1 /*
2  * Copyright(c) 2011-2016 Intel Corporation. All rights reserved.
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21  * SOFTWARE.
22  *
23  * Authors:
24  *    Eddie Dong <eddie.dong@intel.com>
25  *    Kevin Tian <kevin.tian@intel.com>
26  *
27  * Contributors:
28  *    Ping Gao <ping.a.gao@intel.com>
29  *    Zhi Wang <zhi.a.wang@intel.com>
30  *    Bing Niu <bing.niu@intel.com>
31  *
32  */
33 
34 #include "i915_drv.h"
35 #include "gvt.h"
36 #include "i915_pvinfo.h"
37 
populate_pvinfo_page(struct intel_vgpu * vgpu)38 void populate_pvinfo_page(struct intel_vgpu *vgpu)
39 {
40 	/* setup the ballooning information */
41 	vgpu_vreg64_t(vgpu, vgtif_reg(magic)) = VGT_MAGIC;
42 	vgpu_vreg_t(vgpu, vgtif_reg(version_major)) = 1;
43 	vgpu_vreg_t(vgpu, vgtif_reg(version_minor)) = 0;
44 	vgpu_vreg_t(vgpu, vgtif_reg(display_ready)) = 0;
45 	vgpu_vreg_t(vgpu, vgtif_reg(vgt_id)) = vgpu->id;
46 
47 	vgpu_vreg_t(vgpu, vgtif_reg(vgt_caps)) = VGT_CAPS_FULL_48BIT_PPGTT;
48 	vgpu_vreg_t(vgpu, vgtif_reg(vgt_caps)) |= VGT_CAPS_HWSP_EMULATION;
49 	vgpu_vreg_t(vgpu, vgtif_reg(vgt_caps)) |= VGT_CAPS_HUGE_GTT;
50 
51 	vgpu_vreg_t(vgpu, vgtif_reg(avail_rs.mappable_gmadr.base)) =
52 		vgpu_aperture_gmadr_base(vgpu);
53 	vgpu_vreg_t(vgpu, vgtif_reg(avail_rs.mappable_gmadr.size)) =
54 		vgpu_aperture_sz(vgpu);
55 	vgpu_vreg_t(vgpu, vgtif_reg(avail_rs.nonmappable_gmadr.base)) =
56 		vgpu_hidden_gmadr_base(vgpu);
57 	vgpu_vreg_t(vgpu, vgtif_reg(avail_rs.nonmappable_gmadr.size)) =
58 		vgpu_hidden_sz(vgpu);
59 
60 	vgpu_vreg_t(vgpu, vgtif_reg(avail_rs.fence_num)) = vgpu_fence_sz(vgpu);
61 
62 	vgpu_vreg_t(vgpu, vgtif_reg(cursor_x_hot)) = UINT_MAX;
63 	vgpu_vreg_t(vgpu, vgtif_reg(cursor_y_hot)) = UINT_MAX;
64 
65 	gvt_dbg_core("Populate PVINFO PAGE for vGPU %d\n", vgpu->id);
66 	gvt_dbg_core("aperture base [GMADR] 0x%llx size 0x%llx\n",
67 		vgpu_aperture_gmadr_base(vgpu), vgpu_aperture_sz(vgpu));
68 	gvt_dbg_core("hidden base [GMADR] 0x%llx size=0x%llx\n",
69 		vgpu_hidden_gmadr_base(vgpu), vgpu_hidden_sz(vgpu));
70 	gvt_dbg_core("fence size %d\n", vgpu_fence_sz(vgpu));
71 
72 	WARN_ON(sizeof(struct vgt_if) != VGT_PVINFO_SIZE);
73 }
74 
75 #define VGPU_MAX_WEIGHT 16
76 #define VGPU_WEIGHT(vgpu_num)	\
77 	(VGPU_MAX_WEIGHT / (vgpu_num))
78 
79 static struct {
80 	unsigned int low_mm;
81 	unsigned int high_mm;
82 	unsigned int fence;
83 
84 	/* A vGPU with a weight of 8 will get twice as much GPU as a vGPU
85 	 * with a weight of 4 on a contended host, different vGPU type has
86 	 * different weight set. Legal weights range from 1 to 16.
