Searched refs:tile_h_shift (Results 1 – 1 of 1) sorted by relevance
528 u32 tile_h_shift = 5; /* 16 and 32bpp are 32 pixels high */ in vc4_plane_mode_set() local529 u32 tiles_w = fb->pitches[0] >> (tile_size_shift - tile_h_shift); in vc4_plane_mode_set()