Searched refs:BTN_EAST (Results 1 – 6 of 6) sorted by relevance
/Linux-v4.19/Documentation/input/ |
D | gamepad.rst | 112 BTN_EAST. For vertical layouts, the upper button is BTN_EAST. For 113 horizontal layouts, the button more on the right is BTN_EAST. 118 to right): BTN_WEST, BTN_SOUTH, BTN_EAST 120 (from top down): BTN_WEST, BTN_SOUTH, BTN_EAST 126 BTN_WEST, BTN_SOUTH, BTN_EAST according to their physical location. 128 is BTN_WEST, lower-right is BTN_SOUTH and upper-right is BTN_EAST.
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/Linux-v4.19/drivers/hid/ |
D | hid-udraw-ps3.c | 131 input_report_key(udraw->joy_input_dev, BTN_EAST, !!(data[0] & 4)); in udraw_raw_event() 401 set_bit(BTN_EAST, input_dev->keybit); in udraw_setup_joypad()
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D | hid-sony.c | 372 [0x0e] = BTN_EAST, /* Circle */ 399 [0x0e] = BTN_EAST, /* Circle */ 417 [0x3] = BTN_EAST, /* Circle */ 969 input_report_key(input_dev, BTN_EAST, rd[offset+4] & 0x40); in dualshock4_parse_report()
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D | hid-wiimote-modules.c | 1588 BTN_EAST, /* WIIMOD_PRO_KEY_A */
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/Linux-v4.19/include/dt-bindings/input/ |
D | linux-event-codes.h | 382 #define BTN_EAST 0x131 macro 383 #define BTN_B BTN_EAST
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/Linux-v4.19/include/uapi/linux/ |
D | input-event-codes.h | 382 #define BTN_EAST 0x131 macro 383 #define BTN_B BTN_EAST
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