Searched refs:axes8 (Results 1 – 1 of 1) sorted by relevance
112 char axes8; member225 for (i = 0; i < adi->axes8; i++) in adi_decode()350 adi->axes8 = adi_get_bits(adi, 4); in adi_id_decode()365 adi->axes10 = adi->axes8 - i; in adi_id_decode()366 adi->axes8 = i; in adi_id_decode()375 t = 8 + adi->buttons + adi->axes10 * 10 + adi->axes8 * 8 + adi->hats * 4; in adi_id_decode()431 for (i = 0; i < adi->axes10 + adi->axes8 + (adi->hats + (adi->pad != -1)) * 2; i++) in adi_init_input()447 for (i = 0; i < adi->axes10 + adi->axes8 + (adi->hats + (adi->pad != -1)) * 2; i++) { in adi_init_center()457 else if (i < adi->axes10 + adi->axes8) in adi_init_center()