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Searched refs:toonie (Results 1 – 3 of 3) sorted by relevance

/Linux-v4.19/sound/aoa/codecs/
Dtoonie.c25 struct toonie { struct
28 #define codec_to_toonie(c) container_of(c, struct toonie, codec) argument
89 struct toonie *toonie = codec_to_toonie(codec); in toonie_init_codec() local
92 if (toonie->codec.connected != 1) in toonie_init_codec()
95 if (aoa_snd_device_new(SNDRV_DEV_CODEC, toonie, &ops)) { in toonie_init_codec()
100 if (toonie->codec.soundbus_dev->attach_codec(toonie->codec.soundbus_dev, in toonie_init_codec()
102 &toonie_codec_info, toonie)) { in toonie_init_codec()
104 snd_device_free(aoa_get_card(), toonie); in toonie_init_codec()
113 struct toonie *toonie = codec_to_toonie(codec); in toonie_exit_codec() local
115 if (!toonie->codec.soundbus_dev) { in toonie_exit_codec()
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DMakefile4 snd-aoa-codec-toonie-objs := toonie.o
8 obj-$(CONFIG_SND_AOA_TOONIE) += snd-aoa-codec-toonie.o
DKconfig22 This option enables support for the toonie codec