1 // SPDX-License-Identifier: GPL-2.0-or-later
2 /* FS-Cache object state machine handler
3  *
4  * Copyright (C) 2007 Red Hat, Inc. All Rights Reserved.
5  * Written by David Howells (dhowells@redhat.com)
6  *
7  * See Documentation/filesystems/caching/object.txt for a description of the
8  * object state machine and the in-kernel representations.
9  */
10 
11 #define FSCACHE_DEBUG_LEVEL COOKIE
12 #include <linux/module.h>
13 #include <linux/slab.h>
14 #include <linux/prefetch.h>
15 #include "internal.h"
16 
17 static const struct fscache_state *fscache_abort_initialisation(struct fscache_object *, int);
18 static const struct fscache_state *fscache_kill_dependents(struct fscache_object *, int);
19 static const struct fscache_state *fscache_drop_object(struct fscache_object *, int);
20 static const struct fscache_state *fscache_initialise_object(struct fscache_object *, int);
21 static const struct fscache_state *fscache_invalidate_object(struct fscache_object *, int);
22 static const struct fscache_state *fscache_jumpstart_dependents(struct fscache_object *, int);
23 static const struct fscache_state *fscache_kill_object(struct fscache_object *, int);
24 static const struct fscache_state *fscache_lookup_failure(struct fscache_object *, int);
25 static const struct fscache_state *fscache_look_up_object(struct fscache_object *, int);
26 static const struct fscache_state *fscache_object_available(struct fscache_object *, int);
27 static const struct fscache_state *fscache_parent_ready(struct fscache_object *, int);
28 static const struct fscache_state *fscache_update_object(struct fscache_object *, int);
29 static const struct fscache_state *fscache_object_dead(struct fscache_object *, int);
30 
31 #define __STATE_NAME(n) fscache_osm_##n
32 #define STATE(n) (&__STATE_NAME(n))
33 
34 /*
35  * Define a work state.  Work states are execution states.  No event processing
36  * is performed by them.  The function attached to a work state returns a
37  * pointer indicating the next state to which the state machine should
38  * transition.  Returning NO_TRANSIT repeats the current state, but goes back
39  * to the scheduler first.
40  */
41 #define WORK_STATE(n, sn, f) \
42 	const struct fscache_state __STATE_NAME(n) = {			\
43 		.name = #n,						\
44 		.short_name = sn,					\
45 		.work = f						\
46 	}
47 
48 /*
49  * Returns from work states.
50  */
51 #define transit_to(state) ({ prefetch(&STATE(state)->work); STATE(state); })
52 
53 #define NO_TRANSIT ((struct fscache_state *)NULL)
54 
55 /*
56  * Define a wait state.  Wait states are event processing states.  No execution
57  * is performed by them.  Wait states are just tables of "if event X occurs,
58  * clear it and transition to state Y".  The dispatcher returns to the
59  * scheduler if none of the events in which the wait state has an interest are
60  * currently pending.
61  */
62 #define WAIT_STATE(n, sn, ...) \
63 	const struct fscache_state __STATE_NAME(n) = {			\
64 		.name = #n,						\
65 		.short_name = sn,					\
66 		.work = NULL,						\
67 		.transitions = { __VA_ARGS__, { 0, NULL } }		\
68 	}
69 
70 #define TRANSIT_TO(state, emask) \
71 	{ .events = (emask), .transit_to = STATE(state) }
72 
73 /*
74  * The object state machine.
75  */
76 static WORK_STATE(INIT_OBJECT,		"INIT", fscache_initialise_object);
77 static WORK_STATE(PARENT_READY,		"PRDY", fscache_parent_ready);
78 static WORK_STATE(ABORT_INIT,		"ABRT", fscache_abort_initialisation);
79 static WORK_STATE(LOOK_UP_OBJECT,	"LOOK", fscache_look_up_object);
80 static WORK_STATE(CREATE_OBJECT,	"CRTO", fscache_look_up_object);
81 static WORK_STATE(OBJECT_AVAILABLE,	"AVBL", fscache_object_available);
82 static WORK_STATE(JUMPSTART_DEPS,	"JUMP", fscache_jumpstart_dependents);
83 
84 static WORK_STATE(INVALIDATE_OBJECT,	"INVL", fscache_invalidate_object);
85 static WORK_STATE(UPDATE_OBJECT,	"UPDT", fscache_update_object);
86 
87 static WORK_STATE(LOOKUP_FAILURE,	"LCFL", fscache_lookup_failure);
88 static WORK_STATE(KILL_OBJECT,		"KILL", fscache_kill_object);
89 static WORK_STATE(KILL_DEPENDENTS,	"KDEP", fscache_kill_dependents);
90 static WORK_STATE(DROP_OBJECT,		"DROP", fscache_drop_object);
91 static WORK_STATE(OBJECT_DEAD,		"DEAD", fscache_object_dead);
92 
93 static WAIT_STATE(WAIT_FOR_INIT,	"?INI",
94 		  TRANSIT_TO(INIT_OBJECT,	1 << FSCACHE_OBJECT_EV_NEW_CHILD));
95 
96 static WAIT_STATE(WAIT_FOR_PARENT,	"?PRN",
97 		  TRANSIT_TO(PARENT_READY,	1 << FSCACHE_OBJECT_EV_PARENT_READY));
98 
99 static WAIT_STATE(WAIT_FOR_CMD,		"?CMD",
100 		  TRANSIT_TO(INVALIDATE_OBJECT,	1 << FSCACHE_OBJECT_EV_INVALIDATE),
101 		  TRANSIT_TO(UPDATE_OBJECT,	1 << FSCACHE_OBJECT_EV_UPDATE),
102 		  TRANSIT_TO(JUMPSTART_DEPS,	1 << FSCACHE_OBJECT_EV_NEW_CHILD));
103 
104 static WAIT_STATE(WAIT_FOR_CLEARANCE,	"?CLR",
105 		  TRANSIT_TO(KILL_OBJECT,	1 << FSCACHE_OBJECT_EV_CLEARED));
106 
107 /*
108  * Out-of-band event transition tables.  These are for handling unexpected
109  * events, such as an I/O error.  If an OOB event occurs, the state machine
110  * clears and disables the event and forces a transition to the nominated work
111  * state (acurrently executing work states will complete first).
