Searched refs:LEVEL_STEP (Results 1 – 2 of 2) sorted by relevance
26 #define LEVEL_STEP ((MAX_LEVEL - MIN_LEVEL) / FB_BACKLIGHT_MAX) macro36 nlevel = MIN_LEVEL + info->bl_curve[level] * LEVEL_STEP; in nvidia_bl_get_level_brightness()
269 #define LEVEL_STEP ((MAX_LEVEL - MIN_LEVEL) / FB_BACKLIGHT_MAX) macro279 nlevel = MIN_LEVEL + info->bl_curve[level] * LEVEL_STEP; in riva_bl_get_level_brightness()