Searched refs:vmw_resource_unreference (Results 1 – 10 of 10) sorted by relevance
80 vmw_resource_unreference(&res); in vmw_simple_resource_init()125 vmw_resource_unreference(&res); in vmw_simple_resource_base_release()207 vmw_resource_unreference(&tmp); in vmw_simple_resource_create_ioctl()213 vmw_resource_unreference(&res); in vmw_simple_resource_create_ioctl()
127 vmw_resource_unreference(&res); in vmw_context_cotables_unref()260 vmw_resource_unreference(&res); in vmw_context_init()267 vmw_resource_unreference(&res); in vmw_context_init()580 vmw_resource_unreference(&res); in vmw_dx_context_scrub_cotables()728 vmw_resource_unreference(&res); in vmw_user_context_base_release()808 vmw_resource_unreference(&tmp); in vmw_context_define()814 vmw_resource_unreference(&res); in vmw_context_define()
110 vmw_resource_unreference(&entry->res); in vmw_cmdbuf_res_free()139 vmw_resource_unreference(&entry->res); in vmw_cmdbuf_res_commit()
293 vmw_resource_unreference(&view->cotable); in vmw_view_res_free()294 vmw_resource_unreference(&view->srf); in vmw_view_res_free()392 vmw_resource_unreference(&res); in vmw_view_add()
586 vmw_resource_unreference(&shader->cotable); in vmw_dx_shader_res_free()662 vmw_resource_unreference(&res); in vmw_dx_shader_add()712 vmw_resource_unreference(&res); in vmw_user_shader_base_release()790 vmw_resource_unreference(&tmp); in vmw_user_shader_alloc()797 vmw_resource_unreference(&res); in vmw_user_shader_alloc()1032 vmw_resource_unreference(&res); in vmw_compat_shader_add()
117 void vmw_resource_unreference(struct vmw_resource **p_res) in vmw_resource_unreference() function643 vmw_resource_unreference(&evict_res); in vmw_resource_validate()648 vmw_resource_unreference(&evict_res); in vmw_resource_validate()840 vmw_resource_unreference(&evict_res); in vmw_resource_evict_type()845 vmw_resource_unreference(&evict_res); in vmw_resource_evict_type()
678 vmw_resource_unreference(&res); in vmw_user_surface_base_release()873 vmw_resource_unreference(&res); in vmw_surface_define_ioctl()884 vmw_resource_unreference(&tmp); in vmw_surface_define_ioctl()885 vmw_resource_unreference(&res); in vmw_surface_define_ioctl()890 vmw_resource_unreference(&res); in vmw_surface_define_ioctl()1673 vmw_resource_unreference(&res); in vmw_gb_surface_define_internal()1685 vmw_resource_unreference(&tmp); in vmw_gb_surface_define_internal()1686 vmw_resource_unreference(&res); in vmw_gb_surface_define_internal()1703 vmw_resource_unreference(&res); in vmw_gb_surface_define_internal()
364 vmw_resource_unreference(&view); in vmw_view_id_val_add()398 vmw_resource_unreference(&res); in vmw_resource_context_res_add()420 vmw_resource_unreference(&res); in vmw_resource_context_res_add()804 vmw_resource_unreference(&res); in vmw_cmd_res_check()932 vmw_resource_unreference(&view); in vmw_view_bindings_add()944 vmw_resource_unreference(&view); in vmw_view_bindings_add()1420 vmw_resource_unreference(&cotable_res); in vmw_cmd_dx_define_query()2296 vmw_resource_unreference(&res); in vmw_cmd_set_shader()2523 vmw_resource_unreference(&res); in vmw_cmd_dx_set_shader()2743 vmw_resource_unreference(&res); in vmw_cmd_dx_view_define()[all …]
497 vmw_resource_unreference(&res); in vmw_overlay_ioctl()
627 extern void vmw_resource_unreference(struct vmw_resource **p_res);1260 vmw_resource_unreference(&res); in vmw_surface_unreference()