Searched refs:mac_number (Results 1 – 1 of 1) sorted by relevance
69 static void nes_process_mac_intr(struct nes_device *nesdev, u32 mac_number);2421 static void nes_process_mac_intr(struct nes_device *nesdev, u32 mac_number) in nes_process_mac_intr() argument2437 if (nesadapter->mac_sw_state[mac_number] != NES_MAC_SW_IDLE) { in nes_process_mac_intr()2441 nesadapter->mac_sw_state[mac_number] = NES_MAC_SW_INTERRUPT; in nes_process_mac_intr()2448 nes_debug(NES_DBG_PHY, "MAC%u interrupt status = 0x%X.\n", mac_number, mac_status); in nes_process_mac_intr()2647 nesadapter->mac_sw_state[mac_number] = NES_MAC_SW_IDLE; in nes_process_mac_intr()