Searched refs:WIIPROTO_FLAG_EXT_PLUGGED (Results 1 – 2 of 2) sorted by relevance
885 ext = wdata->state.flags & WIIPROTO_FLAG_EXT_PLUGGED; in wiimote_init_detect()1023 ret = ret && !(wdata->state.flags & WIIPROTO_FLAG_EXT_PLUGGED); in wiimote_init_check()1051 ret = ret && (wdata->state.flags & WIIPROTO_FLAG_EXT_PLUGGED); in wiimote_init_check()1186 wdata->state.flags &= ~WIIPROTO_FLAG_EXT_PLUGGED; in wiimote_init_hotplug()1189 wdata->state.flags &= ~WIIPROTO_FLAG_EXT_PLUGGED; in wiimote_init_hotplug()1429 if (!(wdata->state.flags & WIIPROTO_FLAG_EXT_PLUGGED)) { in handler_status()1431 wdata->state.flags |= WIIPROTO_FLAG_EXT_PLUGGED; in handler_status()1435 if (wdata->state.flags & WIIPROTO_FLAG_EXT_PLUGGED) { in handler_status()1437 wdata->state.flags &= ~WIIPROTO_FLAG_EXT_PLUGGED; in handler_status()
39 #define WIIPROTO_FLAG_EXT_PLUGGED 0x0100 macro