Searched refs:slot_areas (Results 1 – 1 of 1) sorted by relevance
475 static struct slot_area slot_areas[MAX_SLOT_AREA]; variable493 slot_areas[slot_area_index++] = slot_area; in store_slot_info()564 if (slot >= slot_areas[i].num) { in slots_fetch_random()565 slot -= slot_areas[i].num; in slots_fetch_random()568 return slot_areas[i].addr + slot * CONFIG_PHYSICAL_ALIGN; in slots_fetch_random()