1 /*
2 * Copyright (c) 2006 - 2011 Intel Corporation. All rights reserved.
3 *
4 * This software is available to you under a choice of one of two
5 * licenses. You may choose to be licensed under the terms of the GNU
6 * General Public License (GPL) Version 2, available from the file
7 * COPYING in the main directory of this source tree, or the
8 * OpenIB.org BSD license below:
9 *
10 * Redistribution and use in source and binary forms, with or
11 * without modification, are permitted provided that the following
12 * conditions are met:
13 *
14 * - Redistributions of source code must retain the above
15 * copyright notice, this list of conditions and the following
16 * disclaimer.
17 *
18 * - Redistributions in binary form must reproduce the above
19 * copyright notice, this list of conditions and the following
20 * disclaimer in the documentation and/or other materials
21 * provided with the distribution.
22 *
23 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
24 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
25 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
26 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
27 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
28 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
29 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
30 * SOFTWARE.
31 *
32 */
33
34 #include <linux/module.h>
35 #include <linux/moduleparam.h>
36 #include <linux/netdevice.h>
37 #include <linux/etherdevice.h>
38 #include <linux/if_vlan.h>
39 #include <linux/slab.h>
40
41 #include "nes.h"
42
43 static int wide_ppm_offset;
44 module_param(wide_ppm_offset, int, 0644);
45 MODULE_PARM_DESC(wide_ppm_offset, "Increase CX4 interface clock ppm offset, 0=100ppm (default), 1=300ppm");
46
47 static u32 crit_err_count;
48 u32 int_mod_timer_init;
49 u32 int_mod_cq_depth_256;
50 u32 int_mod_cq_depth_128;
51 u32 int_mod_cq_depth_32;
52 u32 int_mod_cq_depth_24;
53 u32 int_mod_cq_depth_16;
54 u32 int_mod_cq_depth_4;
55 u32 int_mod_cq_depth_1;
56 static const u8 nes_max_critical_error_count = 100;
57 #include "nes_cm.h"
58
59 static void nes_cqp_ce_handler(struct nes_device *nesdev, struct nes_hw_cq *cq);
60 static void nes_init_csr_ne020(struct nes_device *nesdev, u8 hw_rev, u8 port_count);
61 static int nes_init_serdes(struct nes_device *nesdev, u8 hw_rev, u8 port_count,
62 struct nes_adapter *nesadapter, u8 OneG_Mode);
63 static void nes_nic_napi_ce_handler(struct nes_device *nesdev, struct nes_hw_nic_cq *cq);
64 static void nes_process_aeq(struct nes_device *nesdev, struct nes_hw_aeq *aeq);
65 static void nes_process_ceq(struct nes_device *nesdev, struct nes_hw_ceq *ceq);
66 static void nes_process_iwarp_aeqe(struct nes_device *nesdev,
67 struct nes_hw_aeqe *aeqe);
68 static void process_critical_error(struct nes_device *nesdev);
69 static void nes_process_mac_intr(struct nes_device *nesdev, u32 mac_number);
70 static unsigned int nes_reset_adapter_ne020(struct nes_device *nesdev, u8 *OneG_Mode);
71 static void nes_terminate_start_timer(struct nes_qp *nesqp);
72
73 static const char *const nes_iwarp_state_str[] = {
74 "Non-Existent",
75 "Idle",
76 "RTS",
77 "Closing",
78 "RSVD1",
79 "Terminate",
80 "Error",
81 "RSVD2",
82 };
83
84 static const char *const nes_tcp_state_str[] = {
85 "Non-Existent",
86 "Closed",
87 "Listen",
88 "SYN Sent",
89 "SYN Rcvd",
90 "Established",
91 "Close Wait",
92 "FIN Wait 1",
93 "Closing",
94 "Last Ack",
95 "FIN Wait 2",
96 "Time Wait",
97 "RSVD1",
98 "RSVD2",
99 "RSVD3",
100 "RSVD4",
101 };
102
print_ip(struct nes_cm_node * cm_node)103 static inline void print_ip(struct nes_cm_node *cm_node)
104 {
105 unsigned char *rem_addr;
106 if (cm_node) {
107 rem_addr = (unsigned char *)&cm_node->rem_addr;
108 printk(KERN_ERR PFX "Remote IP addr: %pI4\n", rem_addr);
109 }
110 }
111
112 /**
113 * nes_nic_init_timer_defaults
114 */
nes_nic_init_timer_defaults(struct nes_device * nesdev,u8 jumbomode)115 void nes_nic_init_timer_defaults(struct nes_device *nesdev, u8 jumbomode)
116 {
117 unsigned long flags;
118 struct nes_adapter *nesadapter = nesdev->nesadapter;
119 struct nes_hw_tune_timer *shared_timer = &nesadapter->tune_timer;
120
121 spin_lock_irqsave(&nesadapter->periodic_timer_lock, flags);
122
123 shared_timer->timer_in_use_min = NES_NIC_FAST_TIMER_LOW;
124 shared_timer->timer_in_use_max = NES_NIC_FAST_TIMER_HIGH;
125 if (jumbomode) {
126 shared_timer->threshold_low = DEFAULT_JUMBO_NES_QL_LOW;
127 shared_timer->threshold_target = DEFAULT_JUMBO_NES_QL_TARGET;
128 shared_timer->threshold_high = DEFAULT_JUMBO_NES_QL_HIGH;
129 } else {
130 shared_timer->threshold_low = DEFAULT_NES_QL_LOW;
131 shared_timer->threshold_target = DEFAULT_NES_QL_TARGET;
132 shared_timer->threshold_high = DEFAULT_NES_QL_HIGH;
133 }
134
135 /* todo use netdev->mtu to set thresholds */
136 spin_unlock_irqrestore(&nesadapter->periodic_timer_lock, flags);
137 }
138
139
140 /**
141 * nes_nic_init_timer
142 */
nes_nic_init_timer(struct nes_device * nesdev)143 static void nes_nic_init_timer(struct nes_device *nesdev)
144 {
145 unsigned long flags;
146 struct nes_adapter *nesadapter = nesdev->nesadapter;
147 struct nes_hw_tune_timer *shared_timer = &nesadapter->tune_timer;
148
149 spin_lock_irqsave(&nesadapter->periodic_timer_lock, flags);
150