87 	 */
88 	unsigned int weight;
89 	enum intel_vgpu_edid edid;
90 	char *name;
91 } vgpu_types[] = {
92 /* Fixed vGPU type table */
93 	{ MB_TO_BYTES(64), MB_TO_BYTES(384), 4, VGPU_WEIGHT(8), GVT_EDID_1024_768, "8" },
94 	{ MB_TO_BYTES(128), MB_TO_BYTES(512), 4, VGPU_WEIGHT(4), GVT_EDID_1920_1200, "4" },
95 	{ MB_TO_BYTES(256), MB_TO_BYTES(1024), 4, VGPU_WEIGHT(2), GVT_EDID_1920_1200, "2" },
96 	{ MB_TO_BYTES(512), MB_TO_BYTES(2048), 4, VGPU_WEIGHT(1), GVT_EDID_1920_1200, "1" },
97 };
98 
99 /**
100  * intel_gvt_init_vgpu_types - initialize vGPU type list
101  * @gvt : GVT device
102  *
103  * Initialize vGPU type list based on available resource.
104  *
105  */
intel_gvt_init_vgpu_types(struct intel_gvt * gvt)106 int intel_gvt_init_vgpu_types(struct intel_gvt *gvt)
107 {
108 	unsigned int num_types;
109 	unsigned int i, low_avail, high_avail;
110 	unsigned int min_low;
111 
112 	/* vGPU type name is defined as GVTg_Vx_y which contains
113 	 * physical GPU generation type (e.g V4 as BDW server, V5 as
114 	 * SKL server).
115 	 *
116 	 * Depend on physical SKU resource, might see vGPU types like
117 	 * GVTg_V4_8, GVTg_V4_4, GVTg_V4_2, etc. We can create
118 	 * different types of vGPU on same physical GPU depending on
119 	 * available resource. Each vGPU type will have "avail_instance"
120 	 * to indicate how many vGPU instance can be created for this
121 	 * type.
122 	 *
123 	 */
124 	low_avail = gvt_aperture_sz(gvt) - HOST_LOW_GM_SIZE;
125 	high_avail = gvt_hidden_sz(gvt) - HOST_HIGH_GM_SIZE;
126 	num_types = sizeof(vgpu_types) / sizeof(vgpu_types[0]);
127 
128 	gvt->types = kcalloc(num_types, sizeof(struct intel_vgpu_type),
129 			     GFP_KERNEL);
130 	if (!gvt->types)
131 		return -ENOMEM;
132 
133 	min_low = MB_TO_BYTES(32);
134 	for (i = 0; i < num_types; ++i) {
135 		if (low_avail / vgpu_types[i].low_mm == 0)
136 			break;
137 
138 		gvt->types[i].low_gm_size = vgpu_types[i].low_mm;
139 		gvt->types[i].high_gm_size = vgpu_types[i].high_mm;
140 		gvt->types[i].fence = vgpu_types[i].fence;
141 
142 		if (vgpu_types[i].weight < 1 ||
143 					vgpu_types[i].weight > VGPU_MAX_WEIGHT)
144 			return -EINVAL;
145 
146 		gvt->types[i].weight = vgpu_types[i].weight;
147 		gvt->types[i].resolution = vgpu_types[i].edid;
148 		gvt->types[i].avail_instance = min(low_avail / vgpu_types[i].low_mm,
149 						   high_avail / vgpu_types[i].high_mm);
150 
151 		if (IS_GEN8(gvt->dev_priv))
152 			sprintf(gvt->types[i].name, "GVTg_V4_%s",
153 						vgpu_types[i].name);
154 		else if (IS_GEN9(gvt->dev_priv))
