1 // SPDX-License-Identifier: GPL-2.0 OR MIT
2 /**************************************************************************
3 *
4 * Copyright 2009 - 2015 VMware, Inc., Palo Alto, CA., USA
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
21 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
22 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
23 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
24 * USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27 #include <linux/sync_file.h>
28
29 #include "vmwgfx_drv.h"
30 #include "vmwgfx_reg.h"
31 #include <drm/ttm/ttm_bo_api.h>
32 #include <drm/ttm/ttm_placement.h>
33 #include "vmwgfx_so.h"
34 #include "vmwgfx_binding.h"
35 #include "vmwgfx_mksstat.h"
36
37 #define VMW_RES_HT_ORDER 12
38
39 /*
40 * Helper macro to get dx_ctx_node if available otherwise print an error
41 * message. This is for use in command verifier function where if dx_ctx_node
42 * is not set then command is invalid.
43 */
44 #define VMW_GET_CTX_NODE(__sw_context) \
45 ({ \
46 __sw_context->dx_ctx_node ? __sw_context->dx_ctx_node : ({ \
47 VMW_DEBUG_USER("SM context is not set at %s\n", __func__); \
48 __sw_context->dx_ctx_node; \
49 }); \
50 })
51
52 #define VMW_DECLARE_CMD_VAR(__var, __type) \
53 struct { \
54 SVGA3dCmdHeader header; \
55 __type body; \
56 } __var
57
58 /**
59 * struct vmw_relocation - Buffer object relocation
60 *
61 * @head: List head for the command submission context's relocation list
62 * @vbo: Non ref-counted pointer to buffer object
63 * @mob_loc: Pointer to location for mob id to be modified
64 * @location: Pointer to location for guest pointer to be modified
65 */
66 struct vmw_relocation {
67 struct list_head head;
68 struct vmw_buffer_object *vbo;
69 union {
70 SVGAMobId *mob_loc;
71 SVGAGuestPtr *location;
72 };
73 };
74
75 /**
76 * enum vmw_resource_relocation_type - Relocation type for resources
77 *
78 * @vmw_res_rel_normal: Traditional relocation. The resource id in the
79 * command stream is replaced with the actual id after validation.
80 * @vmw_res_rel_nop: NOP relocation. The command is unconditionally replaced
81 * with a NOP.
82 * @vmw_res_rel_cond_nop: Conditional NOP relocation. If the resource id after
83 * validation is -1, the command is replaced with a NOP. Otherwise no action.
84 * @vmw_res_rel_max: Last value in the enum - used for error checking
85 */
86 enum vmw_resource_relocation_type {
87 vmw_res_rel_normal,
88 vmw_res_rel_nop,
89 vmw_res_rel_cond_nop,
90 vmw_res_rel_max
91 };
92
93 /**
94 * struct vmw_resource_relocation - Relocation info for resources
95 *
96 * @head: List head for the software context's relocation list.
97 * @res: Non-ref-counted pointer to the resource.
98 * @offset: Offset of single byte entries into the command buffer where the id
99 * that needs fixup is located.
100 * @rel_type: Type of relocation.
101 */
102 struct vmw_resource_relocation {
103 struct list_head head;
104 const struct vmw_resource *res;
105 u32 offset:29;
106 enum vmw_resource_relocation_type rel_type:3;
107 };
108
109 /**
110 * struct vmw_ctx_validation_info - Extra validation metadata for contexts
111 *
112 * @head: List head of context list
113 * @ctx: The context resource
114 * @cur: The context's persistent binding state
115 * @staged: The binding state changes of this command buffer
116 */
117 struct vmw_ctx_validation_info {
118 struct list_head head;
119 struct vmw_resource *ctx;
120 struct vmw_ctx_binding_state *cur;
121 struct vmw_ctx_binding_state *staged;
122 };
123
124 /**
125 * struct vmw_cmd_entry - Describe a command for the verifier
126 *
127 * @func: Call-back to handle the command.
128 * @user_allow: Whether allowed from the execbuf ioctl.
129 * @gb_disable: Whether disabled if guest-backed objects are available.
130 * @gb_enable: Whether enabled iff guest-backed objects are available.
131 * @cmd_name: Name of the command.
132 */
133 struct vmw_cmd_entry {
134 int (*func) (struct vmw_private *, struct vmw_sw_context *,
135 SVGA3dCmdHeader *);
136 bool user_allow;
137 bool gb_disable;
138 bool gb_enable;
139 const char *cmd_name;
140 };
141
142 #define VMW_CMD_DEF(_cmd, _func, _user_allow, _gb_disable, _gb_enable) \
143 [(_cmd) - SVGA_3D_CMD_BASE] = {(_func), (_user_allow),\
144 (_gb_disable), (_gb_enable), #_cmd}
145
146 static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
147 struct vmw_sw_context *sw_context,
148 struct vmw_resource *ctx);
149 static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
150 struct vmw_sw_context *sw_context,
151 SVGAMobId *id,
152 struct vmw_buffer_object **vmw_bo_p);
153 /**
154 * vmw_ptr_diff - Compute the offset from a to b in bytes
155 *
156 * @a: A starting pointer.
157 * @b: A pointer offset in the same address space.
158 *
159 * Returns: The offset in bytes between the two pointers.
160 */
vmw_ptr_diff(void * a,void * b)161 static size_t vmw_ptr_diff(void *a, void *b)
162 {
163 return (unsigned long) b - (unsigned long) a;
164 }
165
166 /**
167 * vmw_execbuf_bindings_commit - Commit modified binding state
168 *
169 * @sw_context: The command submission context
170 * @backoff: Whether this is part of the error path and binding state changes
171 * should be ignored
172 */
vmw_execbuf_bindings_commit(struct vmw_sw_context * sw_context,bool backoff)173 static void vmw_execbuf_bindings_commit(struct vmw_sw_context *sw_context,
174 bool backoff)
175 {
176 struct vmw_ctx_validation_info *entry;
177
178 list_for_each_entry(entry, &sw_context->ctx_list, head) {
179 if (!backoff)
180 vmw_binding_state_commit(entry->cur, entry->staged);
181
182 if (entry->staged != sw_context->staged_bindings)
183 vmw_binding_state_free(entry->staged);
184 else
185 sw_context->staged_bindings_inuse = false;
186 }
187
188 /* List entries are freed with the validation context */
189 INIT_LIST_HEAD(&sw_context->ctx_list);
190 }
191
192 /**
193 * vmw_bind_dx_query_mob - Bind the DX query MOB if referenced
194 *
195 * @sw_context: The command submission context
196 */
vmw_bind_dx_query_mob(struct vmw_sw_context * sw_context)197 static void vmw_bind_dx_query_mob(struct vmw_sw_context *sw_context)
198 {
199 if (sw_context->dx_query_mob)
200 vmw_context_bind_dx_query(sw_context->dx_query_ctx,
201 sw_context->dx_query_mob);
202 }
203
204 /**
205 * vmw_cmd_ctx_first_setup - Perform the setup needed when a context is added to
206 * the validate list.
207 *
208 * @dev_priv: Pointer to the device private:
209 * @sw_context: The command submission context
210 * @res: Pointer to the resource
211 * @node: The validation node holding the context resource metadata
212 */
vmw_cmd_ctx_first_setup(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,struct vmw_resource * res,struct vmw_ctx_validation_info * node)213 static int vmw_cmd_ctx_first_setup(struct vmw_private *dev_priv,
214 struct vmw_sw_context *sw_context,
215 struct vmw_resource *res,
216 struct vmw_ctx_validation_info *node)
217 {
218 int ret;
219
220 ret = vmw_resource_context_res_add(dev_priv, sw_context, res);
221 if (unlikely(ret != 0))
222 goto out_err;
223
224 if (!sw_context->staged_bindings) {
225 sw_context->staged_bindings = vmw_binding_state_alloc(dev_priv);
226 if (IS_ERR(sw_context->staged_bindings)) {
227 ret = PTR_ERR(sw_context->staged_bindings);
228 sw_context->staged_bindings = NULL;
229 goto out_err;
230 }
231 }
232
233 if (sw_context->staged_bindings_inuse) {
234 node->staged = vmw_binding_state_alloc(dev_priv);
235 if (IS_ERR(node->staged)) {
236 ret = PTR_ERR(node->staged);
237 node->staged = NULL;
238 goto out_err;
239 }
240 } else {
241 node->staged = sw_context->staged_bindings;
242 sw_context->staged_bindings_inuse = true;
243 }
244
245 node->ctx = res;
246 node->cur = vmw_context_binding_state(res);
247 list_add_tail(&node->head, &sw_context->ctx_list);
248
249 return 0;
250
251 out_err:
252 return ret;
253 }
254
255 /**
256 * vmw_execbuf_res_size - calculate extra size fore the resource validation node
257 *
258 * @dev_priv: Pointer to the device private struct.
259 * @res_type: The resource type.
260 *
261 * Guest-backed contexts and DX contexts require extra size to store execbuf
262 * private information in the validation node. Typically the binding manager
263 * associated data structures.
264 *
265 * Returns: The extra size requirement based on resource type.
266 */
vmw_execbuf_res_size(struct vmw_private * dev_priv,enum vmw_res_type res_type)267 static unsigned int vmw_execbuf_res_size(struct vmw_private *dev_priv,
268 enum vmw_res_type res_type)
269 {
270 return (res_type == vmw_res_dx_context ||
271 (res_type == vmw_res_context && dev_priv->has_mob)) ?
272 sizeof(struct vmw_ctx_validation_info) : 0;
273 }
274
275 /**
276 * vmw_execbuf_rcache_update - Update a resource-node cache entry
277 *
278 * @rcache: Pointer to the entry to update.
279 * @res: Pointer to the resource.
280 * @private: Pointer to the execbuf-private space in the resource validation
281 * node.
282 */
vmw_execbuf_rcache_update(struct vmw_res_cache_entry * rcache,struct vmw_resource * res,void * private)283 static void vmw_execbuf_rcache_update(struct vmw_res_cache_entry *rcache,
284 struct vmw_resource *res,
285 void *private)
286 {
287 rcache->res = res;
288 rcache->private = private;
289 rcache->valid = 1;
290 rcache->valid_handle = 0;
291 }
292
293 /**
294 * vmw_execbuf_res_noref_val_add - Add a resource described by an unreferenced
295 * rcu-protected pointer to the validation list.
296 *
297 * @sw_context: Pointer to the software context.
298 * @res: Unreferenced rcu-protected pointer to the resource.
299 * @dirty: Whether to change dirty status.
300 *
301 * Returns: 0 on success. Negative error code on failure. Typical error codes
302 * are %-EINVAL on inconsistency and %-ESRCH if the resource was doomed.
303 */
vmw_execbuf_res_noref_val_add(struct vmw_sw_context * sw_context,struct vmw_resource * res,u32 dirty)304 static int vmw_execbuf_res_noref_val_add(struct vmw_sw_context *sw_context,
305 struct vmw_resource *res,
306 u32 dirty)
307 {
308 struct vmw_private *dev_priv = res->dev_priv;
309 int ret;
310 enum vmw_res_type res_type = vmw_res_type(res);
311 struct vmw_res_cache_entry *rcache;
312 struct vmw_ctx_validation_info *ctx_info;
313 bool first_usage;
314 unsigned int priv_size;
315
316 rcache = &sw_context->res_cache[res_type];
317 if (likely(rcache->valid && rcache->res == res)) {
318 if (dirty)
319 vmw_validation_res_set_dirty(sw_context->ctx,
320 rcache->private, dirty);
321 vmw_user_resource_noref_release();
322 return 0;
323 }
324
325 priv_size = vmw_execbuf_res_size(dev_priv, res_type);
326 ret = vmw_validation_add_resource(sw_context->ctx, res, priv_size,
327 dirty, (void **)&ctx_info,
328 &first_usage);
329 vmw_user_resource_noref_release();
330 if (ret)
331 return ret;
332
333 if (priv_size && first_usage) {
334 ret = vmw_cmd_ctx_first_setup(dev_priv, sw_context, res,
335 ctx_info);
336 if (ret) {
337 VMW_DEBUG_USER("Failed first usage context setup.\n");
338 return ret;
339 }
340 }
341
342 vmw_execbuf_rcache_update(rcache, res, ctx_info);
343 return 0;
344 }
345
346 /**
347 * vmw_execbuf_res_noctx_val_add - Add a non-context resource to the resource
348 * validation list if it's not already on it
349 *
350 * @sw_context: Pointer to the software context.
351 * @res: Pointer to the resource.
352 * @dirty: Whether to change dirty status.
353 *
354 * Returns: Zero on success. Negative error code on failure.
355 */
vmw_execbuf_res_noctx_val_add(struct vmw_sw_context * sw_context,struct vmw_resource * res,u32 dirty)356 static int vmw_execbuf_res_noctx_val_add(struct vmw_sw_context *sw_context,
357 struct vmw_resource *res,
358 u32 dirty)
359 {
360 struct vmw_res_cache_entry *rcache;
361 enum vmw_res_type res_type = vmw_res_type(res);
362 void *ptr;
363 int ret;
364
365 rcache = &sw_context->res_cache[res_type];
366 if (likely(rcache->valid && rcache->res == res)) {
367 if (dirty)
368 vmw_validation_res_set_dirty(sw_context->ctx,
369 rcache->private, dirty);
370 return 0;
371 }
372
373 ret = vmw_validation_add_resource(sw_context->ctx, res, 0, dirty,
374 &ptr, NULL);
375 if (ret)
376 return ret;
377
378 vmw_execbuf_rcache_update(rcache, res, ptr);
379
380 return 0;
381 }
382
383 /**
384 * vmw_view_res_val_add - Add a view and the surface it's pointing to to the
385 * validation list
386 *
387 * @sw_context: The software context holding the validation list.
388 * @view: Pointer to the view resource.
389 *
390 * Returns 0 if success, negative error code otherwise.
391 */
vmw_view_res_val_add(struct vmw_sw_context * sw_context,struct vmw_resource * view)392 static int vmw_view_res_val_add(struct vmw_sw_context *sw_context,
393 struct vmw_resource *view)
394 {
395 int ret;
396
397 /*
398 * First add the resource the view is pointing to, otherwise it may be
399 * swapped out when the view is validated.
400 */
401 ret = vmw_execbuf_res_noctx_val_add(sw_context, vmw_view_srf(view),
402 vmw_view_dirtying(view));
403 if (ret)
404 return ret;
405
406 return vmw_execbuf_res_noctx_val_add(sw_context, view,
407 VMW_RES_DIRTY_NONE);
408 }
409
410 /**
411 * vmw_view_id_val_add - Look up a view and add it and the surface it's pointing
412 * to to the validation list.
413 *
414 * @sw_context: The software context holding the validation list.
415 * @view_type: The view type to look up.
416 * @id: view id of the view.
417 *
418 * The view is represented by a view id and the DX context it's created on, or
419 * scheduled for creation on. If there is no DX context set, the function will
420 * return an -EINVAL error pointer.
421 *
422 * Returns: Unreferenced pointer to the resource on success, negative error
423 * pointer on failure.
424 */
425 static struct vmw_resource *
vmw_view_id_val_add(struct vmw_sw_context * sw_context,enum vmw_view_type view_type,u32 id)426 vmw_view_id_val_add(struct vmw_sw_context *sw_context,
427 enum vmw_view_type view_type, u32 id)
428 {
429 struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
430 struct vmw_resource *view;
431 int ret;
432
433 if (!ctx_node)
434 return ERR_PTR(-EINVAL);
435
436 view = vmw_view_lookup(sw_context->man, view_type, id);
437 if (IS_ERR(view))
438 return view;
439
440 ret = vmw_view_res_val_add(sw_context, view);
441 if (ret)
442 return ERR_PTR(ret);
443
444 return view;
445 }
446
447 /**
448 * vmw_resource_context_res_add - Put resources previously bound to a context on
449 * the validation list
450 *
451 * @dev_priv: Pointer to a device private structure
452 * @sw_context: Pointer to a software context used for this command submission
453 * @ctx: Pointer to the context resource
454 *
455 * This function puts all resources that were previously bound to @ctx on the
456 * resource validation list. This is part of the context state reemission
457 */
vmw_resource_context_res_add(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,struct vmw_resource * ctx)458 static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
459 struct vmw_sw_context *sw_context,
460 struct vmw_resource *ctx)
461 {
462 struct list_head *binding_list;
463 struct vmw_ctx_bindinfo *entry;
464 int ret = 0;
465 struct vmw_resource *res;
466 u32 i;
467 u32 cotable_max = has_sm5_context(ctx->dev_priv) ?
468 SVGA_COTABLE_MAX : SVGA_COTABLE_DX10_MAX;
469
470 /* Add all cotables to the validation list. */
471 if (has_sm4_context(dev_priv) &&
472 vmw_res_type(ctx) == vmw_res_dx_context) {
473 for (i = 0; i < cotable_max; ++i) {
474 res = vmw_context_cotable(ctx, i);
475 if (IS_ERR(res))
476 continue;
477
478 ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
479 VMW_RES_DIRTY_SET);
480 if (unlikely(ret != 0))
481 return ret;
482 }
483 }
484
485 /* Add all resources bound to the context to the validation list */
486 mutex_lock(&dev_priv->binding_mutex);
487 binding_list = vmw_context_binding_list(ctx);
488
489 list_for_each_entry(entry, binding_list, ctx_list) {
490 if (vmw_res_type(entry->res) == vmw_res_view)
491 ret = vmw_view_res_val_add(sw_context, entry->res);
492 else
493 ret = vmw_execbuf_res_noctx_val_add
494 (sw_context, entry->res,
495 vmw_binding_dirtying(entry->bt));
496 if (unlikely(ret != 0))
497 break;
498 }
499
500 if (has_sm4_context(dev_priv) &&
501 vmw_res_type(ctx) == vmw_res_dx_context) {
502 struct vmw_buffer_object *dx_query_mob;
503
504 dx_query_mob = vmw_context_get_dx_query_mob(ctx);
505 if (dx_query_mob)
506 ret = vmw_validation_add_bo(sw_context->ctx,
507 dx_query_mob, true, false);
508 }
509
510 mutex_unlock(&dev_priv->binding_mutex);
511 return ret;
512 }
513
514 /**
515 * vmw_resource_relocation_add - Add a relocation to the relocation list
516 *
517 * @sw_context: Pointer to the software context.
518 * @res: The resource.
519 * @offset: Offset into the command buffer currently being parsed where the id
520 * that needs fixup is located. Granularity is one byte.
521 * @rel_type: Relocation type.
522 */
vmw_resource_relocation_add(struct vmw_sw_context * sw_context,const struct vmw_resource * res,unsigned long offset,enum vmw_resource_relocation_type rel_type)523 static int vmw_resource_relocation_add(struct vmw_sw_context *sw_context,
524 const struct vmw_resource *res,
525 unsigned long offset,
526 enum vmw_resource_relocation_type
527 rel_type)
528 {
529 struct vmw_resource_relocation *rel;
530
531 rel = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*rel));
532 if (unlikely(!rel)) {
533 VMW_DEBUG_USER("Failed to allocate a resource relocation.\n");
534 return -ENOMEM;
535 }
536
537 rel->res = res;
538 rel->offset = offset;
539 rel->rel_type = rel_type;
540 list_add_tail(&rel->head, &sw_context->res_relocations);
541
542 return 0;
543 }
544
545 /**
546 * vmw_resource_relocations_free - Free all relocations on a list
547 *
548 * @list: Pointer to the head of the relocation list
549 */
vmw_resource_relocations_free(struct list_head * list)550 static void vmw_resource_relocations_free(struct list_head *list)
551 {
552 /* Memory is validation context memory, so no need to free it */
553 INIT_LIST_HEAD(list);
554 }
555
556 /**
557 * vmw_resource_relocations_apply - Apply all relocations on a list
558 *
559 * @cb: Pointer to the start of the command buffer bein patch. This need not be
560 * the same buffer as the one being parsed when the relocation list was built,
561 * but the contents must be the same modulo the resource ids.
562 * @list: Pointer to the head of the relocation list.
563 */
vmw_resource_relocations_apply(uint32_t * cb,struct list_head * list)564 static void vmw_resource_relocations_apply(uint32_t *cb,
565 struct list_head *list)
566 {
567 struct vmw_resource_relocation *rel;
568
569 /* Validate the struct vmw_resource_relocation member size */
570 BUILD_BUG_ON(SVGA_CB_MAX_SIZE >= (1 << 29));
571 BUILD_BUG_ON(vmw_res_rel_max >= (1 << 3));
572
573 list_for_each_entry(rel, list, head) {
574 u32 *addr = (u32 *)((unsigned long) cb + rel->offset);
575 switch (rel->rel_type) {
576 case vmw_res_rel_normal:
577 *addr = rel->res->id;
578 break;
579 case vmw_res_rel_nop:
580 *addr = SVGA_3D_CMD_NOP;
581 break;
582 default:
583 if (rel->res->id == -1)
584 *addr = SVGA_3D_CMD_NOP;
585 break;
586 }
587 }
588 }
589
vmw_cmd_invalid(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)590 static int vmw_cmd_invalid(struct vmw_private *dev_priv,
591 struct vmw_sw_context *sw_context,
592 SVGA3dCmdHeader *header)
593 {
594 return -EINVAL;
595 }
596
vmw_cmd_ok(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)597 static int vmw_cmd_ok(struct vmw_private *dev_priv,
598 struct vmw_sw_context *sw_context,
599 SVGA3dCmdHeader *header)
600 {
601 return 0;
602 }
603
604 /**
605 * vmw_resources_reserve - Reserve all resources on the sw_context's resource
606 * list.
607 *
608 * @sw_context: Pointer to the software context.
609 *
610 * Note that since vmware's command submission currently is protected by the
611 * cmdbuf mutex, no fancy deadlock avoidance is required for resources, since
612 * only a single thread at once will attempt this.
613 */
vmw_resources_reserve(struct vmw_sw_context * sw_context)614 static int vmw_resources_reserve(struct vmw_sw_context *sw_context)
615 {
616 int ret;
617
618 ret = vmw_validation_res_reserve(sw_context->ctx, true);
619 if (ret)
620 return ret;
621
622 if (sw_context->dx_query_mob) {
623 struct vmw_buffer_object *expected_dx_query_mob;
624
625 expected_dx_query_mob =
626 vmw_context_get_dx_query_mob(sw_context->dx_query_ctx);
627 if (expected_dx_query_mob &&
628 expected_dx_query_mob != sw_context->dx_query_mob) {
629 ret = -EINVAL;
630 }
631 }
632
633 return ret;
634 }
635
636 /**
637 * vmw_cmd_res_check - Check that a resource is present and if so, put it on the
638 * resource validate list unless it's already there.
639 *
640 * @dev_priv: Pointer to a device private structure.
641 * @sw_context: Pointer to the software context.
642 * @res_type: Resource type.
643 * @dirty: Whether to change dirty status.
644 * @converter: User-space visisble type specific information.
