Searched refs:STACK_SPILL (Results 1 – 2 of 2) sorted by relevance
155 STACK_SPILL, /* register spilled into stack */ enumerator277 (frame->stack[slot].slot_type[0] == STACK_SPILL)) \
533 [STACK_SPILL] = 'r',669 if (state->stack[i].slot_type[0] == STACK_SPILL) { in print_verifier_state()2009 if (func->stack[j].slot_type[0] != STACK_SPILL) in mark_all_scalars_precise()2051 if (func->stack[spi].slot_type[0] != STACK_SPILL) { in __mark_chain_precision()2150 if (func->stack[i].slot_type[0] != STACK_SPILL) { in __mark_chain_precision()2266 state->stack[spi].slot_type[i] = STACK_SPILL; in save_register_state()2289 state->stack[spi].slot_type[0] == STACK_SPILL && in check_stack_write()2329 if (state->stack[spi].slot_type[0] == STACK_SPILL && in check_stack_write()2368 if (state->stack[spi].slot_type[0] == STACK_SPILL) in check_stack_write()2418 if (stype[0] == STACK_SPILL) { in check_stack_read()[all …]