151 if (shared_timer->timer_in_use_old == 0) {
152 nesdev->deepcq_count = 0;
153 shared_timer->timer_direction_upward = 0;
154 shared_timer->timer_direction_downward = 0;
155 shared_timer->timer_in_use = NES_NIC_FAST_TIMER;
156 shared_timer->timer_in_use_old = 0;
157
158 }
159 if (shared_timer->timer_in_use != shared_timer->timer_in_use_old) {
160 shared_timer->timer_in_use_old = shared_timer->timer_in_use;
161 nes_write32(nesdev->regs+NES_PERIODIC_CONTROL,
162 0x80000000 | ((u32)(shared_timer->timer_in_use*8)));
163 }
164 /* todo use netdev->mtu to set thresholds */
165 spin_unlock_irqrestore(&nesadapter->periodic_timer_lock, flags);
166 }
167
168
169 /**
170 * nes_nic_tune_timer
171 */
nes_nic_tune_timer(struct nes_device * nesdev)172 static void nes_nic_tune_timer(struct nes_device *nesdev)
173 {
174 unsigned long flags;
175 struct nes_adapter *nesadapter = nesdev->nesadapter;
176 struct nes_hw_tune_timer *shared_timer = &nesadapter->tune_timer;
177 u16 cq_count = nesdev->currcq_count;
178
179 spin_lock_irqsave(&nesadapter->periodic_timer_lock, flags);
180
181 if (shared_timer->cq_count_old <= cq_count)
182 shared_timer->cq_direction_downward = 0;
183 else
184 shared_timer->cq_direction_downward++;
185 shared_timer->cq_count_old = cq_count;
186 if (shared_timer->cq_direction_downward > NES_NIC_CQ_DOWNWARD_TREND) {
187 if (cq_count <= shared_timer->threshold_low &&
188 shared_timer->threshold_low > 4) {
189 shared_timer->threshold_low = shared_timer->threshold_low/2;
190 shared_timer->cq_direction_downward=0;
191 nesdev->currcq_count = 0;
192 spin_unlock_irqrestore(&nesadapter->periodic_timer_lock, flags);
193 return;
194 }
195 }
196
197 if (cq_count > 1) {
198 nesdev->deepcq_count += cq_count;
199 if (cq_count <= shared_timer->threshold_low) { /* increase timer gently */
200 shared_timer->timer_direction_upward++;
201 shared_timer->timer_direction_downward = 0;
202 } else if (cq_count <= shared_timer->threshold_target) { /* balanced */
203 shared_timer->timer_direction_upward = 0;
204 shared_timer->timer_direction_downward = 0;
205 } else if (cq_count <= shared_timer->threshold_high) { /* decrease timer gently */
206 shared_timer->timer_direction_downward++;
207 shared_timer->timer_direction_upward = 0;
208 } else if (cq_count <= (shared_timer->threshold_high) * 2) {
209 shared_timer->timer_in_use -= 2;
210 shared_timer->timer_direction_upward = 0;
211 shared_timer->timer_direction_downward++;
212 } else {
213 shared_timer->timer_in_use -= 4;
214 shared_timer->timer_direction_upward = 0;
215 shared_timer->timer_direction_downward++;
216 }
217
218 if (shared_timer->timer_direction_upward > 3 ) { /* using history */
219 shared_timer->timer_in_use += 3;
220 shared_timer->timer_direction_upward = 0;
221 shared_timer->timer_direction_downward = 0;
222 }
223 if (shared_timer->timer_direction_downward > 5) { /* using history */
224 shared_timer->timer_in_use -= 4 ;
225 shared_timer->timer_direction_downward = 0;
226 shared_timer->timer_direction_upward = 0;
227 }
228 }
229
230 /* boundary checking */
231 if (shared_timer->timer_in_use > shared_timer->threshold_high)
232 shared_timer->timer_in_use = shared_timer->threshold_high;
233 else if (shared_timer->timer_in_use < shared_timer->threshold_low)
234 shared_timer->timer_in_use = shared_timer->threshold_low;
235
236 nesdev->currcq_count = 0;
237
238 spin_unlock_irqrestore(&nesadapter->periodic_timer_lock, flags);
239 }
240
241
242 /**
243 * nes_init_adapter - initialize adapter
244 */
nes_init_adapter(struct nes_device * nesdev,u8 hw_rev)245 struct nes_adapter *nes_init_adapter(struct nes_device *nesdev, u8 hw_rev) {
246 struct nes_adapter *nesadapter = NULL;
247 unsigned long num_pds;
248 u32 u32temp;
249 u32 port_count;
250 u16 max_rq_wrs;
251 u16 max_sq_wrs;
252 u32 max_mr;
253 u32 max_256pbl;
254 u32 max_4kpbl;
255 u32 max_qp;
256 u32 max_irrq;
257 u32 max_cq;
258 u32 hte_index_mask;
259 u32 adapter_size;
260 u32 arp_table_size;
261 u16 vendor_id;
262 u16 device_id;
263 u8 OneG_Mode;
264 u8 func_index;
265
266 /* search the list of existing adapters */
267 list_for_each_entry(nesadapter, &nes_adapter_list, list) {
268 nes_debug(NES_DBG_INIT, "Searching Adapter list for PCI devfn = 0x%X,"
269 " adapter PCI slot/bus = %u/%u, pci devices PCI slot/bus = %u/%u, .\n",
270 nesdev->pcidev->devfn,
271 PCI_SLOT(nesadapter->devfn),
272 nesadapter->bus_number,
273 PCI_SLOT(nesdev->pcidev->devfn),
274 nesdev->pcidev->bus->number );
275 if ((PCI_SLOT(nesadapter->devfn) == PCI_SLOT(nesdev->pcidev->devfn)) &&
276 (nesadapter->bus_number == nesdev->pcidev->bus->number)) {
277 nesadapter->ref_count++;
278 return nesadapter;
279 }
280 }
281
282 /* no adapter found */
283 num_pds = pci_resource_len(nesdev->pcidev, BAR_1) >> PAGE_SHIFT;
284 if ((hw_rev != NE020_REV) && (hw_rev != NE020_REV1)) {
285 nes_debug(NES_DBG_INIT, "NE020 driver detected unknown hardware revision 0x%x\n",
286 hw_rev);
287 return NULL;
288 }
289
290 nes_debug(NES_DBG_INIT, "Determine Soft Reset, QP_control=0x%x, CPU0=0x%x, CPU1=0x%x, CPU2=0x%x\n",
291 nes_read_indexed(nesdev, NES_IDX_QP_CONTROL + PCI_FUNC(nesdev->pcidev->devfn) * 8),
292 nes_read_indexed(nesdev, NES_IDX_INT_CPU_STATUS),
293 nes_read_indexed(nesdev, NES_IDX_INT_CPU_STATUS + 4),
294 nes_read_indexed(nesdev, NES_IDX_INT_CPU_STATUS + 8));
