Searched refs:high_timer (Results 1 – 1 of 1) sorted by relevance
148 __u8 rise_timer, fall_timer, high_timer; member1248 (input->high_timer == 0)) { in input_state_high()1249 input->high_timer++; in input_state_high()1256 if (input->high_timer == 0) { in input_state_high()1269 if (input->high_timer >= KEYPAD_REP_START) { in input_state_high()1272 input->high_timer -= KEYPAD_REP_DELAY; in input_state_high()1279 if (input->high_timer < 255) in input_state_high()1280 input->high_timer++; in input_state_high()1311 if (input->high_timer >= KEYPAD_REP_START) { in input_state_falling()1314 input->high_timer -= KEYPAD_REP_DELAY; in input_state_falling()[all …]