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/Linux-v5.10/drivers/gpu/drm/i915/display/
Dintel_frontbuffer.c31 * frontbuffer, especially rendering targeted at the frontbuffer.
36 * when frontbuffer rendering has stopped again to flush out all the changes
72 * This function gets called every time rendering on the given planes has
74 * delayed if they're blocked by some outstanding asynchronous rendering.
148 * not get delayed by pending gpu rendering.
190 /* Filter out new bits since rendering started. */ in __intel_fb_flush()
Dintel_frontbuffer.h99 * This function gets called every time rendering on the given object starts and
102 * until the rendering completes or a flip on this frontbuffer plane is
130 * This function gets called every time rendering on the given object has
/Linux-v5.10/Documentation/gpu/
Dvkms.rst79 We already have vgem, which is a gem driver for testing rendering, similar to
83 SoC chips, where the display and rendering is very often split between 2
90 sharing support, so that we can use vgem fences to simulate rendering in
Ddrm-mm.rst247 to the buffer is needed (to perform software rendering for instance),
322 GPU has finished rendering to the object, then the object must be made
329 blocks the client and waits for rendering to complete before performing
345 the GTT; otherwise, GEM will reject them and no rendering will occur.
347 be allocated for correct rendering (e.g. 2D blits on pre-965 chips),
/Linux-v5.10/include/uapi/drm/
Dv3d_drm.h137 * rendering to a BO and you want to wait for all rendering to be
231 * against rendering jobs requires using sync objects.
255 * Synchronization against rendering/TFU jobs or CSD from
Dpanfrost_drm.h78 * rendering to a BO and you want to wait for all rendering to be
/Linux-v5.10/include/drm/
Ddrm_ioctl.h2 * Internal Header for the Direct Rendering Manager
83 * This is for ioctl which are used for rendering, and require that the
125 * This is used for all ioctl needed for rendering only, for drivers
/Linux-v5.10/drivers/char/agp/
DKconfig11 use the AGP features of your 3D rendering video card. This code acts
21 direct rendering will be a lot slower but still faster than PIO.
/Linux-v5.10/drivers/gpu/drm/tdfx/
DMakefile4 # Direct Rendering Infrastructure (DRI) in XFree86 4.1.0 and higher.
/Linux-v5.10/drivers/gpu/drm/i810/
DMakefile4 # Direct Rendering Infrastructure (DRI) in XFree86 4.1.0 and higher.
/Linux-v5.10/drivers/gpu/drm/savage/
DMakefile4 # Direct Rendering Infrastructure (DRI) in XFree86 4.1.0 and higher.
/Linux-v5.10/drivers/gpu/drm/sis/
DMakefile4 # Direct Rendering Infrastructure (DRI) in XFree86 4.1.0 and higher.
/Linux-v5.10/drivers/gpu/drm/ast/
DMakefile4 # Direct Rendering Infrastructure (DRI) in XFree86 4.1.0 and higher.
/Linux-v5.10/drivers/gpu/drm/via/
DMakefile4 # Direct Rendering Infrastructure (DRI) in XFree86 4.1.0 and higher.
/Linux-v5.10/drivers/gpu/drm/mga/
DMakefile4 # Direct Rendering Infrastructure (DRI) in XFree86 4.1.0 and higher.
/Linux-v5.10/drivers/gpu/drm/r128/
DMakefile4 # Direct Rendering Infrastructure (DRI) in XFree86 4.1.0 and higher.
/Linux-v5.10/drivers/gpu/drm/qxl/
DMakefile4 # Direct Rendering Infrastructure (DRI) in XFree86 4.1.0 and higher.
/Linux-v5.10/drivers/gpu/drm/virtio/
DMakefile4 # Direct Rendering Infrastructure (DRI) in XFree86 4.1.0 and higher.
/Linux-v5.10/drivers/gpu/drm/omapdrm/
DMakefile4 # Direct Rendering Infrastructure (DRI)
/Linux-v5.10/drivers/gpu/drm/vmwgfx/device_include/
Dsvga3d_cmd.h756 * SVGA3D_INVALID_ID, we render without an index buffer. Rendering
757 * without an index buffer is identical to rendering with an index
776 * specify where in the vertex arrays to begin rendering.
787 * Note that rendering with a negative bias value may be slower and
788 * use more memory than rendering with a positive or zero bias.
824 uint32 startVertexLocation; /* Which vertex do we start rendering at. */
1909 * this surface or rendering is not guaranteed.
1953 * this surface or rendering is not guaranteed.
2000 * prior to rendering.
Dsvga3d_devcaps.h281 * to FALSE, otherwise rendering behavior is undefined.
441 * Indicates that the device has rendering support for
443 * the host may or may not support full quality rendering.
/Linux-v5.10/Documentation/devicetree/bindings/display/xlnx/
Dxlnx,zynqmp-dpsub.yaml17 | 4x vid | | | | | Rendering | -+--> | | | +------+
31 live audio/video streams from the programmable logic. The Video Rendering
/Linux-v5.10/drivers/gpu/drm/rockchip/
DMakefile4 # Direct Rendering Infrastructure (DRI) in XFree86 4.1.0 and higher.
/Linux-v5.10/drivers/gpu/drm/
DKconfig6 # Direct Rendering Infrastructure (DRI) in XFree86 4.1.0 and higher.
9 tristate "Direct Rendering Manager (XFree86 4.1.0 and higher DRI support)"
19 Kernel-level support for the Direct Rendering Infrastructure (DRI)
/Linux-v5.10/drivers/gpu/drm/exynos/
DMakefile4 # Direct Rendering Infrastructure (DRI) in XFree86 4.1.0 and higher.

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