1  /* SPDX-License-Identifier: GPL-2.0-only */
2  /*
3   * Copyright (C) 2015 Broadcom
4   */
5  #ifndef _VC4_DRV_H_
6  #define _VC4_DRV_H_
7  
8  #include <linux/delay.h>
9  #include <linux/of.h>
10  #include <linux/refcount.h>
11  #include <linux/uaccess.h>
12  
13  #include <drm/drm_atomic.h>
14  #include <drm/drm_debugfs.h>
15  #include <drm/drm_device.h>
16  #include <drm/drm_encoder.h>
17  #include <drm/drm_gem_dma_helper.h>
18  #include <drm/drm_managed.h>
19  #include <drm/drm_mm.h>
20  #include <drm/drm_modeset_lock.h>
21  
22  #include <kunit/test-bug.h>
23  
24  #include "uapi/drm/vc4_drm.h"
25  
26  struct drm_device;
27  struct drm_gem_object;
28  
29  extern const struct drm_driver vc4_drm_driver;
30  extern const struct drm_driver vc5_drm_driver;
31  
32  /* Don't forget to update vc4_bo.c: bo_type_names[] when adding to
33   * this.
34   */
35  enum vc4_kernel_bo_type {
36  	/* Any kernel allocation (gem_create_object hook) before it
37  	 * gets another type set.
38  	 */
39  	VC4_BO_TYPE_KERNEL,
40  	VC4_BO_TYPE_V3D,
41  	VC4_BO_TYPE_V3D_SHADER,
42  	VC4_BO_TYPE_DUMB,
43  	VC4_BO_TYPE_BIN,
44  	VC4_BO_TYPE_RCL,
45  	VC4_BO_TYPE_BCL,
46  	VC4_BO_TYPE_KERNEL_CACHE,
47  	VC4_BO_TYPE_COUNT
48  };
49  
50  /* Performance monitor object. The perform lifetime is controlled by userspace
51   * using perfmon related ioctls. A perfmon can be attached to a submit_cl
52   * request, and when this is the case, HW perf counters will be activated just
53   * before the submit_cl is submitted to the GPU and disabled when the job is
54   * done. This way, only events related to a specific job will be counted.
55   */
56  struct vc4_perfmon {
57  	struct vc4_dev *dev;
58  
59  	/* Tracks the number of users of the perfmon, when this counter reaches
60  	 * zero the perfmon is destroyed.
61  	 */
62  	refcount_t refcnt;
63  
64  	/* Number of counters activated in this perfmon instance
65  	 * (should be less than DRM_VC4_MAX_PERF_COUNTERS).
66  	 */
67  	u8 ncounters;
68  
69  	/* Events counted by the HW perf counters. */
70  	u8 events[DRM_VC4_MAX_PERF_COUNTERS];
71  
72  	/* Storage for counter values. Counters are incremented by the HW
73  	 * perf counter values every time the perfmon is attached to a GPU job.
74  	 * This way, perfmon users don't have to retrieve the results after
75  	 * each job if they want to track events covering several submissions.
76  	 * Note that counter values can't be reset, but you can fake a reset by
77  	 * destroying the perfmon and creating a new one.
78  	 */
79  	u64 counters[];
80  };
81  
82  struct vc4_dev {
83  	struct drm_device base;
84  	struct device *dev;
85  
86  	bool is_vc5;
87  
88  	unsigned int irq;
89  
90  	struct vc4_hvs *hvs;
91  	struct vc4_v3d *v3d;
92  
93  	struct vc4_hang_state *hang_state;
94  
95  	/* The kernel-space BO cache.  Tracks buffers that have been
96  	 * unreferenced by all other users (refcounts of 0!) but not
97  	 * yet freed, so we can do cheap allocations.
98  	 */
99  	struct vc4_bo_cache {
100  		/* Array of list heads for entries in the BO cache,
101  		 * based on number of pages, so we can do O(1) lookups
102  		 * in the cache when allocating.
103  		 */
104  		struct list_head *size_list;
105  		uint32_t size_list_size;
106  
107  		/* List of all BOs in the cache, ordered by age, so we
108  		 * can do O(1) lookups when trying to free old
109  		 * buffers.
110  		 */
111  		struct list_head time_list;
112  		struct work_struct time_work;
113  		struct timer_list time_timer;
114  	} bo_cache;
115  
116  	u32 num_labels;
117  	struct vc4_label {
118  		const char *name;
119  		u32 num_allocated;
120  		u32 size_allocated;
121  	} *bo_labels;
122  
123  	/* Protects bo_cache and bo_labels. */
124  	struct mutex bo_lock;
125  
126  	/* Purgeable BO pool. All BOs in this pool can have their memory
127  	 * reclaimed if the driver is unable to allocate new BOs. We also
128  	 * keep stats related to the purge mechanism here.
129  	 */
130  	struct {
131  		struct list_head list;
132  		unsigned int num;
133  		size_t size;
134  		unsigned int purged_num;
135  		size_t purged_size;
136  		struct mutex lock;
137  	} purgeable;
138  
139  	uint64_t dma_fence_context;
140  
141  	/* Sequence number for the last job queued in bin_job_list.
142  	 * Starts at 0 (no jobs emitted).
143  	 */
144  	uint64_t emit_seqno;
145  
146  	/* Sequence number for the last completed job on the GPU.
147  	 * Starts at 0 (no jobs completed).
148  	 */
149  	uint64_t finished_seqno;
150  
151  	/* List of all struct vc4_exec_info for jobs to be executed in
152  	 * the binner.  The first job in the list is the one currently
153  	 * programmed into ct0ca for execution.