295
296 nes_debug(NES_DBG_INIT, "Reset and init NE020\n");
297
298
299 if ((port_count = nes_reset_adapter_ne020(nesdev, &OneG_Mode)) == 0)
300 return NULL;
301
302 max_qp = nes_read_indexed(nesdev, NES_IDX_QP_CTX_SIZE);
303 nes_debug(NES_DBG_INIT, "QP_CTX_SIZE=%u\n", max_qp);
304
305 u32temp = nes_read_indexed(nesdev, NES_IDX_QUAD_HASH_TABLE_SIZE);
306 if (max_qp > ((u32)1 << (u32temp & 0x001f))) {
307 nes_debug(NES_DBG_INIT, "Reducing Max QPs to %u due to hash table size = 0x%08X\n",
308 max_qp, u32temp);
309 max_qp = (u32)1 << (u32temp & 0x001f);
310 }
311
312 hte_index_mask = ((u32)1 << ((u32temp & 0x001f)+1))-1;
313 nes_debug(NES_DBG_INIT, "Max QP = %u, hte_index_mask = 0x%08X.\n",
314 max_qp, hte_index_mask);
315
316 u32temp = nes_read_indexed(nesdev, NES_IDX_IRRQ_COUNT);
317
318 max_irrq = 1 << (u32temp & 0x001f);
319
320 if (max_qp > max_irrq) {
321 max_qp = max_irrq;
322 nes_debug(NES_DBG_INIT, "Reducing Max QPs to %u due to Available Q1s.\n",
323 max_qp);
324 }
325
326 /* there should be no reason to allocate more pds than qps */
327 if (num_pds > max_qp)
328 num_pds = max_qp;
329
330 u32temp = nes_read_indexed(nesdev, NES_IDX_MRT_SIZE);
331 max_mr = (u32)8192 << (u32temp & 0x7);
332
333 u32temp = nes_read_indexed(nesdev, NES_IDX_PBL_REGION_SIZE);
334 max_256pbl = (u32)1 << (u32temp & 0x0000001f);
335 max_4kpbl = (u32)1 << ((u32temp >> 16) & 0x0000001f);
336 max_cq = nes_read_indexed(nesdev, NES_IDX_CQ_CTX_SIZE);
337
338 u32temp = nes_read_indexed(nesdev, NES_IDX_ARP_CACHE_SIZE);
339 arp_table_size = 1 << u32temp;
340
341 adapter_size = (sizeof(struct nes_adapter) +
342 (sizeof(unsigned long)-1)) & (~(sizeof(unsigned long)-1));
343 adapter_size += sizeof(unsigned long) * BITS_TO_LONGS(max_qp);
344 adapter_size += sizeof(unsigned long) * BITS_TO_LONGS(max_mr);
345 adapter_size += sizeof(unsigned long) * BITS_TO_LONGS(max_cq);
346 adapter_size += sizeof(unsigned long) * BITS_TO_LONGS(num_pds);
347 adapter_size += sizeof(unsigned long) * BITS_TO_LONGS(arp_table_size);
348 adapter_size += sizeof(struct nes_qp **) * max_qp;
349
350 /* allocate a new adapter struct */
351 nesadapter = kzalloc(adapter_size, GFP_KERNEL);
352 if (!nesadapter)
353 return NULL;
354
355 nes_debug(NES_DBG_INIT, "Allocating new nesadapter @ %p, size = %u (actual size = %u).\n",
356 nesadapter, (u32)sizeof(struct nes_adapter), adapter_size);
357
358 if (nes_read_eeprom_values(nesdev, nesadapter)) {
359 printk(KERN_ERR PFX "Unable to read EEPROM data.\n");
360 kfree(nesadapter);
361 return NULL;
362 }
363
364 nesadapter->vendor_id = (((u32) nesadapter->mac_addr_high) << 8) |
365 (nesadapter->mac_addr_low >> 24);
366
367 pci_bus_read_config_word(nesdev->pcidev->bus, nesdev->pcidev->devfn,
368 PCI_DEVICE_ID, &device_id);
369 nesadapter->vendor_part_id = device_id;
370
371 if (nes_init_serdes(nesdev, hw_rev, port_count, nesadapter,
372 OneG_Mode)) {
373 kfree(nesadapter);
374 return NULL;
375 }
376 nes_init_csr_ne020(nesdev, hw_rev, port_count);
377
378 memset(nesadapter->pft_mcast_map, 255,
379 sizeof nesadapter->pft_mcast_map);
380
381 /* populate the new nesadapter */
382 nesadapter->nesdev = nesdev;
383 nesadapter->devfn = nesdev->pcidev->devfn;
384 nesadapter->bus_number = nesdev->pcidev->bus->number;
385 nesadapter->ref_count = 1;
386 nesadapter->timer_int_req = 0xffff0000;
387 nesadapter->OneG_Mode = OneG_Mode;
388 nesadapter->doorbell_start = nesdev->doorbell_region;
389
390 /* nesadapter->tick_delta = clk_divisor; */
391 nesadapter->hw_rev = hw_rev;
392 nesadapter->port_count = port_count;
393
394 nesadapter->max_qp = max_qp;
395 nesadapter->hte_index_mask = hte_index_mask;
396 nesadapter->max_irrq = max_irrq;
397 nesadapter->max_mr = max_mr;
398 nesadapter->max_256pbl = max_256pbl - 1;
399 nesadapter->max_4kpbl = max_4kpbl - 1;
400 nesadapter->max_cq = max_cq;
401 nesadapter->free_256pbl = max_256pbl - 1;
402 nesadapter->free_4kpbl = max_4kpbl - 1;
403 nesadapter->max_pd = num_pds;
404 nesadapter->arp_table_size = arp_table_size;
405
406 nesadapter->et_pkt_rate_low = NES_TIMER_ENABLE_LIMIT;
407 if (nes_drv_opt & NES_DRV_OPT_DISABLE_INT_MOD) {
408 nesadapter->et_use_adaptive_rx_coalesce = 0;
409 nesadapter->timer_int_limit = NES_TIMER_INT_LIMIT;
410 nesadapter->et_rx_coalesce_usecs_irq = interrupt_mod_interval;
411 } else {
412 nesadapter->et_use_adaptive_rx_coalesce = 1;
413 nesadapter->timer_int_limit = NES_TIMER_INT_LIMIT_DYNAMIC;
414 nesadapter->et_rx_coalesce_usecs_irq = 0;
415 printk(PFX "%s: Using Adaptive Interrupt Moderation\n", __func__);
416 }
417 /* Setup and enable the periodic timer */
418 if (nesadapter->et_rx_coalesce_usecs_irq)
419 nes_write32(nesdev->regs+NES_PERIODIC_CONTROL, 0x80000000 |
420 ((u32)(nesadapter->et_rx_coalesce_usecs_irq * 8)));
421 else
422 nes_write32(nesdev->regs+NES_PERIODIC_CONTROL, 0x00000000);
423
424 nesadapter->base_pd = 1;
425
426 nesadapter->device_cap_flags = IB_DEVICE_LOCAL_DMA_LKEY |
427 IB_DEVICE_MEM_WINDOW |
428 IB_DEVICE_MEM_MGT_EXTENSIONS;
429
430 nesadapter->allocated_qps = (unsigned long *)&(((unsigned char *)nesadapter)
431 [(sizeof(struct nes_adapter)+(sizeof(unsigned long)-1))&(~(sizeof(unsigned long)-1))]);
432 nesadapter->allocated_cqs = &nesadapter->allocated_qps[BITS_TO_LONGS(max_qp)];
