Searched refs:Pixels (Results 1 – 11 of 11) sorted by relevance
257 #define Vsctrl_Width(Pixels) /* Video Width [1-2048] */ \ argument258 (((Pixels) - 1) << FShft(VSCTRL_VSWIDTH))260 #define Vsctrl_Height(Pixels) /* Video Height [1-2048] */ \ argument261 (((Pixels) - 1) << FShft(VSCTRL_VSHEIGHT))318 #define Vsctrl_Width(Pixels) /* Video Width [1-2048] */ \ argument319 (((Pixels) - 1) << FShft(VSCTRL_VSWIDTH))321 #define Vsctrl_Height(Pixels) /* Video Height [1-2048] */ \ argument322 (((Pixels) - 1) << FShft(VSCTRL_VSHEIGHT))
45 Pixels are stored in memory in hardware-dependent formats. Applications need92 Pixels are black or white and stored on a number of bits (typically one)103 Pixels are black or white and stored on a number of bits (typically one)114 Pixels are broken into red, green and blue components, and each component132 Pixels are broken into red, green and blue components, and each component140 Pixels are encoded and interpreted as described by the format FOURCC272 Pixels are always stored in an integer number of bytes. If the number of
16 pixel. Pixels are stored in a bit-packed array of 10bit bits per pixel,
52 Pixels with a hue value included in the centre of an area (between nL and nU53 included) are attributed to that single area and given a weight of 16. Pixels
16 This is a grey-scale image with a depth of 10 bits per pixel. Pixels are
16 This is a grey-scale image with a depth of 12 bits per pixel. Pixels are
17 (YUV 4:2:0). Pixels are organized as interleaved luma and chroma planes.
12 memory layout. Pixels are grouped in macroblocks of 64x32 size. The
94 - The number of bus samples per pixel. Pixels that are wider than the1814 - The number of bus samples per pixel. Pixels that are wider than the2665 - The number of bus samples per pixel. Pixels that are wider than the7386 - The number of bus samples per pixel. Pixels that are wider than the
1344 - Pixels are alternatively from L and R.
206 U032 Pixels; member