154  	 */
155  	struct list_head bin_job_list;
156  
157  	/* List of all struct vc4_exec_info for jobs that have
158  	 * completed binning and are ready for rendering.  The first
159  	 * job in the list is the one currently programmed into ct1ca
160  	 * for execution.
161  	 */
162  	struct list_head render_job_list;
163  
164  	/* List of the finished vc4_exec_infos waiting to be freed by
165  	 * job_done_work.
166  	 */
167  	struct list_head job_done_list;
168  	/* Spinlock used to synchronize the job_list and seqno
169  	 * accesses between the IRQ handler and GEM ioctls.
170  	 */
171  	spinlock_t job_lock;
172  	wait_queue_head_t job_wait_queue;
173  	struct work_struct job_done_work;
174  
175  	/* Used to track the active perfmon if any. Access to this field is
176  	 * protected by job_lock.
177  	 */
178  	struct vc4_perfmon *active_perfmon;
179  
180  	/* List of struct vc4_seqno_cb for callbacks to be made from a
181  	 * workqueue when the given seqno is passed.
182  	 */
183  	struct list_head seqno_cb_list;
184  
185  	/* The memory used for storing binner tile alloc, tile state,
186  	 * and overflow memory allocations.  This is freed when V3D
187  	 * powers down.
188  	 */
189  	struct vc4_bo *bin_bo;
190  
191  	/* Size of blocks allocated within bin_bo. */
192  	uint32_t bin_alloc_size;
193  
194  	/* Bitmask of the bin_alloc_size chunks in bin_bo that are
195  	 * used.
196  	 */
197  	uint32_t bin_alloc_used;
198  
199  	/* Bitmask of the current bin_alloc used for overflow memory. */
200  	uint32_t bin_alloc_overflow;
201  
202  	/* Incremented when an underrun error happened after an atomic commit.
203  	 * This is particularly useful to detect when a specific modeset is too
204  	 * demanding in term of memory or HVS bandwidth which is hard to guess
205  	 * at atomic check time.
206  	 */
207  	atomic_t underrun;
208  
209  	struct work_struct overflow_mem_work;
210  
211  	int power_refcount;
212  
213  	/* Set to true when the load tracker is active. */
214  	bool load_tracker_enabled;
215  
216  	/* Mutex controlling the power refcount. */
217  	struct mutex power_lock;
218  
219  	struct {
220  		struct timer_list timer;
221  		struct work_struct reset_work;
222  	} hangcheck;
223  
224  	struct drm_modeset_lock ctm_state_lock;
225  	struct drm_private_obj ctm_manager;
226  	struct drm_private_obj hvs_channels;
227  	struct drm_private_obj load_tracker;
228  
229  	/* Mutex for binner bo allocation. */
230  	struct mutex bin_bo_lock;
231  	/* Reference count for our binner bo. */
232  	struct kref bin_bo_kref;
233  };
234  
235  #define to_vc4_dev(_dev)			\
236  	container_of_const(_dev, struct vc4_dev, base)
237  
238  struct vc4_bo {
239  	struct drm_gem_dma_object base;
240  
241  	/* seqno of the last job to render using this BO. */
242  	uint64_t seqno;
243  
244  	/* seqno of the last job to use the RCL to write to this BO.
245  	 *
246  	 * Note that this doesn't include binner overflow memory
247  	 * writes.
248  	 */
249  	uint64_t write_seqno;
250  
251  	bool t_format;
252  
253  	/* List entry for the BO's position in either
254  	 * vc4_exec_info->unref_list or vc4_dev->bo_cache.time_list
255  	 */
256  	struct list_head unref_head;
257  
258  	/* Time in jiffies when the BO was put in vc4->bo_cache. */
259  	unsigned long free_time;
260  
261  	/* List entry for the BO's position in vc4_dev->bo_cache.size_list */
262  	struct list_head size_head;
263  
264  	/* Struct for shader validation state, if created by
265  	 * DRM_IOCTL_VC4_CREATE_SHADER_BO.
266  	 */
267  	struct vc4_validated_shader_info *validated_shader;
268  
269  	/* One of enum vc4_kernel_bo_type, or VC4_BO_TYPE_COUNT + i
270  	 * for user-allocated labels.
271  	 */
272  	int label;
273  
274  	/* Count the number of active users. This is needed to determine
275  	 * whether we can move the BO to the purgeable list or not (when the BO
276  	 * is used by the GPU or the display engine we can't purge it).
277  	 */
278  	refcount_t usecnt;
279  
280  	/* Store purgeable/purged state here */
281  	u32 madv;
282  	struct mutex madv_lock;
283  };
284  
285  #define to_vc4_bo(_bo)							\
286  	container_of_const(to_drm_gem_dma_obj(_bo), struct vc4_bo, base)
287  
288  struct vc4_fence {
289  	struct dma_fence base;
290  	struct drm_device *dev;
291  	/* vc4 seqno for signaled() test */
292  	uint64_t seqno;
293  };
294  
295  #define to_vc4_fence(_fence)					\
296  	container_of_const(_fence, struct vc4_fence, base)
297  
298  struct vc4_seqno_cb {
299  	struct work_struct work;
300  	uint64_t seqno;
301  	void (*func)(struct vc4_seqno_cb *cb);
302  };
303  
304  struct vc4_v3d {
305  	struct vc4_dev *vc4;
306  	struct platform_device *pdev;
307  	void __iomem *regs;
308  	struct clk *clk;
309  	struct debugfs_regset32 regset;
310  };
311  
312  struct vc4_hvs {
313  	struct vc4_dev *vc4;
314  	struct platform_device *pdev;
315  	void __iomem *regs;
316  	u32 __iomem *dlist;
317  
318  	struct clk *core_clk;
319  
320  	unsigned long max_core_rate;
321  
322  	/* Memory manager for CRTCs to allocate space in the display
323  	 * list.  Units are dwords.