112  *
113  * In such a situation, object->state remembers the state the machine should
114  * have been in/gone to and returning NO_TRANSIT returns to that.
115  */
116 static const struct fscache_transition fscache_osm_init_oob[] = {
117 	   TRANSIT_TO(ABORT_INIT,
118 		      (1 << FSCACHE_OBJECT_EV_ERROR) |
119 		      (1 << FSCACHE_OBJECT_EV_KILL)),
120 	   { 0, NULL }
121 };
122 
123 static const struct fscache_transition fscache_osm_lookup_oob[] = {
124 	   TRANSIT_TO(LOOKUP_FAILURE,
125 		      (1 << FSCACHE_OBJECT_EV_ERROR) |
126 		      (1 << FSCACHE_OBJECT_EV_KILL)),
127 	   { 0, NULL }
128 };
129 
130 static const struct fscache_transition fscache_osm_run_oob[] = {
131 	   TRANSIT_TO(KILL_OBJECT,
132 		      (1 << FSCACHE_OBJECT_EV_ERROR) |
133 		      (1 << FSCACHE_OBJECT_EV_KILL)),
134 	   { 0, NULL }
135 };
136 
137 static int  fscache_get_object(struct fscache_object *,
138 			       enum fscache_obj_ref_trace);
139 static void fscache_put_object(struct fscache_object *,
140 			       enum fscache_obj_ref_trace);
141 static bool fscache_enqueue_dependents(struct fscache_object *, int);
142 static void fscache_dequeue_object(struct fscache_object *);
143 static void fscache_update_aux_data(struct fscache_object *);
144 
145 /*
146  * we need to notify the parent when an op completes that we had outstanding
147  * upon it
148  */
fscache_done_parent_op(struct fscache_object * object)149 static inline void fscache_done_parent_op(struct fscache_object *object)
150 {
151 	struct fscache_object *parent = object->parent;
152 
153 	_enter("OBJ%x {OBJ%x,%x}",
154 	       object->debug_id, parent->debug_id, parent->n_ops);
155 
156 	spin_lock_nested(&parent->lock, 1);
157 	parent->n_obj_ops--;
158 	parent->n_ops--;
159 	if (parent->n_ops == 0)
160 		fscache_raise_event(parent, FSCACHE_OBJECT_EV_CLEARED);
161 	spin_unlock(&parent->lock);
162 }
163 
164 /*
165  * Object state machine dispatcher.
166  */
fscache_object_sm_dispatcher(struct fscache_object * object)167 static void fscache_object_sm_dispatcher(struct fscache_object *object)
168 {
169 	const struct fscache_transition *t;
170 	const struct fscache_state *state, *new_state;
171 	unsigned long events, event_mask;
172 	bool oob;
173 	int event = -1;
174 
175 	ASSERT(object != NULL);
176 
177 	_enter("{OBJ%x,%s,%lx}",
178 	       object->debug_id, object->state->name, object->events);
179 
180 	event_mask = object->event_mask;
181 restart:
182 	object->event_mask = 0; /* Mask normal event handling */
183 	state = object->state;
184 restart_masked:
185 	events = object->events;
186 
187 	/* Handle any out-of-band events (typically an error) */
188 	if (events & object->oob_event_mask) {
189 		_debug("{OBJ%x} oob %lx",
190 		       object->debug_id, events & object->oob_event_mask);
191 		oob = true;
192 		for (t = object->oob_table; t->events; t++) {
193 			if (events & t->events) {
194 				state = t->transit_to;
195 				ASSERT(state->work != NULL);
196 				event = fls(events & t->events) - 1;
197 				__clear_bit(event, &object->oob_event_mask);
198 				clear_bit(event, &object->events);
199 				goto execute_work_state;
200 			}
201 		}
202 	}
203 	oob = false;
204 
205 	/* Wait states are just transition tables */
206 	if (!state->work) {
207 		if (events & event_mask) {
208 			for (t = state->transitions; t->events; t++) {
209 				if (events & t->events) {
210 					new_state = t->transit_to;
211 					event = fls(events & t->events) - 1;
212 					trace_fscache_osm(object, state,
213 							  true, false, event);
214 					clear_bit(event, &object->events);
215 					_debug("{OBJ%x} ev %d: %s -> %s",
216 					       object->debug_id, event,
217 					       state->name, new_state->name);
218 					object->state = state = new_state;
219 					goto execute_work_state;
220 				}
221 			}
222 
223 			/* The event mask didn't include all the tabled bits */
224 			BUG();
225 		}
226 		/* Randomly woke up */
227 		goto unmask_events;
228 	}
229 
230 execute_work_state:
231 	_debug("{OBJ%x} exec %s", object->debug_id, state->name);
232 
233 	trace_fscache_osm(object, state, false, oob, event);
234 	new_state = state->work(object, event);
235 	event = -1;
236 	if (new_state == NO_TRANSIT) {
237 		_debug("{OBJ%x} %s notrans", object->debug_id, state->name);
238 		if (unlikely(state == STATE(OBJECT_DEAD))) {
239 			_leave(" [dead]");
240 			return;
241 		}
242 		fscache_enqueue_object(object);
243 		event_mask = object->oob_event_mask;
244 		goto unmask_events;
245 	}
246 
247 	_debug("{OBJ%x} %s -> %s",
248 	       object->debug_id, state->name, new_state->name);
249 	object->state = state = new_state;
250 
251 	if (state->work) {
252 		if (unlikely(state == STATE(OBJECT_DEAD))) {
253 			_leave(" [dead]");
254 			return;
255 		}
256 		goto restart_masked;
257 	}
258 
259 	/* Transited to wait state */
260 	event_mask = object->oob_event_mask;
261 	for (t = state->transitions; t->events; t++)
262 		event_mask |= t->events;
263 
264 unmask_events:
265 	object->event_mask = event_mask;
266 	smp_mb();
267 	events = object->events;
268 	if (events & event_mask)
269 		goto restart;
270 	_leave(" [msk %lx]", event_mask);
271 }
272 
273 /*
274  * execute an object
275  */
fscache_object_work_func(struct work_struct * work)276 static void fscache_object_work_func(struct work_struct *work)
277 {
278 	struct fscache_object *object =
279 		container_of(work, struct fscache_object, work);
280 	unsigned long start;
281 
282 	_enter("{OBJ%x}", object->debug_id);
283 
284 	start = jiffies;
285 	fscache_object_sm_dispatcher(object);
286 	fscache_hist(fscache_objs_histogram, start);
287 	fscache_put_object(object, fscache_obj_put_work);
288 }
289 
290 /**
291  * fscache_object_init - Initialise a cache object description
292  * @object: Object description
293  * @cookie: Cookie object will be attached to
294  * @cache: Cache in which backing object will be found
295  *
296  * Initialise a cache object description to its basic values.
