Searched refs:cotable_head (Results 1 – 2 of 2) sorted by relevance
67 struct list_head cotable_head; /* Protected by binding_mutex */ member136 vmw_cotable_add_resource(view->cotable, &view->cotable_head); in vmw_view_commit_notify()141 list_del_init(&view->cotable_head); in vmw_view_commit_notify()188 vmw_cotable_add_resource(view->cotable, &view->cotable_head); in vmw_view_create()229 list_del_init(&view->cotable_head); in vmw_view_destroy()375 INIT_LIST_HEAD(&view->cotable_head); in vmw_view_add()444 list_for_each_entry_safe(entry, next, list, cotable_head) in vmw_view_cotable_list_destroy()
53 struct list_head cotable_head; member371 &shader->cotable_head); in vmw_dx_shader_commit_notify()377 list_del_init(&shader->cotable_head); in vmw_dx_shader_commit_notify()400 if (!list_empty(&shader->cotable_head) || !shader->committed) in vmw_dx_shader_unscrub()419 vmw_cotable_add_resource(shader->cotable, &shader->cotable_head); in vmw_dx_shader_unscrub()490 if (list_empty(&shader->cotable_head)) in vmw_dx_shader_scrub()509 list_del_init(&shader->cotable_head); in vmw_dx_shader_scrub()567 list_for_each_entry_safe(entry, next, list, cotable_head) { in vmw_dx_shader_cotable_list_scrub()642 INIT_LIST_HEAD(&shader->cotable_head); in vmw_dx_shader_add()