324  	 */
325  	struct drm_mm dlist_mm;
326  	/* Memory manager for the LBM memory used by HVS scaling. */
327  	struct drm_mm lbm_mm;
328  	spinlock_t mm_lock;
329  
330  	struct drm_mm_node mitchell_netravali_filter;
331  
332  	struct debugfs_regset32 regset;
333  
334  	/*
335  	 * Even if HDMI0 on the RPi4 can output modes requiring a pixel
336  	 * rate higher than 297MHz, it needs some adjustments in the
337  	 * config.txt file to be able to do so and thus won't always be
338  	 * available.
339  	 */
340  	bool vc5_hdmi_enable_hdmi_20;
341  
342  	/*
343  	 * 4096x2160@60 requires a core overclock to work, so register
344  	 * whether that is sufficient.
345  	 */
346  	bool vc5_hdmi_enable_4096by2160;
347  };
348  
349  #define HVS_NUM_CHANNELS 3
350  
351  struct vc4_hvs_state {
352  	struct drm_private_state base;
353  	unsigned long core_clock_rate;
354  
355  	struct {
356  		unsigned in_use: 1;
357  		unsigned long fifo_load;
358  		struct drm_crtc_commit *pending_commit;
359  	} fifo_state[HVS_NUM_CHANNELS];
360  };
361  
362  #define to_vc4_hvs_state(_state)				\
363  	container_of_const(_state, struct vc4_hvs_state, base)
364  
365  struct vc4_hvs_state *vc4_hvs_get_global_state(struct drm_atomic_state *state);
366  struct vc4_hvs_state *vc4_hvs_get_old_global_state(const struct drm_atomic_state *state);
367  struct vc4_hvs_state *vc4_hvs_get_new_global_state(const struct drm_atomic_state *state);
368  
369  struct vc4_plane {
370  	struct drm_plane base;
371  };
372  
373  #define to_vc4_plane(_plane)					\
374  	container_of_const(_plane, struct vc4_plane, base)
375  
376  enum vc4_scaling_mode {
377  	VC4_SCALING_NONE,
378  	VC4_SCALING_TPZ,
379  	VC4_SCALING_PPF,
380  };
381  
382  struct vc4_plane_state {
383  	struct drm_plane_state base;
384  	/* System memory copy of the display list for this element, computed
385  	 * at atomic_check time.
386  	 */
387  	u32 *dlist;
388  	u32 dlist_size; /* Number of dwords allocated for the display list */
389  	u32 dlist_count; /* Number of used dwords in the display list. */
390  
391  	/* Offset in the dlist to various words, for pageflip or
392  	 * cursor updates.
393  	 */
394  	u32 pos0_offset;
395  	u32 pos2_offset;
396  	u32 ptr0_offset;
397  	u32 lbm_offset;
398  
399  	/* Offset where the plane's dlist was last stored in the
400  	 * hardware at vc4_crtc_atomic_flush() time.
401  	 */
402  	u32 __iomem *hw_dlist;
403  
404  	/* Clipped coordinates of the plane on the display. */
405  	int crtc_x, crtc_y, crtc_w, crtc_h;
406  	/* Clipped area being scanned from in the FB. */
407  	u32 src_x, src_y;
408  
409  	u32 src_w[2], src_h[2];
410  
411  	/* Scaling selection for the RGB/Y plane and the Cb/Cr planes. */
412  	enum vc4_scaling_mode x_scaling[2], y_scaling[2];
413  	bool is_unity;
414  	bool is_yuv;
415  
416  	/* Offset to start scanning out from the start of the plane's
417  	 * BO.
418  	 */
419  	u32 offsets[3];
420  
421  	/* Our allocation in LBM for temporary storage during scaling. */
422  	struct drm_mm_node lbm;
423  
424  	/* Set when the plane has per-pixel alpha content or does not cover
425  	 * the entire screen. This is a hint to the CRTC that it might need
426  	 * to enable background color fill.
427  	 */
428  	bool needs_bg_fill;
429  
430  	/* Mark the dlist as initialized. Useful to avoid initializing it twice
431  	 * when async update is not possible.
432  	 */
433  	bool dlist_initialized;
434  
435  	/* Load of this plane on the HVS block. The load is expressed in HVS
436  	 * cycles/sec.
437  	 */
438  	u64 hvs_load;
439  
440  	/* Memory bandwidth needed for this plane. This is expressed in
441  	 * bytes/sec.
