Searched refs:input_opened (Results 1 – 1 of 1) sorted by relevance
116 bool client_opened, input_opened; member286 if (steam->input_opened) in steam_update_lizard_mode()304 steam->input_opened = true; in steam_input_open()316 steam->input_opened = false; in steam_input_close()612 if (steam->input_opened) in steam_client_ll_close()