645 * @id_loc: Pointer to the location in the command buffer currently being parsed
646 * from where the user-space resource id handle is located.
647 * @p_res: Pointer to pointer to resource validalidation node. Populated on
648 * exit.
649 */
650 static int
vmw_cmd_res_check(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,enum vmw_res_type res_type,u32 dirty,const struct vmw_user_resource_conv * converter,uint32_t * id_loc,struct vmw_resource ** p_res)651 vmw_cmd_res_check(struct vmw_private *dev_priv,
652 struct vmw_sw_context *sw_context,
653 enum vmw_res_type res_type,
654 u32 dirty,
655 const struct vmw_user_resource_conv *converter,
656 uint32_t *id_loc,
657 struct vmw_resource **p_res)
658 {
659 struct vmw_res_cache_entry *rcache = &sw_context->res_cache[res_type];
660 struct vmw_resource *res;
661 int ret;
662
663 if (p_res)
664 *p_res = NULL;
665
666 if (*id_loc == SVGA3D_INVALID_ID) {
667 if (res_type == vmw_res_context) {
668 VMW_DEBUG_USER("Illegal context invalid id.\n");
669 return -EINVAL;
670 }
671 return 0;
672 }
673
674 if (likely(rcache->valid_handle && *id_loc == rcache->handle)) {
675 res = rcache->res;
676 if (dirty)
677 vmw_validation_res_set_dirty(sw_context->ctx,
678 rcache->private, dirty);
679 } else {
680 unsigned int size = vmw_execbuf_res_size(dev_priv, res_type);
681
682 ret = vmw_validation_preload_res(sw_context->ctx, size);
683 if (ret)
684 return ret;
685
686 res = vmw_user_resource_noref_lookup_handle
687 (dev_priv, sw_context->fp->tfile, *id_loc, converter);
688 if (IS_ERR(res)) {
689 VMW_DEBUG_USER("Could not find/use resource 0x%08x.\n",
690 (unsigned int) *id_loc);
691 return PTR_ERR(res);
692 }
693
694 ret = vmw_execbuf_res_noref_val_add(sw_context, res, dirty);
695 if (unlikely(ret != 0))
696 return ret;
697
698 if (rcache->valid && rcache->res == res) {
699 rcache->valid_handle = true;
700 rcache->handle = *id_loc;
701 }
702 }
703
704 ret = vmw_resource_relocation_add(sw_context, res,
705 vmw_ptr_diff(sw_context->buf_start,
706 id_loc),
707 vmw_res_rel_normal);
708 if (p_res)
709 *p_res = res;
710
711 return 0;
712 }
713
714 /**
715 * vmw_rebind_all_dx_query - Rebind DX query associated with the context
716 *
717 * @ctx_res: context the query belongs to
718 *
719 * This function assumes binding_mutex is held.
720 */
vmw_rebind_all_dx_query(struct vmw_resource * ctx_res)721 static int vmw_rebind_all_dx_query(struct vmw_resource *ctx_res)
722 {
723 struct vmw_private *dev_priv = ctx_res->dev_priv;
724 struct vmw_buffer_object *dx_query_mob;
725 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindAllQuery);
726
727 dx_query_mob = vmw_context_get_dx_query_mob(ctx_res);
728
729 if (!dx_query_mob || dx_query_mob->dx_query_ctx)
730 return 0;
731
732 cmd = VMW_CMD_CTX_RESERVE(dev_priv, sizeof(*cmd), ctx_res->id);
733 if (cmd == NULL)
734 return -ENOMEM;
735
736 cmd->header.id = SVGA_3D_CMD_DX_BIND_ALL_QUERY;
737 cmd->header.size = sizeof(cmd->body);
738 cmd->body.cid = ctx_res->id;
739 cmd->body.mobid = dx_query_mob->base.resource->start;
740 vmw_cmd_commit(dev_priv, sizeof(*cmd));
741
742 vmw_context_bind_dx_query(ctx_res, dx_query_mob);
743
744 return 0;
745 }
746
747 /**
748 * vmw_rebind_contexts - Rebind all resources previously bound to referenced
749 * contexts.
750 *
751 * @sw_context: Pointer to the software context.
752 *
753 * Rebind context binding points that have been scrubbed because of eviction.
754 */
vmw_rebind_contexts(struct vmw_sw_context * sw_context)755 static int vmw_rebind_contexts(struct vmw_sw_context *sw_context)
756 {
757 struct vmw_ctx_validation_info *val;
758 int ret;
759
760 list_for_each_entry(val, &sw_context->ctx_list, head) {
761 ret = vmw_binding_rebind_all(val->cur);
762 if (unlikely(ret != 0)) {
763 if (ret != -ERESTARTSYS)
764 VMW_DEBUG_USER("Failed to rebind context.\n");
765 return ret;
766 }
767
768 ret = vmw_rebind_all_dx_query(val->ctx);
769 if (ret != 0) {
770 VMW_DEBUG_USER("Failed to rebind queries.\n");
771 return ret;
772 }
773 }
774
775 return 0;
776 }
777
778 /**
779 * vmw_view_bindings_add - Add an array of view bindings to a context binding
780 * state tracker.
781 *
782 * @sw_context: The execbuf state used for this command.
783 * @view_type: View type for the bindings.
784 * @binding_type: Binding type for the bindings.
785 * @shader_slot: The shader slot to user for the bindings.
786 * @view_ids: Array of view ids to be bound.
787 * @num_views: Number of view ids in @view_ids.
788 * @first_slot: The binding slot to be used for the first view id in @view_ids.
789 */
vmw_view_bindings_add(struct vmw_sw_context * sw_context,enum vmw_view_type view_type,enum vmw_ctx_binding_type binding_type,uint32 shader_slot,uint32 view_ids[],u32 num_views,u32 first_slot)790 static int vmw_view_bindings_add(struct vmw_sw_context *sw_context,
791 enum vmw_view_type view_type,
792 enum vmw_ctx_binding_type binding_type,
793 uint32 shader_slot,
794 uint32 view_ids[], u32 num_views,
795 u32 first_slot)
796 {
797 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
798 u32 i;
799
800 if (!ctx_node)
801 return -EINVAL;
802
803 for (i = 0; i < num_views; ++i) {
804 struct vmw_ctx_bindinfo_view binding;
805 struct vmw_resource *view = NULL;
806
807 if (view_ids[i] != SVGA3D_INVALID_ID) {
808 view = vmw_view_id_val_add(sw_context, view_type,
809 view_ids[i]);
810 if (IS_ERR(view)) {
811 VMW_DEBUG_USER("View not found.\n");
812 return PTR_ERR(view);
813 }
814 }
815 binding.bi.ctx = ctx_node->ctx;
816 binding.bi.res = view;
817 binding.bi.bt = binding_type;
818 binding.shader_slot = shader_slot;
819 binding.slot = first_slot + i;
820 vmw_binding_add(ctx_node->staged, &binding.bi,
821 shader_slot, binding.slot);
822 }
823
824 return 0;
825 }
826
827 /**
828 * vmw_cmd_cid_check - Check a command header for valid context information.
829 *
830 * @dev_priv: Pointer to a device private structure.
831 * @sw_context: Pointer to the software context.
832 * @header: A command header with an embedded user-space context handle.
833 *
834 * Convenience function: Call vmw_cmd_res_check with the user-space context
835 * handle embedded in @header.
836 */
vmw_cmd_cid_check(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)837 static int vmw_cmd_cid_check(struct vmw_private *dev_priv,
838 struct vmw_sw_context *sw_context,
839 SVGA3dCmdHeader *header)
840 {
841 VMW_DECLARE_CMD_VAR(*cmd, uint32_t) =
842 container_of(header, typeof(*cmd), header);
843
844 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
845 VMW_RES_DIRTY_SET, user_context_converter,
846 &cmd->body, NULL);
847 }
848
849 /**
850 * vmw_execbuf_info_from_res - Get the private validation metadata for a
851 * recently validated resource
852 *
853 * @sw_context: Pointer to the command submission context
854 * @res: The resource
855 *
856 * The resource pointed to by @res needs to be present in the command submission
857 * context's resource cache and hence the last resource of that type to be
858 * processed by the validation code.
859 *
860 * Return: a pointer to the private metadata of the resource, or NULL if it
861 * wasn't found
862 */
863 static struct vmw_ctx_validation_info *
vmw_execbuf_info_from_res(struct vmw_sw_context * sw_context,struct vmw_resource * res)864 vmw_execbuf_info_from_res(struct vmw_sw_context *sw_context,
865 struct vmw_resource *res)
866 {
867 struct vmw_res_cache_entry *rcache =
868 &sw_context->res_cache[vmw_res_type(res)];
869
870 if (rcache->valid && rcache->res == res)
871 return rcache->private;
872
873 WARN_ON_ONCE(true);
874 return NULL;
875 }
876
vmw_cmd_set_render_target_check(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)877 static int vmw_cmd_set_render_target_check(struct vmw_private *dev_priv,
878 struct vmw_sw_context *sw_context,
879 SVGA3dCmdHeader *header)
880 {
881 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetRenderTarget);
882 struct vmw_resource *ctx;
883 struct vmw_resource *res;
884 int ret;
885
886 cmd = container_of(header, typeof(*cmd), header);
887
888 if (cmd->body.type >= SVGA3D_RT_MAX) {
889 VMW_DEBUG_USER("Illegal render target type %u.\n",
890 (unsigned int) cmd->body.type);
891 return -EINVAL;
892 }
893
894 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
895 VMW_RES_DIRTY_SET, user_context_converter,
896 &cmd->body.cid, &ctx);
897 if (unlikely(ret != 0))
898 return ret;
899
900 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
901 VMW_RES_DIRTY_SET, user_surface_converter,
902 &cmd->body.target.sid, &res);
903 if (unlikely(ret))
904 return ret;
905
906 if (dev_priv->has_mob) {
907 struct vmw_ctx_bindinfo_view binding;
908 struct vmw_ctx_validation_info *node;
909
910 node = vmw_execbuf_info_from_res(sw_context, ctx);
911 if (!node)
912 return -EINVAL;
913
914 binding.bi.ctx = ctx;
915 binding.bi.res = res;
916 binding.bi.bt = vmw_ctx_binding_rt;
917 binding.slot = cmd->body.type;
918 vmw_binding_add(node->staged, &binding.bi, 0, binding.slot);
919 }
920
921 return 0;
922 }
923
vmw_cmd_surface_copy_check(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)924 static int vmw_cmd_surface_copy_check(struct vmw_private *dev_priv,
925 struct vmw_sw_context *sw_context,
926 SVGA3dCmdHeader *header)
927 {
928 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceCopy);
929 int ret;
930
931 cmd = container_of(header, typeof(*cmd), header);
932
933 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
934 VMW_RES_DIRTY_NONE, user_surface_converter,
935 &cmd->body.src.sid, NULL);
936 if (ret)
937 return ret;
938
939 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
940 VMW_RES_DIRTY_SET, user_surface_converter,
941 &cmd->body.dest.sid, NULL);
942 }
943
vmw_cmd_buffer_copy_check(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)944 static int vmw_cmd_buffer_copy_check(struct vmw_private *dev_priv,
945 struct vmw_sw_context *sw_context,
946 SVGA3dCmdHeader *header)
947 {
948 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBufferCopy);
949 int ret;
950
951 cmd = container_of(header, typeof(*cmd), header);
952 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
953 VMW_RES_DIRTY_NONE, user_surface_converter,
954 &cmd->body.src, NULL);
955 if (ret != 0)
956 return ret;
957
958 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
959 VMW_RES_DIRTY_SET, user_surface_converter,
960 &cmd->body.dest, NULL);
961 }
962
vmw_cmd_pred_copy_check(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)963 static int vmw_cmd_pred_copy_check(struct vmw_private *dev_priv,
964 struct vmw_sw_context *sw_context,
965 SVGA3dCmdHeader *header)
966 {
967 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXPredCopyRegion);
968 int ret;
969
970 cmd = container_of(header, typeof(*cmd), header);
971 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
972 VMW_RES_DIRTY_NONE, user_surface_converter,
973 &cmd->body.srcSid, NULL);
974 if (ret != 0)
975 return ret;
976
977 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
978 VMW_RES_DIRTY_SET, user_surface_converter,
979 &cmd->body.dstSid, NULL);
980 }
981
vmw_cmd_stretch_blt_check(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)982 static int vmw_cmd_stretch_blt_check(struct vmw_private *dev_priv,
983 struct vmw_sw_context *sw_context,
984 SVGA3dCmdHeader *header)
985 {
986 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceStretchBlt);
987 int ret;
988
989 cmd = container_of(header, typeof(*cmd), header);
990 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
991 VMW_RES_DIRTY_NONE, user_surface_converter,
992 &cmd->body.src.sid, NULL);
993 if (unlikely(ret != 0))
994 return ret;
995
996 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
997 VMW_RES_DIRTY_SET, user_surface_converter,
998 &cmd->body.dest.sid, NULL);
999 }
1000
vmw_cmd_blt_surf_screen_check(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)1001 static int vmw_cmd_blt_surf_screen_check(struct vmw_private *dev_priv,
1002 struct vmw_sw_context *sw_context,
1003 SVGA3dCmdHeader *header)
1004 {
1005 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBlitSurfaceToScreen) =
1006 container_of(header, typeof(*cmd), header);
1007
1008 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1009 VMW_RES_DIRTY_NONE, user_surface_converter,
1010 &cmd->body.srcImage.sid, NULL);
1011 }
1012
vmw_cmd_present_check(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)1013 static int vmw_cmd_present_check(struct vmw_private *dev_priv,
1014 struct vmw_sw_context *sw_context,
1015 SVGA3dCmdHeader *header)
1016 {
1017 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdPresent) =
1018 container_of(header, typeof(*cmd), header);
1019
1020 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1021 VMW_RES_DIRTY_NONE, user_surface_converter,
1022 &cmd->body.sid, NULL);
1023 }
1024
1025 /**
1026 * vmw_query_bo_switch_prepare - Prepare to switch pinned buffer for queries.
1027 *
1028 * @dev_priv: The device private structure.
1029 * @new_query_bo: The new buffer holding query results.
1030 * @sw_context: The software context used for this command submission.
1031 *
1032 * This function checks whether @new_query_bo is suitable for holding query
1033 * results, and if another buffer currently is pinned for query results. If so,
1034 * the function prepares the state of @sw_context for switching pinned buffers
1035 * after successful submission of the current command batch.
1036 */
vmw_query_bo_switch_prepare(struct vmw_private * dev_priv,struct vmw_buffer_object * new_query_bo,struct vmw_sw_context * sw_context)1037 static int vmw_query_bo_switch_prepare(struct vmw_private *dev_priv,
1038 struct vmw_buffer_object *new_query_bo,
1039 struct vmw_sw_context *sw_context)
1040 {
1041 struct vmw_res_cache_entry *ctx_entry =
1042 &sw_context->res_cache[vmw_res_context];
1043 int ret;
1044
1045 BUG_ON(!ctx_entry->valid);
1046 sw_context->last_query_ctx = ctx_entry->res;
1047
1048 if (unlikely(new_query_bo != sw_context->cur_query_bo)) {
1049
1050 if (unlikely(new_query_bo->base.resource->num_pages > 4)) {
1051 VMW_DEBUG_USER("Query buffer too large.\n");
1052 return -EINVAL;
1053 }
1054
1055 if (unlikely(sw_context->cur_query_bo != NULL)) {
1056 sw_context->needs_post_query_barrier = true;
1057 ret = vmw_validation_add_bo(sw_context->ctx,
1058 sw_context->cur_query_bo,
1059 dev_priv->has_mob, false);
1060 if (unlikely(ret != 0))
1061 return ret;
1062 }
1063 sw_context->cur_query_bo = new_query_bo;
1064
1065 ret = vmw_validation_add_bo(sw_context->ctx,
1066 dev_priv->dummy_query_bo,
1067 dev_priv->has_mob, false);
1068 if (unlikely(ret != 0))
1069 return ret;
1070 }
1071
1072 return 0;
1073 }
1074
1075 /**
1076 * vmw_query_bo_switch_commit - Finalize switching pinned query buffer
1077 *
1078 * @dev_priv: The device private structure.
1079 * @sw_context: The software context used for this command submission batch.
1080 *
1081 * This function will check if we're switching query buffers, and will then,
1082 * issue a dummy occlusion query wait used as a query barrier. When the fence
1083 * object following that query wait has signaled, we are sure that all preceding
1084 * queries have finished, and the old query buffer can be unpinned. However,
1085 * since both the new query buffer and the old one are fenced with that fence,
1086 * we can do an asynchronus unpin now, and be sure that the old query buffer
1087 * won't be moved until the fence has signaled.
1088 *
1089 * As mentioned above, both the new - and old query buffers need to be fenced
1090 * using a sequence emitted *after* calling this function.
1091 */
vmw_query_bo_switch_commit(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context)1092 static void vmw_query_bo_switch_commit(struct vmw_private *dev_priv,
1093 struct vmw_sw_context *sw_context)
1094 {
1095 /*
1096 * The validate list should still hold references to all
1097 * contexts here.
1098 */
1099 if (sw_context->needs_post_query_barrier) {
1100 struct vmw_res_cache_entry *ctx_entry =
1101 &sw_context->res_cache[vmw_res_context];
1102 struct vmw_resource *ctx;
1103 int ret;
1104
1105 BUG_ON(!ctx_entry->valid);
1106 ctx = ctx_entry->res;
1107
1108 ret = vmw_cmd_emit_dummy_query(dev_priv, ctx->id);
1109
1110 if (unlikely(ret != 0))
1111 VMW_DEBUG_USER("Out of fifo space for dummy query.\n");
1112 }
1113
1114 if (dev_priv->pinned_bo != sw_context->cur_query_bo) {
1115 if (dev_priv->pinned_bo) {
1116 vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
1117 vmw_bo_unreference(&dev_priv->pinned_bo);
1118 }
1119
1120 if (!sw_context->needs_post_query_barrier) {
1121 vmw_bo_pin_reserved(sw_context->cur_query_bo, true);
1122
1123 /*
1124 * We pin also the dummy_query_bo buffer so that we
1125 * don't need to validate it when emitting dummy queries
1126 * in context destroy paths.
1127 */
1128 if (!dev_priv->dummy_query_bo_pinned) {
1129 vmw_bo_pin_reserved(dev_priv->dummy_query_bo,
1130 true);
1131 dev_priv->dummy_query_bo_pinned = true;
1132 }
1133
1134 BUG_ON(sw_context->last_query_ctx == NULL);
1135 dev_priv->query_cid = sw_context->last_query_ctx->id;
1136 dev_priv->query_cid_valid = true;
1137 dev_priv->pinned_bo =
1138 vmw_bo_reference(sw_context->cur_query_bo);
1139 }
1140 }
1141 }
1142
1143 /**
1144 * vmw_translate_mob_ptr - Prepare to translate a user-space buffer handle
1145 * to a MOB id.
1146 *
1147 * @dev_priv: Pointer to a device private structure.
1148 * @sw_context: The software context used for this command batch validation.
1149 * @id: Pointer to the user-space handle to be translated.
1150 * @vmw_bo_p: Points to a location that, on successful return will carry a
1151 * non-reference-counted pointer to the buffer object identified by the
1152 * user-space handle in @id.
1153 *
1154 * This function saves information needed to translate a user-space buffer
1155 * handle to a MOB id. The translation does not take place immediately, but
1156 * during a call to vmw_apply_relocations().
1157 *
1158 * This function builds a relocation list and a list of buffers to validate. The
1159 * former needs to be freed using either vmw_apply_relocations() or
1160 * vmw_free_relocations(). The latter needs to be freed using
1161 * vmw_clear_validations.
1162 */
vmw_translate_mob_ptr(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGAMobId * id,struct vmw_buffer_object ** vmw_bo_p)1163 static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
1164 struct vmw_sw_context *sw_context,
1165 SVGAMobId *id,
1166 struct vmw_buffer_object **vmw_bo_p)
1167 {
1168 struct vmw_buffer_object *vmw_bo;
1169 uint32_t handle = *id;
1170 struct vmw_relocation *reloc;
1171 int ret;
1172
1173 vmw_validation_preload_bo(sw_context->ctx);
1174 vmw_bo = vmw_user_bo_noref_lookup(sw_context->filp, handle);
1175 if (IS_ERR(vmw_bo)) {
1176 VMW_DEBUG_USER("Could not find or use MOB buffer.\n");
1177 return PTR_ERR(vmw_bo);
1178 }
1179 ret = vmw_validation_add_bo(sw_context->ctx, vmw_bo, true, false);
1180 ttm_bo_put(&vmw_bo->base);
1181 if (unlikely(ret != 0))
1182 return ret;
1183
1184 reloc = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*reloc));
1185 if (!reloc)
1186 return -ENOMEM;
1187
1188 reloc->mob_loc = id;
1189 reloc->vbo = vmw_bo;
1190
1191 *vmw_bo_p = vmw_bo;
1192 list_add_tail(&reloc->head, &sw_context->bo_relocations);
1193
1194 return 0;
1195 }
1196
1197 /**
1198 * vmw_translate_guest_ptr - Prepare to translate a user-space buffer handle
1199 * to a valid SVGAGuestPtr
1200 *
1201 * @dev_priv: Pointer to a device private structure.
1202 * @sw_context: The software context used for this command batch validation.
1203 * @ptr: Pointer to the user-space handle to be translated.
1204 * @vmw_bo_p: Points to a location that, on successful return will carry a
1205 * non-reference-counted pointer to the DMA buffer identified by the user-space
1206 * handle in @id.
1207 *
1208 * This function saves information needed to translate a user-space buffer
1209 * handle to a valid SVGAGuestPtr. The translation does not take place
1210 * immediately, but during a call to vmw_apply_relocations().
1211 *
1212 * This function builds a relocation list and a list of buffers to validate.
1213 * The former needs to be freed using either vmw_apply_relocations() or
1214 * vmw_free_relocations(). The latter needs to be freed using
1215 * vmw_clear_validations.
1216 */
vmw_translate_guest_ptr(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGAGuestPtr * ptr,struct vmw_buffer_object ** vmw_bo_p)1217 static int vmw_translate_guest_ptr(struct vmw_private *dev_priv,
1218 struct vmw_sw_context *sw_context,
1219 SVGAGuestPtr *ptr,
1220 struct vmw_buffer_object **vmw_bo_p)
1221 {
1222 struct vmw_buffer_object *vmw_bo;
1223 uint32_t handle = ptr->gmrId;
1224 struct vmw_relocation *reloc;
1225 int ret;
1226
1227 vmw_validation_preload_bo(sw_context->ctx);
1228 vmw_bo = vmw_user_bo_noref_lookup(sw_context->filp, handle);
1229 if (IS_ERR(vmw_bo)) {
1230 VMW_DEBUG_USER("Could not find or use GMR region.\n");
1231 return PTR_ERR(vmw_bo);
1232 }
1233 ret = vmw_validation_add_bo(sw_context->ctx, vmw_bo, false, false);
1234 ttm_bo_put(&vmw_bo->base);
1235 if (unlikely(ret != 0))
1236 return ret;
1237
1238 reloc = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*reloc));
1239 if (!reloc)
1240 return -ENOMEM;
1241
1242 reloc->location = ptr;
1243 reloc->vbo = vmw_bo;
1244 *vmw_bo_p = vmw_bo;
1245 list_add_tail(&reloc->head, &sw_context->bo_relocations);
1246
1247 return 0;
1248 }
1249
1250 /**
1251 * vmw_cmd_dx_define_query - validate SVGA_3D_CMD_DX_DEFINE_QUERY command.