442  	 */
443  	u64 membus_load;
444  };
445  
446  #define to_vc4_plane_state(_state)				\
447  	container_of_const(_state, struct vc4_plane_state, base)
448  
449  enum vc4_encoder_type {
450  	VC4_ENCODER_TYPE_NONE,
451  	VC4_ENCODER_TYPE_HDMI0,
452  	VC4_ENCODER_TYPE_HDMI1,
453  	VC4_ENCODER_TYPE_VEC,
454  	VC4_ENCODER_TYPE_DSI0,
455  	VC4_ENCODER_TYPE_DSI1,
456  	VC4_ENCODER_TYPE_SMI,
457  	VC4_ENCODER_TYPE_DPI,
458  	VC4_ENCODER_TYPE_TXP,
459  };
460  
461  struct vc4_encoder {
462  	struct drm_encoder base;
463  	enum vc4_encoder_type type;
464  	u32 clock_select;
465  
466  	void (*pre_crtc_configure)(struct drm_encoder *encoder, struct drm_atomic_state *state);
467  	void (*pre_crtc_enable)(struct drm_encoder *encoder, struct drm_atomic_state *state);
468  	void (*post_crtc_enable)(struct drm_encoder *encoder, struct drm_atomic_state *state);
469  
470  	void (*post_crtc_disable)(struct drm_encoder *encoder, struct drm_atomic_state *state);
471  	void (*post_crtc_powerdown)(struct drm_encoder *encoder, struct drm_atomic_state *state);
472  };
473  
474  #define to_vc4_encoder(_encoder)				\
475  	container_of_const(_encoder, struct vc4_encoder, base)
476  
477  static inline
vc4_find_encoder_by_type(struct drm_device * drm,enum vc4_encoder_type type)478  struct drm_encoder *vc4_find_encoder_by_type(struct drm_device *drm,
479  					     enum vc4_encoder_type type)
480  {
481  	struct drm_encoder *encoder;
482  
483  	drm_for_each_encoder(encoder, drm) {
484  		struct vc4_encoder *vc4_encoder = to_vc4_encoder(encoder);
485  
486  		if (vc4_encoder->type == type)
487  			return encoder;
488  	}
489  
490  	return NULL;
491  }
492  
493  struct vc4_crtc_data {
494  	const char *name;
495  
496  	const char *debugfs_name;
497  
498  	/* Bitmask of channels (FIFOs) of the HVS that the output can source from */
499  	unsigned int hvs_available_channels;
500  
501  	/* Which output of the HVS this pixelvalve sources from. */
502  	int hvs_output;
503  };
504  
505  extern const struct vc4_crtc_data vc4_txp_crtc_data;
506  
507  struct vc4_pv_data {
508  	struct vc4_crtc_data	base;
509  
510  	/* Depth of the PixelValve FIFO in bytes */
511  	unsigned int fifo_depth;
512  
513  	/* Number of pixels output per clock period */
514  	u8 pixels_per_clock;
515  
516  	enum vc4_encoder_type encoder_types[4];
517  };
518  
519  extern const struct vc4_pv_data bcm2835_pv0_data;
520  extern const struct vc4_pv_data bcm2835_pv1_data;
521  extern const struct vc4_pv_data bcm2835_pv2_data;
522  extern const struct vc4_pv_data bcm2711_pv0_data;
523  extern const struct vc4_pv_data bcm2711_pv1_data;
524  extern const struct vc4_pv_data bcm2711_pv2_data;
525  extern const struct vc4_pv_data bcm2711_pv3_data;
526  extern const struct vc4_pv_data bcm2711_pv4_data;
527  
528  struct vc4_crtc {
529  	struct drm_crtc base;
530  	struct platform_device *pdev;
531  	const struct vc4_crtc_data *data;
532  	void __iomem *regs;
533  
534  	/* Timestamp at start of vblank irq - unaffected by lock delays. */
535  	ktime_t t_vblank;
536  
537  	u8 lut_r[256];
538  	u8 lut_g[256];
539  	u8 lut_b[256];
540  
541  	struct drm_pending_vblank_event *event;
542  
543  	struct debugfs_regset32 regset;
544  
545  	/**
546  	 * @feeds_txp: True if the CRTC feeds our writeback controller.
547  	 */
548  	bool feeds_txp;
549  
550  	/**
551  	 * @irq_lock: Spinlock protecting the resources shared between
552  	 * the atomic code and our vblank handler.
553  	 */
554  	spinlock_t irq_lock;
555  
556  	/**
557  	 * @current_dlist: Start offset of the display list currently
558  	 * set in the HVS for that CRTC. Protected by @irq_lock, and
559  	 * copied in vc4_hvs_update_dlist() for the CRTC interrupt
560  	 * handler to have access to that value.
561  	 */
562  	unsigned int current_dlist;
563  
564  	/**
565  	 * @current_hvs_channel: HVS channel currently assigned to the
566  	 * CRTC. Protected by @irq_lock, and copied in
567  	 * vc4_hvs_atomic_begin() for the CRTC interrupt handler to have
568  	 * access to that value.