155 			sprintf(gvt->types[i].name, "GVTg_V5_%s",
156 						vgpu_types[i].name);
157 
158 		gvt_dbg_core("type[%d]: %s avail %u low %u high %u fence %u weight %u res %s\n",
159 			     i, gvt->types[i].name,
160 			     gvt->types[i].avail_instance,
161 			     gvt->types[i].low_gm_size,
162 			     gvt->types[i].high_gm_size, gvt->types[i].fence,
163 			     gvt->types[i].weight,
164 			     vgpu_edid_str(gvt->types[i].resolution));
165 	}
166 
167 	gvt->num_types = i;
168 	return 0;
169 }
170 
intel_gvt_clean_vgpu_types(struct intel_gvt * gvt)171 void intel_gvt_clean_vgpu_types(struct intel_gvt *gvt)
172 {
173 	kfree(gvt->types);
174 }
175 
intel_gvt_update_vgpu_types(struct intel_gvt * gvt)176 static void intel_gvt_update_vgpu_types(struct intel_gvt *gvt)
177 {
178 	int i;
179 	unsigned int low_gm_avail, high_gm_avail, fence_avail;
180 	unsigned int low_gm_min, high_gm_min, fence_min;
181 
182 	/* Need to depend on maxium hw resource size but keep on
183 	 * static config for now.
184 	 */
185 	low_gm_avail = gvt_aperture_sz(gvt) - HOST_LOW_GM_SIZE -
186 		gvt->gm.vgpu_allocated_low_gm_size;
187 	high_gm_avail = gvt_hidden_sz(gvt) - HOST_HIGH_GM_SIZE -
188 		gvt->gm.vgpu_allocated_high_gm_size;
189 	fence_avail = gvt_fence_sz(gvt) - HOST_FENCE -
190 		gvt->fence.vgpu_allocated_fence_num;
191 
192 	for (i = 0; i < gvt->num_types; i++) {
193 		low_gm_min = low_gm_avail / gvt->types[i].low_gm_size;
194 		high_gm_min = high_gm_avail / gvt->types[i].high_gm_size;
195 		fence_min = fence_avail / gvt->types[i].fence;
196 		gvt->types[i].avail_instance = min(min(low_gm_min, high_gm_min),
197 						   fence_min);
198 
199 		gvt_dbg_core("update type[%d]: %s avail %u low %u high %u fence %u\n",
200 		       i, gvt->types[i].name,
201 		       gvt->types[i].avail_instance, gvt->types[i].low_gm_size,
202 		       gvt->types[i].high_gm_size, gvt->types[i].fence);
203 	}
204 }
205 
206 /**
207  * intel_gvt_active_vgpu - activate a virtual GPU
208  * @vgpu: virtual GPU
209  *
210  * This function is called when user wants to activate a virtual GPU.
211  *
212  */
intel_gvt_activate_vgpu(struct intel_vgpu * vgpu)213 void intel_gvt_activate_vgpu(struct intel_vgpu *vgpu)
214 {
215 	mutex_lock(&vgpu->gvt->lock);
216 	vgpu->active = true;
217 	mutex_unlock(&vgpu->gvt->lock);
218 }
219 
220 /**
221  * intel_gvt_deactive_vgpu - deactivate a virtual GPU
222  * @vgpu: virtual GPU
223  *
224  * This function is called when user wants to deactivate a virtual GPU.
225  * The virtual GPU will be stopped.