297  *
298  * See Documentation/filesystems/caching/backend-api.txt for a complete
299  * description.
300  */
fscache_object_init(struct fscache_object * object,struct fscache_cookie * cookie,struct fscache_cache * cache)301 void fscache_object_init(struct fscache_object *object,
302 			 struct fscache_cookie *cookie,
303 			 struct fscache_cache *cache)
304 {
305 	const struct fscache_transition *t;
306 
307 	atomic_inc(&cache->object_count);
308 
309 	object->state = STATE(WAIT_FOR_INIT);
310 	object->oob_table = fscache_osm_init_oob;
311 	object->flags = 1 << FSCACHE_OBJECT_IS_LIVE;
312 	spin_lock_init(&object->lock);
313 	INIT_LIST_HEAD(&object->cache_link);
314 	INIT_HLIST_NODE(&object->cookie_link);
315 	INIT_WORK(&object->work, fscache_object_work_func);
316 	INIT_LIST_HEAD(&object->dependents);
317 	INIT_LIST_HEAD(&object->dep_link);
318 	INIT_LIST_HEAD(&object->pending_ops);
319 	object->n_children = 0;
320 	object->n_ops = object->n_in_progress = object->n_exclusive = 0;
321 	object->events = 0;
322 	object->store_limit = 0;
323 	object->store_limit_l = 0;
324 	object->cache = cache;
325 	object->cookie = cookie;
326 	fscache_cookie_get(cookie, fscache_cookie_get_attach_object);
327 	object->parent = NULL;
328 #ifdef CONFIG_FSCACHE_OBJECT_LIST
329 	RB_CLEAR_NODE(&object->objlist_link);
330 #endif
331 
332 	object->oob_event_mask = 0;
333 	for (t = object->oob_table; t->events; t++)
334 		object->oob_event_mask |= t->events;
335 	object->event_mask = object->oob_event_mask;
336 	for (t = object->state->transitions; t->events; t++)
337 		object->event_mask |= t->events;
338 }
339 EXPORT_SYMBOL(fscache_object_init);
340 
341 /*
342  * Mark the object as no longer being live, making sure that we synchronise
343  * against op submission.
344  */
fscache_mark_object_dead(struct fscache_object * object)345 static inline void fscache_mark_object_dead(struct fscache_object *object)
346 {
347 	spin_lock(&object->lock);
348 	clear_bit(FSCACHE_OBJECT_IS_LIVE, &object->flags);
349 	spin_unlock(&object->lock);
350 }
351 
352 /*
353  * Abort object initialisation before we start it.
354  */
fscache_abort_initialisation(struct fscache_object * object,int event)355 static const struct fscache_state *fscache_abort_initialisation(struct fscache_object *object,
356 								int event)
357 {
358 	_enter("{OBJ%x},%d", object->debug_id, event);
359 
360 	object->oob_event_mask = 0;
361 	fscache_dequeue_object(object);
362 	return transit_to(KILL_OBJECT);
363 }
364 
365 /*
366  * initialise an object
367  * - check the specified object's parent to see if we can make use of it
368  *   immediately to do a creation
369  * - we may need to start the process of creating a parent and we need to wait
370  *   for the parent's lookup and creation to complete if it's not there yet
371  */
fscache_initialise_object(struct fscache_object * object,int event)372 static const struct fscache_state *fscache_initialise_object(struct fscache_object *object,
373 							     int event)
374 {
375 	struct fscache_object *parent;
376 	bool success;
377 
378 	_enter("{OBJ%x},%d", object->debug_id, event);
379 
380 	ASSERT(list_empty(&object->dep_link));
381 
382 	parent = object->parent;
383 	if (!parent) {
384 		_leave(" [no parent]");
385 		return transit_to(DROP_OBJECT);
386 	}
387 
388 	_debug("parent: %s of:%lx", parent->state->name, parent->flags);
389 
390 	if (fscache_object_is_dying(parent)) {
391 		_leave(" [bad parent]");
392 		return transit_to(DROP_OBJECT);
393 	}
394 
395 	if (fscache_object_is_available(parent)) {
396 		_leave(" [ready]");
397 		return transit_to(PARENT_READY);
398 	}
399 
400 	_debug("wait");
401 
402 	spin_lock(&parent->lock);
403 	fscache_stat(&fscache_n_cop_grab_object);
404 	success = false;
405 	if (fscache_object_is_live(parent) &&
406 	    object->cache->ops->grab_object(object, fscache_obj_get_add_to_deps)) {
407 		list_add(&object->dep_link, &parent->dependents);
408 		success = true;
409 	}
410 	fscache_stat_d(&fscache_n_cop_grab_object);
411 	spin_unlock(&parent->lock);
412 	if (!success) {
413 		_leave(" [grab failed]");
414 		return transit_to(DROP_OBJECT);
415 	}
416 
417 	/* fscache_acquire_non_index_cookie() uses this
418 	 * to wake the chain up */
419 	fscache_raise_event(parent, FSCACHE_OBJECT_EV_NEW_CHILD);
420 	_leave(" [wait]");
421 	return transit_to(WAIT_FOR_PARENT);
422 }
423 
424 /*
425  * Once the parent object is ready, we should kick off our lookup op.
