Searched refs:SW_TIMEOUT (Results 1 – 1 of 1) sorted by relevance
37 #define SW_TIMEOUT 6 /* Wait for everything to settle [6 ms] */ macro126 …timeout = id ? gameport_time(gameport, SW_TIMEOUT * 1000) : 0; /* Set up global timeout for ID pac… in sw_read_packet()235 t = gameport_time(gameport, SW_TIMEOUT * 1000); in sw_init_digital()470 mdelay(3 * SW_TIMEOUT); in sw_read()474 mdelay(SW_TIMEOUT); in sw_read()476 mdelay(SW_TIMEOUT); in sw_read()603 msleep(SW_TIMEOUT); in sw_connect()608 msleep(SW_TIMEOUT); in sw_connect()610 msleep(SW_TIMEOUT); in sw_connect()623 msleep(SW_TIMEOUT); in sw_connect()[all …]