Searched refs:vega10_ps (Results 1 – 1 of 1) sorted by relevance
3100 struct vega10_power_state *vega10_ps = in vega10_apply_state_adjust_rules() local3122 if (vega10_ps->performance_level_count != 2) in vega10_apply_state_adjust_rules()3131 for (i = 0; i < vega10_ps->performance_level_count; i++) { in vega10_apply_state_adjust_rules()3132 if (vega10_ps->performance_levels[i].mem_clock > in vega10_apply_state_adjust_rules()3134 vega10_ps->performance_levels[i].mem_clock = in vega10_apply_state_adjust_rules()3136 if (vega10_ps->performance_levels[i].gfx_clock > in vega10_apply_state_adjust_rules()3138 vega10_ps->performance_levels[i].gfx_clock = in vega10_apply_state_adjust_rules()3193 sclk = vega10_ps->performance_levels[0].gfx_clock; in vega10_apply_state_adjust_rules()3194 mclk = vega10_ps->performance_levels[0].mem_clock; in vega10_apply_state_adjust_rules()3204 vega10_ps->performance_levels[0].gfx_clock = sclk; in vega10_apply_state_adjust_rules()[all …]