426  */
fscache_parent_ready(struct fscache_object * object,int event)427 static const struct fscache_state *fscache_parent_ready(struct fscache_object *object,
428 							int event)
429 {
430 	struct fscache_object *parent = object->parent;
431 
432 	_enter("{OBJ%x},%d", object->debug_id, event);
433 
434 	ASSERT(parent != NULL);
435 
436 	spin_lock(&parent->lock);
437 	parent->n_ops++;
438 	parent->n_obj_ops++;
439 	object->lookup_jif = jiffies;
440 	spin_unlock(&parent->lock);
441 
442 	_leave("");
443 	return transit_to(LOOK_UP_OBJECT);
444 }
445 
446 /*
447  * look an object up in the cache from which it was allocated
448  * - we hold an "access lock" on the parent object, so the parent object cannot
449  *   be withdrawn by either party till we've finished
450  */
fscache_look_up_object(struct fscache_object * object,int event)451 static const struct fscache_state *fscache_look_up_object(struct fscache_object *object,
452 							  int event)
453 {
454 	struct fscache_cookie *cookie = object->cookie;
455 	struct fscache_object *parent = object->parent;
456 	int ret;
457 
458 	_enter("{OBJ%x},%d", object->debug_id, event);
459 
460 	object->oob_table = fscache_osm_lookup_oob;
461 
462 	ASSERT(parent != NULL);
463 	ASSERTCMP(parent->n_ops, >, 0);
464 	ASSERTCMP(parent->n_obj_ops, >, 0);
465 
466 	/* make sure the parent is still available */
467 	ASSERT(fscache_object_is_available(parent));
468 
469 	if (fscache_object_is_dying(parent) ||
470 	    test_bit(FSCACHE_IOERROR, &object->cache->flags) ||
471 	    !fscache_use_cookie(object)) {
472 		_leave(" [unavailable]");
473 		return transit_to(LOOKUP_FAILURE);
474 	}
475 
476 	_debug("LOOKUP \"%s\" in \"%s\"",
477 	       cookie->def->name, object->cache->tag->name);
478 
479 	fscache_stat(&fscache_n_object_lookups);
480 	fscache_stat(&fscache_n_cop_lookup_object);
481 	ret = object->cache->ops->lookup_object(object);
482 	fscache_stat_d(&fscache_n_cop_lookup_object);
483 
484 	fscache_unuse_cookie(object);
485 
486 	if (ret == -ETIMEDOUT) {
487 		/* probably stuck behind another object, so move this one to
488 		 * the back of the queue */
489 		fscache_stat(&fscache_n_object_lookups_timed_out);
490 		_leave(" [timeout]");
491 		return NO_TRANSIT;
492 	}
493 
494 	if (ret < 0) {
495 		_leave(" [error]");
496 		return transit_to(LOOKUP_FAILURE);
497 	}
498 
499 	_leave(" [ok]");
500 	return transit_to(OBJECT_AVAILABLE);
501 }
502 
503 /**
504  * fscache_object_lookup_negative - Note negative cookie lookup
505  * @object: Object pointing to cookie to mark
506  *
507  * Note negative lookup, permitting those waiting to read data from an already
508  * existing backing object to continue as there's no data for them to read.
509  */
fscache_object_lookup_negative(struct fscache_object * object)510 void fscache_object_lookup_negative(struct fscache_object *object)
511 {
512 	struct fscache_cookie *cookie = object->cookie;
513 
514 	_enter("{OBJ%x,%s}", object->debug_id, object->state->name);
515 
516 	if (!test_and_set_bit(FSCACHE_OBJECT_IS_LOOKED_UP, &object->flags)) {
517 		fscache_stat(&fscache_n_object_lookups_negative);
518 
519 		/* Allow write requests to begin stacking up and read requests to begin
520 		 * returning ENODATA.
521 		 */
522 		set_bit(FSCACHE_COOKIE_NO_DATA_YET, &cookie->flags);
523 		clear_bit(FSCACHE_COOKIE_UNAVAILABLE, &cookie->flags);
524 
525 		_debug("wake up lookup %p", &cookie->flags);
526 		clear_bit_unlock(FSCACHE_COOKIE_LOOKING_UP, &cookie->flags);
527 		wake_up_bit(&cookie->flags, FSCACHE_COOKIE_LOOKING_UP);
528 	}
529 	_leave("");
530 }
531 EXPORT_SYMBOL(fscache_object_lookup_negative);
532 
533 /**
534  * fscache_obtained_object - Note successful object lookup or creation
535  * @object: Object pointing to cookie to mark
536  *
537  * Note successful lookup and/or creation, permitting those waiting to write
538  * data to a backing object to continue.
539  *
540  * Note that after calling this, an object's cookie may be relinquished by the
541  * netfs, and so must be accessed with object lock held.
542  */
fscache_obtained_object(struct fscache_object * object)543 void fscache_obtained_object(struct fscache_object *object)
544 {
545 	struct fscache_cookie *cookie = object->cookie;
546 
547 	_enter("{OBJ%x,%s}", object->debug_id, object->state->name);
548 
549 	/* if we were still looking up, then we must have a positive lookup
550 	 * result, in which case there may be data available */
551 	if (!test_and_set_bit(FSCACHE_OBJECT_IS_LOOKED_UP, &object->flags)) {
552 		fscache_stat(&fscache_n_object_lookups_positive);
553 
554 		/* We do (presumably) have data */
555 		clear_bit_unlock(FSCACHE_COOKIE_NO_DATA_YET, &cookie->flags);
556 		clear_bit(FSCACHE_COOKIE_UNAVAILABLE, &cookie->flags);
557 
558 		/* Allow write requests to begin stacking up and read requests
559 		 * to begin shovelling data.