433 nesadapter->allocated_mrs = &nesadapter->allocated_cqs[BITS_TO_LONGS(max_cq)];
434 nesadapter->allocated_pds = &nesadapter->allocated_mrs[BITS_TO_LONGS(max_mr)];
435 nesadapter->allocated_arps = &nesadapter->allocated_pds[BITS_TO_LONGS(num_pds)];
436 nesadapter->qp_table = (struct nes_qp **)(&nesadapter->allocated_arps[BITS_TO_LONGS(arp_table_size)]);
437
438
439 /* mark the usual suspect QPs, MR and CQs as in use */
440 for (u32temp = 0; u32temp < NES_FIRST_QPN; u32temp++) {
441 set_bit(u32temp, nesadapter->allocated_qps);
442 set_bit(u32temp, nesadapter->allocated_cqs);
443 }
444 set_bit(0, nesadapter->allocated_mrs);
445
446 for (u32temp = 0; u32temp < 20; u32temp++)
447 set_bit(u32temp, nesadapter->allocated_pds);
448 u32temp = nes_read_indexed(nesdev, NES_IDX_QP_MAX_CFG_SIZES);
449
450 max_rq_wrs = ((u32temp >> 8) & 3);
451 switch (max_rq_wrs) {
452 case 0:
453 max_rq_wrs = 4;
454 break;
455 case 1:
456 max_rq_wrs = 16;
457 break;
458 case 2:
459 max_rq_wrs = 32;
460 break;
461 case 3:
462 max_rq_wrs = 512;
463 break;
464 }
465
466 max_sq_wrs = (u32temp & 3);
467 switch (max_sq_wrs) {
468 case 0:
469 max_sq_wrs = 4;
470 break;
471 case 1:
472 max_sq_wrs = 16;
473 break;
474 case 2:
475 max_sq_wrs = 32;
476 break;
477 case 3:
478 max_sq_wrs = 512;
479 break;
480 }
481 nesadapter->max_qp_wr = min(max_rq_wrs, max_sq_wrs);
482 nesadapter->max_irrq_wr = (u32temp >> 16) & 3;
483
484 nesadapter->max_sge = 4;
485 nesadapter->max_cqe = 32766;
486
487 if (nes_read_eeprom_values(nesdev, nesadapter)) {
488 printk(KERN_ERR PFX "Unable to read EEPROM data.\n");
489 kfree(nesadapter);
490 return NULL;
491 }
492
493 u32temp = nes_read_indexed(nesdev, NES_IDX_TCP_TIMER_CONFIG);
494 nes_write_indexed(nesdev, NES_IDX_TCP_TIMER_CONFIG,
495 (u32temp & 0xff000000) | (nesadapter->tcp_timer_core_clk_divisor & 0x00ffffff));
496
497 /* setup port configuration */
498 if (nesadapter->port_count == 1) {
499 nesadapter->log_port = 0x00000000;
500 if (nes_drv_opt & NES_DRV_OPT_DUAL_LOGICAL_PORT)
501 nes_write_indexed(nesdev, NES_IDX_TX_POOL_SIZE, 0x00000002);
502 else
503 nes_write_indexed(nesdev, NES_IDX_TX_POOL_SIZE, 0x00000003);
504 } else {
505 if (nesadapter->phy_type[0] == NES_PHY_TYPE_PUMA_1G) {
506 nesadapter->log_port = 0x000000D8;
507 } else {
508 if (nesadapter->port_count == 2)
509 nesadapter->log_port = 0x00000044;
510 else
511 nesadapter->log_port = 0x000000e4;
512 }
513 nes_write_indexed(nesdev, NES_IDX_TX_POOL_SIZE, 0x00000003);
514 }
515
516 nes_write_indexed(nesdev, NES_IDX_NIC_LOGPORT_TO_PHYPORT,
517 nesadapter->log_port);
518 nes_debug(NES_DBG_INIT, "Probe time, LOG2PHY=%u\n",
519 nes_read_indexed(nesdev, NES_IDX_NIC_LOGPORT_TO_PHYPORT));
520
521 spin_lock_init(&nesadapter->resource_lock);
522 spin_lock_init(&nesadapter->phy_lock);
523 spin_lock_init(&nesadapter->pbl_lock);
524 spin_lock_init(&nesadapter->periodic_timer_lock);
525
526 INIT_LIST_HEAD(&nesadapter->nesvnic_list[0]);
527 INIT_LIST_HEAD(&nesadapter->nesvnic_list[1]);
528 INIT_LIST_HEAD(&nesadapter->nesvnic_list[2]);
529 INIT_LIST_HEAD(&nesadapter->nesvnic_list[3]);
530
531 if ((!nesadapter->OneG_Mode) && (nesadapter->port_count == 2)) {
532 u32 pcs_control_status0, pcs_control_status1;
533 u32 reset_value;
534 u32 i = 0;
535 u32 int_cnt = 0;
536 u32 ext_cnt = 0;
537 unsigned long flags;
538 u32 j = 0;
539
540 pcs_control_status0 = nes_read_indexed(nesdev,
541 NES_IDX_PHY_PCS_CONTROL_STATUS0);
542 pcs_control_status1 = nes_read_indexed(nesdev,
543 NES_IDX_PHY_PCS_CONTROL_STATUS0 + 0x200);
544
545 for (i = 0; i < NES_MAX_LINK_CHECK; i++) {
546 pcs_control_status0 = nes_read_indexed(nesdev,
547 NES_IDX_PHY_PCS_CONTROL_STATUS0);
548 pcs_control_status1 = nes_read_indexed(nesdev,
549 NES_IDX_PHY_PCS_CONTROL_STATUS0 + 0x200);
550 if ((0x0F000100 == (pcs_control_status0 & 0x0F000100))
551 || (0x0F000100 == (pcs_control_status1 & 0x0F000100)))
552 int_cnt++;
553 usleep_range(1000, 2000);
554 }
555 if (int_cnt > 1) {
556 spin_lock_irqsave(&nesadapter->phy_lock, flags);
557 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, 0x0000F0C8);
558 mh_detected++;
559 reset_value = nes_read32(nesdev->regs+NES_SOFTWARE_RESET);
560 reset_value |= 0x0000003d;
561 nes_write32(nesdev->regs+NES_SOFTWARE_RESET, reset_value);
562
563 while (((nes_read32(nesdev->regs+NES_SOFTWARE_RESET)
564 & 0x00000040) != 0x00000040) && (j++ < 5000));
565 spin_unlock_irqrestore(&nesadapter->phy_lock, flags);
566
567 pcs_control_status0 = nes_read_indexed(nesdev,
568 NES_IDX_PHY_PCS_CONTROL_STATUS0);
569 pcs_control_status1 = nes_read_indexed(nesdev,
570 NES_IDX_PHY_PCS_CONTROL_STATUS0 + 0x200);
571
572 for (i = 0; i < NES_MAX_LINK_CHECK; i++) {
573 pcs_control_status0 = nes_read_indexed(nesdev,
574 NES_IDX_PHY_PCS_CONTROL_STATUS0);
575 pcs_control_status1 = nes_read_indexed(nesdev,
576 NES_IDX_PHY_PCS_CONTROL_STATUS0 + 0x200);
577 if ((0x0F000100 == (pcs_control_status0 & 0x0F000100))
578 || (0x0F000100 == (pcs_control_status1 & 0x0F000100))) {
579 if (++ext_cnt > int_cnt) {
580 spin_lock_irqsave(&nesadapter->phy_lock, flags);
581 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1,
582 0x0000F088);
583 mh_detected++;
584 reset_value = nes_read32(nesdev->regs+NES_SOFTWARE_RESET);
585 reset_value |= 0x0000003d;
586 nes_write32(nesdev->regs+NES_SOFTWARE_RESET, reset_value);
587