1252 *
1253 * @dev_priv: Pointer to a device private struct.
1254 * @sw_context: The software context used for this command submission.
1255 * @header: Pointer to the command header in the command stream.
1256 *
1257 * This function adds the new query into the query COTABLE
1258 */
vmw_cmd_dx_define_query(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)1259 static int vmw_cmd_dx_define_query(struct vmw_private *dev_priv,
1260 struct vmw_sw_context *sw_context,
1261 SVGA3dCmdHeader *header)
1262 {
1263 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDefineQuery);
1264 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
1265 struct vmw_resource *cotable_res;
1266 int ret;
1267
1268 if (!ctx_node)
1269 return -EINVAL;
1270
1271 cmd = container_of(header, typeof(*cmd), header);
1272
1273 if (cmd->body.type < SVGA3D_QUERYTYPE_MIN ||
1274 cmd->body.type >= SVGA3D_QUERYTYPE_MAX)
1275 return -EINVAL;
1276
1277 cotable_res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_DXQUERY);
1278 ret = vmw_cotable_notify(cotable_res, cmd->body.queryId);
1279
1280 return ret;
1281 }
1282
1283 /**
1284 * vmw_cmd_dx_bind_query - validate SVGA_3D_CMD_DX_BIND_QUERY command.
1285 *
1286 * @dev_priv: Pointer to a device private struct.
1287 * @sw_context: The software context used for this command submission.
1288 * @header: Pointer to the command header in the command stream.
1289 *
1290 * The query bind operation will eventually associate the query ID with its
1291 * backing MOB. In this function, we take the user mode MOB ID and use
1292 * vmw_translate_mob_ptr() to translate it to its kernel mode equivalent.
1293 */
vmw_cmd_dx_bind_query(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)1294 static int vmw_cmd_dx_bind_query(struct vmw_private *dev_priv,
1295 struct vmw_sw_context *sw_context,
1296 SVGA3dCmdHeader *header)
1297 {
1298 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindQuery);
1299 struct vmw_buffer_object *vmw_bo;
1300 int ret;
1301
1302 cmd = container_of(header, typeof(*cmd), header);
1303
1304 /*
1305 * Look up the buffer pointed to by q.mobid, put it on the relocation
1306 * list so its kernel mode MOB ID can be filled in later
1307 */
1308 ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,
1309 &vmw_bo);
1310
1311 if (ret != 0)
1312 return ret;
1313
1314 sw_context->dx_query_mob = vmw_bo;
1315 sw_context->dx_query_ctx = sw_context->dx_ctx_node->ctx;
1316 return 0;
1317 }
1318
1319 /**
1320 * vmw_cmd_begin_gb_query - validate SVGA_3D_CMD_BEGIN_GB_QUERY command.
1321 *
1322 * @dev_priv: Pointer to a device private struct.
1323 * @sw_context: The software context used for this command submission.
1324 * @header: Pointer to the command header in the command stream.
1325 */
vmw_cmd_begin_gb_query(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)1326 static int vmw_cmd_begin_gb_query(struct vmw_private *dev_priv,
1327 struct vmw_sw_context *sw_context,
1328 SVGA3dCmdHeader *header)
1329 {
1330 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBeginGBQuery) =
1331 container_of(header, typeof(*cmd), header);
1332
1333 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1334 VMW_RES_DIRTY_SET, user_context_converter,
1335 &cmd->body.cid, NULL);
1336 }
1337
1338 /**
1339 * vmw_cmd_begin_query - validate SVGA_3D_CMD_BEGIN_QUERY command.
1340 *
1341 * @dev_priv: Pointer to a device private struct.
1342 * @sw_context: The software context used for this command submission.
1343 * @header: Pointer to the command header in the command stream.
1344 */
vmw_cmd_begin_query(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)1345 static int vmw_cmd_begin_query(struct vmw_private *dev_priv,
1346 struct vmw_sw_context *sw_context,
1347 SVGA3dCmdHeader *header)
1348 {
1349 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBeginQuery) =
1350 container_of(header, typeof(*cmd), header);
1351
1352 if (unlikely(dev_priv->has_mob)) {
1353 VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdBeginGBQuery);
1354
1355 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1356
1357 gb_cmd.header.id = SVGA_3D_CMD_BEGIN_GB_QUERY;
1358 gb_cmd.header.size = cmd->header.size;
1359 gb_cmd.body.cid = cmd->body.cid;
1360 gb_cmd.body.type = cmd->body.type;
1361
1362 memcpy(cmd, &gb_cmd, sizeof(*cmd));
1363 return vmw_cmd_begin_gb_query(dev_priv, sw_context, header);
1364 }
1365
1366 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1367 VMW_RES_DIRTY_SET, user_context_converter,
1368 &cmd->body.cid, NULL);
1369 }
1370
1371 /**
1372 * vmw_cmd_end_gb_query - validate SVGA_3D_CMD_END_GB_QUERY command.
1373 *
1374 * @dev_priv: Pointer to a device private struct.
1375 * @sw_context: The software context used for this command submission.
1376 * @header: Pointer to the command header in the command stream.
1377 */
vmw_cmd_end_gb_query(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)1378 static int vmw_cmd_end_gb_query(struct vmw_private *dev_priv,
1379 struct vmw_sw_context *sw_context,
1380 SVGA3dCmdHeader *header)
1381 {
1382 struct vmw_buffer_object *vmw_bo;
1383 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdEndGBQuery);
1384 int ret;
1385
1386 cmd = container_of(header, typeof(*cmd), header);
1387 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1388 if (unlikely(ret != 0))
1389 return ret;
1390
1391 ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,
1392 &vmw_bo);
1393 if (unlikely(ret != 0))
1394 return ret;
1395
1396 ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1397
1398 return ret;
1399 }
1400
1401 /**
1402 * vmw_cmd_end_query - validate SVGA_3D_CMD_END_QUERY command.
1403 *
1404 * @dev_priv: Pointer to a device private struct.
1405 * @sw_context: The software context used for this command submission.
1406 * @header: Pointer to the command header in the command stream.
1407 */
vmw_cmd_end_query(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)1408 static int vmw_cmd_end_query(struct vmw_private *dev_priv,
1409 struct vmw_sw_context *sw_context,
1410 SVGA3dCmdHeader *header)
1411 {
1412 struct vmw_buffer_object *vmw_bo;
1413 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdEndQuery);
1414 int ret;
1415
1416 cmd = container_of(header, typeof(*cmd), header);
1417 if (dev_priv->has_mob) {
1418 VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdEndGBQuery);
1419
1420 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1421
1422 gb_cmd.header.id = SVGA_3D_CMD_END_GB_QUERY;
1423 gb_cmd.header.size = cmd->header.size;
1424 gb_cmd.body.cid = cmd->body.cid;
1425 gb_cmd.body.type = cmd->body.type;
1426 gb_cmd.body.mobid = cmd->body.guestResult.gmrId;
1427 gb_cmd.body.offset = cmd->body.guestResult.offset;
1428
1429 memcpy(cmd, &gb_cmd, sizeof(*cmd));
1430 return vmw_cmd_end_gb_query(dev_priv, sw_context, header);
1431 }
1432
1433 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1434 if (unlikely(ret != 0))
1435 return ret;
1436
1437 ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1438 &cmd->body.guestResult, &vmw_bo);
1439 if (unlikely(ret != 0))
1440 return ret;
1441
1442 ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1443
1444 return ret;
1445 }
1446
1447 /**
1448 * vmw_cmd_wait_gb_query - validate SVGA_3D_CMD_WAIT_GB_QUERY command.
1449 *
1450 * @dev_priv: Pointer to a device private struct.
1451 * @sw_context: The software context used for this command submission.
1452 * @header: Pointer to the command header in the command stream.
1453 */
vmw_cmd_wait_gb_query(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)1454 static int vmw_cmd_wait_gb_query(struct vmw_private *dev_priv,
1455 struct vmw_sw_context *sw_context,
1456 SVGA3dCmdHeader *header)
1457 {
1458 struct vmw_buffer_object *vmw_bo;
1459 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdWaitForGBQuery);
1460 int ret;
1461
1462 cmd = container_of(header, typeof(*cmd), header);
1463 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1464 if (unlikely(ret != 0))
1465 return ret;
1466
1467 ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,
1468 &vmw_bo);
1469 if (unlikely(ret != 0))
1470 return ret;
1471
1472 return 0;
1473 }
1474
1475 /**
1476 * vmw_cmd_wait_query - validate SVGA_3D_CMD_WAIT_QUERY command.
1477 *
1478 * @dev_priv: Pointer to a device private struct.
1479 * @sw_context: The software context used for this command submission.
1480 * @header: Pointer to the command header in the command stream.
1481 */
vmw_cmd_wait_query(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)1482 static int vmw_cmd_wait_query(struct vmw_private *dev_priv,
1483 struct vmw_sw_context *sw_context,
1484 SVGA3dCmdHeader *header)
1485 {
1486 struct vmw_buffer_object *vmw_bo;
1487 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdWaitForQuery);
1488 int ret;
1489
1490 cmd = container_of(header, typeof(*cmd), header);
1491 if (dev_priv->has_mob) {
1492 VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdWaitForGBQuery);
1493
1494 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1495
1496 gb_cmd.header.id = SVGA_3D_CMD_WAIT_FOR_GB_QUERY;
1497 gb_cmd.header.size = cmd->header.size;
1498 gb_cmd.body.cid = cmd->body.cid;
1499 gb_cmd.body.type = cmd->body.type;
1500 gb_cmd.body.mobid = cmd->body.guestResult.gmrId;
1501 gb_cmd.body.offset = cmd->body.guestResult.offset;
1502
1503 memcpy(cmd, &gb_cmd, sizeof(*cmd));
1504 return vmw_cmd_wait_gb_query(dev_priv, sw_context, header);
1505 }
1506
1507 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1508 if (unlikely(ret != 0))
1509 return ret;
1510
1511 ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1512 &cmd->body.guestResult, &vmw_bo);
1513 if (unlikely(ret != 0))
1514 return ret;
1515
1516 return 0;
1517 }
1518
vmw_cmd_dma(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)1519 static int vmw_cmd_dma(struct vmw_private *dev_priv,
1520 struct vmw_sw_context *sw_context,
1521 SVGA3dCmdHeader *header)
1522 {
1523 struct vmw_buffer_object *vmw_bo = NULL;
1524 struct vmw_surface *srf = NULL;
1525 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceDMA);
1526 int ret;
1527 SVGA3dCmdSurfaceDMASuffix *suffix;
1528 uint32_t bo_size;
1529 bool dirty;
1530
1531 cmd = container_of(header, typeof(*cmd), header);
1532 suffix = (SVGA3dCmdSurfaceDMASuffix *)((unsigned long) &cmd->body +
1533 header->size - sizeof(*suffix));
1534
1535 /* Make sure device and verifier stays in sync. */
1536 if (unlikely(suffix->suffixSize != sizeof(*suffix))) {
1537 VMW_DEBUG_USER("Invalid DMA suffix size.\n");
1538 return -EINVAL;
1539 }
1540
1541 ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1542 &cmd->body.guest.ptr, &vmw_bo);
1543 if (unlikely(ret != 0))
1544 return ret;
1545
1546 /* Make sure DMA doesn't cross BO boundaries. */
1547 bo_size = vmw_bo->base.base.size;
1548 if (unlikely(cmd->body.guest.ptr.offset > bo_size)) {
1549 VMW_DEBUG_USER("Invalid DMA offset.\n");
1550 return -EINVAL;
1551 }
1552
1553 bo_size -= cmd->body.guest.ptr.offset;
1554 if (unlikely(suffix->maximumOffset > bo_size))
1555 suffix->maximumOffset = bo_size;
1556
1557 dirty = (cmd->body.transfer == SVGA3D_WRITE_HOST_VRAM) ?
1558 VMW_RES_DIRTY_SET : 0;
1559 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1560 dirty, user_surface_converter,
1561 &cmd->body.host.sid, NULL);
1562 if (unlikely(ret != 0)) {
1563 if (unlikely(ret != -ERESTARTSYS))
1564 VMW_DEBUG_USER("could not find surface for DMA.\n");
1565 return ret;
1566 }
1567
1568 srf = vmw_res_to_srf(sw_context->res_cache[vmw_res_surface].res);
1569
1570 vmw_kms_cursor_snoop(srf, sw_context->fp->tfile, &vmw_bo->base, header);
1571
1572 return 0;
1573 }
1574
vmw_cmd_draw(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)1575 static int vmw_cmd_draw(struct vmw_private *dev_priv,
1576 struct vmw_sw_context *sw_context,
1577 SVGA3dCmdHeader *header)
1578 {
1579 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDrawPrimitives);
1580 SVGA3dVertexDecl *decl = (SVGA3dVertexDecl *)(
1581 (unsigned long)header + sizeof(*cmd));
1582 SVGA3dPrimitiveRange *range;
1583 uint32_t i;
1584 uint32_t maxnum;
1585 int ret;
1586
1587 ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1588 if (unlikely(ret != 0))
1589 return ret;
1590
1591 cmd = container_of(header, typeof(*cmd), header);
1592 maxnum = (header->size - sizeof(cmd->body)) / sizeof(*decl);
1593
1594 if (unlikely(cmd->body.numVertexDecls > maxnum)) {
1595 VMW_DEBUG_USER("Illegal number of vertex declarations.\n");
1596 return -EINVAL;
1597 }
1598
1599 for (i = 0; i < cmd->body.numVertexDecls; ++i, ++decl) {
1600 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1601 VMW_RES_DIRTY_NONE,
1602 user_surface_converter,
1603 &decl->array.surfaceId, NULL);
1604 if (unlikely(ret != 0))
1605 return ret;
1606 }
1607
1608 maxnum = (header->size - sizeof(cmd->body) -
1609 cmd->body.numVertexDecls * sizeof(*decl)) / sizeof(*range);
1610 if (unlikely(cmd->body.numRanges > maxnum)) {
1611 VMW_DEBUG_USER("Illegal number of index ranges.\n");
1612 return -EINVAL;
1613 }
1614
1615 range = (SVGA3dPrimitiveRange *) decl;
1616 for (i = 0; i < cmd->body.numRanges; ++i, ++range) {
1617 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1618 VMW_RES_DIRTY_NONE,
1619 user_surface_converter,
1620 &range->indexArray.surfaceId, NULL);
1621 if (unlikely(ret != 0))
1622 return ret;
1623 }
1624 return 0;
1625 }
1626
vmw_cmd_tex_state(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)1627 static int vmw_cmd_tex_state(struct vmw_private *dev_priv,
1628 struct vmw_sw_context *sw_context,
1629 SVGA3dCmdHeader *header)
1630 {
1631 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetTextureState);
1632 SVGA3dTextureState *last_state = (SVGA3dTextureState *)
1633 ((unsigned long) header + header->size + sizeof(header));
1634 SVGA3dTextureState *cur_state = (SVGA3dTextureState *)
1635 ((unsigned long) header + sizeof(*cmd));
1636 struct vmw_resource *ctx;
1637 struct vmw_resource *res;
1638 int ret;
1639
1640 cmd = container_of(header, typeof(*cmd), header);
1641
1642 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1643 VMW_RES_DIRTY_SET, user_context_converter,
1644 &cmd->body.cid, &ctx);
1645 if (unlikely(ret != 0))
1646 return ret;
1647
1648 for (; cur_state < last_state; ++cur_state) {
1649 if (likely(cur_state->name != SVGA3D_TS_BIND_TEXTURE))
1650 continue;
1651
1652 if (cur_state->stage >= SVGA3D_NUM_TEXTURE_UNITS) {
1653 VMW_DEBUG_USER("Illegal texture/sampler unit %u.\n",
1654 (unsigned int) cur_state->stage);
1655 return -EINVAL;
1656 }
1657
1658 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1659 VMW_RES_DIRTY_NONE,
1660 user_surface_converter,
1661 &cur_state->value, &res);
1662 if (unlikely(ret != 0))
1663 return ret;
1664
1665 if (dev_priv->has_mob) {
1666 struct vmw_ctx_bindinfo_tex binding;
1667 struct vmw_ctx_validation_info *node;
1668
1669 node = vmw_execbuf_info_from_res(sw_context, ctx);
1670 if (!node)
1671 return -EINVAL;
1672
1673 binding.bi.ctx = ctx;
1674 binding.bi.res = res;
1675 binding.bi.bt = vmw_ctx_binding_tex;
1676 binding.texture_stage = cur_state->stage;
1677 vmw_binding_add(node->staged, &binding.bi, 0,
1678 binding.texture_stage);
1679 }
1680 }
1681
1682 return 0;
1683 }
1684
vmw_cmd_check_define_gmrfb(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,void * buf)1685 static int vmw_cmd_check_define_gmrfb(struct vmw_private *dev_priv,
1686 struct vmw_sw_context *sw_context,
1687 void *buf)
1688 {
1689 struct vmw_buffer_object *vmw_bo;
1690
1691 struct {
1692 uint32_t header;
1693 SVGAFifoCmdDefineGMRFB body;
1694 } *cmd = buf;
1695
1696 return vmw_translate_guest_ptr(dev_priv, sw_context, &cmd->body.ptr,
1697 &vmw_bo);
1698 }
1699
1700 /**
1701 * vmw_cmd_res_switch_backup - Utility function to handle backup buffer
1702 * switching
1703 *
1704 * @dev_priv: Pointer to a device private struct.
1705 * @sw_context: The software context being used for this batch.
1706 * @res: Pointer to the resource.
1707 * @buf_id: Pointer to the user-space backup buffer handle in the command
1708 * stream.
1709 * @backup_offset: Offset of backup into MOB.
1710 *
1711 * This function prepares for registering a switch of backup buffers in the
1712 * resource metadata just prior to unreserving. It's basically a wrapper around
1713 * vmw_cmd_res_switch_backup with a different interface.
1714 */
vmw_cmd_res_switch_backup(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,struct vmw_resource * res,uint32_t * buf_id,unsigned long backup_offset)1715 static int vmw_cmd_res_switch_backup(struct vmw_private *dev_priv,
1716 struct vmw_sw_context *sw_context,
1717 struct vmw_resource *res, uint32_t *buf_id,
1718 unsigned long backup_offset)
1719 {
1720 struct vmw_buffer_object *vbo;
1721 void *info;
1722 int ret;
1723
1724 info = vmw_execbuf_info_from_res(sw_context, res);
1725 if (!info)
1726 return -EINVAL;
1727
1728 ret = vmw_translate_mob_ptr(dev_priv, sw_context, buf_id, &vbo);
1729 if (ret)
1730 return ret;
1731
1732 vmw_validation_res_switch_backup(sw_context->ctx, info, vbo,
1733 backup_offset);
1734 return 0;
1735 }
1736
1737 /**
1738 * vmw_cmd_switch_backup - Utility function to handle backup buffer switching
1739 *
1740 * @dev_priv: Pointer to a device private struct.
1741 * @sw_context: The software context being used for this batch.
1742 * @res_type: The resource type.
1743 * @converter: Information about user-space binding for this resource type.
1744 * @res_id: Pointer to the user-space resource handle in the command stream.
1745 * @buf_id: Pointer to the user-space backup buffer handle in the command
1746 * stream.
1747 * @backup_offset: Offset of backup into MOB.
1748 *
1749 * This function prepares for registering a switch of backup buffers in the
1750 * resource metadata just prior to unreserving. It's basically a wrapper around
1751 * vmw_cmd_res_switch_backup with a different interface.
1752 */
vmw_cmd_switch_backup(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,enum vmw_res_type res_type,const struct vmw_user_resource_conv * converter,uint32_t * res_id,uint32_t * buf_id,unsigned long backup_offset)1753 static int vmw_cmd_switch_backup(struct vmw_private *dev_priv,
1754 struct vmw_sw_context *sw_context,
1755 enum vmw_res_type res_type,
1756 const struct vmw_user_resource_conv
1757 *converter, uint32_t *res_id, uint32_t *buf_id,
1758 unsigned long backup_offset)
1759 {
1760 struct vmw_resource *res;
1761 int ret;
1762
1763 ret = vmw_cmd_res_check(dev_priv, sw_context, res_type,
1764 VMW_RES_DIRTY_NONE, converter, res_id, &res);
1765 if (ret)
1766 return ret;
1767
1768 return vmw_cmd_res_switch_backup(dev_priv, sw_context, res, buf_id,
1769 backup_offset);
1770 }
1771
1772 /**
1773 * vmw_cmd_bind_gb_surface - Validate SVGA_3D_CMD_BIND_GB_SURFACE command
1774 *
1775 * @dev_priv: Pointer to a device private struct.
1776 * @sw_context: The software context being used for this batch.
1777 * @header: Pointer to the command header in the command stream.
1778 */
vmw_cmd_bind_gb_surface(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)1779 static int vmw_cmd_bind_gb_surface(struct vmw_private *dev_priv,
1780 struct vmw_sw_context *sw_context,
1781 SVGA3dCmdHeader *header)
1782 {
1783 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBindGBSurface) =
1784 container_of(header, typeof(*cmd), header);
1785
1786 return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_surface,
1787 user_surface_converter, &cmd->body.sid,
1788 &cmd->body.mobid, 0);
1789 }
1790
1791 /**
1792 * vmw_cmd_update_gb_image - Validate SVGA_3D_CMD_UPDATE_GB_IMAGE command
1793 *
1794 * @dev_priv: Pointer to a device private struct.
1795 * @sw_context: The software context being used for this batch.
1796 * @header: Pointer to the command header in the command stream.
1797 */
vmw_cmd_update_gb_image(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)1798 static int vmw_cmd_update_gb_image(struct vmw_private *dev_priv,
1799 struct vmw_sw_context *sw_context,
1800 SVGA3dCmdHeader *header)
1801 {
1802 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdUpdateGBImage) =
1803 container_of(header, typeof(*cmd), header);
1804
1805 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1806 VMW_RES_DIRTY_NONE, user_surface_converter,
1807 &cmd->body.image.sid, NULL);
1808 }
1809
1810 /**
1811 * vmw_cmd_update_gb_surface - Validate SVGA_3D_CMD_UPDATE_GB_SURFACE command
1812 *
1813 * @dev_priv: Pointer to a device private struct.
1814 * @sw_context: The software context being used for this batch.
1815 * @header: Pointer to the command header in the command stream.