560 		 */
561 		clear_bit_unlock(FSCACHE_COOKIE_LOOKING_UP, &cookie->flags);
562 		wake_up_bit(&cookie->flags, FSCACHE_COOKIE_LOOKING_UP);
563 	} else {
564 		fscache_stat(&fscache_n_object_created);
565 	}
566 
567 	set_bit(FSCACHE_OBJECT_IS_AVAILABLE, &object->flags);
568 	_leave("");
569 }
570 EXPORT_SYMBOL(fscache_obtained_object);
571 
572 /*
573  * handle an object that has just become available
574  */
fscache_object_available(struct fscache_object * object,int event)575 static const struct fscache_state *fscache_object_available(struct fscache_object *object,
576 							    int event)
577 {
578 	_enter("{OBJ%x},%d", object->debug_id, event);
579 
580 	object->oob_table = fscache_osm_run_oob;
581 
582 	spin_lock(&object->lock);
583 
584 	fscache_done_parent_op(object);
585 	if (object->n_in_progress == 0) {
586 		if (object->n_ops > 0) {
587 			ASSERTCMP(object->n_ops, >=, object->n_obj_ops);
588 			fscache_start_operations(object);
589 		} else {
590 			ASSERT(list_empty(&object->pending_ops));
591 		}
592 	}
593 	spin_unlock(&object->lock);
594 
595 	fscache_stat(&fscache_n_cop_lookup_complete);
596 	object->cache->ops->lookup_complete(object);
597 	fscache_stat_d(&fscache_n_cop_lookup_complete);
598 
599 	fscache_hist(fscache_obj_instantiate_histogram, object->lookup_jif);
600 	fscache_stat(&fscache_n_object_avail);
601 
602 	_leave("");
603 	return transit_to(JUMPSTART_DEPS);
604 }
605 
606 /*
607  * Wake up this object's dependent objects now that we've become available.
608  */
fscache_jumpstart_dependents(struct fscache_object * object,int event)609 static const struct fscache_state *fscache_jumpstart_dependents(struct fscache_object *object,
610 								int event)
611 {
612 	_enter("{OBJ%x},%d", object->debug_id, event);
613 
614 	if (!fscache_enqueue_dependents(object, FSCACHE_OBJECT_EV_PARENT_READY))
615 		return NO_TRANSIT; /* Not finished; requeue */
616 	return transit_to(WAIT_FOR_CMD);
617 }
618 
619 /*
620  * Handle lookup or creation failute.
621  */
fscache_lookup_failure(struct fscache_object * object,int event)622 static const struct fscache_state *fscache_lookup_failure(struct fscache_object *object,
623 							  int event)
624 {
625 	struct fscache_cookie *cookie;
626 
627 	_enter("{OBJ%x},%d", object->debug_id, event);
628 
629 	object->oob_event_mask = 0;
630 
631 	fscache_stat(&fscache_n_cop_lookup_complete);
632 	object->cache->ops->lookup_complete(object);
633 	fscache_stat_d(&fscache_n_cop_lookup_complete);
634 
635 	set_bit(FSCACHE_OBJECT_KILLED_BY_CACHE, &object->flags);
636 
637 	cookie = object->cookie;
638 	set_bit(FSCACHE_COOKIE_UNAVAILABLE, &cookie->flags);
639 	if (test_and_clear_bit(FSCACHE_COOKIE_LOOKING_UP, &cookie->flags))
640 		wake_up_bit(&cookie->flags, FSCACHE_COOKIE_LOOKING_UP);
641 
642 	fscache_done_parent_op(object);
643 	return transit_to(KILL_OBJECT);
644 }
645 
646 /*
647  * Wait for completion of all active operations on this object and the death of
648  * all child objects of this object.
649  */
fscache_kill_object(struct fscache_object * object,int event)650 static const struct fscache_state *fscache_kill_object(struct fscache_object *object,
651 						       int event)
652 {
653 	_enter("{OBJ%x,%d,%d},%d",
654 	       object->debug_id, object->n_ops, object->n_children, event);
655 
656 	fscache_mark_object_dead(object);
657 	object->oob_event_mask = 0;
658 
659 	if (test_bit(FSCACHE_OBJECT_RETIRED, &object->flags)) {
660 		/* Reject any new read/write ops and abort any that are pending. */
661 		clear_bit(FSCACHE_OBJECT_PENDING_WRITE, &object->flags);
662 		fscache_cancel_all_ops(object);
663 	}
664 
665 	if (list_empty(&object->dependents) &&
666 	    object->n_ops == 0 &&
667 	    object->n_children == 0)
668 		return transit_to(DROP_OBJECT);
669 
670 	if (object->n_in_progress == 0) {
671 		spin_lock(&object->lock);
672 		if (object->n_ops > 0 && object->n_in_progress == 0)
673 			fscache_start_operations(object);
674 		spin_unlock(&object->lock);
675 	}
676 
677 	if (!list_empty(&object->dependents))
678 		return transit_to(KILL_DEPENDENTS);
679 
680 	return transit_to(WAIT_FOR_CLEARANCE);
681 }
682 
683 /*
684  * Kill dependent objects.
