Searched refs:NES_IDX_PHY_PCS_CONTROL_STATUS0 (Results 1 – 3 of 3) sorted by relevance
541 NES_IDX_PHY_PCS_CONTROL_STATUS0); in nes_init_adapter()543 NES_IDX_PHY_PCS_CONTROL_STATUS0 + 0x200); in nes_init_adapter()547 NES_IDX_PHY_PCS_CONTROL_STATUS0); in nes_init_adapter()549 NES_IDX_PHY_PCS_CONTROL_STATUS0 + 0x200); in nes_init_adapter()568 NES_IDX_PHY_PCS_CONTROL_STATUS0); in nes_init_adapter()570 NES_IDX_PHY_PCS_CONTROL_STATUS0 + 0x200); in nes_init_adapter()574 NES_IDX_PHY_PCS_CONTROL_STATUS0); in nes_init_adapter()576 NES_IDX_PHY_PCS_CONTROL_STATUS0 + 0x200); in nes_init_adapter()2393 pcs_control_status0 = nes_read_indexed(nesdev, NES_IDX_PHY_PCS_CONTROL_STATUS0); in nes_reset_link()2394 pcs_control_status1 = nes_read_indexed(nesdev, NES_IDX_PHY_PCS_CONTROL_STATUS0 + 0x200); in nes_reset_link()[all …]
1769 u32temp = nes_read_indexed(nesdev, NES_IDX_PHY_PCS_CONTROL_STATUS0 + in nes_netdev_init()1773 nes_write_indexed(nesdev, NES_IDX_PHY_PCS_CONTROL_STATUS0 + in nes_netdev_init()1813 NES_IDX_PHY_PCS_CONTROL_STATUS0 + in nes_netdev_init()
132 NES_IDX_PHY_PCS_CONTROL_STATUS0 = 0x2800, enumerator