1816 */
vmw_cmd_update_gb_surface(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)1817 static int vmw_cmd_update_gb_surface(struct vmw_private *dev_priv,
1818 struct vmw_sw_context *sw_context,
1819 SVGA3dCmdHeader *header)
1820 {
1821 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdUpdateGBSurface) =
1822 container_of(header, typeof(*cmd), header);
1823
1824 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1825 VMW_RES_DIRTY_CLEAR, user_surface_converter,
1826 &cmd->body.sid, NULL);
1827 }
1828
1829 /**
1830 * vmw_cmd_readback_gb_image - Validate SVGA_3D_CMD_READBACK_GB_IMAGE command
1831 *
1832 * @dev_priv: Pointer to a device private struct.
1833 * @sw_context: The software context being used for this batch.
1834 * @header: Pointer to the command header in the command stream.
1835 */
vmw_cmd_readback_gb_image(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)1836 static int vmw_cmd_readback_gb_image(struct vmw_private *dev_priv,
1837 struct vmw_sw_context *sw_context,
1838 SVGA3dCmdHeader *header)
1839 {
1840 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdReadbackGBImage) =
1841 container_of(header, typeof(*cmd), header);
1842
1843 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1844 VMW_RES_DIRTY_NONE, user_surface_converter,
1845 &cmd->body.image.sid, NULL);
1846 }
1847
1848 /**
1849 * vmw_cmd_readback_gb_surface - Validate SVGA_3D_CMD_READBACK_GB_SURFACE
1850 * command
1851 *
1852 * @dev_priv: Pointer to a device private struct.
1853 * @sw_context: The software context being used for this batch.
1854 * @header: Pointer to the command header in the command stream.
1855 */
vmw_cmd_readback_gb_surface(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)1856 static int vmw_cmd_readback_gb_surface(struct vmw_private *dev_priv,
1857 struct vmw_sw_context *sw_context,
1858 SVGA3dCmdHeader *header)
1859 {
1860 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdReadbackGBSurface) =
1861 container_of(header, typeof(*cmd), header);
1862
1863 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1864 VMW_RES_DIRTY_CLEAR, user_surface_converter,
1865 &cmd->body.sid, NULL);
1866 }
1867
1868 /**
1869 * vmw_cmd_invalidate_gb_image - Validate SVGA_3D_CMD_INVALIDATE_GB_IMAGE
1870 * command
1871 *
1872 * @dev_priv: Pointer to a device private struct.
1873 * @sw_context: The software context being used for this batch.
1874 * @header: Pointer to the command header in the command stream.
1875 */
vmw_cmd_invalidate_gb_image(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)1876 static int vmw_cmd_invalidate_gb_image(struct vmw_private *dev_priv,
1877 struct vmw_sw_context *sw_context,
1878 SVGA3dCmdHeader *header)
1879 {
1880 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdInvalidateGBImage) =
1881 container_of(header, typeof(*cmd), header);
1882
1883 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1884 VMW_RES_DIRTY_NONE, user_surface_converter,
1885 &cmd->body.image.sid, NULL);
1886 }
1887
1888 /**
1889 * vmw_cmd_invalidate_gb_surface - Validate SVGA_3D_CMD_INVALIDATE_GB_SURFACE
1890 * command
1891 *
1892 * @dev_priv: Pointer to a device private struct.
1893 * @sw_context: The software context being used for this batch.
1894 * @header: Pointer to the command header in the command stream.
1895 */
vmw_cmd_invalidate_gb_surface(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)1896 static int vmw_cmd_invalidate_gb_surface(struct vmw_private *dev_priv,
1897 struct vmw_sw_context *sw_context,
1898 SVGA3dCmdHeader *header)
1899 {
1900 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdInvalidateGBSurface) =
1901 container_of(header, typeof(*cmd), header);
1902
1903 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1904 VMW_RES_DIRTY_CLEAR, user_surface_converter,
1905 &cmd->body.sid, NULL);
1906 }
1907
1908 /**
1909 * vmw_cmd_shader_define - Validate SVGA_3D_CMD_SHADER_DEFINE command
1910 *
1911 * @dev_priv: Pointer to a device private struct.
1912 * @sw_context: The software context being used for this batch.
1913 * @header: Pointer to the command header in the command stream.
1914 */
vmw_cmd_shader_define(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)1915 static int vmw_cmd_shader_define(struct vmw_private *dev_priv,
1916 struct vmw_sw_context *sw_context,
1917 SVGA3dCmdHeader *header)
1918 {
1919 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDefineShader);
1920 int ret;
1921 size_t size;
1922 struct vmw_resource *ctx;
1923
1924 cmd = container_of(header, typeof(*cmd), header);
1925
1926 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1927 VMW_RES_DIRTY_SET, user_context_converter,
1928 &cmd->body.cid, &ctx);
1929 if (unlikely(ret != 0))
1930 return ret;
1931
1932 if (unlikely(!dev_priv->has_mob))
1933 return 0;
1934
1935 size = cmd->header.size - sizeof(cmd->body);
1936 ret = vmw_compat_shader_add(dev_priv, vmw_context_res_man(ctx),
1937 cmd->body.shid, cmd + 1, cmd->body.type,
1938 size, &sw_context->staged_cmd_res);
1939 if (unlikely(ret != 0))
1940 return ret;
1941
1942 return vmw_resource_relocation_add(sw_context, NULL,
1943 vmw_ptr_diff(sw_context->buf_start,
1944 &cmd->header.id),
1945 vmw_res_rel_nop);
1946 }
1947
1948 /**
1949 * vmw_cmd_shader_destroy - Validate SVGA_3D_CMD_SHADER_DESTROY command
1950 *
1951 * @dev_priv: Pointer to a device private struct.
1952 * @sw_context: The software context being used for this batch.
1953 * @header: Pointer to the command header in the command stream.
1954 */
vmw_cmd_shader_destroy(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)1955 static int vmw_cmd_shader_destroy(struct vmw_private *dev_priv,
1956 struct vmw_sw_context *sw_context,
1957 SVGA3dCmdHeader *header)
1958 {
1959 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDestroyShader);
1960 int ret;
1961 struct vmw_resource *ctx;
1962
1963 cmd = container_of(header, typeof(*cmd), header);
1964
1965 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1966 VMW_RES_DIRTY_SET, user_context_converter,
1967 &cmd->body.cid, &ctx);
1968 if (unlikely(ret != 0))
1969 return ret;
1970
1971 if (unlikely(!dev_priv->has_mob))
1972 return 0;
1973
1974 ret = vmw_shader_remove(vmw_context_res_man(ctx), cmd->body.shid,
1975 cmd->body.type, &sw_context->staged_cmd_res);
1976 if (unlikely(ret != 0))
1977 return ret;
1978
1979 return vmw_resource_relocation_add(sw_context, NULL,
1980 vmw_ptr_diff(sw_context->buf_start,
1981 &cmd->header.id),
1982 vmw_res_rel_nop);
1983 }
1984
1985 /**
1986 * vmw_cmd_set_shader - Validate SVGA_3D_CMD_SET_SHADER command
1987 *
1988 * @dev_priv: Pointer to a device private struct.
1989 * @sw_context: The software context being used for this batch.
1990 * @header: Pointer to the command header in the command stream.
1991 */
vmw_cmd_set_shader(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)1992 static int vmw_cmd_set_shader(struct vmw_private *dev_priv,
1993 struct vmw_sw_context *sw_context,
1994 SVGA3dCmdHeader *header)
1995 {
1996 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetShader);
1997 struct vmw_ctx_bindinfo_shader binding;
1998 struct vmw_resource *ctx, *res = NULL;
1999 struct vmw_ctx_validation_info *ctx_info;
2000 int ret;
2001
2002 cmd = container_of(header, typeof(*cmd), header);
2003
2004 if (cmd->body.type >= SVGA3D_SHADERTYPE_PREDX_MAX) {
2005 VMW_DEBUG_USER("Illegal shader type %u.\n",
2006 (unsigned int) cmd->body.type);
2007 return -EINVAL;
2008 }
2009
2010 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2011 VMW_RES_DIRTY_SET, user_context_converter,
2012 &cmd->body.cid, &ctx);
2013 if (unlikely(ret != 0))
2014 return ret;
2015
2016 if (!dev_priv->has_mob)
2017 return 0;
2018
2019 if (cmd->body.shid != SVGA3D_INVALID_ID) {
2020 /*
2021 * This is the compat shader path - Per device guest-backed
2022 * shaders, but user-space thinks it's per context host-
2023 * backed shaders.
2024 */
2025 res = vmw_shader_lookup(vmw_context_res_man(ctx),
2026 cmd->body.shid, cmd->body.type);
2027 if (!IS_ERR(res)) {
2028 ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
2029 VMW_RES_DIRTY_NONE);
2030 if (unlikely(ret != 0))
2031 return ret;
2032
2033 ret = vmw_resource_relocation_add
2034 (sw_context, res,
2035 vmw_ptr_diff(sw_context->buf_start,
2036 &cmd->body.shid),
2037 vmw_res_rel_normal);
2038 if (unlikely(ret != 0))
2039 return ret;
2040 }
2041 }
2042
2043 if (IS_ERR_OR_NULL(res)) {
2044 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_shader,
2045 VMW_RES_DIRTY_NONE,
2046 user_shader_converter, &cmd->body.shid,
2047 &res);
2048 if (unlikely(ret != 0))
2049 return ret;
2050 }
2051
2052 ctx_info = vmw_execbuf_info_from_res(sw_context, ctx);
2053 if (!ctx_info)
2054 return -EINVAL;
2055
2056 binding.bi.ctx = ctx;
2057 binding.bi.res = res;
2058 binding.bi.bt = vmw_ctx_binding_shader;
2059 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2060 vmw_binding_add(ctx_info->staged, &binding.bi, binding.shader_slot, 0);
2061
2062 return 0;
2063 }
2064
2065 /**
2066 * vmw_cmd_set_shader_const - Validate SVGA_3D_CMD_SET_SHADER_CONST command
2067 *
2068 * @dev_priv: Pointer to a device private struct.
2069 * @sw_context: The software context being used for this batch.
2070 * @header: Pointer to the command header in the command stream.
2071 */
vmw_cmd_set_shader_const(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2072 static int vmw_cmd_set_shader_const(struct vmw_private *dev_priv,
2073 struct vmw_sw_context *sw_context,
2074 SVGA3dCmdHeader *header)
2075 {
2076 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetShaderConst);
2077 int ret;
2078
2079 cmd = container_of(header, typeof(*cmd), header);
2080
2081 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2082 VMW_RES_DIRTY_SET, user_context_converter,
2083 &cmd->body.cid, NULL);
2084 if (unlikely(ret != 0))
2085 return ret;
2086
2087 if (dev_priv->has_mob)
2088 header->id = SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE;
2089
2090 return 0;
2091 }
2092
2093 /**
2094 * vmw_cmd_bind_gb_shader - Validate SVGA_3D_CMD_BIND_GB_SHADER command
2095 *
2096 * @dev_priv: Pointer to a device private struct.
2097 * @sw_context: The software context being used for this batch.
2098 * @header: Pointer to the command header in the command stream.
2099 */
vmw_cmd_bind_gb_shader(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2100 static int vmw_cmd_bind_gb_shader(struct vmw_private *dev_priv,
2101 struct vmw_sw_context *sw_context,
2102 SVGA3dCmdHeader *header)
2103 {
2104 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBindGBShader) =
2105 container_of(header, typeof(*cmd), header);
2106
2107 return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_shader,
2108 user_shader_converter, &cmd->body.shid,
2109 &cmd->body.mobid, cmd->body.offsetInBytes);
2110 }
2111
2112 /**
2113 * vmw_cmd_dx_set_single_constant_buffer - Validate
2114 * SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER command.
2115 *
2116 * @dev_priv: Pointer to a device private struct.
2117 * @sw_context: The software context being used for this batch.
2118 * @header: Pointer to the command header in the command stream.
2119 */
2120 static int
vmw_cmd_dx_set_single_constant_buffer(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2121 vmw_cmd_dx_set_single_constant_buffer(struct vmw_private *dev_priv,
2122 struct vmw_sw_context *sw_context,
2123 SVGA3dCmdHeader *header)
2124 {
2125 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetSingleConstantBuffer);
2126 SVGA3dShaderType max_shader_num = has_sm5_context(dev_priv) ?
2127 SVGA3D_NUM_SHADERTYPE : SVGA3D_NUM_SHADERTYPE_DX10;
2128
2129 struct vmw_resource *res = NULL;
2130 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2131 struct vmw_ctx_bindinfo_cb binding;
2132 int ret;
2133
2134 if (!ctx_node)
2135 return -EINVAL;
2136
2137 cmd = container_of(header, typeof(*cmd), header);
2138 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2139 VMW_RES_DIRTY_NONE, user_surface_converter,
2140 &cmd->body.sid, &res);
2141 if (unlikely(ret != 0))
2142 return ret;
2143
2144 binding.bi.ctx = ctx_node->ctx;
2145 binding.bi.res = res;
2146 binding.bi.bt = vmw_ctx_binding_cb;
2147 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2148 binding.offset = cmd->body.offsetInBytes;
2149 binding.size = cmd->body.sizeInBytes;
2150 binding.slot = cmd->body.slot;
2151
2152 if (binding.shader_slot >= max_shader_num ||
2153 binding.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) {
2154 VMW_DEBUG_USER("Illegal const buffer shader %u slot %u.\n",
2155 (unsigned int) cmd->body.type,
2156 (unsigned int) binding.slot);
2157 return -EINVAL;
2158 }
2159
2160 vmw_binding_add(ctx_node->staged, &binding.bi, binding.shader_slot,
2161 binding.slot);
2162
2163 return 0;
2164 }
2165
2166 /**
2167 * vmw_cmd_dx_set_constant_buffer_offset - Validate
2168 * SVGA_3D_CMD_DX_SET_VS/PS/GS/HS/DS/CS_CONSTANT_BUFFER_OFFSET command.
2169 *
2170 * @dev_priv: Pointer to a device private struct.
2171 * @sw_context: The software context being used for this batch.
2172 * @header: Pointer to the command header in the command stream.
2173 */
2174 static int
vmw_cmd_dx_set_constant_buffer_offset(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2175 vmw_cmd_dx_set_constant_buffer_offset(struct vmw_private *dev_priv,
2176 struct vmw_sw_context *sw_context,
2177 SVGA3dCmdHeader *header)
2178 {
2179 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetConstantBufferOffset);
2180
2181 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2182 u32 shader_slot;
2183
2184 if (!has_sm5_context(dev_priv))
2185 return -EINVAL;
2186
2187 if (!ctx_node)
2188 return -EINVAL;
2189
2190 cmd = container_of(header, typeof(*cmd), header);
2191 if (cmd->body.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) {
2192 VMW_DEBUG_USER("Illegal const buffer slot %u.\n",
2193 (unsigned int) cmd->body.slot);
2194 return -EINVAL;
2195 }
2196
2197 shader_slot = cmd->header.id - SVGA_3D_CMD_DX_SET_VS_CONSTANT_BUFFER_OFFSET;
2198 vmw_binding_cb_offset_update(ctx_node->staged, shader_slot,
2199 cmd->body.slot, cmd->body.offsetInBytes);
2200
2201 return 0;
2202 }
2203
2204 /**
2205 * vmw_cmd_dx_set_shader_res - Validate SVGA_3D_CMD_DX_SET_SHADER_RESOURCES
2206 * command
2207 *
2208 * @dev_priv: Pointer to a device private struct.
2209 * @sw_context: The software context being used for this batch.
2210 * @header: Pointer to the command header in the command stream.
2211 */
vmw_cmd_dx_set_shader_res(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2212 static int vmw_cmd_dx_set_shader_res(struct vmw_private *dev_priv,
2213 struct vmw_sw_context *sw_context,
2214 SVGA3dCmdHeader *header)
2215 {
2216 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetShaderResources) =
2217 container_of(header, typeof(*cmd), header);
2218 SVGA3dShaderType max_allowed = has_sm5_context(dev_priv) ?
2219 SVGA3D_SHADERTYPE_MAX : SVGA3D_SHADERTYPE_DX10_MAX;
2220
2221 u32 num_sr_view = (cmd->header.size - sizeof(cmd->body)) /
2222 sizeof(SVGA3dShaderResourceViewId);
2223
2224 if ((u64) cmd->body.startView + (u64) num_sr_view >
2225 (u64) SVGA3D_DX_MAX_SRVIEWS ||
2226 cmd->body.type >= max_allowed) {
2227 VMW_DEBUG_USER("Invalid shader binding.\n");
2228 return -EINVAL;
2229 }
2230
2231 return vmw_view_bindings_add(sw_context, vmw_view_sr,
2232 vmw_ctx_binding_sr,
2233 cmd->body.type - SVGA3D_SHADERTYPE_MIN,
2234 (void *) &cmd[1], num_sr_view,
2235 cmd->body.startView);
2236 }
2237
2238 /**
2239 * vmw_cmd_dx_set_shader - Validate SVGA_3D_CMD_DX_SET_SHADER command
2240 *
2241 * @dev_priv: Pointer to a device private struct.
2242 * @sw_context: The software context being used for this batch.
2243 * @header: Pointer to the command header in the command stream.
2244 */
vmw_cmd_dx_set_shader(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2245 static int vmw_cmd_dx_set_shader(struct vmw_private *dev_priv,
2246 struct vmw_sw_context *sw_context,
2247 SVGA3dCmdHeader *header)
2248 {
2249 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetShader);
2250 SVGA3dShaderType max_allowed = has_sm5_context(dev_priv) ?
2251 SVGA3D_SHADERTYPE_MAX : SVGA3D_SHADERTYPE_DX10_MAX;
2252 struct vmw_resource *res = NULL;
2253 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2254 struct vmw_ctx_bindinfo_shader binding;
2255 int ret = 0;
2256
2257 if (!ctx_node)
2258 return -EINVAL;
2259
2260 cmd = container_of(header, typeof(*cmd), header);
2261
2262 if (cmd->body.type >= max_allowed ||
2263 cmd->body.type < SVGA3D_SHADERTYPE_MIN) {
2264 VMW_DEBUG_USER("Illegal shader type %u.\n",
2265 (unsigned int) cmd->body.type);
2266 return -EINVAL;
2267 }
2268
2269 if (cmd->body.shaderId != SVGA3D_INVALID_ID) {
2270 res = vmw_shader_lookup(sw_context->man, cmd->body.shaderId, 0);
2271 if (IS_ERR(res)) {
2272 VMW_DEBUG_USER("Could not find shader for binding.\n");
2273 return PTR_ERR(res);
2274 }
2275
2276 ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
2277 VMW_RES_DIRTY_NONE);
2278 if (ret)
2279 return ret;
2280 }
2281
2282 binding.bi.ctx = ctx_node->ctx;
2283 binding.bi.res = res;
2284 binding.bi.bt = vmw_ctx_binding_dx_shader;
2285 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2286
2287 vmw_binding_add(ctx_node->staged, &binding.bi, binding.shader_slot, 0);
2288
2289 return 0;
2290 }
2291
2292 /**
2293 * vmw_cmd_dx_set_vertex_buffers - Validates SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS
2294 * command
2295 *
2296 * @dev_priv: Pointer to a device private struct.
2297 * @sw_context: The software context being used for this batch.
2298 * @header: Pointer to the command header in the command stream.
2299 */
vmw_cmd_dx_set_vertex_buffers(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2300 static int vmw_cmd_dx_set_vertex_buffers(struct vmw_private *dev_priv,
2301 struct vmw_sw_context *sw_context,
2302 SVGA3dCmdHeader *header)
2303 {
2304 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2305 struct vmw_ctx_bindinfo_vb binding;
2306 struct vmw_resource *res;
2307 struct {
2308 SVGA3dCmdHeader header;
2309 SVGA3dCmdDXSetVertexBuffers body;
2310 SVGA3dVertexBuffer buf[];
2311 } *cmd;
2312 int i, ret, num;
2313
2314 if (!ctx_node)
2315 return -EINVAL;
2316
2317 cmd = container_of(header, typeof(*cmd), header);
2318 num = (cmd->header.size - sizeof(cmd->body)) /
2319 sizeof(SVGA3dVertexBuffer);
2320 if ((u64)num + (u64)cmd->body.startBuffer >
2321 (u64)SVGA3D_DX_MAX_VERTEXBUFFERS) {
2322 VMW_DEBUG_USER("Invalid number of vertex buffers.\n");
2323 return -EINVAL;
2324 }
2325
2326 for (i = 0; i < num; i++) {
2327 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2328 VMW_RES_DIRTY_NONE,
2329 user_surface_converter,
2330 &cmd->buf[i].sid, &res);
2331 if (unlikely(ret != 0))
2332 return ret;
2333
2334 binding.bi.ctx = ctx_node->ctx;
2335 binding.bi.bt = vmw_ctx_binding_vb;
2336 binding.bi.res = res;
2337 binding.offset = cmd->buf[i].offset;
2338 binding.stride = cmd->buf[i].stride;
2339 binding.slot = i + cmd->body.startBuffer;
2340
2341 vmw_binding_add(ctx_node->staged, &binding.bi, 0, binding.slot);
2342 }
2343
2344 return 0;
2345 }
2346
2347 /**
2348 * vmw_cmd_dx_set_index_buffer - Validate
2349 * SVGA_3D_CMD_DX_IA_SET_INDEX_BUFFER command.
2350 *
2351 * @dev_priv: Pointer to a device private struct.
2352 * @sw_context: The software context being used for this batch.
2353 * @header: Pointer to the command header in the command stream.
2354 */
vmw_cmd_dx_set_index_buffer(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2355 static int vmw_cmd_dx_set_index_buffer(struct vmw_private *dev_priv,
2356 struct vmw_sw_context *sw_context,
2357 SVGA3dCmdHeader *header)
2358 {
2359 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2360 struct vmw_ctx_bindinfo_ib binding;
2361 struct vmw_resource *res;
2362 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetIndexBuffer);
2363 int ret;
2364
2365 if (!ctx_node)
2366 return -EINVAL;
2367
2368 cmd = container_of(header, typeof(*cmd), header);
2369 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2370 VMW_RES_DIRTY_NONE, user_surface_converter,
2371 &cmd->body.sid, &res);
2372 if (unlikely(ret != 0))
2373 return ret;
2374
2375 binding.bi.ctx = ctx_node->ctx;
2376 binding.bi.res = res;
2377 binding.bi.bt = vmw_ctx_binding_ib;
2378 binding.offset = cmd->body.offset;
2379 binding.format = cmd->body.format;
2380
2381 vmw_binding_add(ctx_node->staged, &binding.bi, 0, 0);
2382
2383 return 0;
2384 }
2385
2386 /**
2387 * vmw_cmd_dx_set_rendertargets - Validate SVGA_3D_CMD_DX_SET_RENDERTARGETS
2388 * command
2389 *
2390 * @dev_priv: Pointer to a device private struct.