685  */
fscache_kill_dependents(struct fscache_object * object,int event)686 static const struct fscache_state *fscache_kill_dependents(struct fscache_object *object,
687 							   int event)
688 {
689 	_enter("{OBJ%x},%d", object->debug_id, event);
690 
691 	if (!fscache_enqueue_dependents(object, FSCACHE_OBJECT_EV_KILL))
692 		return NO_TRANSIT; /* Not finished */
693 	return transit_to(WAIT_FOR_CLEARANCE);
694 }
695 
696 /*
697  * Drop an object's attachments
698  */
fscache_drop_object(struct fscache_object * object,int event)699 static const struct fscache_state *fscache_drop_object(struct fscache_object *object,
700 						       int event)
701 {
702 	struct fscache_object *parent = object->parent;
703 	struct fscache_cookie *cookie = object->cookie;
704 	struct fscache_cache *cache = object->cache;
705 	bool awaken = false;
706 
707 	_enter("{OBJ%x,%d},%d", object->debug_id, object->n_children, event);
708 
709 	ASSERT(cookie != NULL);
710 	ASSERT(!hlist_unhashed(&object->cookie_link));
711 
712 	if (test_bit(FSCACHE_COOKIE_AUX_UPDATED, &cookie->flags)) {
713 		_debug("final update");
714 		fscache_update_aux_data(object);
715 	}
716 
717 	/* Make sure the cookie no longer points here and that the netfs isn't
718 	 * waiting for us.
719 	 */
720 	spin_lock(&cookie->lock);
721 	hlist_del_init(&object->cookie_link);
722 	if (hlist_empty(&cookie->backing_objects) &&
723 	    test_and_clear_bit(FSCACHE_COOKIE_INVALIDATING, &cookie->flags))
724 		awaken = true;
725 	spin_unlock(&cookie->lock);
726 
727 	if (awaken)
728 		wake_up_bit(&cookie->flags, FSCACHE_COOKIE_INVALIDATING);
729 	if (test_and_clear_bit(FSCACHE_COOKIE_LOOKING_UP, &cookie->flags))
730 		wake_up_bit(&cookie->flags, FSCACHE_COOKIE_LOOKING_UP);
731 
732 
733 	/* Prevent a race with our last child, which has to signal EV_CLEARED
734 	 * before dropping our spinlock.
735 	 */
736 	spin_lock(&object->lock);
737 	spin_unlock(&object->lock);
738 
739 	/* Discard from the cache's collection of objects */
740 	spin_lock(&cache->object_list_lock);
741 	list_del_init(&object->cache_link);
742 	spin_unlock(&cache->object_list_lock);
743 
744 	fscache_stat(&fscache_n_cop_drop_object);
745 	cache->ops->drop_object(object);
746 	fscache_stat_d(&fscache_n_cop_drop_object);
747 
748 	/* The parent object wants to know when all it dependents have gone */
749 	if (parent) {
750 		_debug("release parent OBJ%x {%d}",
751 		       parent->debug_id, parent->n_children);
752 
753 		spin_lock(&parent->lock);
754 		parent->n_children--;
755 		if (parent->n_children == 0)
756 			fscache_raise_event(parent, FSCACHE_OBJECT_EV_CLEARED);
757 		spin_unlock(&parent->lock);
758 		object->parent = NULL;
759 	}
760 
761 	/* this just shifts the object release to the work processor */
762 	fscache_put_object(object, fscache_obj_put_drop_obj);
763 	fscache_stat(&fscache_n_object_dead);
764 
765 	_leave("");
766 	return transit_to(OBJECT_DEAD);
767 }
768 
769 /*
770  * get a ref on an object
771  */
fscache_get_object(struct fscache_object * object,enum fscache_obj_ref_trace why)772 static int fscache_get_object(struct fscache_object *object,
773 			      enum fscache_obj_ref_trace why)
774 {
775 	int ret;
776 
777 	fscache_stat(&fscache_n_cop_grab_object);
778 	ret = object->cache->ops->grab_object(object, why) ? 0 : -EAGAIN;
779 	fscache_stat_d(&fscache_n_cop_grab_object);
780 	return ret;
781 }
782 
783 /*
784  * Discard a ref on an object
785  */
fscache_put_object(struct fscache_object * object,enum fscache_obj_ref_trace why)786 static void fscache_put_object(struct fscache_object *object,
787 			       enum fscache_obj_ref_trace why)
788 {
789 	fscache_stat(&fscache_n_cop_put_object);
790 	object->cache->ops->put_object(object, why);
791 	fscache_stat_d(&fscache_n_cop_put_object);
792 }
793 
794 /**
795  * fscache_object_destroy - Note that a cache object is about to be destroyed
796  * @object: The object to be destroyed
797  *
798  * Note the imminent destruction and deallocation of a cache object record.
799  */
fscache_object_destroy(struct fscache_object * object)800 void fscache_object_destroy(struct fscache_object *object)
801 {
802 	fscache_objlist_remove(object);
803 
804 	/* We can get rid of the cookie now */
805 	fscache_cookie_put(object->cookie, fscache_cookie_put_object);
806 	object->cookie = NULL;
807 }
808 EXPORT_SYMBOL(fscache_object_destroy);
809 
810 /*
811  * enqueue an object for metadata-type processing
812  */
fscache_enqueue_object(struct fscache_object * object)813 void fscache_enqueue_object(struct fscache_object *object)
814 {
815 	_enter("{OBJ%x}", object->debug_id);
816 
817 	if (fscache_get_object(object, fscache_obj_get_queue) >= 0) {
818 		wait_queue_head_t *cong_wq =
819 			&get_cpu_var(fscache_object_cong_wait);
820 
821 		if (queue_work(fscache_object_wq, &object->work)) {
822 			if (fscache_object_congested())
823 				wake_up(cong_wq);
824 		} else
825 			fscache_put_object(object, fscache_obj_put_queue);
826 
827 		put_cpu_var(fscache_object_cong_wait);
828 	}
829 }
830 
831 /**
832  * fscache_object_sleep_till_congested - Sleep until object wq is congested
833  * @timeoutp: Scheduler sleep timeout
834  *
835  * Allow an object handler to sleep until the object workqueue is congested.
836  *
837  * The caller must set up a wake up event before calling this and must have set
838  * the appropriate sleep mode (such as TASK_UNINTERRUPTIBLE) and tested its own
839  * condition before calling this function as no test is made here.
840  *
841  * %true is returned if the object wq is congested, %false otherwise.