588 while (((nes_read32(nesdev->regs+NES_SOFTWARE_RESET)
589 & 0x00000040) != 0x00000040) && (j++ < 5000));
590 spin_unlock_irqrestore(&nesadapter->phy_lock, flags);
591 break;
592 }
593 }
594 usleep_range(1000, 2000);
595 }
596 }
597 }
598
599 if (nesadapter->hw_rev == NE020_REV) {
600 timer_setup(&nesadapter->mh_timer, nes_mh_fix, 0);
601 nesadapter->mh_timer.expires = jiffies + (HZ/5); /* 1 second */
602 add_timer(&nesadapter->mh_timer);
603 } else {
604 nes_write32(nesdev->regs+NES_INTF_INT_STAT, 0x0f000000);
605 }
606
607 timer_setup(&nesadapter->lc_timer, nes_clc, 0);
608 nesadapter->lc_timer.expires = jiffies + 3600 * HZ; /* 1 hour */
609 add_timer(&nesadapter->lc_timer);
610
611 list_add_tail(&nesadapter->list, &nes_adapter_list);
612
613 for (func_index = 0; func_index < 8; func_index++) {
614 pci_bus_read_config_word(nesdev->pcidev->bus,
615 PCI_DEVFN(PCI_SLOT(nesdev->pcidev->devfn),
616 func_index), 0, &vendor_id);
617 if (vendor_id == 0xffff)
618 break;
619 }
620 nes_debug(NES_DBG_INIT, "%s %d functions found for %s.\n", __func__,
621 func_index, pci_name(nesdev->pcidev));
622 nesadapter->adapter_fcn_count = func_index;
623
624 return nesadapter;
625 }
626
627
628 /**
629 * nes_reset_adapter_ne020
630 */
nes_reset_adapter_ne020(struct nes_device * nesdev,u8 * OneG_Mode)631 static unsigned int nes_reset_adapter_ne020(struct nes_device *nesdev, u8 *OneG_Mode)
632 {
633 u32 port_count;
634 u32 u32temp;
635 u32 i;
636
637 u32temp = nes_read32(nesdev->regs+NES_SOFTWARE_RESET);
638 port_count = ((u32temp & 0x00000300) >> 8) + 1;
639 /* TODO: assuming that both SERDES are set the same for now */
640 *OneG_Mode = (u32temp & 0x00003c00) ? 0 : 1;
641 nes_debug(NES_DBG_INIT, "Initial Software Reset = 0x%08X, port_count=%u\n",
642 u32temp, port_count);
643 if (*OneG_Mode)
644 nes_debug(NES_DBG_INIT, "Running in 1G mode.\n");
645 u32temp &= 0xff00ffc0;
646 switch (port_count) {
647 case 1:
648 u32temp |= 0x00ee0000;
649 break;
650 case 2:
651 u32temp |= 0x00cc0000;
652 break;
653 case 4:
654 u32temp |= 0x00000000;
655 break;
656 default:
657 return 0;
658 break;
659 }
660
661 /* check and do full reset if needed */
662 if (nes_read_indexed(nesdev, NES_IDX_QP_CONTROL+(PCI_FUNC(nesdev->pcidev->devfn)*8))) {
663 nes_debug(NES_DBG_INIT, "Issuing Full Soft reset = 0x%08X\n", u32temp | 0xd);
664 nes_write32(nesdev->regs+NES_SOFTWARE_RESET, u32temp | 0xd);
665
666 i = 0;
667 while (((nes_read32(nesdev->regs+NES_SOFTWARE_RESET) & 0x00000040) == 0) && i++ < 10000)
668 mdelay(1);
669 if (i > 10000) {
670 nes_debug(NES_DBG_INIT, "Did not see full soft reset done.\n");
671 return 0;
672 }
673
674 i = 0;
675 while ((nes_read_indexed(nesdev, NES_IDX_INT_CPU_STATUS) != 0x80) && i++ < 10000)
676 mdelay(1);
677 if (i > 10000) {
678 printk(KERN_ERR PFX "Internal CPU not ready, status = %02X\n",
679 nes_read_indexed(nesdev, NES_IDX_INT_CPU_STATUS));
680 return 0;
681 }
682 }
683
684 /* port reset */
685 switch (port_count) {
686 case 1:
687 u32temp |= 0x00ee0010;
688 break;
689 case 2:
690 u32temp |= 0x00cc0030;
691 break;
692 case 4:
693 u32temp |= 0x00000030;
694 break;
695 }
696
697 nes_debug(NES_DBG_INIT, "Issuing Port Soft reset = 0x%08X\n", u32temp | 0xd);
698 nes_write32(nesdev->regs+NES_SOFTWARE_RESET, u32temp | 0xd);
699
700 i = 0;
701 while (((nes_read32(nesdev->regs+NES_SOFTWARE_RESET) & 0x00000040) == 0) && i++ < 10000)
702 mdelay(1);
703 if (i > 10000) {
704 nes_debug(NES_DBG_INIT, "Did not see port soft reset done.\n");
705 return 0;
706 }
707
708 /* serdes 0 */
709 i = 0;
710 while (((u32temp = (nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_STATUS0)
711 & 0x0000000f)) != 0x0000000f) && i++ < 5000)
712 mdelay(1);
713 if (i > 5000) {
714 nes_debug(NES_DBG_INIT, "Serdes 0 not ready, status=%x\n", u32temp);
715 return 0;
716 }
717
718 /* serdes 1 */
719 if (port_count > 1) {
720 i = 0;
721 while (((u32temp = (nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_STATUS1)
722 & 0x0000000f)) != 0x0000000f) && i++ < 5000)
723 mdelay(1);
724 if (i > 5000) {
725 nes_debug(NES_DBG_INIT, "Serdes 1 not ready, status=%x\n", u32temp);
726 return 0;
727 }
728 }
729
730 return port_count;
731 }
732
733
734 /**
735 * nes_init_serdes
736 */
nes_init_serdes(struct nes_device * nesdev,u8 hw_rev,u8 port_count,struct nes_adapter * nesadapter,u8 OneG_Mode)737 static int nes_init_serdes(struct nes_device *nesdev, u8 hw_rev, u8 port_count,
738 struct nes_adapter *nesadapter, u8 OneG_Mode)
739 {
740 int i;
741 u32 u32temp;
742 u32 sds;
743
744 if (hw_rev != NE020_REV) {
745 /* init serdes 0 */
746 switch (nesadapter->phy_type[0]) {
747 case NES_PHY_TYPE_CX4:
748 if (wide_ppm_offset)
749 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL0, 0x000FFFAA);
750 else
751 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL0, 0x000000FF);
752 break;
753 case NES_PHY_TYPE_KR:
754 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL0, 0x000000FF);
755 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_EMP0, 0x00000000);
756 break;
757 case NES_PHY_TYPE_PUMA_1G:
758 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL0, 0x000000FF);
759 sds = nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL0);
760 sds |= 0x00000100;
761 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL0, sds);
762 break;
