Searched refs:frames_to_insert (Results 1 – 2 of 2) sorted by relevance
81 unsigned int frames_to_insert; member588 state->btr.frames_to_insert = 0; in reset_freesync_state_variables()808 if (state->btr.frames_to_insert == state->btr.frame_counter) { in mod_freesync_handle_v_update()1350 unsigned int frames_to_insert = 0; in apply_below_the_range() local1413 frames_to_insert = mid_point_frames_ceil; in apply_below_the_range()1415 frames_to_insert = mid_point_frames_floor; in apply_below_the_range()1420 if (frames_to_insert > 0) in apply_below_the_range()1422 frames_to_insert; in apply_below_the_range()1433 state->btr.frames_to_insert = frames_to_insert; in apply_below_the_range()1434 state->btr.frame_counter = frames_to_insert; in apply_below_the_range()[all …]
521 uint32_t frames_to_insert; member