2391 * @sw_context: The software context being used for this batch.
2392 * @header: Pointer to the command header in the command stream.
2393 */
vmw_cmd_dx_set_rendertargets(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2394 static int vmw_cmd_dx_set_rendertargets(struct vmw_private *dev_priv,
2395 struct vmw_sw_context *sw_context,
2396 SVGA3dCmdHeader *header)
2397 {
2398 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetRenderTargets) =
2399 container_of(header, typeof(*cmd), header);
2400 u32 num_rt_view = (cmd->header.size - sizeof(cmd->body)) /
2401 sizeof(SVGA3dRenderTargetViewId);
2402 int ret;
2403
2404 if (num_rt_view > SVGA3D_DX_MAX_RENDER_TARGETS) {
2405 VMW_DEBUG_USER("Invalid DX Rendertarget binding.\n");
2406 return -EINVAL;
2407 }
2408
2409 ret = vmw_view_bindings_add(sw_context, vmw_view_ds, vmw_ctx_binding_ds,
2410 0, &cmd->body.depthStencilViewId, 1, 0);
2411 if (ret)
2412 return ret;
2413
2414 return vmw_view_bindings_add(sw_context, vmw_view_rt,
2415 vmw_ctx_binding_dx_rt, 0, (void *)&cmd[1],
2416 num_rt_view, 0);
2417 }
2418
2419 /**
2420 * vmw_cmd_dx_clear_rendertarget_view - Validate
2421 * SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW command
2422 *
2423 * @dev_priv: Pointer to a device private struct.
2424 * @sw_context: The software context being used for this batch.
2425 * @header: Pointer to the command header in the command stream.
2426 */
vmw_cmd_dx_clear_rendertarget_view(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2427 static int vmw_cmd_dx_clear_rendertarget_view(struct vmw_private *dev_priv,
2428 struct vmw_sw_context *sw_context,
2429 SVGA3dCmdHeader *header)
2430 {
2431 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXClearRenderTargetView) =
2432 container_of(header, typeof(*cmd), header);
2433 struct vmw_resource *ret;
2434
2435 ret = vmw_view_id_val_add(sw_context, vmw_view_rt,
2436 cmd->body.renderTargetViewId);
2437
2438 return PTR_ERR_OR_ZERO(ret);
2439 }
2440
2441 /**
2442 * vmw_cmd_dx_clear_depthstencil_view - Validate
2443 * SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW command
2444 *
2445 * @dev_priv: Pointer to a device private struct.
2446 * @sw_context: The software context being used for this batch.
2447 * @header: Pointer to the command header in the command stream.
2448 */
vmw_cmd_dx_clear_depthstencil_view(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2449 static int vmw_cmd_dx_clear_depthstencil_view(struct vmw_private *dev_priv,
2450 struct vmw_sw_context *sw_context,
2451 SVGA3dCmdHeader *header)
2452 {
2453 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXClearDepthStencilView) =
2454 container_of(header, typeof(*cmd), header);
2455 struct vmw_resource *ret;
2456
2457 ret = vmw_view_id_val_add(sw_context, vmw_view_ds,
2458 cmd->body.depthStencilViewId);
2459
2460 return PTR_ERR_OR_ZERO(ret);
2461 }
2462
vmw_cmd_dx_view_define(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2463 static int vmw_cmd_dx_view_define(struct vmw_private *dev_priv,
2464 struct vmw_sw_context *sw_context,
2465 SVGA3dCmdHeader *header)
2466 {
2467 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2468 struct vmw_resource *srf;
2469 struct vmw_resource *res;
2470 enum vmw_view_type view_type;
2471 int ret;
2472 /*
2473 * This is based on the fact that all affected define commands have the
2474 * same initial command body layout.
2475 */
2476 struct {
2477 SVGA3dCmdHeader header;
2478 uint32 defined_id;
2479 uint32 sid;
2480 } *cmd;
2481
2482 if (!ctx_node)
2483 return -EINVAL;
2484
2485 view_type = vmw_view_cmd_to_type(header->id);
2486 if (view_type == vmw_view_max)
2487 return -EINVAL;
2488
2489 cmd = container_of(header, typeof(*cmd), header);
2490 if (unlikely(cmd->sid == SVGA3D_INVALID_ID)) {
2491 VMW_DEBUG_USER("Invalid surface id.\n");
2492 return -EINVAL;
2493 }
2494 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2495 VMW_RES_DIRTY_NONE, user_surface_converter,
2496 &cmd->sid, &srf);
2497 if (unlikely(ret != 0))
2498 return ret;
2499
2500 res = vmw_context_cotable(ctx_node->ctx, vmw_view_cotables[view_type]);
2501 ret = vmw_cotable_notify(res, cmd->defined_id);
2502 if (unlikely(ret != 0))
2503 return ret;
2504
2505 return vmw_view_add(sw_context->man, ctx_node->ctx, srf, view_type,
2506 cmd->defined_id, header,
2507 header->size + sizeof(*header),
2508 &sw_context->staged_cmd_res);
2509 }
2510
2511 /**
2512 * vmw_cmd_dx_set_so_targets - Validate SVGA_3D_CMD_DX_SET_SOTARGETS command.
2513 *
2514 * @dev_priv: Pointer to a device private struct.
2515 * @sw_context: The software context being used for this batch.
2516 * @header: Pointer to the command header in the command stream.
2517 */
vmw_cmd_dx_set_so_targets(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2518 static int vmw_cmd_dx_set_so_targets(struct vmw_private *dev_priv,
2519 struct vmw_sw_context *sw_context,
2520 SVGA3dCmdHeader *header)
2521 {
2522 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2523 struct vmw_ctx_bindinfo_so_target binding;
2524 struct vmw_resource *res;
2525 struct {
2526 SVGA3dCmdHeader header;
2527 SVGA3dCmdDXSetSOTargets body;
2528 SVGA3dSoTarget targets[];
2529 } *cmd;
2530 int i, ret, num;
2531
2532 if (!ctx_node)
2533 return -EINVAL;
2534
2535 cmd = container_of(header, typeof(*cmd), header);
2536 num = (cmd->header.size - sizeof(cmd->body)) / sizeof(SVGA3dSoTarget);
2537
2538 if (num > SVGA3D_DX_MAX_SOTARGETS) {
2539 VMW_DEBUG_USER("Invalid DX SO binding.\n");
2540 return -EINVAL;
2541 }
2542
2543 for (i = 0; i < num; i++) {
2544 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2545 VMW_RES_DIRTY_SET,
2546 user_surface_converter,
2547 &cmd->targets[i].sid, &res);
2548 if (unlikely(ret != 0))
2549 return ret;
2550
2551 binding.bi.ctx = ctx_node->ctx;
2552 binding.bi.res = res;
2553 binding.bi.bt = vmw_ctx_binding_so_target;
2554 binding.offset = cmd->targets[i].offset;
2555 binding.size = cmd->targets[i].sizeInBytes;
2556 binding.slot = i;
2557
2558 vmw_binding_add(ctx_node->staged, &binding.bi, 0, binding.slot);
2559 }
2560
2561 return 0;
2562 }
2563
vmw_cmd_dx_so_define(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2564 static int vmw_cmd_dx_so_define(struct vmw_private *dev_priv,
2565 struct vmw_sw_context *sw_context,
2566 SVGA3dCmdHeader *header)
2567 {
2568 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2569 struct vmw_resource *res;
2570 /*
2571 * This is based on the fact that all affected define commands have
2572 * the same initial command body layout.
2573 */
2574 struct {
2575 SVGA3dCmdHeader header;
2576 uint32 defined_id;
2577 } *cmd;
2578 enum vmw_so_type so_type;
2579 int ret;
2580
2581 if (!ctx_node)
2582 return -EINVAL;
2583
2584 so_type = vmw_so_cmd_to_type(header->id);
2585 res = vmw_context_cotable(ctx_node->ctx, vmw_so_cotables[so_type]);
2586 if (IS_ERR(res))
2587 return PTR_ERR(res);
2588 cmd = container_of(header, typeof(*cmd), header);
2589 ret = vmw_cotable_notify(res, cmd->defined_id);
2590
2591 return ret;
2592 }
2593
2594 /**
2595 * vmw_cmd_dx_check_subresource - Validate SVGA_3D_CMD_DX_[X]_SUBRESOURCE
2596 * command
2597 *
2598 * @dev_priv: Pointer to a device private struct.
2599 * @sw_context: The software context being used for this batch.
2600 * @header: Pointer to the command header in the command stream.
2601 */
vmw_cmd_dx_check_subresource(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2602 static int vmw_cmd_dx_check_subresource(struct vmw_private *dev_priv,
2603 struct vmw_sw_context *sw_context,
2604 SVGA3dCmdHeader *header)
2605 {
2606 struct {
2607 SVGA3dCmdHeader header;
2608 union {
2609 SVGA3dCmdDXReadbackSubResource r_body;
2610 SVGA3dCmdDXInvalidateSubResource i_body;
2611 SVGA3dCmdDXUpdateSubResource u_body;
2612 SVGA3dSurfaceId sid;
2613 };
2614 } *cmd;
2615
2616 BUILD_BUG_ON(offsetof(typeof(*cmd), r_body.sid) !=
2617 offsetof(typeof(*cmd), sid));
2618 BUILD_BUG_ON(offsetof(typeof(*cmd), i_body.sid) !=
2619 offsetof(typeof(*cmd), sid));
2620 BUILD_BUG_ON(offsetof(typeof(*cmd), u_body.sid) !=
2621 offsetof(typeof(*cmd), sid));
2622
2623 cmd = container_of(header, typeof(*cmd), header);
2624 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2625 VMW_RES_DIRTY_NONE, user_surface_converter,
2626 &cmd->sid, NULL);
2627 }
2628
vmw_cmd_dx_cid_check(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2629 static int vmw_cmd_dx_cid_check(struct vmw_private *dev_priv,
2630 struct vmw_sw_context *sw_context,
2631 SVGA3dCmdHeader *header)
2632 {
2633 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2634
2635 if (!ctx_node)
2636 return -EINVAL;
2637
2638 return 0;
2639 }
2640
2641 /**
2642 * vmw_cmd_dx_view_remove - validate a view remove command and schedule the view
2643 * resource for removal.
2644 *
2645 * @dev_priv: Pointer to a device private struct.
2646 * @sw_context: The software context being used for this batch.
2647 * @header: Pointer to the command header in the command stream.
2648 *
2649 * Check that the view exists, and if it was not created using this command
2650 * batch, conditionally make this command a NOP.
2651 */
vmw_cmd_dx_view_remove(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2652 static int vmw_cmd_dx_view_remove(struct vmw_private *dev_priv,
2653 struct vmw_sw_context *sw_context,
2654 SVGA3dCmdHeader *header)
2655 {
2656 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2657 struct {
2658 SVGA3dCmdHeader header;
2659 union vmw_view_destroy body;
2660 } *cmd = container_of(header, typeof(*cmd), header);
2661 enum vmw_view_type view_type = vmw_view_cmd_to_type(header->id);
2662 struct vmw_resource *view;
2663 int ret;
2664
2665 if (!ctx_node)
2666 return -EINVAL;
2667
2668 ret = vmw_view_remove(sw_context->man, cmd->body.view_id, view_type,
2669 &sw_context->staged_cmd_res, &view);
2670 if (ret || !view)
2671 return ret;
2672
2673 /*
2674 * If the view wasn't created during this command batch, it might
2675 * have been removed due to a context swapout, so add a
2676 * relocation to conditionally make this command a NOP to avoid
2677 * device errors.
2678 */
2679 return vmw_resource_relocation_add(sw_context, view,
2680 vmw_ptr_diff(sw_context->buf_start,
2681 &cmd->header.id),
2682 vmw_res_rel_cond_nop);
2683 }
2684
2685 /**
2686 * vmw_cmd_dx_define_shader - Validate SVGA_3D_CMD_DX_DEFINE_SHADER command
2687 *
2688 * @dev_priv: Pointer to a device private struct.
2689 * @sw_context: The software context being used for this batch.
2690 * @header: Pointer to the command header in the command stream.
2691 */
vmw_cmd_dx_define_shader(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2692 static int vmw_cmd_dx_define_shader(struct vmw_private *dev_priv,
2693 struct vmw_sw_context *sw_context,
2694 SVGA3dCmdHeader *header)
2695 {
2696 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2697 struct vmw_resource *res;
2698 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDefineShader) =
2699 container_of(header, typeof(*cmd), header);
2700 int ret;
2701
2702 if (!ctx_node)
2703 return -EINVAL;
2704
2705 res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_DXSHADER);
2706 ret = vmw_cotable_notify(res, cmd->body.shaderId);
2707 if (ret)
2708 return ret;
2709
2710 return vmw_dx_shader_add(sw_context->man, ctx_node->ctx,
2711 cmd->body.shaderId, cmd->body.type,
2712 &sw_context->staged_cmd_res);
2713 }
2714
2715 /**
2716 * vmw_cmd_dx_destroy_shader - Validate SVGA_3D_CMD_DX_DESTROY_SHADER command
2717 *
2718 * @dev_priv: Pointer to a device private struct.
2719 * @sw_context: The software context being used for this batch.
2720 * @header: Pointer to the command header in the command stream.
2721 */
vmw_cmd_dx_destroy_shader(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2722 static int vmw_cmd_dx_destroy_shader(struct vmw_private *dev_priv,
2723 struct vmw_sw_context *sw_context,
2724 SVGA3dCmdHeader *header)
2725 {
2726 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2727 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDestroyShader) =
2728 container_of(header, typeof(*cmd), header);
2729 int ret;
2730
2731 if (!ctx_node)
2732 return -EINVAL;
2733
2734 ret = vmw_shader_remove(sw_context->man, cmd->body.shaderId, 0,
2735 &sw_context->staged_cmd_res);
2736
2737 return ret;
2738 }
2739
2740 /**
2741 * vmw_cmd_dx_bind_shader - Validate SVGA_3D_CMD_DX_BIND_SHADER command
2742 *
2743 * @dev_priv: Pointer to a device private struct.
2744 * @sw_context: The software context being used for this batch.
2745 * @header: Pointer to the command header in the command stream.
2746 */
vmw_cmd_dx_bind_shader(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2747 static int vmw_cmd_dx_bind_shader(struct vmw_private *dev_priv,
2748 struct vmw_sw_context *sw_context,
2749 SVGA3dCmdHeader *header)
2750 {
2751 struct vmw_resource *ctx;
2752 struct vmw_resource *res;
2753 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindShader) =
2754 container_of(header, typeof(*cmd), header);
2755 int ret;
2756
2757 if (cmd->body.cid != SVGA3D_INVALID_ID) {
2758 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2759 VMW_RES_DIRTY_SET,
2760 user_context_converter, &cmd->body.cid,
2761 &ctx);
2762 if (ret)
2763 return ret;
2764 } else {
2765 struct vmw_ctx_validation_info *ctx_node =
2766 VMW_GET_CTX_NODE(sw_context);
2767
2768 if (!ctx_node)
2769 return -EINVAL;
2770
2771 ctx = ctx_node->ctx;
2772 }
2773
2774 res = vmw_shader_lookup(vmw_context_res_man(ctx), cmd->body.shid, 0);
2775 if (IS_ERR(res)) {
2776 VMW_DEBUG_USER("Could not find shader to bind.\n");
2777 return PTR_ERR(res);
2778 }
2779
2780 ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
2781 VMW_RES_DIRTY_NONE);
2782 if (ret) {
2783 VMW_DEBUG_USER("Error creating resource validation node.\n");
2784 return ret;
2785 }
2786
2787 return vmw_cmd_res_switch_backup(dev_priv, sw_context, res,
2788 &cmd->body.mobid,
2789 cmd->body.offsetInBytes);
2790 }
2791
2792 /**
2793 * vmw_cmd_dx_genmips - Validate SVGA_3D_CMD_DX_GENMIPS command
2794 *
2795 * @dev_priv: Pointer to a device private struct.
2796 * @sw_context: The software context being used for this batch.
2797 * @header: Pointer to the command header in the command stream.
2798 */
vmw_cmd_dx_genmips(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2799 static int vmw_cmd_dx_genmips(struct vmw_private *dev_priv,
2800 struct vmw_sw_context *sw_context,
2801 SVGA3dCmdHeader *header)
2802 {
2803 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXGenMips) =
2804 container_of(header, typeof(*cmd), header);
2805 struct vmw_resource *view;
2806 struct vmw_res_cache_entry *rcache;
2807
2808 view = vmw_view_id_val_add(sw_context, vmw_view_sr,
2809 cmd->body.shaderResourceViewId);
2810 if (IS_ERR(view))
2811 return PTR_ERR(view);
2812
2813 /*
2814 * Normally the shader-resource view is not gpu-dirtying, but for
2815 * this particular command it is...
2816 * So mark the last looked-up surface, which is the surface
2817 * the view points to, gpu-dirty.
2818 */
2819 rcache = &sw_context->res_cache[vmw_res_surface];
2820 vmw_validation_res_set_dirty(sw_context->ctx, rcache->private,
2821 VMW_RES_DIRTY_SET);
2822 return 0;
2823 }
2824
2825 /**
2826 * vmw_cmd_dx_transfer_from_buffer - Validate
2827 * SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER command
2828 *
2829 * @dev_priv: Pointer to a device private struct.
2830 * @sw_context: The software context being used for this batch.
2831 * @header: Pointer to the command header in the command stream.
2832 */
vmw_cmd_dx_transfer_from_buffer(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2833 static int vmw_cmd_dx_transfer_from_buffer(struct vmw_private *dev_priv,
2834 struct vmw_sw_context *sw_context,
2835 SVGA3dCmdHeader *header)
2836 {
2837 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXTransferFromBuffer) =
2838 container_of(header, typeof(*cmd), header);
2839 int ret;
2840
2841 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2842 VMW_RES_DIRTY_NONE, user_surface_converter,
2843 &cmd->body.srcSid, NULL);
2844 if (ret != 0)
2845 return ret;
2846
2847 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2848 VMW_RES_DIRTY_SET, user_surface_converter,
2849 &cmd->body.destSid, NULL);
2850 }
2851
2852 /**
2853 * vmw_cmd_intra_surface_copy - Validate SVGA_3D_CMD_INTRA_SURFACE_COPY command
2854 *
2855 * @dev_priv: Pointer to a device private struct.
2856 * @sw_context: The software context being used for this batch.
2857 * @header: Pointer to the command header in the command stream.
2858 */
vmw_cmd_intra_surface_copy(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2859 static int vmw_cmd_intra_surface_copy(struct vmw_private *dev_priv,
2860 struct vmw_sw_context *sw_context,
2861 SVGA3dCmdHeader *header)
2862 {
2863 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdIntraSurfaceCopy) =
2864 container_of(header, typeof(*cmd), header);
2865
2866 if (!(dev_priv->capabilities2 & SVGA_CAP2_INTRA_SURFACE_COPY))
2867 return -EINVAL;
2868
2869 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2870 VMW_RES_DIRTY_SET, user_surface_converter,
2871 &cmd->body.surface.sid, NULL);
2872 }
2873
vmw_cmd_sm5(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2874 static int vmw_cmd_sm5(struct vmw_private *dev_priv,
2875 struct vmw_sw_context *sw_context,
2876 SVGA3dCmdHeader *header)
2877 {
2878 if (!has_sm5_context(dev_priv))
2879 return -EINVAL;
2880
2881 return 0;
2882 }
2883
vmw_cmd_sm5_view_define(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2884 static int vmw_cmd_sm5_view_define(struct vmw_private *dev_priv,
2885 struct vmw_sw_context *sw_context,
2886 SVGA3dCmdHeader *header)
2887 {
2888 if (!has_sm5_context(dev_priv))
2889 return -EINVAL;
2890
2891 return vmw_cmd_dx_view_define(dev_priv, sw_context, header);
2892 }
2893
vmw_cmd_sm5_view_remove(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2894 static int vmw_cmd_sm5_view_remove(struct vmw_private *dev_priv,
2895 struct vmw_sw_context *sw_context,
2896 SVGA3dCmdHeader *header)
2897 {
2898 if (!has_sm5_context(dev_priv))
2899 return -EINVAL;
2900
2901 return vmw_cmd_dx_view_remove(dev_priv, sw_context, header);
2902 }
2903
vmw_cmd_clear_uav_uint(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2904 static int vmw_cmd_clear_uav_uint(struct vmw_private *dev_priv,
2905 struct vmw_sw_context *sw_context,
2906 SVGA3dCmdHeader *header)
2907 {
2908 struct {
2909 SVGA3dCmdHeader header;
2910 SVGA3dCmdDXClearUAViewUint body;
2911 } *cmd = container_of(header, typeof(*cmd), header);
2912 struct vmw_resource *ret;
2913
2914 if (!has_sm5_context(dev_priv))
2915 return -EINVAL;
2916
2917 ret = vmw_view_id_val_add(sw_context, vmw_view_ua,
2918 cmd->body.uaViewId);
2919
2920 return PTR_ERR_OR_ZERO(ret);
2921 }
2922
vmw_cmd_clear_uav_float(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2923 static int vmw_cmd_clear_uav_float(struct vmw_private *dev_priv,
2924 struct vmw_sw_context *sw_context,
2925 SVGA3dCmdHeader *header)
2926 {
2927 struct {
2928 SVGA3dCmdHeader header;
2929 SVGA3dCmdDXClearUAViewFloat body;
2930 } *cmd = container_of(header, typeof(*cmd), header);
2931 struct vmw_resource *ret;
2932
2933 if (!has_sm5_context(dev_priv))
2934 return -EINVAL;
2935
2936 ret = vmw_view_id_val_add(sw_context, vmw_view_ua,
2937 cmd->body.uaViewId);
2938
2939 return PTR_ERR_OR_ZERO(ret);
2940 }
2941
vmw_cmd_set_uav(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2942 static int vmw_cmd_set_uav(struct vmw_private *dev_priv,
2943 struct vmw_sw_context *sw_context,
2944 SVGA3dCmdHeader *header)
2945 {
2946 struct {
2947 SVGA3dCmdHeader header;
2948 SVGA3dCmdDXSetUAViews body;
2949 } *cmd = container_of(header, typeof(*cmd), header);
2950 u32 num_uav = (cmd->header.size - sizeof(cmd->body)) /
2951 sizeof(SVGA3dUAViewId);
2952 int ret;
2953
2954 if (!has_sm5_context(dev_priv))
2955 return -EINVAL;
2956
2957 if (num_uav > vmw_max_num_uavs(dev_priv)) {
2958 VMW_DEBUG_USER("Invalid UAV binding.\n");
2959 return -EINVAL;
2960 }
2961
2962 ret = vmw_view_bindings_add(sw_context, vmw_view_ua,
2963 vmw_ctx_binding_uav, 0, (void *)&cmd[1],
2964 num_uav, 0);
2965 if (ret)
2966 return ret;
2967
2968 vmw_binding_add_uav_index(sw_context->dx_ctx_node->staged, 0,
2969 cmd->body.uavSpliceIndex);
2970
2971 return ret;
2972 }
2973
vmw_cmd_set_cs_uav(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)2974 static int vmw_cmd_set_cs_uav(struct vmw_private *dev_priv,
2975 struct vmw_sw_context *sw_context,
2976 SVGA3dCmdHeader *header)
2977 {
2978 struct {
2979 SVGA3dCmdHeader header;
2980 SVGA3dCmdDXSetCSUAViews body;
2981 } *cmd = container_of(header, typeof(*cmd), header);
2982 u32 num_uav = (cmd->header.size - sizeof(cmd->body)) /
2983 sizeof(SVGA3dUAViewId);
2984 int ret;
2985
2986 if (!has_sm5_context(dev_priv))
2987 return -EINVAL;
2988
2989 if (num_uav > vmw_max_num_uavs(dev_priv)) {
2990 VMW_DEBUG_USER("Invalid UAV binding.\n");
2991 return -EINVAL;
2992 }
2993
2994 ret = vmw_view_bindings_add(sw_context, vmw_view_ua,
2995 vmw_ctx_binding_cs_uav, 0, (void *)&cmd[1],
2996 num_uav, 0);
2997 if (ret)
2998 return ret;
2999
3000 vmw_binding_add_uav_index(sw_context->dx_ctx_node->staged, 1,
3001 cmd->body.startIndex);
3002
3003 return ret;
3004 }
3005
vmw_cmd_dx_define_streamoutput(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)3006 static int vmw_cmd_dx_define_streamoutput(struct vmw_private *dev_priv,
3007 struct vmw_sw_context *sw_context,
3008 SVGA3dCmdHeader *header)
3009 {
3010 struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
3011 struct vmw_resource *res;
3012 struct {
3013 SVGA3dCmdHeader header;
3014 SVGA3dCmdDXDefineStreamOutputWithMob body;
3015 } *cmd = container_of(header, typeof(*cmd), header);
3016 int ret;
3017
3018 if (!has_sm5_context(dev_priv))
3019 return -EINVAL;
3020
3021 if (!ctx_node) {
3022 DRM_ERROR("DX Context not set.\n");
3023 return -EINVAL;
3024 }
3025
3026 res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_STREAMOUTPUT);
3027 ret = vmw_cotable_notify(res, cmd->body.soid);
3028 if (ret)
3029 return ret;
3030
3031 return vmw_dx_streamoutput_add(sw_context->man, ctx_node->ctx,
3032 cmd->body.soid,
3033 &sw_context->staged_cmd_res);
3034 }
3035
vmw_cmd_dx_destroy_streamoutput(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)3036 static int vmw_cmd_dx_destroy_streamoutput(struct vmw_private *dev_priv,
3037 struct vmw_sw_context *sw_context,
3038 SVGA3dCmdHeader *header)
3039 {
3040 struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
3041 struct vmw_resource *res;
3042 struct {
3043 SVGA3dCmdHeader header;
3044 SVGA3dCmdDXDestroyStreamOutput body;
3045 } *cmd = container_of(header, typeof(*cmd), header);
3046
3047 if (!ctx_node) {
3048 DRM_ERROR("DX Context not set.\n");
3049 return -EINVAL;
3050 }
3051
3052 /*
3053 * When device does not support SM5 then streamoutput with mob command is
3054 * not available to user-space. Simply return in this case.