569  	 */
570  	unsigned int current_hvs_channel;
571  };
572  
573  #define to_vc4_crtc(_crtc)					\
574  	container_of_const(_crtc, struct vc4_crtc, base)
575  
576  static inline const struct vc4_crtc_data *
vc4_crtc_to_vc4_crtc_data(const struct vc4_crtc * crtc)577  vc4_crtc_to_vc4_crtc_data(const struct vc4_crtc *crtc)
578  {
579  	return crtc->data;
580  }
581  
582  static inline const struct vc4_pv_data *
vc4_crtc_to_vc4_pv_data(const struct vc4_crtc * crtc)583  vc4_crtc_to_vc4_pv_data(const struct vc4_crtc *crtc)
584  {
585  	const struct vc4_crtc_data *data = vc4_crtc_to_vc4_crtc_data(crtc);
586  
587  	return container_of_const(data, struct vc4_pv_data, base);
588  }
589  
590  struct drm_encoder *vc4_get_crtc_encoder(struct drm_crtc *crtc,
591  					 struct drm_crtc_state *state);
592  
593  struct vc4_crtc_state {
594  	struct drm_crtc_state base;
595  	/* Dlist area for this CRTC configuration. */
596  	struct drm_mm_node mm;
597  	bool txp_armed;
598  	unsigned int assigned_channel;
599  
600  	struct {
601  		unsigned int left;
602  		unsigned int right;
603  		unsigned int top;
604  		unsigned int bottom;
605  	} margins;
606  
607  	unsigned long hvs_load;
608  
609  	/* Transitional state below, only valid during atomic commits */
610  	bool update_muxing;
611  };
612  
613  #define VC4_HVS_CHANNEL_DISABLED ((unsigned int)-1)
614  
615  #define to_vc4_crtc_state(_state)				\
616  	container_of_const(_state, struct vc4_crtc_state, base)
617  
618  #define V3D_READ(offset)								\
619  	({										\
620  		kunit_fail_current_test("Accessing a register in a unit test!\n");	\
621  		readl(vc4->v3d->regs + (offset));						\
622  	})
623  
624  #define V3D_WRITE(offset, val)								\
625  	do {										\
626  		kunit_fail_current_test("Accessing a register in a unit test!\n");	\
627  		writel(val, vc4->v3d->regs + (offset));					\
628  	} while (0)
629  
630  #define HVS_READ(offset)								\
631  	({										\
632  		kunit_fail_current_test("Accessing a register in a unit test!\n");	\
633  		readl(hvs->regs + (offset));						\
634  	})
635  
636  #define HVS_WRITE(offset, val)								\
637  	do {										\
638  		kunit_fail_current_test("Accessing a register in a unit test!\n");	\
639  		writel(val, hvs->regs + (offset));					\
640  	} while (0)
641  
642  #define VC4_REG32(reg) { .name = #reg, .offset = reg }
643  
644  struct vc4_exec_info {
645  	struct vc4_dev *dev;
646  
647  	/* Sequence number for this bin/render job. */
648  	uint64_t seqno;
649  
650  	/* Latest write_seqno of any BO that binning depends on. */
651  	uint64_t bin_dep_seqno;
652  
653  	struct dma_fence *fence;
654  
655  	/* Last current addresses the hardware was processing when the
656  	 * hangcheck timer checked on us.
657  	 */
658  	uint32_t last_ct0ca, last_ct1ca;
659  
660  	/* Kernel-space copy of the ioctl arguments */
661  	struct drm_vc4_submit_cl *args;
662  
663  	/* This is the array of BOs that were looked up at the start of exec.
664  	 * Command validation will use indices into this array.
665  	 */
666  	struct drm_gem_object **bo;
667  	uint32_t bo_count;
668  
669  	/* List of BOs that are being written by the RCL.  Other than
670  	 * the binner temporary storage, this is all the BOs written
671  	 * by the job.
672  	 */
673  	struct drm_gem_dma_object *rcl_write_bo[4];
674  	uint32_t rcl_write_bo_count;
675  
676  	/* Pointers for our position in vc4->job_list */
677  	struct list_head head;
678  
679  	/* List of other BOs used in the job that need to be released
680  	 * once the job is complete.
681  	 */
682  	struct list_head unref_list;
683  
684  	/* Current unvalidated indices into @bo loaded by the non-hardware
685  	 * VC4_PACKET_GEM_HANDLES.
686  	 */
687  	uint32_t bo_index[2];
688  
689  	/* This is the BO where we store the validated command lists, shader
690  	 * records, and uniforms.
691  	 */
692  	struct drm_gem_dma_object *exec_bo;
693  
694  	/**
695  	 * This tracks the per-shader-record state (packet 64) that
696  	 * determines the length of the shader record and the offset
697  	 * it's expected to be found at.  It gets read in from the
698  	 * command lists.
699  	 */
700  	struct vc4_shader_state {
701  		uint32_t addr;
702  		/* Maximum vertex index referenced by any primitive using this
703  		 * shader state.
704  		 */
705  		uint32_t max_index;
706  	} *shader_state;
707  
708  	/** How many shader states the user declared they were using. */
709  	uint32_t shader_state_size;
710  	/** How many shader state records the validator has seen. */
711  	uint32_t shader_state_count;
712  
713  	bool found_tile_binning_mode_config_packet;
714  	bool found_start_tile_binning_packet;
715  	bool found_increment_semaphore_packet;
716  	bool found_flush;
717  	uint8_t bin_tiles_x, bin_tiles_y;
718  	/* Physical address of the start of the tile alloc array
719  	 * (where each tile's binned CL will start)
720  	 */
721  	uint32_t tile_alloc_offset;
722  	/* Bitmask of which binner slots are freed when this job completes. */
723  	uint32_t bin_slots;
724  
725  	/**
726  	 * Computed addresses pointing into exec_bo where we start the
727  	 * bin thread (ct0) and render thread (ct1).
728  	 */
729  	uint32_t ct0ca, ct0ea;
730  	uint32_t ct1ca, ct1ea;
731  
732  	/* Pointer to the unvalidated bin CL (if present). */
733  	void *bin_u;
734  
735  	/* Pointers to the shader recs.  These paddr gets incremented as CL
736  	 * packets are relocated in validate_gl_shader_state, and the vaddrs
737  	 * (u and v) get incremented and size decremented as the shader recs
738  	 * themselves are validated.
739  	 */
740  	void *shader_rec_u;
741  	void *shader_rec_v;
742  	uint32_t shader_rec_p;
743  	uint32_t shader_rec_size;
744  
745  	/* Pointers to the uniform data.  These pointers are incremented, and
746  	 * size decremented, as each batch of uniforms is uploaded.
747  	 */
748  	void *uniforms_u;
749  	void *uniforms_v;
750  	uint32_t uniforms_p;
751  	uint32_t uniforms_size;
752  
753  	/* Pointer to a performance monitor object if the user requested it,
754  	 * NULL otherwise.
755  	 */
756  	struct vc4_perfmon *perfmon;
757  
758  	/* Whether the exec has taken a reference to the binner BO, which should
759  	 * happen with a VC4_PACKET_TILE_BINNING_MODE_CONFIG packet.
