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Searched refs:BTN_NORTH (Results 1 – 6 of 6) sorted by relevance

/Linux-v4.19/drivers/hid/
Dhid-udraw-ps3.c132 input_report_key(udraw->joy_input_dev, BTN_NORTH, !!(data[0] & 8)); in udraw_raw_event()
400 set_bit(BTN_NORTH, input_dev->keybit); in udraw_setup_joypad()
Dhid-sony.c371 [0x0d] = BTN_NORTH, /* Triangle */
398 [0x0d] = BTN_NORTH, /* Triangle */
418 [0x4] = BTN_NORTH, /* Triangle */
970 input_report_key(input_dev, BTN_NORTH, rd[offset+4] & 0x80); in dualshock4_parse_report()
Dhid-wiimote-modules.c1590 BTN_NORTH, /* WIIMOD_PRO_KEY_X */
/Linux-v4.19/include/dt-bindings/input/
Dlinux-event-codes.h385 #define BTN_NORTH 0x133 macro
386 #define BTN_X BTN_NORTH
/Linux-v4.19/include/uapi/linux/
Dinput-event-codes.h385 #define BTN_NORTH 0x133 macro
386 #define BTN_X BTN_NORTH
/Linux-v4.19/Documentation/input/
Dgamepad.rst125 different formations. If diamond-shaped, they are reported as BTN_NORTH,
127 If rectangular-shaped, the upper-left button is BTN_NORTH, lower-left