763 default:
764 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL0, 0x000000FF);
765 break;
766 }
767
768 if (!OneG_Mode)
769 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_HIGHZ_LANE_MODE0, 0x11110000);
770
771 if (port_count < 2)
772 return 0;
773
774 /* init serdes 1 */
775 if (!(OneG_Mode && (nesadapter->phy_type[1] != NES_PHY_TYPE_PUMA_1G)))
776 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL1, 0x000000FF);
777
778 switch (nesadapter->phy_type[1]) {
779 case NES_PHY_TYPE_ARGUS:
780 case NES_PHY_TYPE_SFP_D:
781 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_EMP0, 0x00000000);
782 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_EMP1, 0x00000000);
783 break;
784 case NES_PHY_TYPE_CX4:
785 if (wide_ppm_offset)
786 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL1, 0x000FFFAA);
787 break;
788 case NES_PHY_TYPE_KR:
789 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_EMP1, 0x00000000);
790 break;
791 case NES_PHY_TYPE_PUMA_1G:
792 sds = nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1);
793 sds |= 0x000000100;
794 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, sds);
795 }
796 if (!OneG_Mode) {
797 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_HIGHZ_LANE_MODE1, 0x11110000);
798 sds = nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1);
799 sds &= 0xFFFFFFBF;
800 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, sds);
801 }
802 } else {
803 /* init serdes 0 */
804 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL0, 0x00000008);
805 i = 0;
806 while (((u32temp = (nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_STATUS0)
807 & 0x0000000f)) != 0x0000000f) && i++ < 5000)
808 mdelay(1);
809 if (i > 5000) {
810 nes_debug(NES_DBG_PHY, "Init: serdes 0 not ready, status=%x\n", u32temp);
811 return 1;
812 }
813 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_EMP0, 0x000bdef7);
814 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_DRIVE0, 0x9ce73000);
815 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_MODE0, 0x0ff00000);
816 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_SIGDET0, 0x00000000);
817 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_BYPASS0, 0x00000000);
818 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_LOOPBACK_CONTROL0, 0x00000000);
819 if (OneG_Mode)
820 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_EQ_CONTROL0, 0xf0182222);
821 else
822 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_EQ_CONTROL0, 0xf0042222);
823
824 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL0, 0x000000ff);
825 if (port_count > 1) {
826 /* init serdes 1 */
827 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, 0x00000048);
828 i = 0;
829 while (((u32temp = (nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_STATUS1)
830 & 0x0000000f)) != 0x0000000f) && (i++ < 5000))
831 mdelay(1);
832 if (i > 5000) {
833 printk("%s: Init: serdes 1 not ready, status=%x\n", __func__, u32temp);
834 /* return 1; */
835 }
836 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_EMP1, 0x000bdef7);
837 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_DRIVE1, 0x9ce73000);
838 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_MODE1, 0x0ff00000);
839 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_SIGDET1, 0x00000000);
840 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_BYPASS1, 0x00000000);
841 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_LOOPBACK_CONTROL1, 0x00000000);
842 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_EQ_CONTROL1, 0xf0002222);
843 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL1, 0x000000ff);
844 }
845 }
846 return 0;
847 }
848
849
850 /**
851 * nes_init_csr_ne020
852 * Initialize registers for ne020 hardware
853 */
nes_init_csr_ne020(struct nes_device * nesdev,u8 hw_rev,u8 port_count)854 static void nes_init_csr_ne020(struct nes_device *nesdev, u8 hw_rev, u8 port_count)
855 {
856 u32 u32temp;
857
858 nes_debug(NES_DBG_INIT, "port_count=%d\n", port_count);
859
860 nes_write_indexed(nesdev, 0x000001E4, 0x00000007);
861 /* nes_write_indexed(nesdev, 0x000001E8, 0x000208C4); */
862 nes_write_indexed(nesdev, 0x000001E8, 0x00020874);
863 nes_write_indexed(nesdev, 0x000001D8, 0x00048002);
864 /* nes_write_indexed(nesdev, 0x000001D8, 0x0004B002); */
865 nes_write_indexed(nesdev, 0x000001FC, 0x00050005);
866 nes_write_indexed(nesdev, 0x00000600, 0x55555555);
867 nes_write_indexed(nesdev, 0x00000604, 0x55555555);
868
869 /* TODO: move these MAC register settings to NIC bringup */
870 nes_write_indexed(nesdev, 0x00002000, 0x00000001);
871 nes_write_indexed(nesdev, 0x00002004, 0x00000001);
872 nes_write_indexed(nesdev, 0x00002008, 0x0000FFFF);
873 nes_write_indexed(nesdev, 0x0000200C, 0x00000001);
874 nes_write_indexed(nesdev, 0x00002010, 0x000003c1);
875 nes_write_indexed(nesdev, 0x0000201C, 0x75345678);
876 if (port_count > 1) {
877 nes_write_indexed(nesdev, 0x00002200, 0x00000001);
878 nes_write_indexed(nesdev, 0x00002204, 0x00000001);
879 nes_write_indexed(nesdev, 0x00002208, 0x0000FFFF);
880 nes_write_indexed(nesdev, 0x0000220C, 0x00000001);
881 nes_write_indexed(nesdev, 0x00002210, 0x000003c1);
882 nes_write_indexed(nesdev, 0x0000221C, 0x75345678);
883 nes_write_indexed(nesdev, 0x00000908, 0x20000001);
884 }
