Searched refs:spilled_ptr (Results 1 – 2 of 2) sorted by relevance
101 struct bpf_reg_state spilled_ptr; member
355 print_liveness(env, state->stack[i].spilled_ptr.live); in print_verifier_state()357 reg_type_str[state->stack[i].spilled_ptr.type]); in print_verifier_state()1050 state->stack[spi].spilled_ptr = cur->regs[value_regno]; in check_stack_write()1051 state->stack[spi].spilled_ptr.live |= REG_LIVE_WRITTEN; in check_stack_write()1084 state->stack[spi].spilled_ptr = (struct bpf_reg_state) {}; in check_stack_write()1095 state->stack[spi].spilled_ptr.live |= REG_LIVE_WRITTEN; in check_stack_write()1154 if (writes && state->frame[frameno]->stack[slot].spilled_ptr.live & REG_LIVE_WRITTEN) in mark_stack_slot_read()1157 parent->frame[frameno]->stack[slot].spilled_ptr.live |= REG_LIVE_READ; in mark_stack_slot_read()1194 state->regs[value_regno] = reg_state->stack[spi].spilled_ptr; in check_stack_read()2311 reg = &state->stack[i].spilled_ptr; in __clear_all_pkt_pointers()[all …]