226  *
227  */
intel_gvt_deactivate_vgpu(struct intel_vgpu * vgpu)228 void intel_gvt_deactivate_vgpu(struct intel_vgpu *vgpu)
229 {
230 	mutex_lock(&vgpu->vgpu_lock);
231 
232 	vgpu->active = false;
233 
234 	if (atomic_read(&vgpu->submission.running_workload_num)) {
235 		mutex_unlock(&vgpu->vgpu_lock);
236 		intel_gvt_wait_vgpu_idle(vgpu);
237 		mutex_lock(&vgpu->vgpu_lock);
238 	}
239 
240 	intel_vgpu_stop_schedule(vgpu);
241 
242 	mutex_unlock(&vgpu->vgpu_lock);
243 }
244 
245 /**
246  * intel_gvt_release_vgpu - release a virtual GPU
247  * @vgpu: virtual GPU
248  *
249  * This function is called when user wants to release a virtual GPU.
250  * The virtual GPU will be stopped and all runtime information will be
251  * destroyed.
252  *
253  */
intel_gvt_release_vgpu(struct intel_vgpu * vgpu)254 void intel_gvt_release_vgpu(struct intel_vgpu *vgpu)
255 {
256 	intel_gvt_deactivate_vgpu(vgpu);
257 
258 	mutex_lock(&vgpu->vgpu_lock);
259 	intel_vgpu_clean_workloads(vgpu, ALL_ENGINES);
260 	intel_vgpu_dmabuf_cleanup(vgpu);
261 	mutex_unlock(&vgpu->vgpu_lock);
262 }
263 
264 /**
265  * intel_gvt_destroy_vgpu - destroy a virtual GPU
266  * @vgpu: virtual GPU
267  *
268  * This function is called when user wants to destroy a virtual GPU.
269  *
270  */
intel_gvt_destroy_vgpu(struct intel_vgpu * vgpu)271 void intel_gvt_destroy_vgpu(struct intel_vgpu *vgpu)
272 {
273 	struct intel_gvt *gvt = vgpu->gvt;
274 
275 	mutex_lock(&vgpu->vgpu_lock);
276 
277 	WARN(vgpu->active, "vGPU is still active!\n");
278 
279 	intel_gvt_debugfs_remove_vgpu(vgpu);
280 	intel_vgpu_clean_sched_policy(vgpu);
281 	intel_vgpu_clean_submission(vgpu);
282 	intel_vgpu_clean_display(vgpu);
283 	intel_vgpu_clean_opregion(vgpu);
284 	intel_vgpu_reset_ggtt(vgpu, true);
285 	intel_vgpu_clean_gtt(vgpu);
286 	intel_gvt_hypervisor_detach_vgpu(vgpu);
287 	intel_vgpu_free_resource(vgpu);
288 	intel_vgpu_clean_mmio(vgpu);
289 	intel_vgpu_dmabuf_cleanup(vgpu);
290 	mutex_unlock(&vgpu->vgpu_lock);
291 
292 	mutex_lock(&gvt->lock);
293 	idr_remove(&gvt->vgpu_idr, vgpu->id);
294 	if (idr_is_empty(&gvt->vgpu_idr))
295 		intel_gvt_clean_irq(gvt);
296 	intel_gvt_update_vgpu_types(gvt);
297 	mutex_unlock(&gvt->lock);
298 
299 	vfree(vgpu);
300 }
301 
302 #define IDLE_VGPU_IDR 0
303 
304 /**
305  * intel_gvt_create_idle_vgpu - create an idle virtual GPU
306  * @gvt: GVT device
307  *
308  * This function is called when user wants to create an idle virtual GPU.
309  *
310  * Returns:
311  * pointer to intel_vgpu, error pointer if failed.
