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Searched refs:BTN_EAST (Results 1 – 6 of 6) sorted by relevance

/Linux-v4.19/Documentation/input/
Dgamepad.rst112 BTN_EAST. For vertical layouts, the upper button is BTN_EAST. For
113 horizontal layouts, the button more on the right is BTN_EAST.
118 to right): BTN_WEST, BTN_SOUTH, BTN_EAST
120 (from top down): BTN_WEST, BTN_SOUTH, BTN_EAST
126 BTN_WEST, BTN_SOUTH, BTN_EAST according to their physical location.
128 is BTN_WEST, lower-right is BTN_SOUTH and upper-right is BTN_EAST.
/Linux-v4.19/drivers/hid/
Dhid-udraw-ps3.c131 input_report_key(udraw->joy_input_dev, BTN_EAST, !!(data[0] & 4)); in udraw_raw_event()
401 set_bit(BTN_EAST, input_dev->keybit); in udraw_setup_joypad()
Dhid-sony.c372 [0x0e] = BTN_EAST, /* Circle */
399 [0x0e] = BTN_EAST, /* Circle */
417 [0x3] = BTN_EAST, /* Circle */
969 input_report_key(input_dev, BTN_EAST, rd[offset+4] & 0x40); in dualshock4_parse_report()
Dhid-wiimote-modules.c1588 BTN_EAST, /* WIIMOD_PRO_KEY_A */
/Linux-v4.19/include/dt-bindings/input/
Dlinux-event-codes.h382 #define BTN_EAST 0x131 macro
383 #define BTN_B BTN_EAST
/Linux-v4.19/include/uapi/linux/
Dinput-event-codes.h382 #define BTN_EAST 0x131 macro
383 #define BTN_B BTN_EAST