3055 */
3056 if (!has_sm5_context(dev_priv))
3057 return 0;
3058
3059 /*
3060 * With SM5 capable device if lookup fails then user-space probably used
3061 * old streamoutput define command. Return without an error.
3062 */
3063 res = vmw_dx_streamoutput_lookup(vmw_context_res_man(ctx_node->ctx),
3064 cmd->body.soid);
3065 if (IS_ERR(res))
3066 return 0;
3067
3068 return vmw_dx_streamoutput_remove(sw_context->man, cmd->body.soid,
3069 &sw_context->staged_cmd_res);
3070 }
3071
vmw_cmd_dx_bind_streamoutput(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)3072 static int vmw_cmd_dx_bind_streamoutput(struct vmw_private *dev_priv,
3073 struct vmw_sw_context *sw_context,
3074 SVGA3dCmdHeader *header)
3075 {
3076 struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
3077 struct vmw_resource *res;
3078 struct {
3079 SVGA3dCmdHeader header;
3080 SVGA3dCmdDXBindStreamOutput body;
3081 } *cmd = container_of(header, typeof(*cmd), header);
3082 int ret;
3083
3084 if (!has_sm5_context(dev_priv))
3085 return -EINVAL;
3086
3087 if (!ctx_node) {
3088 DRM_ERROR("DX Context not set.\n");
3089 return -EINVAL;
3090 }
3091
3092 res = vmw_dx_streamoutput_lookup(vmw_context_res_man(ctx_node->ctx),
3093 cmd->body.soid);
3094 if (IS_ERR(res)) {
3095 DRM_ERROR("Could not find streamoutput to bind.\n");
3096 return PTR_ERR(res);
3097 }
3098
3099 vmw_dx_streamoutput_set_size(res, cmd->body.sizeInBytes);
3100
3101 ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
3102 VMW_RES_DIRTY_NONE);
3103 if (ret) {
3104 DRM_ERROR("Error creating resource validation node.\n");
3105 return ret;
3106 }
3107
3108 return vmw_cmd_res_switch_backup(dev_priv, sw_context, res,
3109 &cmd->body.mobid,
3110 cmd->body.offsetInBytes);
3111 }
3112
vmw_cmd_dx_set_streamoutput(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)3113 static int vmw_cmd_dx_set_streamoutput(struct vmw_private *dev_priv,
3114 struct vmw_sw_context *sw_context,
3115 SVGA3dCmdHeader *header)
3116 {
3117 struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
3118 struct vmw_resource *res;
3119 struct vmw_ctx_bindinfo_so binding;
3120 struct {
3121 SVGA3dCmdHeader header;
3122 SVGA3dCmdDXSetStreamOutput body;
3123 } *cmd = container_of(header, typeof(*cmd), header);
3124 int ret;
3125
3126 if (!ctx_node) {
3127 DRM_ERROR("DX Context not set.\n");
3128 return -EINVAL;
3129 }
3130
3131 if (cmd->body.soid == SVGA3D_INVALID_ID)
3132 return 0;
3133
3134 /*
3135 * When device does not support SM5 then streamoutput with mob command is
3136 * not available to user-space. Simply return in this case.
3137 */
3138 if (!has_sm5_context(dev_priv))
3139 return 0;
3140
3141 /*
3142 * With SM5 capable device if lookup fails then user-space probably used
3143 * old streamoutput define command. Return without an error.
3144 */
3145 res = vmw_dx_streamoutput_lookup(vmw_context_res_man(ctx_node->ctx),
3146 cmd->body.soid);
3147 if (IS_ERR(res)) {
3148 return 0;
3149 }
3150
3151 ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
3152 VMW_RES_DIRTY_NONE);
3153 if (ret) {
3154 DRM_ERROR("Error creating resource validation node.\n");
3155 return ret;
3156 }
3157
3158 binding.bi.ctx = ctx_node->ctx;
3159 binding.bi.res = res;
3160 binding.bi.bt = vmw_ctx_binding_so;
3161 binding.slot = 0; /* Only one SO set to context at a time. */
3162
3163 vmw_binding_add(sw_context->dx_ctx_node->staged, &binding.bi, 0,
3164 binding.slot);
3165
3166 return ret;
3167 }
3168
vmw_cmd_indexed_instanced_indirect(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)3169 static int vmw_cmd_indexed_instanced_indirect(struct vmw_private *dev_priv,
3170 struct vmw_sw_context *sw_context,
3171 SVGA3dCmdHeader *header)
3172 {
3173 struct vmw_draw_indexed_instanced_indirect_cmd {
3174 SVGA3dCmdHeader header;
3175 SVGA3dCmdDXDrawIndexedInstancedIndirect body;
3176 } *cmd = container_of(header, typeof(*cmd), header);
3177
3178 if (!has_sm5_context(dev_priv))
3179 return -EINVAL;
3180
3181 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
3182 VMW_RES_DIRTY_NONE, user_surface_converter,
3183 &cmd->body.argsBufferSid, NULL);
3184 }
3185
vmw_cmd_instanced_indirect(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)3186 static int vmw_cmd_instanced_indirect(struct vmw_private *dev_priv,
3187 struct vmw_sw_context *sw_context,
3188 SVGA3dCmdHeader *header)
3189 {
3190 struct vmw_draw_instanced_indirect_cmd {
3191 SVGA3dCmdHeader header;
3192 SVGA3dCmdDXDrawInstancedIndirect body;
3193 } *cmd = container_of(header, typeof(*cmd), header);
3194
3195 if (!has_sm5_context(dev_priv))
3196 return -EINVAL;
3197
3198 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
3199 VMW_RES_DIRTY_NONE, user_surface_converter,
3200 &cmd->body.argsBufferSid, NULL);
3201 }
3202
vmw_cmd_dispatch_indirect(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,SVGA3dCmdHeader * header)3203 static int vmw_cmd_dispatch_indirect(struct vmw_private *dev_priv,
3204 struct vmw_sw_context *sw_context,
3205 SVGA3dCmdHeader *header)
3206 {
3207 struct vmw_dispatch_indirect_cmd {
3208 SVGA3dCmdHeader header;
3209 SVGA3dCmdDXDispatchIndirect body;
3210 } *cmd = container_of(header, typeof(*cmd), header);
3211
3212 if (!has_sm5_context(dev_priv))
3213 return -EINVAL;
3214
3215 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
3216 VMW_RES_DIRTY_NONE, user_surface_converter,
3217 &cmd->body.argsBufferSid, NULL);
3218 }
3219
vmw_cmd_check_not_3d(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,void * buf,uint32_t * size)3220 static int vmw_cmd_check_not_3d(struct vmw_private *dev_priv,
3221 struct vmw_sw_context *sw_context,
3222 void *buf, uint32_t *size)
3223 {
3224 uint32_t size_remaining = *size;
3225 uint32_t cmd_id;
3226
3227 cmd_id = ((uint32_t *)buf)[0];
3228 switch (cmd_id) {
3229 case SVGA_CMD_UPDATE:
3230 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdUpdate);
3231 break;
3232 case SVGA_CMD_DEFINE_GMRFB:
3233 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdDefineGMRFB);
3234 break;
3235 case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
3236 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3237 break;
3238 case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
3239 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3240 break;
3241 default:
3242 VMW_DEBUG_USER("Unsupported SVGA command: %u.\n", cmd_id);
3243 return -EINVAL;
3244 }
3245
3246 if (*size > size_remaining) {
3247 VMW_DEBUG_USER("Invalid SVGA command (size mismatch): %u.\n",
3248 cmd_id);
3249 return -EINVAL;
3250 }
3251
3252 if (unlikely(!sw_context->kernel)) {
3253 VMW_DEBUG_USER("Kernel only SVGA command: %u.\n", cmd_id);
3254 return -EPERM;
3255 }
3256
3257 if (cmd_id == SVGA_CMD_DEFINE_GMRFB)
3258 return vmw_cmd_check_define_gmrfb(dev_priv, sw_context, buf);
3259
3260 return 0;
3261 }
3262
3263 static const struct vmw_cmd_entry vmw_cmd_entries[SVGA_3D_CMD_MAX] = {
3264 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE, &vmw_cmd_invalid,
3265 false, false, false),
3266 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DESTROY, &vmw_cmd_invalid,
3267 false, false, false),
3268 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_COPY, &vmw_cmd_surface_copy_check,
3269 true, false, false),
3270 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_STRETCHBLT, &vmw_cmd_stretch_blt_check,
3271 true, false, false),
3272 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DMA, &vmw_cmd_dma,
3273 true, false, false),
3274 VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DEFINE, &vmw_cmd_invalid,
3275 false, false, false),
3276 VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DESTROY, &vmw_cmd_invalid,
3277 false, false, false),
3278 VMW_CMD_DEF(SVGA_3D_CMD_SETTRANSFORM, &vmw_cmd_cid_check,
3279 true, false, false),
3280 VMW_CMD_DEF(SVGA_3D_CMD_SETZRANGE, &vmw_cmd_cid_check,
3281 true, false, false),
3282 VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERSTATE, &vmw_cmd_cid_check,
3283 true, false, false),
3284 VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERTARGET,
3285 &vmw_cmd_set_render_target_check, true, false, false),
3286 VMW_CMD_DEF(SVGA_3D_CMD_SETTEXTURESTATE, &vmw_cmd_tex_state,
3287 true, false, false),
3288 VMW_CMD_DEF(SVGA_3D_CMD_SETMATERIAL, &vmw_cmd_cid_check,
3289 true, false, false),
3290 VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTDATA, &vmw_cmd_cid_check,
3291 true, false, false),
3292 VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTENABLED, &vmw_cmd_cid_check,
3293 true, false, false),
3294 VMW_CMD_DEF(SVGA_3D_CMD_SETVIEWPORT, &vmw_cmd_cid_check,
3295 true, false, false),
3296 VMW_CMD_DEF(SVGA_3D_CMD_SETCLIPPLANE, &vmw_cmd_cid_check,
3297 true, false, false),
3298 VMW_CMD_DEF(SVGA_3D_CMD_CLEAR, &vmw_cmd_cid_check,
3299 true, false, false),
3300 VMW_CMD_DEF(SVGA_3D_CMD_PRESENT, &vmw_cmd_present_check,
3301 false, false, false),
3302 VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DEFINE, &vmw_cmd_shader_define,
3303 true, false, false),
3304 VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DESTROY, &vmw_cmd_shader_destroy,
3305 true, false, false),
3306 VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER, &vmw_cmd_set_shader,
3307 true, false, false),
3308 VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER_CONST, &vmw_cmd_set_shader_const,
3309 true, false, false),
3310 VMW_CMD_DEF(SVGA_3D_CMD_DRAW_PRIMITIVES, &vmw_cmd_draw,
3311 true, false, false),
3312 VMW_CMD_DEF(SVGA_3D_CMD_SETSCISSORRECT, &vmw_cmd_cid_check,
3313 true, false, false),
3314 VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_QUERY, &vmw_cmd_begin_query,
3315 true, false, false),
3316 VMW_CMD_DEF(SVGA_3D_CMD_END_QUERY, &vmw_cmd_end_query,
3317 true, false, false),
3318 VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_QUERY, &vmw_cmd_wait_query,
3319 true, false, false),
3320 VMW_CMD_DEF(SVGA_3D_CMD_PRESENT_READBACK, &vmw_cmd_ok,
3321 true, false, false),
3322 VMW_CMD_DEF(SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN,
3323 &vmw_cmd_blt_surf_screen_check, false, false, false),
3324 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE_V2, &vmw_cmd_invalid,
3325 false, false, false),
3326 VMW_CMD_DEF(SVGA_3D_CMD_GENERATE_MIPMAPS, &vmw_cmd_invalid,
3327 false, false, false),
3328 VMW_CMD_DEF(SVGA_3D_CMD_ACTIVATE_SURFACE, &vmw_cmd_invalid,
3329 false, false, false),
3330 VMW_CMD_DEF(SVGA_3D_CMD_DEACTIVATE_SURFACE, &vmw_cmd_invalid,
3331 false, false, false),
3332 VMW_CMD_DEF(SVGA_3D_CMD_SCREEN_DMA, &vmw_cmd_invalid,
3333 false, false, false),
3334 VMW_CMD_DEF(SVGA_3D_CMD_DEAD1, &vmw_cmd_invalid,
3335 false, false, false),
3336 VMW_CMD_DEF(SVGA_3D_CMD_DEAD2, &vmw_cmd_invalid,
3337 false, false, false),
3338 VMW_CMD_DEF(SVGA_3D_CMD_DEAD12, &vmw_cmd_invalid, false, false, false),
3339 VMW_CMD_DEF(SVGA_3D_CMD_DEAD13, &vmw_cmd_invalid, false, false, false),
3340 VMW_CMD_DEF(SVGA_3D_CMD_DEAD14, &vmw_cmd_invalid, false, false, false),
3341 VMW_CMD_DEF(SVGA_3D_CMD_DEAD15, &vmw_cmd_invalid, false, false, false),
3342 VMW_CMD_DEF(SVGA_3D_CMD_DEAD16, &vmw_cmd_invalid, false, false, false),
3343 VMW_CMD_DEF(SVGA_3D_CMD_DEAD17, &vmw_cmd_invalid, false, false, false),
3344 VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE, &vmw_cmd_invalid,
3345 false, false, true),
3346 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_OTABLE, &vmw_cmd_invalid,
3347 false, false, true),
3348 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_MOB, &vmw_cmd_invalid,
3349 false, false, true),
3350 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_MOB, &vmw_cmd_invalid,
3351 false, false, true),
3352 VMW_CMD_DEF(SVGA_3D_CMD_REDEFINE_GB_MOB64, &vmw_cmd_invalid,
3353 false, false, true),
3354 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING, &vmw_cmd_invalid,
3355 false, false, true),
3356 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE, &vmw_cmd_invalid,
3357 false, false, true),
3358 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SURFACE, &vmw_cmd_invalid,
3359 false, false, true),
3360 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE, &vmw_cmd_bind_gb_surface,
3361 true, false, true),
3362 VMW_CMD_DEF(SVGA_3D_CMD_COND_BIND_GB_SURFACE, &vmw_cmd_invalid,
3363 false, false, true),
3364 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_IMAGE, &vmw_cmd_update_gb_image,
3365 true, false, true),
3366 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SURFACE,
3367 &vmw_cmd_update_gb_surface, true, false, true),
3368 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE,
3369 &vmw_cmd_readback_gb_image, true, false, true),
3370 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_SURFACE,
3371 &vmw_cmd_readback_gb_surface, true, false, true),
3372 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE,
3373 &vmw_cmd_invalidate_gb_image, true, false, true),
3374 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_SURFACE,
3375 &vmw_cmd_invalidate_gb_surface, true, false, true),
3376 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_CONTEXT, &vmw_cmd_invalid,
3377 false, false, true),
3378 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_CONTEXT, &vmw_cmd_invalid,
3379 false, false, true),
3380 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_CONTEXT, &vmw_cmd_invalid,
3381 false, false, true),
3382 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_CONTEXT, &vmw_cmd_invalid,
3383 false, false, true),
3384 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_CONTEXT, &vmw_cmd_invalid,
3385 false, false, true),
3386 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SHADER, &vmw_cmd_invalid,
3387 false, false, true),
3388 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SHADER, &vmw_cmd_bind_gb_shader,
3389 true, false, true),
3390 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SHADER, &vmw_cmd_invalid,
3391 false, false, true),
3392 VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE64, &vmw_cmd_invalid,
3393 false, false, false),
3394 VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_GB_QUERY, &vmw_cmd_begin_gb_query,
3395 true, false, true),
3396 VMW_CMD_DEF(SVGA_3D_CMD_END_GB_QUERY, &vmw_cmd_end_gb_query,
3397 true, false, true),
3398 VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_GB_QUERY, &vmw_cmd_wait_gb_query,
3399 true, false, true),
3400 VMW_CMD_DEF(SVGA_3D_CMD_NOP, &vmw_cmd_ok,
3401 true, false, true),
3402 VMW_CMD_DEF(SVGA_3D_CMD_NOP_ERROR, &vmw_cmd_ok,
3403 true, false, true),
3404 VMW_CMD_DEF(SVGA_3D_CMD_ENABLE_GART, &vmw_cmd_invalid,
3405 false, false, true),
3406 VMW_CMD_DEF(SVGA_3D_CMD_DISABLE_GART, &vmw_cmd_invalid,
3407 false, false, true),
3408 VMW_CMD_DEF(SVGA_3D_CMD_MAP_MOB_INTO_GART, &vmw_cmd_invalid,
3409 false, false, true),
3410 VMW_CMD_DEF(SVGA_3D_CMD_UNMAP_GART_RANGE, &vmw_cmd_invalid,
3411 false, false, true),
3412 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SCREENTARGET, &vmw_cmd_invalid,
3413 false, false, true),
3414 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SCREENTARGET, &vmw_cmd_invalid,
3415 false, false, true),
3416 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SCREENTARGET, &vmw_cmd_invalid,
3417 false, false, true),
3418 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SCREENTARGET, &vmw_cmd_invalid,
3419 false, false, true),
3420 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3421 false, false, true),
3422 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3423 false, false, true),
3424 VMW_CMD_DEF(SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE, &vmw_cmd_cid_check,
3425 true, false, true),
3426 VMW_CMD_DEF(SVGA_3D_CMD_GB_SCREEN_DMA, &vmw_cmd_invalid,
3427 false, false, true),
3428 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE_WITH_PITCH, &vmw_cmd_invalid,
3429 false, false, true),
3430 VMW_CMD_DEF(SVGA_3D_CMD_GB_MOB_FENCE, &vmw_cmd_invalid,
3431 false, false, true),
3432 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE_V2, &vmw_cmd_invalid,
3433 false, false, true),
3434
3435 /* SM commands */
3436 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_CONTEXT, &vmw_cmd_invalid,
3437 false, false, true),
3438 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_CONTEXT, &vmw_cmd_invalid,
3439 false, false, true),
3440 VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_CONTEXT, &vmw_cmd_invalid,
3441 false, false, true),
3442 VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_CONTEXT, &vmw_cmd_invalid,
3443 false, false, true),
3444 VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_CONTEXT, &vmw_cmd_invalid,
3445 false, false, true),
3446 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER,
3447 &vmw_cmd_dx_set_single_constant_buffer, true, false, true),
3448 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER_RESOURCES,
3449 &vmw_cmd_dx_set_shader_res, true, false, true),
3450 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER, &vmw_cmd_dx_set_shader,
3451 true, false, true),
3452 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SAMPLERS, &vmw_cmd_dx_cid_check,
3453 true, false, true),
3454 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW, &vmw_cmd_dx_cid_check,
3455 true, false, true),
3456 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED, &vmw_cmd_dx_cid_check,
3457 true, false, true),
3458 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED, &vmw_cmd_dx_cid_check,
3459 true, false, true),
3460 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED,
3461 &vmw_cmd_dx_cid_check, true, false, true),
3462 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_AUTO, &vmw_cmd_dx_cid_check,
3463 true, false, true),
3464 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS,
3465 &vmw_cmd_dx_set_vertex_buffers, true, false, true),
3466 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INDEX_BUFFER,
3467 &vmw_cmd_dx_set_index_buffer, true, false, true),
3468 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RENDERTARGETS,
3469 &vmw_cmd_dx_set_rendertargets, true, false, true),
3470 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_BLEND_STATE, &vmw_cmd_dx_cid_check,
3471 true, false, true),
3472 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_DEPTHSTENCIL_STATE,
3473 &vmw_cmd_dx_cid_check, true, false, true),
3474 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RASTERIZER_STATE,
3475 &vmw_cmd_dx_cid_check, true, false, true),
3476 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_QUERY, &vmw_cmd_dx_define_query,
3477 true, false, true),
3478 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_QUERY, &vmw_cmd_dx_cid_check,
3479 true, false, true),
3480 VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_QUERY, &vmw_cmd_dx_bind_query,
3481 true, false, true),
3482 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_QUERY_OFFSET,
3483 &vmw_cmd_dx_cid_check, true, false, true),
3484 VMW_CMD_DEF(SVGA_3D_CMD_DX_BEGIN_QUERY, &vmw_cmd_dx_cid_check,
3485 true, false, true),
3486 VMW_CMD_DEF(SVGA_3D_CMD_DX_END_QUERY, &vmw_cmd_dx_cid_check,
3487 true, false, true),
3488 VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_QUERY, &vmw_cmd_invalid,
3489 true, false, true),
3490 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_PREDICATION, &vmw_cmd_dx_cid_check,
3491 true, false, true),
3492 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VIEWPORTS, &vmw_cmd_dx_cid_check,