312  */
intel_gvt_create_idle_vgpu(struct intel_gvt * gvt)313 struct intel_vgpu *intel_gvt_create_idle_vgpu(struct intel_gvt *gvt)
314 {
315 	struct intel_vgpu *vgpu;
316 	enum intel_engine_id i;
317 	int ret;
318 
319 	vgpu = vzalloc(sizeof(*vgpu));
320 	if (!vgpu)
321 		return ERR_PTR(-ENOMEM);
322 
323 	vgpu->id = IDLE_VGPU_IDR;
324 	vgpu->gvt = gvt;
325 	mutex_init(&vgpu->vgpu_lock);
326 
327 	for (i = 0; i < I915_NUM_ENGINES; i++)
328 		INIT_LIST_HEAD(&vgpu->submission.workload_q_head[i]);
329 
330 	ret = intel_vgpu_init_sched_policy(vgpu);
331 	if (ret)
332 		goto out_free_vgpu;
333 
334 	vgpu->active = false;
335 
336 	return vgpu;
337 
338 out_free_vgpu:
339 	vfree(vgpu);
340 	return ERR_PTR(ret);
341 }
342 
343 /**
344  * intel_gvt_destroy_vgpu - destroy an idle virtual GPU
345  * @vgpu: virtual GPU
346  *
347  * This function is called when user wants to destroy an idle virtual GPU.
348  *
349  */
intel_gvt_destroy_idle_vgpu(struct intel_vgpu * vgpu)350 void intel_gvt_destroy_idle_vgpu(struct intel_vgpu *vgpu)
351 {
352 	mutex_lock(&vgpu->vgpu_lock);
353 	intel_vgpu_clean_sched_policy(vgpu);
354 	mutex_unlock(&vgpu->vgpu_lock);
355 
356 	vfree(vgpu);
357 }
358 
__intel_gvt_create_vgpu(struct intel_gvt * gvt,struct intel_vgpu_creation_params * param)359 static struct intel_vgpu *__intel_gvt_create_vgpu(struct intel_gvt *gvt,
360 		struct intel_vgpu_creation_params *param)
361 {
362 	struct intel_vgpu *vgpu;
363 	int ret;
364 
365 	gvt_dbg_core("handle %llu low %llu MB high %llu MB fence %llu\n",
366 			param->handle, param->low_gm_sz, param->high_gm_sz,
367 			param->fence_sz);
368 
369 	vgpu = vzalloc(sizeof(*vgpu));
370 	if (!vgpu)
371 		return ERR_PTR(-ENOMEM);
372 
373 	ret = idr_alloc(&gvt->vgpu_idr, vgpu, IDLE_VGPU_IDR + 1, GVT_MAX_VGPU,
374 		GFP_KERNEL);
375 	if (ret < 0)
376 		goto out_free_vgpu;
377 
378 	vgpu->id = ret;
379 	vgpu->handle = param->handle;
380 	vgpu->gvt = gvt;
381 	vgpu->sched_ctl.weight = param->weight;
382 	mutex_init(&vgpu->vgpu_lock);
383 	mutex_init(&vgpu->dmabuf_lock);
384 	INIT_LIST_HEAD(&vgpu->dmabuf_obj_list_head);
385 	INIT_RADIX_TREE(&vgpu->page_track_tree, GFP_KERNEL);
386 	idr_init(&vgpu->object_idr);
387 	intel_vgpu_init_cfg_space(vgpu, param->primary);
388 
389 	ret = intel_vgpu_init_mmio(vgpu);
390 	if (ret)
391 		goto out_clean_idr;
392 
393 	ret = intel_vgpu_alloc_resource(vgpu, param);
394 	if (ret)
395 		goto out_clean_vgpu_mmio;
396 
397 	populate_pvinfo_page(vgpu);
398 
399 	ret = intel_gvt_hypervisor_attach_vgpu(vgpu);
400 	if (ret)
401 		goto out_clean_vgpu_resource;
402 
403 	ret = intel_vgpu_init_gtt(vgpu);
404 	if (ret)
405 		goto out_detach_hypervisor_vgpu;
406 
407 	ret = intel_vgpu_init_opregion(vgpu);
408 	if (ret)
409 		goto out_clean_gtt;
410 
411 	ret = intel_vgpu_init_display(vgpu, param->resolution);
412 	if (ret)
413 		goto out_clean_opregion;
414 
415 	ret = intel_vgpu_setup_submission(vgpu);
416 	if (ret)
417 		goto out_clean_display;
418 
