Searched refs:num_fx (Results 1 – 1 of 1) sorted by relevance
4498 int num_fx = OUT_EFFECTS_COUNT + IN_EFFECTS_COUNT; in ca0132_effects_set() local4502 if ((idx < 0) || (idx >= num_fx)) in ca0132_effects_set()5830 int i, num_fx, num_sliders; in ca0132_build_controls() local5856 num_fx = OUT_EFFECTS_COUNT + IN_EFFECTS_COUNT; in ca0132_build_controls()5857 for (i = 0; i < num_fx; i++) { in ca0132_build_controls()6437 int num_fx; in ca0132_setup_defaults() local6444 num_fx = OUT_EFFECTS_COUNT + IN_EFFECTS_COUNT + 1; in ca0132_setup_defaults()6445 for (idx = 0; idx < num_fx; idx++) { in ca0132_setup_defaults()6482 int num_fx; in r3d_setup_defaults() local6508 num_fx = OUT_EFFECTS_COUNT + IN_EFFECTS_COUNT + 1; in r3d_setup_defaults()[all …]