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Searched full:sprites (Results 1 – 8 of 8) sorted by relevance

/Linux-v6.1/Documentation/devicetree/bindings/display/
Dallwinner,sun4i-a10-display-backend.yaml14 The display engine backend exposes layers and sprites to the system.
/Linux-v6.1/Documentation/gpu/amdgpu/display/
Dmpo-overview.rst37 non-cursor planes. Some drivers refer to these types of planes as "sprites"
/Linux-v6.1/drivers/video/fbdev/
Damifb.c267 display of sprites, I use the following policy on horizontal panning and
409 #define BPC2_PF2P2 (0x0020) /* PF2 priority wrt sprites */
432 #define BPC3_BRDRSPRT (0x0002) /* Sprites in border? */
1089 * Pixel modes for Bitplanes and Sprites
1105 * Fetch modes for Bitplanes and Sprites
/Linux-v6.1/drivers/gpu/drm/vboxvideo/
Dvbox_mode.c410 * moves are a no-op, we only need to upload new cursor sprites. in vbox_cursor_atomic_update()
/Linux-v6.1/include/drm/
Ddrm_plane.h558 * drivers refer to these types of planes as "sprites" internally.
/Linux-v6.1/Documentation/gpu/
Di915.rst107 plane, sprites, cursors and overlays. This includes the infrastructure
/Linux-v6.1/drivers/gpu/drm/i915/display/
Dintel_sprite.c247 * Let's assume the case with just two sprites enabled also in vlv_plane_ratio()
/Linux-v6.1/drivers/gpu/drm/i915/
Dintel_pm.c2683 /* if sprites aren't enabled, sprites get nothing */ in ilk_plane_wm_max()
3075 /* ILK/SNB: LP2+ watermarks only w/o sprites */ in ilk_compute_pipe_wm()