760  	 */
761  	bool bin_bo_used;
762  };
763  
764  /* Per-open file private data. Any driver-specific resource that has to be
765   * released when the DRM file is closed should be placed here.
766   */
767  struct vc4_file {
768  	struct vc4_dev *dev;
769  
770  	struct {
771  		struct idr idr;
772  		struct mutex lock;
773  	} perfmon;
774  
775  	bool bin_bo_used;
776  };
777  
778  static inline struct vc4_exec_info *
vc4_first_bin_job(struct vc4_dev * vc4)779  vc4_first_bin_job(struct vc4_dev *vc4)
780  {
781  	return list_first_entry_or_null(&vc4->bin_job_list,
782  					struct vc4_exec_info, head);
783  }
784  
785  static inline struct vc4_exec_info *
vc4_first_render_job(struct vc4_dev * vc4)786  vc4_first_render_job(struct vc4_dev *vc4)
787  {
788  	return list_first_entry_or_null(&vc4->render_job_list,
789  					struct vc4_exec_info, head);
790  }
791  
792  static inline struct vc4_exec_info *
vc4_last_render_job(struct vc4_dev * vc4)793  vc4_last_render_job(struct vc4_dev *vc4)
794  {
795  	if (list_empty(&vc4->render_job_list))
796  		return NULL;
797  	return list_last_entry(&vc4->render_job_list,
798  			       struct vc4_exec_info, head);
799  }
800  
801  /**
802   * struct vc4_texture_sample_info - saves the offsets into the UBO for texture
803   * setup parameters.
804   *
805   * This will be used at draw time to relocate the reference to the texture
806   * contents in p0, and validate that the offset combined with
807   * width/height/stride/etc. from p1 and p2/p3 doesn't sample outside the BO.
808   * Note that the hardware treats unprovided config parameters as 0, so not all
809   * of them need to be set up for every texure sample, and we'll store ~0 as
810   * the offset to mark the unused ones.
811   *
812   * See the VC4 3D architecture guide page 41 ("Texture and Memory Lookup Unit
813   * Setup") for definitions of the texture parameters.
814   */
815  struct vc4_texture_sample_info {
816  	bool is_direct;
817  	uint32_t p_offset[4];
818  };
819  
820  /**
821   * struct vc4_validated_shader_info - information about validated shaders that
822   * needs to be used from command list validation.
823   *
824   * For a given shader, each time a shader state record references it, we need
825   * to verify that the shader doesn't read more uniforms than the shader state
826   * record's uniform BO pointer can provide, and we need to apply relocations
827   * and validate the shader state record's uniforms that define the texture
828   * samples.
829   */
830  struct vc4_validated_shader_info {
831  	uint32_t uniforms_size;
832  	uint32_t uniforms_src_size;
833  	uint32_t num_texture_samples;
834  	struct vc4_texture_sample_info *texture_samples;
835  
836  	uint32_t num_uniform_addr_offsets;
837  	uint32_t *uniform_addr_offsets;
838  
839  	bool is_threaded;
840  };
841  
842  /**
843   * __wait_for - magic wait macro
844   *
845   * Macro to help avoid open coding check/wait/timeout patterns. Note that it's
846   * important that we check the condition again after having timed out, since the
847   * timeout could be due to preemption or similar and we've never had a chance to
848   * check the condition before the timeout.
849   */
850  #define __wait_for(OP, COND, US, Wmin, Wmax) ({ \
851  	const ktime_t end__ = ktime_add_ns(ktime_get_raw(), 1000ll * (US)); \
852  	long wait__ = (Wmin); /* recommended min for usleep is 10 us */	\
853  	int ret__;							\
854  	might_sleep();							\
855  	for (;;) {							\
856  		const bool expired__ = ktime_after(ktime_get_raw(), end__); \
857  		OP;							\
858  		/* Guarantee COND check prior to timeout */		\
859  		barrier();						\
860  		if (COND) {						\
861  			ret__ = 0;					\
862  			break;						\
863  		}							\
864  		if (expired__) {					\
865  			ret__ = -ETIMEDOUT;				\
866  			break;						\
867  		}							\
868  		usleep_range(wait__, wait__ * 2);			\
869  		if (wait__ < (Wmax))					\
870  			wait__ <<= 1;					\
871  	}								\
872  	ret__;								\
873  })
874  
875  #define _wait_for(COND, US, Wmin, Wmax)	__wait_for(, (COND), (US), (Wmin), \
876  						   (Wmax))
877  #define wait_for(COND, MS)		_wait_for((COND), (MS) * 1000, 10, 1000)
878  
879  /* vc4_bo.c */
880  struct drm_gem_object *vc4_create_object(struct drm_device *dev, size_t size);
881  struct vc4_bo *vc4_bo_create(struct drm_device *dev, size_t size,
882  			     bool from_cache, enum vc4_kernel_bo_type type);
883  int vc4_bo_dumb_create(struct drm_file *file_priv,
884  		       struct drm_device *dev,
885  		       struct drm_mode_create_dumb *args);
