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/Linux-v6.6/drivers/gpu/drm/i915/display/
Dintel_frontbuffer.h55 * rendering (by the cpu or gpu) will land in the frontbuffer eventually.
89 * This function gets called every time rendering on the given object starts and
92 * until the rendering completes or a flip on this frontbuffer plane is
120 * This function gets called every time rendering on the given object has
Dintel_frontbuffer.c31 * frontbuffer, especially rendering targeted at the frontbuffer.
36 * when frontbuffer rendering has stopped again to flush out all the changes
73 * This function gets called every time rendering on the given planes has
75 * delayed if they're blocked by some outstanding asynchronous rendering.
151 * not get delayed by pending gpu rendering.
195 /* Filter out new bits since rendering started. */ in __intel_fb_flush()
/Linux-v6.6/include/drm/
Ddrm_ioctl.h2 * Internal Header for the Direct Rendering Manager
84 * This is for ioctl which are used for rendering, and require that the
126 * This is used for all ioctl needed for rendering only, for drivers
Ddrm_util.h2 * Internal Header for the Direct Rendering Manager
/Linux-v6.6/include/uapi/linux/
Ddma-buf.h105 * 2. Submit rendering work which uses the dma-buf. The work should wait on
106 * the exported sync file before rendering and produce another sync_file
109 * 3. Import the rendering-complete sync_file into the dma-buf with flags
/Linux-v6.6/include/uapi/drm/
Dv3d_drm.h216 * rendering to a BO and you want to wait for all rendering to be
312 * against rendering jobs requires using sync objects.
341 * Synchronization against rendering/TFU jobs or CSD from
Dpanfrost_drm.h78 * rendering to a BO and you want to wait for all rendering to be
/Linux-v6.6/drivers/char/agp/
DKconfig11 use the AGP features of your 3D rendering video card. This code acts
21 direct rendering will be a lot slower but still faster than PIO.
/Linux-v6.6/drivers/gpu/drm/
DKconfig6 # Direct Rendering Infrastructure (DRI) in XFree86 4.1.0 and higher.
9 tristate "Direct Rendering Manager (XFree86 4.1.0 and higher DRI support)"
25 Kernel-level support for the Direct Rendering Infrastructure (DRI)
/Linux-v6.6/drivers/gpu/drm/ast/
DMakefile4 # Direct Rendering Infrastructure (DRI) in XFree86 4.1.0 and higher.
/Linux-v6.6/drivers/gpu/drm/virtio/
DMakefile4 # Direct Rendering Infrastructure (DRI) in XFree86 4.1.0 and higher.
/Linux-v6.6/drivers/gpu/drm/qxl/
DMakefile4 # Direct Rendering Infrastructure (DRI) in XFree86 4.1.0 and higher.
/Linux-v6.6/Documentation/gpu/
Ddrm-mm.rst244 to the buffer is needed (to perform software rendering for instance),
319 GPU has finished rendering to the object, then the object must be made
326 blocks the client and waits for rendering to complete before performing
342 the GTT; otherwise, GEM will reject them and no rendering will occur.
344 be allocated for correct rendering (e.g. 2D blits on pre-965 chips),
Di915.rst6 models) integrated GFX chipsets with both Intel display and rendering
7 blocks. This excludes a set of SoC platforms with an SGX rendering unit,
272 - RCS engine is for rendering 3D and performing compute, this is named
281 instead it is to be used by user space to specify a default rendering
288 instruct the GPU to perform work (for example rendering) and that work
/Linux-v6.6/drivers/gpu/drm/rockchip/
DMakefile4 # Direct Rendering Infrastructure (DRI) in XFree86 4.1.0 and higher.
/Linux-v6.6/drivers/gpu/drm/exynos/
DMakefile4 # Direct Rendering Infrastructure (DRI) in XFree86 4.1.0 and higher.
/Linux-v6.6/Documentation/i2c/
Di2c_bus.svg1146 …roke-dashoffset:0;stroke-opacity:1;color-rendering:auto;image-rendering:auto;shape-rendering:auto;…
1213 …roke-dashoffset:0;stroke-opacity:1;color-rendering:auto;image-rendering:auto;shape-rendering:auto;…
1238 …roke-dashoffset:0;stroke-opacity:1;color-rendering:auto;image-rendering:auto;shape-rendering:auto;…
/Linux-v6.6/drivers/gpu/drm/omapdrm/
DMakefile4 # Direct Rendering Infrastructure (DRI)
/Linux-v6.6/Documentation/devicetree/bindings/display/xlnx/
Dxlnx,zynqmp-dpsub.yaml17 | 4x vid | | | | | Rendering | -+--> | | | +------+
31 live audio/video streams from the programmable logic. The Video Rendering
/Linux-v6.6/drivers/gpu/drm/i915/
Di915_active.h26 * for outstanding GPU rendering before marking the object ready for CPU
33 * the CPU and GPU engines, as well as waiting for all rendering to
/Linux-v6.6/drivers/gpu/drm/i915/gem/
Di915_gem_wait.c164 * i915_gem_object_wait - Waits for rendering to the object to be completed
166 * @flags: how to wait (under a lock, for all rendering or just for writes etc)
Di915_gem_throttle.c26 * Throttle our rendering by waiting until the ring has completed our requests
/Linux-v6.6/drivers/gpu/drm/amd/display/dc/inc/
Dresource.h158 * pipeline ends with and YYYY is the rendering role that the pipe is in.
261 * Determine if the input pipe ctx is used for rendering a plane with MPCC
264 * limitation for rendering a very large plane or saving power by reducing UCLK
/Linux-v6.6/Documentation/input/
Dff.rst16 (as it is already the case), but to really enable the rendering of force
206 The autocenter feature quite disturbs the rendering of effects in my opinion,
/Linux-v6.6/include/video/
Dudlfb.h59 /* blit-only rendering path metrics, exposed through sysfs */

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