3493 true, false, true),
3494 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SCISSORRECTS, &vmw_cmd_dx_cid_check,
3495 true, false, true),
3496 VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW,
3497 &vmw_cmd_dx_clear_rendertarget_view, true, false, true),
3498 VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW,
3499 &vmw_cmd_dx_clear_depthstencil_view, true, false, true),
3500 VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY, &vmw_cmd_invalid,
3501 true, false, true),
3502 VMW_CMD_DEF(SVGA_3D_CMD_DX_GENMIPS, &vmw_cmd_dx_genmips,
3503 true, false, true),
3504 VMW_CMD_DEF(SVGA_3D_CMD_DX_UPDATE_SUBRESOURCE,
3505 &vmw_cmd_dx_check_subresource, true, false, true),
3506 VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_SUBRESOURCE,
3507 &vmw_cmd_dx_check_subresource, true, false, true),
3508 VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_SUBRESOURCE,
3509 &vmw_cmd_dx_check_subresource, true, false, true),
3510 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW,
3511 &vmw_cmd_dx_view_define, true, false, true),
3512 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW,
3513 &vmw_cmd_dx_view_remove, true, false, true),
3514 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW,
3515 &vmw_cmd_dx_view_define, true, false, true),
3516 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW,
3517 &vmw_cmd_dx_view_remove, true, false, true),
3518 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW,
3519 &vmw_cmd_dx_view_define, true, false, true),
3520 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW,
3521 &vmw_cmd_dx_view_remove, true, false, true),
3522 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_ELEMENTLAYOUT,
3523 &vmw_cmd_dx_so_define, true, false, true),
3524 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_ELEMENTLAYOUT,
3525 &vmw_cmd_dx_cid_check, true, false, true),
3526 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_BLEND_STATE,
3527 &vmw_cmd_dx_so_define, true, false, true),
3528 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_BLEND_STATE,
3529 &vmw_cmd_dx_cid_check, true, false, true),
3530 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_STATE,
3531 &vmw_cmd_dx_so_define, true, false, true),
3532 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_STATE,
3533 &vmw_cmd_dx_cid_check, true, false, true),
3534 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE,
3535 &vmw_cmd_dx_so_define, true, false, true),
3536 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RASTERIZER_STATE,
3537 &vmw_cmd_dx_cid_check, true, false, true),
3538 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SAMPLER_STATE,
3539 &vmw_cmd_dx_so_define, true, false, true),
3540 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SAMPLER_STATE,
3541 &vmw_cmd_dx_cid_check, true, false, true),
3542 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADER,
3543 &vmw_cmd_dx_define_shader, true, false, true),
3544 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADER,
3545 &vmw_cmd_dx_destroy_shader, true, false, true),
3546 VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_SHADER,
3547 &vmw_cmd_dx_bind_shader, true, false, true),
3548 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT,
3549 &vmw_cmd_dx_so_define, true, false, true),
3550 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_STREAMOUTPUT,
3551 &vmw_cmd_dx_destroy_streamoutput, true, false, true),
3552 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_STREAMOUTPUT,
3553 &vmw_cmd_dx_set_streamoutput, true, false, true),
3554 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SOTARGETS,
3555 &vmw_cmd_dx_set_so_targets, true, false, true),
3556 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INPUT_LAYOUT,
3557 &vmw_cmd_dx_cid_check, true, false, true),
3558 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_TOPOLOGY,
3559 &vmw_cmd_dx_cid_check, true, false, true),
3560 VMW_CMD_DEF(SVGA_3D_CMD_DX_BUFFER_COPY,
3561 &vmw_cmd_buffer_copy_check, true, false, true),
3562 VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY_REGION,
3563 &vmw_cmd_pred_copy_check, true, false, true),
3564 VMW_CMD_DEF(SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER,
3565 &vmw_cmd_dx_transfer_from_buffer,
3566 true, false, true),
3567 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VS_CONSTANT_BUFFER_OFFSET,
3568 &vmw_cmd_dx_set_constant_buffer_offset,
3569 true, false, true),
3570 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_PS_CONSTANT_BUFFER_OFFSET,
3571 &vmw_cmd_dx_set_constant_buffer_offset,
3572 true, false, true),
3573 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_GS_CONSTANT_BUFFER_OFFSET,
3574 &vmw_cmd_dx_set_constant_buffer_offset,
3575 true, false, true),
3576 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_HS_CONSTANT_BUFFER_OFFSET,
3577 &vmw_cmd_dx_set_constant_buffer_offset,
3578 true, false, true),
3579 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_DS_CONSTANT_BUFFER_OFFSET,
3580 &vmw_cmd_dx_set_constant_buffer_offset,
3581 true, false, true),
3582 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_CS_CONSTANT_BUFFER_OFFSET,
3583 &vmw_cmd_dx_set_constant_buffer_offset,
3584 true, false, true),
3585 VMW_CMD_DEF(SVGA_3D_CMD_INTRA_SURFACE_COPY, &vmw_cmd_intra_surface_copy,
3586 true, false, true),
3587
3588 /*
3589 * SM5 commands
3590 */
3591 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_UA_VIEW, &vmw_cmd_sm5_view_define,
3592 true, false, true),
3593 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_UA_VIEW, &vmw_cmd_sm5_view_remove,
3594 true, false, true),
3595 VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_UA_VIEW_UINT, &vmw_cmd_clear_uav_uint,
3596 true, false, true),
3597 VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_UA_VIEW_FLOAT,
3598 &vmw_cmd_clear_uav_float, true, false, true),
3599 VMW_CMD_DEF(SVGA_3D_CMD_DX_COPY_STRUCTURE_COUNT, &vmw_cmd_invalid, true,
3600 false, true),
3601 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_UA_VIEWS, &vmw_cmd_set_uav, true, false,
3602 true),
3603 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED_INDIRECT,
3604 &vmw_cmd_indexed_instanced_indirect, true, false, true),
3605 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED_INDIRECT,
3606 &vmw_cmd_instanced_indirect, true, false, true),
3607 VMW_CMD_DEF(SVGA_3D_CMD_DX_DISPATCH, &vmw_cmd_sm5, true, false, true),
3608 VMW_CMD_DEF(SVGA_3D_CMD_DX_DISPATCH_INDIRECT,
3609 &vmw_cmd_dispatch_indirect, true, false, true),
3610 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_CS_UA_VIEWS, &vmw_cmd_set_cs_uav, true,
3611 false, true),
3612 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW_V2,
3613 &vmw_cmd_sm5_view_define, true, false, true),
3614 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT_WITH_MOB,
3615 &vmw_cmd_dx_define_streamoutput, true, false, true),
3616 VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_STREAMOUTPUT,
3617 &vmw_cmd_dx_bind_streamoutput, true, false, true),
3618 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE_V2,
3619 &vmw_cmd_dx_so_define, true, false, true),
3620 };
3621
vmw_cmd_describe(const void * buf,u32 * size,char const ** cmd)3622 bool vmw_cmd_describe(const void *buf, u32 *size, char const **cmd)
3623 {
3624 u32 cmd_id = ((u32 *) buf)[0];
3625
3626 if (cmd_id >= SVGA_CMD_MAX) {
3627 SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
3628 const struct vmw_cmd_entry *entry;
3629
3630 *size = header->size + sizeof(SVGA3dCmdHeader);
3631 cmd_id = header->id;
3632 if (cmd_id >= SVGA_3D_CMD_MAX)
3633 return false;
3634
3635 cmd_id -= SVGA_3D_CMD_BASE;
3636 entry = &vmw_cmd_entries[cmd_id];
3637 *cmd = entry->cmd_name;
3638 return true;
3639 }
3640
3641 switch (cmd_id) {
3642 case SVGA_CMD_UPDATE:
3643 *cmd = "SVGA_CMD_UPDATE";
3644 *size = sizeof(u32) + sizeof(SVGAFifoCmdUpdate);
3645 break;
3646 case SVGA_CMD_DEFINE_GMRFB:
3647 *cmd = "SVGA_CMD_DEFINE_GMRFB";
3648 *size = sizeof(u32) + sizeof(SVGAFifoCmdDefineGMRFB);
3649 break;
3650 case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
3651 *cmd = "SVGA_CMD_BLIT_GMRFB_TO_SCREEN";
3652 *size = sizeof(u32) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3653 break;
3654 case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
3655 *cmd = "SVGA_CMD_BLIT_SCREEN_TO_GMRFB";
3656 *size = sizeof(u32) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3657 break;
3658 default:
3659 *cmd = "UNKNOWN";
3660 *size = 0;
3661 return false;
3662 }
3663
3664 return true;
3665 }
3666
vmw_cmd_check(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,void * buf,uint32_t * size)3667 static int vmw_cmd_check(struct vmw_private *dev_priv,
3668 struct vmw_sw_context *sw_context, void *buf,
3669 uint32_t *size)
3670 {
3671 uint32_t cmd_id;
3672 uint32_t size_remaining = *size;
3673 SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
3674 int ret;
3675 const struct vmw_cmd_entry *entry;
3676 bool gb = dev_priv->capabilities & SVGA_CAP_GBOBJECTS;
3677
3678 cmd_id = ((uint32_t *)buf)[0];
3679 /* Handle any none 3D commands */
3680 if (unlikely(cmd_id < SVGA_CMD_MAX))
3681 return vmw_cmd_check_not_3d(dev_priv, sw_context, buf, size);
3682
3683
3684 cmd_id = header->id;
3685 *size = header->size + sizeof(SVGA3dCmdHeader);
3686
3687 cmd_id -= SVGA_3D_CMD_BASE;
3688 if (unlikely(*size > size_remaining))
3689 goto out_invalid;
3690
3691 if (unlikely(cmd_id >= SVGA_3D_CMD_MAX - SVGA_3D_CMD_BASE))
3692 goto out_invalid;
3693
3694 entry = &vmw_cmd_entries[cmd_id];
3695 if (unlikely(!entry->func))
3696 goto out_invalid;
3697
3698 if (unlikely(!entry->user_allow && !sw_context->kernel))
3699 goto out_privileged;
3700
3701 if (unlikely(entry->gb_disable && gb))
3702 goto out_old;
3703
3704 if (unlikely(entry->gb_enable && !gb))
3705 goto out_new;
3706
3707 ret = entry->func(dev_priv, sw_context, header);
3708 if (unlikely(ret != 0)) {
3709 VMW_DEBUG_USER("SVGA3D command: %d failed with error %d\n",
3710 cmd_id + SVGA_3D_CMD_BASE, ret);
3711 return ret;
3712 }
3713
3714 return 0;
3715 out_invalid:
3716 VMW_DEBUG_USER("Invalid SVGA3D command: %d\n",
3717 cmd_id + SVGA_3D_CMD_BASE);
3718 return -EINVAL;
3719 out_privileged:
3720 VMW_DEBUG_USER("Privileged SVGA3D command: %d\n",
3721 cmd_id + SVGA_3D_CMD_BASE);
3722 return -EPERM;
3723 out_old:
3724 VMW_DEBUG_USER("Deprecated (disallowed) SVGA3D command: %d\n",
3725 cmd_id + SVGA_3D_CMD_BASE);
3726 return -EINVAL;
3727 out_new:
3728 VMW_DEBUG_USER("SVGA3D command: %d not supported by virtual device.\n",
3729 cmd_id + SVGA_3D_CMD_BASE);
3730 return -EINVAL;
3731 }
3732
vmw_cmd_check_all(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,void * buf,uint32_t size)3733 static int vmw_cmd_check_all(struct vmw_private *dev_priv,
3734 struct vmw_sw_context *sw_context, void *buf,
3735 uint32_t size)
3736 {
3737 int32_t cur_size = size;
3738 int ret;
3739
3740 sw_context->buf_start = buf;
3741
3742 while (cur_size > 0) {
3743 size = cur_size;
3744 ret = vmw_cmd_check(dev_priv, sw_context, buf, &size);
3745 if (unlikely(ret != 0))
3746 return ret;
3747 buf = (void *)((unsigned long) buf + size);
3748 cur_size -= size;
3749 }
3750
3751 if (unlikely(cur_size != 0)) {
3752 VMW_DEBUG_USER("Command verifier out of sync.\n");
3753 return -EINVAL;
3754 }
3755
3756 return 0;
3757 }
3758
vmw_free_relocations(struct vmw_sw_context * sw_context)3759 static void vmw_free_relocations(struct vmw_sw_context *sw_context)
3760 {
3761 /* Memory is validation context memory, so no need to free it */
3762 INIT_LIST_HEAD(&sw_context->bo_relocations);
3763 }
3764
vmw_apply_relocations(struct vmw_sw_context * sw_context)3765 static void vmw_apply_relocations(struct vmw_sw_context *sw_context)
3766 {
3767 struct vmw_relocation *reloc;
3768 struct ttm_buffer_object *bo;
3769
3770 list_for_each_entry(reloc, &sw_context->bo_relocations, head) {
3771 bo = &reloc->vbo->base;
3772 switch (bo->resource->mem_type) {
3773 case TTM_PL_VRAM:
3774 reloc->location->offset += bo->resource->start << PAGE_SHIFT;
3775 reloc->location->gmrId = SVGA_GMR_FRAMEBUFFER;
3776 break;
3777 case VMW_PL_GMR:
3778 reloc->location->gmrId = bo->resource->start;
3779 break;
3780 case VMW_PL_MOB:
3781 *reloc->mob_loc = bo->resource->start;
3782 break;
3783 default:
3784 BUG();
3785 }
3786 }
3787 vmw_free_relocations(sw_context);
3788 }
3789
vmw_resize_cmd_bounce(struct vmw_sw_context * sw_context,uint32_t size)3790 static int vmw_resize_cmd_bounce(struct vmw_sw_context *sw_context,
3791 uint32_t size)
3792 {
3793 if (likely(sw_context->cmd_bounce_size >= size))
3794 return 0;
3795
3796 if (sw_context->cmd_bounce_size == 0)
3797 sw_context->cmd_bounce_size = VMWGFX_CMD_BOUNCE_INIT_SIZE;
3798
3799 while (sw_context->cmd_bounce_size < size) {
3800 sw_context->cmd_bounce_size =
3801 PAGE_ALIGN(sw_context->cmd_bounce_size +
3802 (sw_context->cmd_bounce_size >> 1));
3803 }
3804
3805 vfree(sw_context->cmd_bounce);
3806 sw_context->cmd_bounce = vmalloc(sw_context->cmd_bounce_size);
3807
3808 if (sw_context->cmd_bounce == NULL) {
3809 VMW_DEBUG_USER("Failed to allocate command bounce buffer.\n");
3810 sw_context->cmd_bounce_size = 0;
3811 return -ENOMEM;
3812 }
3813
3814 return 0;
3815 }
3816
3817 /*
3818 * vmw_execbuf_fence_commands - create and submit a command stream fence
3819 *
3820 * Creates a fence object and submits a command stream marker.
3821 * If this fails for some reason, We sync the fifo and return NULL.
3822 * It is then safe to fence buffers with a NULL pointer.
3823 *
3824 * If @p_handle is not NULL @file_priv must also not be NULL. Creates a
3825 * userspace handle if @p_handle is not NULL, otherwise not.
3826 */
3827
vmw_execbuf_fence_commands(struct drm_file * file_priv,struct vmw_private * dev_priv,struct vmw_fence_obj ** p_fence,uint32_t * p_handle)3828 int vmw_execbuf_fence_commands(struct drm_file *file_priv,
3829 struct vmw_private *dev_priv,
3830 struct vmw_fence_obj **p_fence,
3831 uint32_t *p_handle)
3832 {
3833 uint32_t sequence;
3834 int ret;
3835 bool synced = false;
3836
3837 /* p_handle implies file_priv. */
3838 BUG_ON(p_handle != NULL && file_priv == NULL);
3839
3840 ret = vmw_cmd_send_fence(dev_priv, &sequence);
3841 if (unlikely(ret != 0)) {
3842 VMW_DEBUG_USER("Fence submission error. Syncing.\n");
3843 synced = true;
3844 }
3845
3846 if (p_handle != NULL)
3847 ret = vmw_user_fence_create(file_priv, dev_priv->fman,
3848 sequence, p_fence, p_handle);
3849 else
3850 ret = vmw_fence_create(dev_priv->fman, sequence, p_fence);
3851
3852 if (unlikely(ret != 0 && !synced)) {
3853 (void) vmw_fallback_wait(dev_priv, false, false, sequence,
3854 false, VMW_FENCE_WAIT_TIMEOUT);
3855 *p_fence = NULL;
3856 }
3857
3858 return ret;
3859 }
3860
3861 /**
3862 * vmw_execbuf_copy_fence_user - copy fence object information to user-space.
3863 *
3864 * @dev_priv: Pointer to a vmw_private struct.
3865 * @vmw_fp: Pointer to the struct vmw_fpriv representing the calling file.
3866 * @ret: Return value from fence object creation.
3867 * @user_fence_rep: User space address of a struct drm_vmw_fence_rep to which
3868 * the information should be copied.
3869 * @fence: Pointer to the fenc object.
3870 * @fence_handle: User-space fence handle.
3871 * @out_fence_fd: exported file descriptor for the fence. -1 if not used
3872 * @sync_file: Only used to clean up in case of an error in this function.
3873 *
3874 * This function copies fence information to user-space. If copying fails, the
3875 * user-space struct drm_vmw_fence_rep::error member is hopefully left
3876 * untouched, and if it's preloaded with an -EFAULT by user-space, the error
3877 * will hopefully be detected.
3878 *
3879 * Also if copying fails, user-space will be unable to signal the fence object
3880 * so we wait for it immediately, and then unreference the user-space reference.
3881 */
3882 int
vmw_execbuf_copy_fence_user(struct vmw_private * dev_priv,struct vmw_fpriv * vmw_fp,int ret,struct drm_vmw_fence_rep __user * user_fence_rep,struct vmw_fence_obj * fence,uint32_t fence_handle,int32_t out_fence_fd)3883 vmw_execbuf_copy_fence_user(struct vmw_private *dev_priv,
3884 struct vmw_fpriv *vmw_fp, int ret,
3885 struct drm_vmw_fence_rep __user *user_fence_rep,
3886 struct vmw_fence_obj *fence, uint32_t fence_handle,
3887 int32_t out_fence_fd)
3888 {
3889 struct drm_vmw_fence_rep fence_rep;
3890
3891 if (user_fence_rep == NULL)
3892 return 0;
3893
3894 memset(&fence_rep, 0, sizeof(fence_rep));
3895
3896 fence_rep.error = ret;
3897 fence_rep.fd = out_fence_fd;
3898 if (ret == 0) {
3899 BUG_ON(fence == NULL);
3900
3901 fence_rep.handle = fence_handle;
3902 fence_rep.seqno = fence->base.seqno;
3903 vmw_update_seqno(dev_priv);
3904 fence_rep.passed_seqno = dev_priv->last_read_seqno;
3905 }
3906
3907 /*
3908 * copy_to_user errors will be detected by user space not seeing
3909 * fence_rep::error filled in. Typically user-space would have pre-set
3910 * that member to -EFAULT.
3911 */
3912 ret = copy_to_user(user_fence_rep, &fence_rep,
3913 sizeof(fence_rep));
3914
3915 /*
3916 * User-space lost the fence object. We need to sync and unreference the
3917 * handle.
3918 */
3919 if (unlikely(ret != 0) && (fence_rep.error == 0)) {
3920 ttm_ref_object_base_unref(vmw_fp->tfile, fence_handle);
3921 VMW_DEBUG_USER("Fence copy error. Syncing.\n");
3922 (void) vmw_fence_obj_wait(fence, false, false,
3923 VMW_FENCE_WAIT_TIMEOUT);
3924 }
3925
3926 return ret ? -EFAULT : 0;
3927 }
3928
3929 /**
3930 * vmw_execbuf_submit_fifo - Patch a command batch and submit it using the fifo.
3931 *
3932 * @dev_priv: Pointer to a device private structure.
3933 * @kernel_commands: Pointer to the unpatched command batch.
3934 * @command_size: Size of the unpatched command batch.
3935 * @sw_context: Structure holding the relocation lists.
3936 *
3937 * Side effects: If this function returns 0, then the command batch pointed to
3938 * by @kernel_commands will have been modified.
3939 */
vmw_execbuf_submit_fifo(struct vmw_private * dev_priv,void * kernel_commands,u32 command_size,struct vmw_sw_context * sw_context)3940 static int vmw_execbuf_submit_fifo(struct vmw_private *dev_priv,
3941 void *kernel_commands, u32 command_size,
3942 struct vmw_sw_context *sw_context)
3943 {
3944 void *cmd;
3945
3946 if (sw_context->dx_ctx_node)
3947 cmd = VMW_CMD_CTX_RESERVE(dev_priv, command_size,
3948 sw_context->dx_ctx_node->ctx->id);
3949 else
3950 cmd = VMW_CMD_RESERVE(dev_priv, command_size);
3951
3952 if (!cmd)
3953 return -ENOMEM;
3954
3955 vmw_apply_relocations(sw_context);
3956 memcpy(cmd, kernel_commands, command_size);
3957 vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3958 vmw_resource_relocations_free(&sw_context->res_relocations);
3959 vmw_cmd_commit(dev_priv, command_size);
3960
3961 return 0;
3962 }
3963
3964 /**
3965 * vmw_execbuf_submit_cmdbuf - Patch a command batch and submit it using the
3966 * command buffer manager.
3967 *
3968 * @dev_priv: Pointer to a device private structure.
3969 * @header: Opaque handle to the command buffer allocation.
3970 * @command_size: Size of the unpatched command batch.
3971 * @sw_context: Structure holding the relocation lists.
3972 *
3973 * Side effects: If this function returns 0, then the command buffer represented
3974 * by @header will have been modified.