886  int vc4_create_bo_ioctl(struct drm_device *dev, void *data,
887  			struct drm_file *file_priv);
888  int vc4_create_shader_bo_ioctl(struct drm_device *dev, void *data,
889  			       struct drm_file *file_priv);
890  int vc4_mmap_bo_ioctl(struct drm_device *dev, void *data,
891  		      struct drm_file *file_priv);
892  int vc4_set_tiling_ioctl(struct drm_device *dev, void *data,
893  			 struct drm_file *file_priv);
894  int vc4_get_tiling_ioctl(struct drm_device *dev, void *data,
895  			 struct drm_file *file_priv);
896  int vc4_get_hang_state_ioctl(struct drm_device *dev, void *data,
897  			     struct drm_file *file_priv);
898  int vc4_label_bo_ioctl(struct drm_device *dev, void *data,
899  		       struct drm_file *file_priv);
900  int vc4_bo_cache_init(struct drm_device *dev);
901  int vc4_bo_inc_usecnt(struct vc4_bo *bo);
902  void vc4_bo_dec_usecnt(struct vc4_bo *bo);
903  void vc4_bo_add_to_purgeable_pool(struct vc4_bo *bo);
904  void vc4_bo_remove_from_purgeable_pool(struct vc4_bo *bo);
905  int vc4_bo_debugfs_init(struct drm_minor *minor);
906  
907  /* vc4_crtc.c */
908  extern struct platform_driver vc4_crtc_driver;
909  int vc4_crtc_disable_at_boot(struct drm_crtc *crtc);
910  int __vc4_crtc_init(struct drm_device *drm, struct platform_device *pdev,
911  		    struct vc4_crtc *vc4_crtc, const struct vc4_crtc_data *data,
912  		    struct drm_plane *primary_plane,
913  		    const struct drm_crtc_funcs *crtc_funcs,
914  		    const struct drm_crtc_helper_funcs *crtc_helper_funcs,
915  		    bool feeds_txp);
916  int vc4_crtc_init(struct drm_device *drm, struct platform_device *pdev,
917  		  struct vc4_crtc *vc4_crtc, const struct vc4_crtc_data *data,
918  		  const struct drm_crtc_funcs *crtc_funcs,
919  		  const struct drm_crtc_helper_funcs *crtc_helper_funcs,
920  		  bool feeds_txp);
921  int vc4_page_flip(struct drm_crtc *crtc,
922  		  struct drm_framebuffer *fb,
923  		  struct drm_pending_vblank_event *event,
924  		  uint32_t flags,
925  		  struct drm_modeset_acquire_ctx *ctx);
926  int vc4_crtc_atomic_check(struct drm_crtc *crtc,
927  			  struct drm_atomic_state *state);
928  struct drm_crtc_state *vc4_crtc_duplicate_state(struct drm_crtc *crtc);
929  void vc4_crtc_destroy_state(struct drm_crtc *crtc,
930  			    struct drm_crtc_state *state);
931  void vc4_crtc_reset(struct drm_crtc *crtc);
932  void vc4_crtc_handle_vblank(struct vc4_crtc *crtc);
933  void vc4_crtc_send_vblank(struct drm_crtc *crtc);
934  int vc4_crtc_late_register(struct drm_crtc *crtc);
935  void vc4_crtc_get_margins(struct drm_crtc_state *state,
936  			  unsigned int *left, unsigned int *right,
937  			  unsigned int *top, unsigned int *bottom);
938  
939  /* vc4_debugfs.c */
940  void vc4_debugfs_init(struct drm_minor *minor);
941  #ifdef CONFIG_DEBUG_FS
942  void vc4_debugfs_add_regset32(struct drm_device *drm,
943  			      const char *filename,
944  			      struct debugfs_regset32 *regset);
945  #else
946  
vc4_debugfs_add_regset32(struct drm_device * drm,const char * filename,struct debugfs_regset32 * regset)947  static inline void vc4_debugfs_add_regset32(struct drm_device *drm,
948  					    const char *filename,
949  					    struct debugfs_regset32 *regset)
950  {}
951  #endif
952  
953  /* vc4_drv.c */
954  void __iomem *vc4_ioremap_regs(struct platform_device *dev, int index);
955  int vc4_dumb_fixup_args(struct drm_mode_create_dumb *args);
956  
957  /* vc4_dpi.c */
958  extern struct platform_driver vc4_dpi_driver;
959  
960  /* vc4_dsi.c */
961  extern struct platform_driver vc4_dsi_driver;
962  
963  /* vc4_fence.c */
964  extern const struct dma_fence_ops vc4_fence_ops;
965  
966  /* vc4_gem.c */
967  int vc4_gem_init(struct drm_device *dev);
968  int vc4_submit_cl_ioctl(struct drm_device *dev, void *data,
969  			struct drm_file *file_priv);
970  int vc4_wait_seqno_ioctl(struct drm_device *dev, void *data,
971  			 struct drm_file *file_priv);
972  int vc4_wait_bo_ioctl(struct drm_device *dev, void *data,
973  		      struct drm_file *file_priv);
974  void vc4_submit_next_bin_job(struct drm_device *dev);
975  void vc4_submit_next_render_job(struct drm_device *dev);
976  void vc4_move_job_to_render(struct drm_device *dev, struct vc4_exec_info *exec);
977  int vc4_wait_for_seqno(struct drm_device *dev, uint64_t seqno,
978  		       uint64_t timeout_ns, bool interruptible);
979  void vc4_job_handle_completed(struct vc4_dev *vc4);
980  int vc4_queue_seqno_cb(struct drm_device *dev,
981  		       struct vc4_seqno_cb *cb, uint64_t seqno,