885 if (port_count > 2) {
886 nes_write_indexed(nesdev, 0x00002400, 0x00000001);
887 nes_write_indexed(nesdev, 0x00002404, 0x00000001);
888 nes_write_indexed(nesdev, 0x00002408, 0x0000FFFF);
889 nes_write_indexed(nesdev, 0x0000240C, 0x00000001);
890 nes_write_indexed(nesdev, 0x00002410, 0x000003c1);
891 nes_write_indexed(nesdev, 0x0000241C, 0x75345678);
892 nes_write_indexed(nesdev, 0x00000910, 0x20000001);
893
894 nes_write_indexed(nesdev, 0x00002600, 0x00000001);
895 nes_write_indexed(nesdev, 0x00002604, 0x00000001);
896 nes_write_indexed(nesdev, 0x00002608, 0x0000FFFF);
897 nes_write_indexed(nesdev, 0x0000260C, 0x00000001);
898 nes_write_indexed(nesdev, 0x00002610, 0x000003c1);
899 nes_write_indexed(nesdev, 0x0000261C, 0x75345678);
900 nes_write_indexed(nesdev, 0x00000918, 0x20000001);
901 }
902
903 nes_write_indexed(nesdev, 0x00005000, 0x00018000);
904 /* nes_write_indexed(nesdev, 0x00005000, 0x00010000); */
905 nes_write_indexed(nesdev, NES_IDX_WQM_CONFIG1, (wqm_quanta << 1) |
906 0x00000001);
907 nes_write_indexed(nesdev, 0x00005008, 0x1F1F1F1F);
908 nes_write_indexed(nesdev, 0x00005010, 0x1F1F1F1F);
909 nes_write_indexed(nesdev, 0x00005018, 0x1F1F1F1F);
910 nes_write_indexed(nesdev, 0x00005020, 0x1F1F1F1F);
911 nes_write_indexed(nesdev, 0x00006090, 0xFFFFFFFF);
912
913 /* TODO: move this to code, get from EEPROM */
914 nes_write_indexed(nesdev, 0x00000900, 0x20000001);
915 nes_write_indexed(nesdev, 0x000060C0, 0x0000028e);
916 nes_write_indexed(nesdev, 0x000060C8, 0x00000020);
917
918 nes_write_indexed(nesdev, 0x000001EC, 0x7b2625a0);
919 /* nes_write_indexed(nesdev, 0x000001EC, 0x5f2625a0); */
920
921 if (hw_rev != NE020_REV) {
922 u32temp = nes_read_indexed(nesdev, 0x000008e8);
923 u32temp |= 0x80000000;
924 nes_write_indexed(nesdev, 0x000008e8, u32temp);
925 u32temp = nes_read_indexed(nesdev, 0x000021f8);
926 u32temp &= 0x7fffffff;
927 u32temp |= 0x7fff0010;
928 nes_write_indexed(nesdev, 0x000021f8, u32temp);
929 if (port_count > 1) {
930 u32temp = nes_read_indexed(nesdev, 0x000023f8);
931 u32temp &= 0x7fffffff;
932 u32temp |= 0x7fff0010;
933 nes_write_indexed(nesdev, 0x000023f8, u32temp);
934 }
935 }
936 }
937
938
939 /**
940 * nes_destroy_adapter - destroy the adapter structure
941 */
nes_destroy_adapter(struct nes_adapter * nesadapter)942 void nes_destroy_adapter(struct nes_adapter *nesadapter)
943 {
944 struct nes_adapter *tmp_adapter;
945
946 list_for_each_entry(tmp_adapter, &nes_adapter_list, list) {
947 nes_debug(NES_DBG_SHUTDOWN, "Nes Adapter list entry = 0x%p.\n",
948 tmp_adapter);
949 }
950
951 nesadapter->ref_count--;
952 if (!nesadapter->ref_count) {
953 if (nesadapter->hw_rev == NE020_REV) {
954 del_timer(&nesadapter->mh_timer);
955 }
956 del_timer(&nesadapter->lc_timer);
957
958 list_del(&nesadapter->list);
959 kfree(nesadapter);
960 }
961 }
962
963
964 /**
965 * nes_init_cqp
966 */
nes_init_cqp(struct nes_device * nesdev)967 int nes_init_cqp(struct nes_device *nesdev)
968 {
969 struct nes_adapter *nesadapter = nesdev->nesadapter;
970 struct nes_hw_cqp_qp_context *cqp_qp_context;
971 struct nes_hw_cqp_wqe *cqp_wqe;
972 struct nes_hw_ceq *ceq;
973 struct nes_hw_ceq *nic_ceq;
974 struct nes_hw_aeq *aeq;
975 void *vmem;
976 dma_addr_t pmem;
977 u32 count=0;
978 u32 cqp_head;
979 u64 u64temp;
980 u32 u32temp;
981
982 /* allocate CQP memory */
983 /* Need to add max_cq to the aeq size once cq overflow checking is added back */
984 /* SQ is 512 byte aligned, others are 256 byte aligned */
985 nesdev->cqp_mem_size = 512 +
986 (sizeof(struct nes_hw_cqp_wqe) * NES_CQP_SQ_SIZE) +
987 (sizeof(struct nes_hw_cqe) * NES_CCQ_SIZE) +
988 max(((u32)sizeof(struct nes_hw_ceqe) * NES_CCEQ_SIZE), (u32)256) +
989 max(((u32)sizeof(struct nes_hw_ceqe) * NES_NIC_CEQ_SIZE), (u32)256) +
990 (sizeof(struct nes_hw_aeqe) * nesadapter->max_qp) +
991 sizeof(struct nes_hw_cqp_qp_context);
992
993 nesdev->cqp_vbase = pci_zalloc_consistent(nesdev->pcidev,
994 nesdev->cqp_mem_size,
995 &nesdev->cqp_pbase);
996 if (!nesdev->cqp_vbase) {
997 nes_debug(NES_DBG_INIT, "Unable to allocate memory for host descriptor rings\n");
998 return -ENOMEM;
999 }
1000
1001 /* Allocate a twice the number of CQP requests as the SQ size */
1002 nesdev->nes_cqp_requests = kzalloc(sizeof(struct nes_cqp_request) *
1003 2 * NES_CQP_SQ_SIZE, GFP_KERNEL);
1004 if (!nesdev->nes_cqp_requests) {
1005 pci_free_consistent(nesdev->pcidev, nesdev->cqp_mem_size, nesdev->cqp.sq_vbase,
1006 nesdev->cqp.sq_pbase);
1007 return -ENOMEM;
1008 }
1009
1010 nes_debug(NES_DBG_INIT, "Allocated CQP structures at %p (phys = %016lX), size = %u.\n",
1011 nesdev->cqp_vbase, (unsigned long)nesdev->cqp_pbase, nesdev->cqp_mem_size);
1012
1013 spin_lock_init(&nesdev->cqp.lock);
1014 init_waitqueue_head(&nesdev->cqp.waitq);
1015
1016 /* Setup Various Structures */
1017 vmem = (void *)(((unsigned long)nesdev->cqp_vbase + (512 - 1)) &
1018 ~(unsigned long)(512 - 1));
1019 pmem = (dma_addr_t)(((unsigned long long)nesdev->cqp_pbase + (512 - 1)) &
1020 ~(unsigned long long)(512 - 1));
1021
1022 nesdev->cqp.sq_vbase = vmem;
1023 nesdev->cqp.sq_pbase = pmem;
1024 nesdev->cqp.sq_size = NES_CQP_SQ_SIZE;
1025 nesdev->cqp.sq_head = 0;
1026 nesdev->cqp.sq_tail = 0;
1027 nesdev->cqp.qp_id = PCI_FUNC(nesdev->pcidev->devfn);
1028
1029 vmem += (sizeof(struct nes_hw_cqp_wqe) * nesdev->cqp.sq_size);