842  */
fscache_object_sleep_till_congested(signed long * timeoutp)843 bool fscache_object_sleep_till_congested(signed long *timeoutp)
844 {
845 	wait_queue_head_t *cong_wq = this_cpu_ptr(&fscache_object_cong_wait);
846 	DEFINE_WAIT(wait);
847 
848 	if (fscache_object_congested())
849 		return true;
850 
851 	add_wait_queue_exclusive(cong_wq, &wait);
852 	if (!fscache_object_congested())
853 		*timeoutp = schedule_timeout(*timeoutp);
854 	finish_wait(cong_wq, &wait);
855 
856 	return fscache_object_congested();
857 }
858 EXPORT_SYMBOL_GPL(fscache_object_sleep_till_congested);
859 
860 /*
861  * Enqueue the dependents of an object for metadata-type processing.
862  *
863  * If we don't manage to finish the list before the scheduler wants to run
864  * again then return false immediately.  We return true if the list was
865  * cleared.
866  */
fscache_enqueue_dependents(struct fscache_object * object,int event)867 static bool fscache_enqueue_dependents(struct fscache_object *object, int event)
868 {
869 	struct fscache_object *dep;
870 	bool ret = true;
871 
872 	_enter("{OBJ%x}", object->debug_id);
873 
874 	if (list_empty(&object->dependents))
875 		return true;
876 
877 	spin_lock(&object->lock);
878 
879 	while (!list_empty(&object->dependents)) {
880 		dep = list_entry(object->dependents.next,
881 				 struct fscache_object, dep_link);
882 		list_del_init(&dep->dep_link);
883 
884 		fscache_raise_event(dep, event);
885 		fscache_put_object(dep, fscache_obj_put_enq_dep);
886 
887 		if (!list_empty(&object->dependents) && need_resched()) {
888 			ret = false;
889 			break;
890 		}
891 	}
892 
893 	spin_unlock(&object->lock);
894 	return ret;
895 }
896 
897 /*
898  * remove an object from whatever queue it's waiting on
899  */
fscache_dequeue_object(struct fscache_object * object)900 static void fscache_dequeue_object(struct fscache_object *object)
901 {
902 	_enter("{OBJ%x}", object->debug_id);
903 
904 	if (!list_empty(&object->dep_link)) {
905 		spin_lock(&object->parent->lock);
906 		list_del_init(&object->dep_link);
907 		spin_unlock(&object->parent->lock);
908 	}
909 
910 	_leave("");
911 }
912 
913 /**
914  * fscache_check_aux - Ask the netfs whether an object on disk is still valid
915  * @object: The object to ask about
916  * @data: The auxiliary data for the object
917  * @datalen: The size of the auxiliary data
918  *
919  * This function consults the netfs about the coherency state of an object.
920  * The caller must be holding a ref on cookie->n_active (held by
921  * fscache_look_up_object() on behalf of the cache backend during object lookup
922  * and creation).
923  */
fscache_check_aux(struct fscache_object * object,const void * data,uint16_t datalen,loff_t object_size)924 enum fscache_checkaux fscache_check_aux(struct fscache_object *object,
925 					const void *data, uint16_t datalen,
926 					loff_t object_size)
927 {
928 	enum fscache_checkaux result;
929 
930 	if (!object->cookie->def->check_aux) {
931 		fscache_stat(&fscache_n_checkaux_none);
932 		return FSCACHE_CHECKAUX_OKAY;
933 	}
934 
935 	result = object->cookie->def->check_aux(object->cookie->netfs_data,
936 						data, datalen, object_size);
937 	switch (result) {
938 		/* entry okay as is */
939 	case FSCACHE_CHECKAUX_OKAY:
940 		fscache_stat(&fscache_n_checkaux_okay);
941 		break;
942 
943 		/* entry requires update */
944 	case FSCACHE_CHECKAUX_NEEDS_UPDATE:
945 		fscache_stat(&fscache_n_checkaux_update);
946 		break;
947 
948 		/* entry requires deletion */
949 	case FSCACHE_CHECKAUX_OBSOLETE:
950 		fscache_stat(&fscache_n_checkaux_obsolete);
951 		break;
952 
953 	default:
954 		BUG();
955 	}
956 
957 	return result;
958 }
959 EXPORT_SYMBOL(fscache_check_aux);
960 
961 /*
962  * Asynchronously invalidate an object.
963  */
_fscache_invalidate_object(struct fscache_object * object,int event)964 static const struct fscache_state *_fscache_invalidate_object(struct fscache_object *object,
965 							      int event)
966 {
967 	struct fscache_operation *op;
968 	struct fscache_cookie *cookie = object->cookie;
969 
970 	_enter("{OBJ%x},%d", object->debug_id, event);
971 
972 	/* We're going to need the cookie.  If the cookie is not available then
973 	 * retire the object instead.
974 	 */
975 	if (!fscache_use_cookie(object)) {
976 		ASSERT(radix_tree_empty(&object->cookie->stores));
977 		set_bit(FSCACHE_OBJECT_RETIRED, &object->flags);
978 		_leave(" [no cookie]");
979 		return transit_to(KILL_OBJECT);
980 	}
981 
982 	/* Reject any new read/write ops and abort any that are pending. */
983 	fscache_invalidate_writes(cookie);
984 	clear_bit(FSCACHE_OBJECT_PENDING_WRITE, &object->flags);
985 	fscache_cancel_all_ops(object);
986 
987 	/* Now we have to wait for in-progress reads and writes */
988 	op = kzalloc(sizeof(*op), GFP_KERNEL);
989 	if (!op)
990 		goto nomem;
991 
992 	fscache_operation_init(cookie, op, object->cache->ops->invalidate_object,
993 			       NULL, NULL);
994 	op->flags = FSCACHE_OP_ASYNC |
995 		(1 << FSCACHE_OP_EXCLUSIVE) |
996 		(1 << FSCACHE_OP_UNUSE_COOKIE);
997 	trace_fscache_page_op(cookie, NULL, op, fscache_page_op_invalidate);
998 
999 	spin_lock(&cookie->lock);
1000 	if (fscache_submit_exclusive_op(object, op) < 0)
1001 		goto submit_op_failed;
1002 	spin_unlock(&cookie->lock);
1003 	fscache_put_operation(op);
1004 
1005 	/* Once we've completed the invalidation, we know there will be no data
1006 	 * stored in the cache and thus we can reinstate the data-check-skip
1007 	 * optimisation.
