Searched refs:V3D_CTL_L2TCACTL (Results 1 – 2 of 2) sorted by relevance
145 V3D_CORE_WRITE(core, V3D_CTL_L2TCACTL, V3D_L2TCACTL_TMUWCF); in v3d_invalidate_l1td()146 if (wait_for(!(V3D_CORE_READ(core, V3D_CTL_L2TCACTL) & in v3d_invalidate_l1td()158 V3D_CORE_WRITE(core, V3D_CTL_L2TCACTL, in v3d_flush_l2t()161 if (wait_for(!(V3D_CORE_READ(core, V3D_CTL_L2TCACTL) & in v3d_flush_l2t()183 V3D_CTL_L2TCACTL, in v3d_invalidate_l2t()186 if (wait_for(!(V3D_CORE_READ(core, V3D_CTL_L2TCACTL) & in v3d_invalidate_l2t()
187 #define V3D_CTL_L2TCACTL 0x00030 macro