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Searched refs:ns558 (Results 1 – 7 of 7) sorted by relevance

/Linux-v4.19/drivers/input/gameport/
Dns558.c43 struct ns558 { struct
64 struct ns558 *ns558; in ns558_isa_probe() argument
138 ns558 = kzalloc(sizeof(struct ns558), GFP_KERNEL); in ns558_isa_probe()
140 if (!ns558 || !port) { in ns558_isa_probe()
143 kfree(ns558); in ns558_isa_probe()
148 ns558->io = io; in ns558_isa_probe()
149 ns558->size = 1 << i; in ns558_isa_probe()
150 ns558->gameport = port; in ns558_isa_probe()
158 list_add(&ns558->node, &ns558_list); in ns558_isa_probe()
196 struct ns558 *ns558; in ns558_pnp_probe() local
[all …]
DMakefile12 obj-$(CONFIG_GAMEPORT_NS558) += ns558.o
DKconfig32 module will be called ns558.
/Linux-v4.19/Documentation/sound/cards/
Djoystick.rst18 independent module (ns558). Meanwhile, the ALSA PCI drivers have the
82 support, so you don't have to load ns558 module. Just load "joydev"
90 Instead, you need to load "ns558" module in addition to "joydev" and
/Linux-v4.19/Documentation/input/
Dgameport-programming.rst165 Trigger. This function should trigger the ns558 oneshots. If set to NULL,
172 Read the buttons and ns558 oneshot bits. If set to NULL, inb(io) will be
/Linux-v4.19/Documentation/input/joydev/
Djoystick.rst70 modprobe ns558
88 above input joydev ns558 analog
402 emu10k1-gp.c module for it instead of the normal ns558.c one.
/Linux-v4.19/Documentation/sound/
Dalsa-configuration.rst1293 motherboard has these devices, use the ns558 or snd-mpu401