Searched refs:accel_2d (Results 1 – 7 of 7) sorted by relevance
7 accel_2d.o \
321 .accel_2d = 1,
539 .accel_2d = 0,
388 if (dev_priv->ops->accel_2d && pitch_lines > 8) /* 2D engine */ in psbfb_create()
539 .accel_2d = 1,
587 .accel_2d = 0,
618 unsigned int accel_2d:1; member