Searched refs:dispDeviceDepth (Results 1 – 4 of 4) sorted by relevance
37 static int dispDeviceDepth __force_data;130 dispDeviceDepth = depth == 15 ? 16 : depth; in btext_setup_display()223 dispDeviceDepth = depth == 15 ? 16 : depth; in btext_initialize()275 base += (x + dispDeviceRect[0]) * (dispDeviceDepth >> 3); in calc_base()296 dispDeviceDepth = depth; in btext_update_display()314 (dispDeviceDepth >> 3)) >> 2; in btext_clearscreen()332 (dispDeviceDepth >> 3)) >> 2; in btext_flushscreen()351 (dispDeviceDepth >> 3)) >> 2; in btext_flushline()373 (dispDeviceDepth >> 3)) >> 2; in scrollscreen()488 switch(dispDeviceDepth) { in draw_byte()
35 static int dispDeviceDepth __force_data;79 dispDeviceDepth = depth == 15 ? 16 : depth; in btext_initialize()92 base += (x + dispDeviceRect[0]) * (dispDeviceDepth >> 3); in calc_base()101 (dispDeviceDepth >> 3)) >> 2; in btext_clearscreen()119 (dispDeviceDepth >> 3)) >> 2; in scrollscreen()200 switch(dispDeviceDepth) { in draw_byte()
197 tmp = bi->dispDeviceDepth; in bootx_add_display_props()209 tmp += bi->dispDeviceRect[0] * ((bi->dispDeviceDepth + 7) / 8); in bootx_add_display_props()490 if (bi->dispDeviceDepth == 16) in bootx_init()491 bi->dispDeviceDepth = 15; in bootx_init()497 ptr += bi->dispDeviceRect[0] * ((bi->dispDeviceDepth + 7) / 8); in bootx_init()500 bi->dispDeviceDepth, bi->dispDeviceRowBytes, in bootx_init()
93 __u32 dispDeviceDepth; /* (8, 16 or 32) */ member