Searched refs:stuffing (Results 1 – 6 of 6) sorted by relevance
302 int stuffing, i; in cx18_copy_buf_to_user() local340 stuffing = q[13] & 7; in cx18_copy_buf_to_user()342 for (i = 0; i < stuffing; i++) in cx18_copy_buf_to_user()345 if (i == stuffing && /* right number of stuffing bytes*/ in cx18_copy_buf_to_user()348 q[14 + stuffing] == 0 && /* PES Pack or Sys Hdr */ in cx18_copy_buf_to_user()349 q[15 + stuffing] == 0 && in cx18_copy_buf_to_user()350 q[16 + stuffing] == 1) { in cx18_copy_buf_to_user()
311 int stuffing, i; in ivtv_copy_buf_to_user() local330 stuffing = q[13] & 7; in ivtv_copy_buf_to_user()332 for (i = 0; i < stuffing; i++) in ivtv_copy_buf_to_user()335 if (i == stuffing && (q[4] & 0xc4) == 0x44 && (q[12] & 3) == 3 && in ivtv_copy_buf_to_user()336 q[14 + stuffing] == 0 && q[15 + stuffing] == 0 && in ivtv_copy_buf_to_user()337 q[16 + stuffing] == 1) { in ivtv_copy_buf_to_user()
15 in a board stuffing. Typical NAND memory timings derived from this
8 framing, bit-stuffing and checksumming. These both need to be handled by the
2296 # if we're stuffing a source operand back into an fsave frame then we
2297 # if we're stuffing a source operand back into an fsave frame then we