Searched refs:SLOTSTATUS_READY (Results 1 – 2 of 2) sorted by relevance
79 #define SLOTSTATUS_READY 8 macro80 #define SLOTSTATUS_OCCUPIED (SLOTSTATUS_PRESENT|SLOTSTATUS_RESET|SLOTSTATUS_READY)390 budget_ci->slot_status = SLOTSTATUS_READY; in ciintf_interrupt()393 } else if (budget_ci->slot_status & SLOTSTATUS_READY) { in ciintf_interrupt()434 budget_ci->slot_status = SLOTSTATUS_READY; in ciintf_poll_slot_status()442 if (budget_ci->slot_status & SLOTSTATUS_READY) { in ciintf_poll_slot_status()
61 #define SLOTSTATUS_READY 8 macro62 #define SLOTSTATUS_OCCUPIED (SLOTSTATUS_PRESENT|SLOTSTATUS_RESET|SLOTSTATUS_READY)322 budget_av->slot_status = SLOTSTATUS_READY; in ciintf_poll_slot_status()328 if (budget_av->slot_status & SLOTSTATUS_READY) { in ciintf_poll_slot_status()