Searched refs:LM_ST_UNLOCKED (Results 1 – 6 of 6) sorted by relevance
174 if (gl->gl_state == LM_ST_UNLOCKED) in demote_ok()296 if (gl->gl_state != LM_ST_UNLOCKED && (gh->gh_flags & LM_FLAG_ANY)) in may_grant()413 held1 = (gl->gl_state != LM_ST_UNLOCKED); in state_change()414 held2 = (new_state != LM_ST_UNLOCKED); in state_change()463 state != LM_ST_UNLOCKED && gl->gl_demote_state == LM_ST_UNLOCKED) in finish_xmote()464 gl->gl_target = LM_ST_UNLOCKED; in finish_xmote()487 case LM_ST_UNLOCKED: in finish_xmote()494 do_xmote(gl, gh, LM_ST_UNLOCKED); in finish_xmote()507 if (state != LM_ST_UNLOCKED) { in finish_xmote()545 target != LM_ST_UNLOCKED) in do_xmote()[all …]
50 #define LM_ST_UNLOCKED 0 macro
171 gfs2_glock_cb(gl, LM_ST_UNLOCKED); in gdlm_bast()190 case LM_ST_UNLOCKED: in make_mode()
567 if (gl->gl_demote_state == LM_ST_UNLOCKED && in iopen_go_callback()
248 glmode = LM_ST_UNLOCKED; in demote_rq_store()
1985 if (gl->gl_state != LM_ST_UNLOCKED && list_empty(&gl->gl_holders) && in fast_to_acquire()