1 /* SPDX-License-Identifier: GPL-2.0 OR Linux-OpenIB */
2 /* Copyright (c) 2022, NVIDIA CORPORATION & AFFILIATES. All rights reserved. */
3 
4 #ifndef __MLX5_LAG_MPESW_H__
5 #define __MLX5_LAG_MPESW_H__
6 
7 #include "lag.h"
8 #include "mlx5_core.h"
9 
10 struct lag_mpesw {
11 	struct work_struct mpesw_work;
12 	u32 pf_metadata[MLX5_MAX_PORTS];
13 };
14 
15 enum mpesw_op {
16 	MLX5_MPESW_OP_ENABLE,
17 	MLX5_MPESW_OP_DISABLE,
18 };
19 
20 struct mlx5_mpesw_work_st {
21 	struct work_struct work;
22 	struct mlx5_lag    *lag;
23 	enum mpesw_op      op;
24 	struct completion  comp;
25 	int result;
26 };
27 
28 int mlx5_lag_mpesw_do_mirred(struct mlx5_core_dev *mdev,
29 			     struct net_device *out_dev,
30 			     struct netlink_ext_ack *extack);
31 bool mlx5_lag_is_mpesw(struct mlx5_core_dev *dev);
32 void mlx5_lag_mpesw_disable(struct mlx5_core_dev *dev);
33 int mlx5_lag_mpesw_enable(struct mlx5_core_dev *dev);
34 
35 #endif /* __MLX5_LAG_MPESW_H__ */
36