419 	ret = intel_vgpu_init_sched_policy(vgpu);
420 	if (ret)
421 		goto out_clean_submission;
422 
423 	ret = intel_gvt_debugfs_add_vgpu(vgpu);
424 	if (ret)
425 		goto out_clean_sched_policy;
426 
427 	ret = intel_gvt_hypervisor_set_opregion(vgpu);
428 	if (ret)
429 		goto out_clean_sched_policy;
430 
431 	return vgpu;
432 
433 out_clean_sched_policy:
434 	intel_vgpu_clean_sched_policy(vgpu);
435 out_clean_submission:
436 	intel_vgpu_clean_submission(vgpu);
437 out_clean_display:
438 	intel_vgpu_clean_display(vgpu);
439 out_clean_opregion:
440 	intel_vgpu_clean_opregion(vgpu);
441 out_clean_gtt:
442 	intel_vgpu_clean_gtt(vgpu);
443 out_detach_hypervisor_vgpu:
444 	intel_gvt_hypervisor_detach_vgpu(vgpu);
445 out_clean_vgpu_resource:
446 	intel_vgpu_free_resource(vgpu);
447 out_clean_vgpu_mmio:
448 	intel_vgpu_clean_mmio(vgpu);
449 out_clean_idr:
450 	idr_remove(&gvt->vgpu_idr, vgpu->id);
451 out_free_vgpu:
452 	vfree(vgpu);
453 	return ERR_PTR(ret);
454 }
455 
456 /**
457  * intel_gvt_create_vgpu - create a virtual GPU
458  * @gvt: GVT device
459  * @type: type of the vGPU to create
460  *
461  * This function is called when user wants to create a virtual GPU.
462  *
463  * Returns:
464  * pointer to intel_vgpu, error pointer if failed.
465  */
intel_gvt_create_vgpu(struct intel_gvt * gvt,struct intel_vgpu_type * type)466 struct intel_vgpu *intel_gvt_create_vgpu(struct intel_gvt *gvt,
467 				struct intel_vgpu_type *type)
468 {
469 	struct intel_vgpu_creation_params param;
470 	struct intel_vgpu *vgpu;
471 
472 	param.handle = 0;
473 	param.primary = 1;
474 	param.low_gm_sz = type->low_gm_size;
475 	param.high_gm_sz = type->high_gm_size;
476 	param.fence_sz = type->fence;
477 	param.weight = type->weight;
478 	param.resolution = type->resolution;
479 
480 	/* XXX current param based on MB */
481 	param.low_gm_sz = BYTES_TO_MB(param.low_gm_sz);
482 	param.high_gm_sz = BYTES_TO_MB(param.high_gm_sz);
483 
484 	mutex_lock(&gvt->lock);
485 	vgpu = __intel_gvt_create_vgpu(gvt, &param);
486 	if (!IS_ERR(vgpu))
487 		/* calculate left instance change for types */
488 		intel_gvt_update_vgpu_types(gvt);
489 	mutex_unlock(&gvt->lock);
490 
491 	return vgpu;
492 }
493 
494 /**
495  * intel_gvt_reset_vgpu_locked - reset a virtual GPU by DMLR or GT reset
496  * @vgpu: virtual GPU
497  * @dmlr: vGPU Device Model Level Reset or GT Reset
498  * @engine_mask: engines to reset for GT reset
499  *
500  * This function is called when user wants to reset a virtual GPU through
501  * device model reset or GT reset. The caller should hold the vgpu lock.
502  *
503  * vGPU Device Model Level Reset (DMLR) simulates the PCI level reset to reset
504  * the whole vGPU to default state as when it is created. This vGPU function
505  * is required both for functionary and security concerns.The ultimate goal
506  * of vGPU FLR is that reuse a vGPU instance by virtual machines. When we
507  * assign a vGPU to a virtual machine we must isse such reset first.