3975 */
vmw_execbuf_submit_cmdbuf(struct vmw_private * dev_priv,struct vmw_cmdbuf_header * header,u32 command_size,struct vmw_sw_context * sw_context)3976 static int vmw_execbuf_submit_cmdbuf(struct vmw_private *dev_priv,
3977 struct vmw_cmdbuf_header *header,
3978 u32 command_size,
3979 struct vmw_sw_context *sw_context)
3980 {
3981 u32 id = ((sw_context->dx_ctx_node) ? sw_context->dx_ctx_node->ctx->id :
3982 SVGA3D_INVALID_ID);
3983 void *cmd = vmw_cmdbuf_reserve(dev_priv->cman, command_size, id, false,
3984 header);
3985
3986 vmw_apply_relocations(sw_context);
3987 vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3988 vmw_resource_relocations_free(&sw_context->res_relocations);
3989 vmw_cmdbuf_commit(dev_priv->cman, command_size, header, false);
3990
3991 return 0;
3992 }
3993
3994 /**
3995 * vmw_execbuf_cmdbuf - Prepare, if possible, a user-space command batch for
3996 * submission using a command buffer.
3997 *
3998 * @dev_priv: Pointer to a device private structure.
3999 * @user_commands: User-space pointer to the commands to be submitted.
4000 * @command_size: Size of the unpatched command batch.
4001 * @header: Out parameter returning the opaque pointer to the command buffer.
4002 *
4003 * This function checks whether we can use the command buffer manager for
4004 * submission and if so, creates a command buffer of suitable size and copies
4005 * the user data into that buffer.
4006 *
4007 * On successful return, the function returns a pointer to the data in the
4008 * command buffer and *@header is set to non-NULL.
4009 *
4010 * @kernel_commands: If command buffers could not be used, the function will
4011 * return the value of @kernel_commands on function call. That value may be
4012 * NULL. In that case, the value of *@header will be set to NULL.
4013 *
4014 * If an error is encountered, the function will return a pointer error value.
4015 * If the function is interrupted by a signal while sleeping, it will return
4016 * -ERESTARTSYS casted to a pointer error value.
4017 */
vmw_execbuf_cmdbuf(struct vmw_private * dev_priv,void __user * user_commands,void * kernel_commands,u32 command_size,struct vmw_cmdbuf_header ** header)4018 static void *vmw_execbuf_cmdbuf(struct vmw_private *dev_priv,
4019 void __user *user_commands,
4020 void *kernel_commands, u32 command_size,
4021 struct vmw_cmdbuf_header **header)
4022 {
4023 size_t cmdbuf_size;
4024 int ret;
4025
4026 *header = NULL;
4027 if (command_size > SVGA_CB_MAX_SIZE) {
4028 VMW_DEBUG_USER("Command buffer is too large.\n");
4029 return ERR_PTR(-EINVAL);
4030 }
4031
4032 if (!dev_priv->cman || kernel_commands)
4033 return kernel_commands;
4034
4035 /* If possible, add a little space for fencing. */
4036 cmdbuf_size = command_size + 512;
4037 cmdbuf_size = min_t(size_t, cmdbuf_size, SVGA_CB_MAX_SIZE);
4038 kernel_commands = vmw_cmdbuf_alloc(dev_priv->cman, cmdbuf_size, true,
4039 header);
4040 if (IS_ERR(kernel_commands))
4041 return kernel_commands;
4042
4043 ret = copy_from_user(kernel_commands, user_commands, command_size);
4044 if (ret) {
4045 VMW_DEBUG_USER("Failed copying commands.\n");
4046 vmw_cmdbuf_header_free(*header);
4047 *header = NULL;
4048 return ERR_PTR(-EFAULT);
4049 }
4050
4051 return kernel_commands;
4052 }
4053
vmw_execbuf_tie_context(struct vmw_private * dev_priv,struct vmw_sw_context * sw_context,uint32_t handle)4054 static int vmw_execbuf_tie_context(struct vmw_private *dev_priv,
4055 struct vmw_sw_context *sw_context,
4056 uint32_t handle)
4057 {
4058 struct vmw_resource *res;
4059 int ret;
4060 unsigned int size;
4061
4062 if (handle == SVGA3D_INVALID_ID)
4063 return 0;
4064
4065 size = vmw_execbuf_res_size(dev_priv, vmw_res_dx_context);
4066 ret = vmw_validation_preload_res(sw_context->ctx, size);
4067 if (ret)
4068 return ret;
4069
4070 res = vmw_user_resource_noref_lookup_handle
4071 (dev_priv, sw_context->fp->tfile, handle,
4072 user_context_converter);
4073 if (IS_ERR(res)) {
4074 VMW_DEBUG_USER("Could not find or user DX context 0x%08x.\n",
4075 (unsigned int) handle);
4076 return PTR_ERR(res);
4077 }
4078
4079 ret = vmw_execbuf_res_noref_val_add(sw_context, res, VMW_RES_DIRTY_SET);
4080 if (unlikely(ret != 0))
4081 return ret;
4082
4083 sw_context->dx_ctx_node = vmw_execbuf_info_from_res(sw_context, res);
4084 sw_context->man = vmw_context_res_man(res);
4085
4086 return 0;
4087 }
4088
vmw_execbuf_process(struct drm_file * file_priv,struct vmw_private * dev_priv,void __user * user_commands,void * kernel_commands,uint32_t command_size,uint64_t throttle_us,uint32_t dx_context_handle,struct drm_vmw_fence_rep __user * user_fence_rep,struct vmw_fence_obj ** out_fence,uint32_t flags)4089 int vmw_execbuf_process(struct drm_file *file_priv,
4090 struct vmw_private *dev_priv,
4091 void __user *user_commands, void *kernel_commands,
4092 uint32_t command_size, uint64_t throttle_us,
4093 uint32_t dx_context_handle,
4094 struct drm_vmw_fence_rep __user *user_fence_rep,
4095 struct vmw_fence_obj **out_fence, uint32_t flags)
4096 {
4097 struct vmw_sw_context *sw_context = &dev_priv->ctx;
4098 struct vmw_fence_obj *fence = NULL;
4099 struct vmw_cmdbuf_header *header;
4100 uint32_t handle = 0;
4101 int ret;
4102 int32_t out_fence_fd = -1;
4103 struct sync_file *sync_file = NULL;
4104 DECLARE_VAL_CONTEXT(val_ctx, &sw_context->res_ht, 1);
4105
4106 if (flags & DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD) {
4107 out_fence_fd = get_unused_fd_flags(O_CLOEXEC);
4108 if (out_fence_fd < 0) {
4109 VMW_DEBUG_USER("Failed to get a fence fd.\n");
4110 return out_fence_fd;
4111 }
4112 }
4113
4114 if (throttle_us) {
4115 VMW_DEBUG_USER("Throttling is no longer supported.\n");
4116 }
4117
4118 kernel_commands = vmw_execbuf_cmdbuf(dev_priv, user_commands,
4119 kernel_commands, command_size,
4120 &header);
4121 if (IS_ERR(kernel_commands)) {
4122 ret = PTR_ERR(kernel_commands);
4123 goto out_free_fence_fd;
4124 }
4125
4126 ret = mutex_lock_interruptible(&dev_priv->cmdbuf_mutex);
4127 if (ret) {
4128 ret = -ERESTARTSYS;
4129 goto out_free_header;
4130 }
4131
4132 sw_context->kernel = false;
4133 if (kernel_commands == NULL) {
4134 ret = vmw_resize_cmd_bounce(sw_context, command_size);
4135 if (unlikely(ret != 0))
4136 goto out_unlock;
4137
4138 ret = copy_from_user(sw_context->cmd_bounce, user_commands,
4139 command_size);
4140 if (unlikely(ret != 0)) {
4141 ret = -EFAULT;
4142 VMW_DEBUG_USER("Failed copying commands.\n");
4143 goto out_unlock;
4144 }
4145
4146 kernel_commands = sw_context->cmd_bounce;
4147 } else if (!header) {
4148 sw_context->kernel = true;
4149 }
4150
4151 sw_context->filp = file_priv;
4152 sw_context->fp = vmw_fpriv(file_priv);
4153 INIT_LIST_HEAD(&sw_context->ctx_list);
4154 sw_context->cur_query_bo = dev_priv->pinned_bo;
4155 sw_context->last_query_ctx = NULL;
4156 sw_context->needs_post_query_barrier = false;
4157 sw_context->dx_ctx_node = NULL;
4158 sw_context->dx_query_mob = NULL;
4159 sw_context->dx_query_ctx = NULL;
4160 memset(sw_context->res_cache, 0, sizeof(sw_context->res_cache));
4161 INIT_LIST_HEAD(&sw_context->res_relocations);
4162 INIT_LIST_HEAD(&sw_context->bo_relocations);
4163
4164 if (sw_context->staged_bindings)
4165 vmw_binding_state_reset(sw_context->staged_bindings);
4166
4167 if (!sw_context->res_ht_initialized) {
4168 ret = vmwgfx_ht_create(&sw_context->res_ht, VMW_RES_HT_ORDER);
4169 if (unlikely(ret != 0))
4170 goto out_unlock;
4171
4172 sw_context->res_ht_initialized = true;
4173 }
4174
4175 INIT_LIST_HEAD(&sw_context->staged_cmd_res);
4176 sw_context->ctx = &val_ctx;
4177 ret = vmw_execbuf_tie_context(dev_priv, sw_context, dx_context_handle);
4178 if (unlikely(ret != 0))
4179 goto out_err_nores;
4180
4181 ret = vmw_cmd_check_all(dev_priv, sw_context, kernel_commands,
4182 command_size);
4183 if (unlikely(ret != 0))
4184 goto out_err_nores;
4185
4186 ret = vmw_resources_reserve(sw_context);
4187 if (unlikely(ret != 0))
4188 goto out_err_nores;
4189
4190 ret = vmw_validation_bo_reserve(&val_ctx, true);
4191 if (unlikely(ret != 0))
4192 goto out_err_nores;
4193
4194 ret = vmw_validation_bo_validate(&val_ctx, true);
4195 if (unlikely(ret != 0))
4196 goto out_err;
4197
4198 ret = vmw_validation_res_validate(&val_ctx, true);
4199 if (unlikely(ret != 0))
4200 goto out_err;
4201
4202 vmw_validation_drop_ht(&val_ctx);
4203
4204 ret = mutex_lock_interruptible(&dev_priv->binding_mutex);
4205 if (unlikely(ret != 0)) {
4206 ret = -ERESTARTSYS;
4207 goto out_err;
4208 }
4209
4210 if (dev_priv->has_mob) {
4211 ret = vmw_rebind_contexts(sw_context);
4212 if (unlikely(ret != 0))
4213 goto out_unlock_binding;
4214 }
4215
4216 if (!header) {
4217 ret = vmw_execbuf_submit_fifo(dev_priv, kernel_commands,
4218 command_size, sw_context);
4219 } else {
4220 ret = vmw_execbuf_submit_cmdbuf(dev_priv, header, command_size,
4221 sw_context);
4222 header = NULL;
4223 }
4224 mutex_unlock(&dev_priv->binding_mutex);
4225 if (ret)
4226 goto out_err;
4227
4228 vmw_query_bo_switch_commit(dev_priv, sw_context);
4229 ret = vmw_execbuf_fence_commands(file_priv, dev_priv, &fence,
4230 (user_fence_rep) ? &handle : NULL);
4231 /*
4232 * This error is harmless, because if fence submission fails,
4233 * vmw_fifo_send_fence will sync. The error will be propagated to
4234 * user-space in @fence_rep
4235 */
4236 if (ret != 0)
4237 VMW_DEBUG_USER("Fence submission error. Syncing.\n");
4238
4239 vmw_execbuf_bindings_commit(sw_context, false);
4240 vmw_bind_dx_query_mob(sw_context);
4241 vmw_validation_res_unreserve(&val_ctx, false);
4242
4243 vmw_validation_bo_fence(sw_context->ctx, fence);
4244
4245 if (unlikely(dev_priv->pinned_bo != NULL && !dev_priv->query_cid_valid))
4246 __vmw_execbuf_release_pinned_bo(dev_priv, fence);
4247
4248 /*
4249 * If anything fails here, give up trying to export the fence and do a
4250 * sync since the user mode will not be able to sync the fence itself.
4251 * This ensures we are still functionally correct.
4252 */
4253 if (flags & DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD) {
4254
4255 sync_file = sync_file_create(&fence->base);
4256 if (!sync_file) {
4257 VMW_DEBUG_USER("Sync file create failed for fence\n");
4258 put_unused_fd(out_fence_fd);
4259 out_fence_fd = -1;
4260
4261 (void) vmw_fence_obj_wait(fence, false, false,
4262 VMW_FENCE_WAIT_TIMEOUT);
4263 }
4264 }
4265
4266 ret = vmw_execbuf_copy_fence_user(dev_priv, vmw_fpriv(file_priv), ret,
4267 user_fence_rep, fence, handle, out_fence_fd);
4268
4269 if (sync_file) {
4270 if (ret) {
4271 /* usercopy of fence failed, put the file object */
4272 fput(sync_file->file);
4273 put_unused_fd(out_fence_fd);
4274 } else {
4275 /* Link the fence with the FD created earlier */
4276 fd_install(out_fence_fd, sync_file->file);
4277 }
4278 }
4279
4280 /* Don't unreference when handing fence out */
4281 if (unlikely(out_fence != NULL)) {
4282 *out_fence = fence;
4283 fence = NULL;
4284 } else if (likely(fence != NULL)) {
4285 vmw_fence_obj_unreference(&fence);
4286 }
4287
4288 vmw_cmdbuf_res_commit(&sw_context->staged_cmd_res);
4289 mutex_unlock(&dev_priv->cmdbuf_mutex);
4290
4291 /*
4292 * Unreference resources outside of the cmdbuf_mutex to avoid deadlocks
4293 * in resource destruction paths.
4294 */
4295 vmw_validation_unref_lists(&val_ctx);
4296
4297 return ret;
4298
4299 out_unlock_binding:
4300 mutex_unlock(&dev_priv->binding_mutex);
4301 out_err:
4302 vmw_validation_bo_backoff(&val_ctx);
4303 out_err_nores:
4304 vmw_execbuf_bindings_commit(sw_context, true);
4305 vmw_validation_res_unreserve(&val_ctx, true);
4306 vmw_resource_relocations_free(&sw_context->res_relocations);
4307 vmw_free_relocations(sw_context);
4308 if (unlikely(dev_priv->pinned_bo != NULL && !dev_priv->query_cid_valid))
4309 __vmw_execbuf_release_pinned_bo(dev_priv, NULL);
4310 out_unlock:
4311 vmw_cmdbuf_res_revert(&sw_context->staged_cmd_res);
4312 vmw_validation_drop_ht(&val_ctx);
4313 WARN_ON(!list_empty(&sw_context->ctx_list));
4314 mutex_unlock(&dev_priv->cmdbuf_mutex);
4315
4316 /*
4317 * Unreference resources outside of the cmdbuf_mutex to avoid deadlocks
4318 * in resource destruction paths.
4319 */
4320 vmw_validation_unref_lists(&val_ctx);
4321 out_free_header:
4322 if (header)
4323 vmw_cmdbuf_header_free(header);
4324 out_free_fence_fd:
4325 if (out_fence_fd >= 0)
4326 put_unused_fd(out_fence_fd);
4327
4328 return ret;
4329 }
4330
4331 /**
4332 * vmw_execbuf_unpin_panic - Idle the fifo and unpin the query buffer.
4333 *
4334 * @dev_priv: The device private structure.
4335 *
4336 * This function is called to idle the fifo and unpin the query buffer if the
4337 * normal way to do this hits an error, which should typically be extremely
4338 * rare.
4339 */
vmw_execbuf_unpin_panic(struct vmw_private * dev_priv)4340 static void vmw_execbuf_unpin_panic(struct vmw_private *dev_priv)
4341 {
4342 VMW_DEBUG_USER("Can't unpin query buffer. Trying to recover.\n");
4343
4344 (void) vmw_fallback_wait(dev_priv, false, true, 0, false, 10*HZ);
4345 vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
4346 if (dev_priv->dummy_query_bo_pinned) {
4347 vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
4348 dev_priv->dummy_query_bo_pinned = false;
4349 }
4350 }
4351
4352
4353 /**
4354 * __vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned query
4355 * bo.
4356 *
4357 * @dev_priv: The device private structure.
4358 * @fence: If non-NULL should point to a struct vmw_fence_obj issued _after_ a
4359 * query barrier that flushes all queries touching the current buffer pointed to
4360 * by @dev_priv->pinned_bo
4361 *
4362 * This function should be used to unpin the pinned query bo, or as a query
4363 * barrier when we need to make sure that all queries have finished before the
4364 * next fifo command. (For example on hardware context destructions where the
4365 * hardware may otherwise leak unfinished queries).
4366 *
4367 * This function does not return any failure codes, but make attempts to do safe
4368 * unpinning in case of errors.
4369 *
4370 * The function will synchronize on the previous query barrier, and will thus
4371 * not finish until that barrier has executed.
4372 *
4373 * the @dev_priv->cmdbuf_mutex needs to be held by the current thread before
4374 * calling this function.
4375 */
__vmw_execbuf_release_pinned_bo(struct vmw_private * dev_priv,struct vmw_fence_obj * fence)4376 void __vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv,
4377 struct vmw_fence_obj *fence)
4378 {
4379 int ret = 0;
4380 struct vmw_fence_obj *lfence = NULL;
4381 DECLARE_VAL_CONTEXT(val_ctx, NULL, 0);
4382
4383 if (dev_priv->pinned_bo == NULL)
4384 goto out_unlock;
4385
4386 ret = vmw_validation_add_bo(&val_ctx, dev_priv->pinned_bo, false,
4387 false);
4388 if (ret)
4389 goto out_no_reserve;
4390
4391 ret = vmw_validation_add_bo(&val_ctx, dev_priv->dummy_query_bo, false,
4392 false);
4393 if (ret)
4394 goto out_no_reserve;
4395
4396 ret = vmw_validation_bo_reserve(&val_ctx, false);
4397 if (ret)
4398 goto out_no_reserve;
4399
4400 if (dev_priv->query_cid_valid) {
4401 BUG_ON(fence != NULL);
4402 ret = vmw_cmd_emit_dummy_query(dev_priv, dev_priv->query_cid);
4403 if (ret)
4404 goto out_no_emit;
4405 dev_priv->query_cid_valid = false;
4406 }
4407
4408 vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
4409 if (dev_priv->dummy_query_bo_pinned) {
4410 vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
4411 dev_priv->dummy_query_bo_pinned = false;
4412 }
4413 if (fence == NULL) {
4414 (void) vmw_execbuf_fence_commands(NULL, dev_priv, &lfence,
4415 NULL);
4416 fence = lfence;
4417 }
4418 vmw_validation_bo_fence(&val_ctx, fence);
4419 if (lfence != NULL)
4420 vmw_fence_obj_unreference(&lfence);
4421
4422 vmw_validation_unref_lists(&val_ctx);
4423 vmw_bo_unreference(&dev_priv->pinned_bo);
4424
4425 out_unlock:
4426 return;
4427 out_no_emit:
4428 vmw_validation_bo_backoff(&val_ctx);
4429 out_no_reserve:
4430 vmw_validation_unref_lists(&val_ctx);
4431 vmw_execbuf_unpin_panic(dev_priv);
4432 vmw_bo_unreference(&dev_priv->pinned_bo);
4433 }
4434
4435 /**
4436 * vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned query bo.
4437 *
4438 * @dev_priv: The device private structure.
4439 *
4440 * This function should be used to unpin the pinned query bo, or as a query
4441 * barrier when we need to make sure that all queries have finished before the
4442 * next fifo command. (For example on hardware context destructions where the
4443 * hardware may otherwise leak unfinished queries).
4444 *
4445 * This function does not return any failure codes, but make attempts to do safe
4446 * unpinning in case of errors.
4447 *
4448 * The function will synchronize on the previous query barrier, and will thus
4449 * not finish until that barrier has executed.
4450 */
vmw_execbuf_release_pinned_bo(struct vmw_private * dev_priv)4451 void vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv)
4452 {
4453 mutex_lock(&dev_priv->cmdbuf_mutex);
4454 if (dev_priv->query_cid_valid)
4455 __vmw_execbuf_release_pinned_bo(dev_priv, NULL);
4456 mutex_unlock(&dev_priv->cmdbuf_mutex);
4457 }
4458
vmw_execbuf_ioctl(struct drm_device * dev,void * data,struct drm_file * file_priv)4459 int vmw_execbuf_ioctl(struct drm_device *dev, void *data,
4460 struct drm_file *file_priv)
4461 {
4462 struct vmw_private *dev_priv = vmw_priv(dev);
4463 struct drm_vmw_execbuf_arg *arg = data;
4464 int ret;
4465 struct dma_fence *in_fence = NULL;
4466
4467 MKS_STAT_TIME_DECL(MKSSTAT_KERN_EXECBUF);
4468 MKS_STAT_TIME_PUSH(MKSSTAT_KERN_EXECBUF);
4469
4470 /*
4471 * Extend the ioctl argument while maintaining backwards compatibility:
4472 * We take different code paths depending on the value of arg->version.
4473 *
4474 * Note: The ioctl argument is extended and zeropadded by core DRM.
4475 */
4476 if (unlikely(arg->version > DRM_VMW_EXECBUF_VERSION ||
4477 arg->version == 0)) {
4478 VMW_DEBUG_USER("Incorrect execbuf version.\n");
4479 ret = -EINVAL;
4480 goto mksstats_out;
4481 }
4482
4483 switch (arg->version) {
4484 case 1:
4485 /* For v1 core DRM have extended + zeropadded the data */
4486 arg->context_handle = (uint32_t) -1;
4487 break;
4488 case 2:
4489 default:
4490 /* For v2 and later core DRM would have correctly copied it */
4491 break;
4492 }
4493
4494 /* If imported a fence FD from elsewhere, then wait on it */
4495 if (arg->flags & DRM_VMW_EXECBUF_FLAG_IMPORT_FENCE_FD) {
4496 in_fence = sync_file_get_fence(arg->imported_fence_fd);
4497
4498 if (!in_fence) {
4499 VMW_DEBUG_USER("Cannot get imported fence\n");
4500 ret = -EINVAL;
4501 goto mksstats_out;
4502 }
4503
4504 ret = dma_fence_wait(in_fence, true);
4505 if (ret)
4506 goto out;
4507 }
4508
4509 ret = vmw_execbuf_process(file_priv, dev_priv,
4510 (void __user *)(unsigned long)arg->commands,
4511 NULL, arg->command_size, arg->throttle_us,
4512 arg->context_handle,
4513 (void __user *)(unsigned long)arg->fence_rep,
4514 NULL, arg->flags);
4515
4516 if (unlikely(ret != 0))
4517 goto out;
4518
4519 vmw_kms_cursor_post_execbuf(dev_priv);
4520
4521 out:
4522 if (in_fence)
4523 dma_fence_put(in_fence);
4524
4525 mksstats_out:
4526 MKS_STAT_TIME_POP(MKSSTAT_KERN_EXECBUF);
4527 return ret;
4528 }
4529