Searched refs:blockCount_p1 (Results 1 – 1 of 1) sorted by relevance
56 u32 blockCount_p1 = 0, blockCount_p2 = 0, blockCount_p3 = 0; in _BlockWrite() local64 blockCount_p1 = buffSize / blockSize_p1; in _BlockWrite()67 if (blockCount_p1) { in _BlockWrite()75 blockCount_p1, in _BlockWrite()81 for (i = 0; i < blockCount_p1; i++) { in _BlockWrite()91 offset = blockCount_p1 * blockSize_p1; in _BlockWrite()114 offset = (blockCount_p1 * blockSize_p1) + (blockCount_p2 * blockSize_p2); in _BlockWrite()