Searched refs:BTN_SOUTH (Results 1 – 6 of 6) sorted by relevance
/Linux-v4.19/Documentation/input/ |
D | gamepad.rst | 70 an alias for BTN_SOUTH/BTN_A. It can be used to identify a gamepad as such. 102 device reports BTN_SOUTH (which BTN_GAMEPAD is an alias for). Regardless 111 If only 2 action-buttons are present, they are reported as BTN_SOUTH and 118 to right): BTN_WEST, BTN_SOUTH, BTN_EAST 120 (from top down): BTN_WEST, BTN_SOUTH, BTN_EAST 126 BTN_WEST, BTN_SOUTH, BTN_EAST according to their physical location. 128 is BTN_WEST, lower-right is BTN_SOUTH and upper-right is BTN_EAST.
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/Linux-v4.19/drivers/hid/ |
D | hid-udraw-ps3.c | 130 input_report_key(udraw->joy_input_dev, BTN_SOUTH, !!(data[0] & 2)); in udraw_raw_event() 399 set_bit(BTN_SOUTH, input_dev->keybit); in udraw_setup_joypad()
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D | hid-sony.c | 373 [0x0f] = BTN_SOUTH, /* Cross */ 400 [0x0f] = BTN_SOUTH, /* Cross */ 416 [0x2] = BTN_SOUTH, /* Cross */ 968 input_report_key(input_dev, BTN_SOUTH, rd[offset+4] & 0x20); in dualshock4_parse_report()
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D | hid-wiimote-modules.c | 1589 BTN_SOUTH, /* WIIMOD_PRO_KEY_B */
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/Linux-v4.19/include/dt-bindings/input/ |
D | linux-event-codes.h | 380 #define BTN_SOUTH 0x130 macro 381 #define BTN_A BTN_SOUTH
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/Linux-v4.19/include/uapi/linux/ |
D | input-event-codes.h | 380 #define BTN_SOUTH 0x130 macro 381 #define BTN_A BTN_SOUTH
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