Searched refs:split_role (Results 1 – 4 of 4) sorted by relevance
249 enum dpu_enc_split_role split_role; member317 enum dpu_enc_split_role split_role; member373 if (phys_enc->split_role == ENC_ROLE_SOLO && in dpu_encoder_helper_get_3d_blend_mode()
40 if (phys_enc->split_role != ENC_ROLE_SLAVE) in dpu_encoder_phys_vid_is_master()268 if (phys_enc->split_role != ENC_ROLE_SOLO) { in dpu_encoder_phys_vid_setup_timing_engine()276 phys_enc->split_role, in dpu_encoder_phys_vid_setup_timing_engine()417 instance = phys_enc->split_role == ENC_ROLE_SLAVE ? 1 : 0; in dpu_encoder_phys_vid_mode_set()884 phys_enc->split_role = p->split_role; in dpu_encoder_phys_vid_init()
56 return (phys_enc->split_role != ENC_ROLE_SLAVE) ? true : false; in dpu_encoder_phys_cmd_is_master()211 instance = phys_enc->split_role == ENC_ROLE_SLAVE ? 1 : 0; in dpu_encoder_phys_cmd_mode_set()853 phys_enc->split_role = p->split_role; in dpu_encoder_phys_cmd_init()
537 if (phys_enc->split_role == ENC_ROLE_SOLO) { in dpu_encoder_helper_split_config()551 if (phys_enc->split_role == ENC_ROLE_MASTER) { in dpu_encoder_helper_split_config()1611 if (phys->split_role != ENC_ROLE_SLAVE) in _dpu_encoder_kickoff_phys()2267 phys_params.split_role = ENC_ROLE_MASTER; in dpu_encoder_setup_display()2269 phys_params.split_role = ENC_ROLE_SLAVE; in dpu_encoder_setup_display()2271 phys_params.split_role = ENC_ROLE_SOLO; in dpu_encoder_setup_display()2275 i, controller_id, phys_params.split_role); in dpu_encoder_setup_display()