982  		       void (*func)(struct vc4_seqno_cb *cb));
983  int vc4_gem_madvise_ioctl(struct drm_device *dev, void *data,
984  			  struct drm_file *file_priv);
985  
986  /* vc4_hdmi.c */
987  extern struct platform_driver vc4_hdmi_driver;
988  
989  /* vc4_vec.c */
990  extern struct platform_driver vc4_vec_driver;
991  
992  /* vc4_txp.c */
993  extern struct platform_driver vc4_txp_driver;
994  
995  /* vc4_irq.c */
996  void vc4_irq_enable(struct drm_device *dev);
997  void vc4_irq_disable(struct drm_device *dev);
998  int vc4_irq_install(struct drm_device *dev, int irq);
999  void vc4_irq_uninstall(struct drm_device *dev);
1000  void vc4_irq_reset(struct drm_device *dev);
1001  
1002  /* vc4_hvs.c */
1003  extern struct platform_driver vc4_hvs_driver;
1004  struct vc4_hvs *__vc4_hvs_alloc(struct vc4_dev *vc4, struct platform_device *pdev);
1005  void vc4_hvs_stop_channel(struct vc4_hvs *hvs, unsigned int output);
1006  int vc4_hvs_get_fifo_from_output(struct vc4_hvs *hvs, unsigned int output);
1007  u8 vc4_hvs_get_fifo_frame_count(struct vc4_hvs *hvs, unsigned int fifo);
1008  int vc4_hvs_atomic_check(struct drm_crtc *crtc, struct drm_atomic_state *state);
1009  void vc4_hvs_atomic_begin(struct drm_crtc *crtc, struct drm_atomic_state *state);
1010  void vc4_hvs_atomic_enable(struct drm_crtc *crtc, struct drm_atomic_state *state);
1011  void vc4_hvs_atomic_disable(struct drm_crtc *crtc, struct drm_atomic_state *state);
1012  void vc4_hvs_atomic_flush(struct drm_crtc *crtc, struct drm_atomic_state *state);
1013  void vc4_hvs_dump_state(struct vc4_hvs *hvs);
1014  void vc4_hvs_unmask_underrun(struct vc4_hvs *hvs, int channel);
1015  void vc4_hvs_mask_underrun(struct vc4_hvs *hvs, int channel);
1016  int vc4_hvs_debugfs_init(struct drm_minor *minor);
1017  
1018  /* vc4_kms.c */
1019  int vc4_kms_load(struct drm_device *dev);
1020  
1021  /* vc4_plane.c */
1022  struct drm_plane *vc4_plane_init(struct drm_device *dev,
1023  				 enum drm_plane_type type,
1024  				 uint32_t possible_crtcs);
1025  int vc4_plane_create_additional_planes(struct drm_device *dev);
1026  u32 vc4_plane_write_dlist(struct drm_plane *plane, u32 __iomem *dlist);
1027  u32 vc4_plane_dlist_size(const struct drm_plane_state *state);
1028  void vc4_plane_async_set_fb(struct drm_plane *plane,
1029  			    struct drm_framebuffer *fb);
1030  
1031  /* vc4_v3d.c */
1032  extern struct platform_driver vc4_v3d_driver;
1033  extern const struct of_device_id vc4_v3d_dt_match[];
1034  int vc4_v3d_get_bin_slot(struct vc4_dev *vc4);
1035  int vc4_v3d_bin_bo_get(struct vc4_dev *vc4, bool *used);
1036  void vc4_v3d_bin_bo_put(struct vc4_dev *vc4);
1037  int vc4_v3d_pm_get(struct vc4_dev *vc4);
1038  void vc4_v3d_pm_put(struct vc4_dev *vc4);
1039  int vc4_v3d_debugfs_init(struct drm_minor *minor);
1040  
1041  /* vc4_validate.c */
1042  int
1043  vc4_validate_bin_cl(struct drm_device *dev,
1044  		    void *validated,
1045  		    void *unvalidated,
1046  		    struct vc4_exec_info *exec);
1047  
1048  int
1049  vc4_validate_shader_recs(struct drm_device *dev, struct vc4_exec_info *exec);
1050  
1051  struct drm_gem_dma_object *vc4_use_bo(struct vc4_exec_info *exec,
1052  				      uint32_t hindex);
1053  
1054  int vc4_get_rcl(struct drm_device *dev, struct vc4_exec_info *exec);
1055  
1056  bool vc4_check_tex_size(struct vc4_exec_info *exec,
1057  			struct drm_gem_dma_object *fbo,
1058  			uint32_t offset, uint8_t tiling_format,
1059  			uint32_t width, uint32_t height, uint8_t cpp);
1060  
1061  /* vc4_validate_shader.c */
1062  struct vc4_validated_shader_info *
1063  vc4_validate_shader(struct drm_gem_dma_object *shader_obj);
1064  
1065  /* vc4_perfmon.c */
1066  void vc4_perfmon_get(struct vc4_perfmon *perfmon);
1067  void vc4_perfmon_put(struct vc4_perfmon *perfmon);
1068  void vc4_perfmon_start(struct vc4_dev *vc4, struct vc4_perfmon *perfmon);
1069  void vc4_perfmon_stop(struct vc4_dev *vc4, struct vc4_perfmon *perfmon,
1070  		      bool capture);
1071  struct vc4_perfmon *vc4_perfmon_find(struct vc4_file *vc4file, int id);
1072  void vc4_perfmon_open_file(struct vc4_file *vc4file);
1073  void vc4_perfmon_close_file(struct vc4_file *vc4file);
1074  int vc4_perfmon_create_ioctl(struct drm_device *dev, void *data,
1075  			     struct drm_file *file_priv);
1076  int vc4_perfmon_destroy_ioctl(struct drm_device *dev, void *data,
1077  			      struct drm_file *file_priv);
1078  int vc4_perfmon_get_values_ioctl(struct drm_device *dev, void *data,
1079  				 struct drm_file *file_priv);
1080  
1081  #endif /* _VC4_DRV_H_ */
1082