1008 	 */
1009 	set_bit(FSCACHE_COOKIE_NO_DATA_YET, &cookie->flags);
1010 
1011 	/* We can allow read and write requests to come in once again.  They'll
1012 	 * queue up behind our exclusive invalidation operation.
1013 	 */
1014 	if (test_and_clear_bit(FSCACHE_COOKIE_INVALIDATING, &cookie->flags))
1015 		wake_up_bit(&cookie->flags, FSCACHE_COOKIE_INVALIDATING);
1016 	_leave(" [ok]");
1017 	return transit_to(UPDATE_OBJECT);
1018 
1019 nomem:
1020 	fscache_mark_object_dead(object);
1021 	fscache_unuse_cookie(object);
1022 	_leave(" [ENOMEM]");
1023 	return transit_to(KILL_OBJECT);
1024 
1025 submit_op_failed:
1026 	fscache_mark_object_dead(object);
1027 	spin_unlock(&cookie->lock);
1028 	fscache_unuse_cookie(object);
1029 	kfree(op);
1030 	_leave(" [EIO]");
1031 	return transit_to(KILL_OBJECT);
1032 }
1033 
fscache_invalidate_object(struct fscache_object * object,int event)1034 static const struct fscache_state *fscache_invalidate_object(struct fscache_object *object,
1035 							     int event)
1036 {
1037 	const struct fscache_state *s;
1038 
1039 	fscache_stat(&fscache_n_invalidates_run);
1040 	fscache_stat(&fscache_n_cop_invalidate_object);
1041 	s = _fscache_invalidate_object(object, event);
1042 	fscache_stat_d(&fscache_n_cop_invalidate_object);
1043 	return s;
1044 }
1045 
1046 /*
1047  * Update auxiliary data.
1048  */
fscache_update_aux_data(struct fscache_object * object)1049 static void fscache_update_aux_data(struct fscache_object *object)
1050 {
1051 	fscache_stat(&fscache_n_updates_run);
1052 	fscache_stat(&fscache_n_cop_update_object);
1053 	object->cache->ops->update_object(object);
1054 	fscache_stat_d(&fscache_n_cop_update_object);
1055 }
1056 
1057 /*
1058  * Asynchronously update an object.
1059  */
fscache_update_object(struct fscache_object * object,int event)1060 static const struct fscache_state *fscache_update_object(struct fscache_object *object,
1061 							 int event)
1062 {
1063 	_enter("{OBJ%x},%d", object->debug_id, event);
1064 
1065 	fscache_update_aux_data(object);
1066 
1067 	_leave("");
1068 	return transit_to(WAIT_FOR_CMD);
1069 }
1070 
1071 /**
1072  * fscache_object_retrying_stale - Note retrying stale object
1073  * @object: The object that will be retried
1074  *
1075  * Note that an object lookup found an on-disk object that was adjudged to be
1076  * stale and has been deleted.  The lookup will be retried.
1077  */
fscache_object_retrying_stale(struct fscache_object * object)1078 void fscache_object_retrying_stale(struct fscache_object *object)
1079 {
1080 	fscache_stat(&fscache_n_cache_no_space_reject);
1081 }
1082 EXPORT_SYMBOL(fscache_object_retrying_stale);
1083 
1084 /**
1085  * fscache_object_mark_killed - Note that an object was killed
1086  * @object: The object that was culled
1087  * @why: The reason the object was killed.
1088  *
1089  * Note that an object was killed.  Returns true if the object was
1090  * already marked killed, false if it wasn't.
1091  */
fscache_object_mark_killed(struct fscache_object * object,enum fscache_why_object_killed why)1092 void fscache_object_mark_killed(struct fscache_object *object,
1093 				enum fscache_why_object_killed why)
1094 {
1095 	if (test_and_set_bit(FSCACHE_OBJECT_KILLED_BY_CACHE, &object->flags)) {
1096 		pr_err("Error: Object already killed by cache [%s]\n",
1097 		       object->cache->identifier);
1098 		return;
1099 	}
1100 
1101 	switch (why) {
1102 	case FSCACHE_OBJECT_NO_SPACE:
1103 		fscache_stat(&fscache_n_cache_no_space_reject);
1104 		break;
1105 	case FSCACHE_OBJECT_IS_STALE:
1106 		fscache_stat(&fscache_n_cache_stale_objects);
1107 		break;
1108 	case FSCACHE_OBJECT_WAS_RETIRED:
1109 		fscache_stat(&fscache_n_cache_retired_objects);
1110 		break;
1111 	case FSCACHE_OBJECT_WAS_CULLED:
1112 		fscache_stat(&fscache_n_cache_culled_objects);
1113 		break;
1114 	}
1115 }
1116 EXPORT_SYMBOL(fscache_object_mark_killed);
1117 
1118 /*
1119  * The object is dead.  We can get here if an object gets queued by an event
1120  * that would lead to its death (such as EV_KILL) when the dispatcher is
1121  * already running (and so can be requeued) but hasn't yet cleared the event
1122  * mask.
1123  */
fscache_object_dead(struct fscache_object * object,int event)1124 static const struct fscache_state *fscache_object_dead(struct fscache_object *object,
1125 						       int event)
1126 {
1127 	if (!test_and_set_bit(FSCACHE_OBJECT_RUN_AFTER_DEAD,
1128 			      &object->flags))
1129 		return NO_TRANSIT;
1130 
1131 	WARN(true, "FS-Cache object redispatched after death");
1132 	return NO_TRANSIT;
1133 }
1134