508  *
509  * Full GT Reset and Per-Engine GT Reset are soft reset flow for GPU engines
510  * (Render, Blitter, Video, Video Enhancement). It is defined by GPU Spec.
511  * Unlike the FLR, GT reset only reset particular resource of a vGPU per
512  * the reset request. Guest driver can issue a GT reset by programming the
513  * virtual GDRST register to reset specific virtual GPU engine or all
514  * engines.
515  *
516  * The parameter dev_level is to identify if we will do DMLR or GT reset.
517  * The parameter engine_mask is to specific the engines that need to be
518  * resetted. If value ALL_ENGINES is given for engine_mask, it means
519  * the caller requests a full GT reset that we will reset all virtual
520  * GPU engines. For FLR, engine_mask is ignored.
521  */
intel_gvt_reset_vgpu_locked(struct intel_vgpu * vgpu,bool dmlr,unsigned int engine_mask)522 void intel_gvt_reset_vgpu_locked(struct intel_vgpu *vgpu, bool dmlr,
523 				 unsigned int engine_mask)
524 {
525 	struct intel_gvt *gvt = vgpu->gvt;
526 	struct intel_gvt_workload_scheduler *scheduler = &gvt->scheduler;
527 	unsigned int resetting_eng = dmlr ? ALL_ENGINES : engine_mask;
528 
529 	gvt_dbg_core("------------------------------------------\n");
530 	gvt_dbg_core("resseting vgpu%d, dmlr %d, engine_mask %08x\n",
531 		     vgpu->id, dmlr, engine_mask);
532 
533 	vgpu->resetting_eng = resetting_eng;
534 
535 	intel_vgpu_stop_schedule(vgpu);
536 	/*
537 	 * The current_vgpu will set to NULL after stopping the
538 	 * scheduler when the reset is triggered by current vgpu.
539 	 */
540 	if (scheduler->current_vgpu == NULL) {
541 		mutex_unlock(&vgpu->vgpu_lock);
542 		intel_gvt_wait_vgpu_idle(vgpu);
543 		mutex_lock(&vgpu->vgpu_lock);
544 	}
545 
546 	intel_vgpu_reset_submission(vgpu, resetting_eng);
547 	/* full GPU reset or device model level reset */
548 	if (engine_mask == ALL_ENGINES || dmlr) {
549 		intel_vgpu_select_submission_ops(vgpu, ALL_ENGINES, 0);
550 		intel_vgpu_invalidate_ppgtt(vgpu);
551 		/*fence will not be reset during virtual reset */
552 		if (dmlr) {
553 			intel_vgpu_reset_gtt(vgpu);
554 			intel_vgpu_reset_resource(vgpu);
555 		}
556 
557 		intel_vgpu_reset_mmio(vgpu, dmlr);
558 		populate_pvinfo_page(vgpu);
559 		intel_vgpu_reset_display(vgpu);
560 
561 		if (dmlr) {
562 			intel_vgpu_reset_cfg_space(vgpu);
563 			/* only reset the failsafe mode when dmlr reset */
564 			vgpu->failsafe = false;
565 			vgpu->pv_notified = false;
566 		}
567 	}
568 
569 	vgpu->resetting_eng = 0;
570 	gvt_dbg_core("reset vgpu%d done\n", vgpu->id);
571 	gvt_dbg_core("------------------------------------------\n");
572 }
573 
574 /**
575  * intel_gvt_reset_vgpu - reset a virtual GPU (Function Level)
576  * @vgpu: virtual GPU
577  *
578  * This function is called when user wants to reset a virtual GPU.
579  *
580  */
intel_gvt_reset_vgpu(struct intel_vgpu * vgpu)581 void intel_gvt_reset_vgpu(struct intel_vgpu *vgpu)
582 {
583 	mutex_lock(&vgpu->vgpu_lock);
584 	intel_gvt_reset_vgpu_locked(vgpu, true, 0);
585 	mutex_unlock(&vgpu->vgpu_lock);
586 }
587