1030 pmem += (sizeof(struct nes_hw_cqp_wqe) * nesdev->cqp.sq_size);
1031
1032 nesdev->ccq.cq_vbase = vmem;
1033 nesdev->ccq.cq_pbase = pmem;
1034 nesdev->ccq.cq_size = NES_CCQ_SIZE;
1035 nesdev->ccq.cq_head = 0;
1036 nesdev->ccq.ce_handler = nes_cqp_ce_handler;
1037 nesdev->ccq.cq_number = PCI_FUNC(nesdev->pcidev->devfn);
1038
1039 vmem += (sizeof(struct nes_hw_cqe) * nesdev->ccq.cq_size);
1040 pmem += (sizeof(struct nes_hw_cqe) * nesdev->ccq.cq_size);
1041
1042 nesdev->ceq_index = PCI_FUNC(nesdev->pcidev->devfn);
1043 ceq = &nesadapter->ceq[nesdev->ceq_index];
1044 ceq->ceq_vbase = vmem;
1045 ceq->ceq_pbase = pmem;
1046 ceq->ceq_size = NES_CCEQ_SIZE;
1047 ceq->ceq_head = 0;
1048
1049 vmem += max(((u32)sizeof(struct nes_hw_ceqe) * ceq->ceq_size), (u32)256);
1050 pmem += max(((u32)sizeof(struct nes_hw_ceqe) * ceq->ceq_size), (u32)256);
1051
1052 nesdev->nic_ceq_index = PCI_FUNC(nesdev->pcidev->devfn) + 8;
1053 nic_ceq = &nesadapter->ceq[nesdev->nic_ceq_index];
1054 nic_ceq->ceq_vbase = vmem;
1055 nic_ceq->ceq_pbase = pmem;
1056 nic_ceq->ceq_size = NES_NIC_CEQ_SIZE;
1057 nic_ceq->ceq_head = 0;
1058
1059 vmem += max(((u32)sizeof(struct nes_hw_ceqe) * nic_ceq->ceq_size), (u32)256);
1060 pmem += max(((u32)sizeof(struct nes_hw_ceqe) * nic_ceq->ceq_size), (u32)256);
1061
1062 aeq = &nesadapter->aeq[PCI_FUNC(nesdev->pcidev->devfn)];
1063 aeq->aeq_vbase = vmem;
1064 aeq->aeq_pbase = pmem;
1065 aeq->aeq_size = nesadapter->max_qp;
1066 aeq->aeq_head = 0;
1067
1068 /* Setup QP Context */
1069 vmem += (sizeof(struct nes_hw_aeqe) * aeq->aeq_size);
1070 pmem += (sizeof(struct nes_hw_aeqe) * aeq->aeq_size);
1071
1072 cqp_qp_context = vmem;
1073 cqp_qp_context->context_words[0] =
1074 cpu_to_le32((PCI_FUNC(nesdev->pcidev->devfn) << 12) + (2 << 10));
1075 cqp_qp_context->context_words[1] = 0;
1076 cqp_qp_context->context_words[2] = cpu_to_le32((u32)nesdev->cqp.sq_pbase);
1077 cqp_qp_context->context_words[3] = cpu_to_le32(((u64)nesdev->cqp.sq_pbase) >> 32);
1078
1079
1080 /* Write the address to Create CQP */
1081 if ((sizeof(dma_addr_t) > 4)) {
1082 nes_write_indexed(nesdev,
1083 NES_IDX_CREATE_CQP_HIGH + (PCI_FUNC(nesdev->pcidev->devfn) * 8),
1084 ((u64)pmem) >> 32);
1085 } else {
1086 nes_write_indexed(nesdev,
1087 NES_IDX_CREATE_CQP_HIGH + (PCI_FUNC(nesdev->pcidev->devfn) * 8), 0);
1088 }
1089 nes_write_indexed(nesdev,
1090 NES_IDX_CREATE_CQP_LOW + (PCI_FUNC(nesdev->pcidev->devfn) * 8),
1091 (u32)pmem);
1092
1093 INIT_LIST_HEAD(&nesdev->cqp_avail_reqs);
1094 INIT_LIST_HEAD(&nesdev->cqp_pending_reqs);
1095
1096 for (count = 0; count < 2*NES_CQP_SQ_SIZE; count++) {
1097 init_waitqueue_head(&nesdev->nes_cqp_requests[count].waitq);
1098 list_add_tail(&nesdev->nes_cqp_requests[count].list, &nesdev->cqp_avail_reqs);
1099 }
1100
1101 /* Write Create CCQ WQE */
1102 cqp_head = nesdev->cqp.sq_head++;
1103 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1104 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
1105 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_OPCODE_IDX,
1106 (NES_CQP_CREATE_CQ | NES_CQP_CQ_CEQ_VALID |
1107 NES_CQP_CQ_CHK_OVERFLOW | ((u32)nesdev->ccq.cq_size << 16)));
1108 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_ID_IDX,
1109 (nesdev->ccq.cq_number |
1110 ((u32)nesdev->ceq_index << 16)));
1111 u64temp = (u64)nesdev->ccq.cq_pbase;
1112 set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_CQ_WQE_PBL_LOW_IDX, u64temp);
1113 cqp_wqe->wqe_words[NES_CQP_CQ_WQE_CQ_CONTEXT_HIGH_IDX] = 0;
1114 u64temp = (unsigned long)&nesdev->ccq;
1115 cqp_wqe->wqe_words[NES_CQP_CQ_WQE_CQ_CONTEXT_LOW_IDX] =
1116 cpu_to_le32((u32)(u64temp >> 1));
1117 cqp_wqe->wqe_words[NES_CQP_CQ_WQE_CQ_CONTEXT_HIGH_IDX] =
1118 cpu_to_le32(((u32)((u64temp) >> 33)) & 0x7FFFFFFF);
1119 cqp_wqe->wqe_words[NES_CQP_CQ_WQE_DOORBELL_INDEX_HIGH_IDX] = 0;
1120
1121 /* Write Create CEQ WQE */
1122 cqp_head = nesdev->cqp.sq_head++;
1123 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1124 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
1125 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_OPCODE_IDX,
1126 (NES_CQP_CREATE_CEQ + ((u32)nesdev->ceq_index << 8)));
1127 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_CEQ_WQE_ELEMENT_COUNT_IDX, ceq->ceq_size);
1128 u64temp = (u64)ceq->ceq_pbase;
1129 set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_CQ_WQE_PBL_LOW_IDX, u64temp);
1130
1131 /* Write Create AEQ WQE */
1132 cqp_head = nesdev->cqp.sq_head++;
1133 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1134 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
1135 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_OPCODE_IDX,
1136 (NES_CQP_CREATE_AEQ + ((u32)PCI_FUNC(nesdev->pcidev->devfn) << 8)));
1137 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_AEQ_WQE_ELEMENT_COUNT_IDX, aeq->aeq_size);
1138 u64temp = (u64)aeq->aeq_pbase;
1139 set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_CQ_WQE_PBL_LOW_IDX, u64temp);
1140
1141 /* Write Create NIC CEQ WQE */
1142 cqp_head = nesdev->cqp.sq_head++;
1143 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1144 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
1145 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_OPCODE_IDX,
1146 (NES_CQP_CREATE_CEQ + ((u32)nesdev->nic_ceq_index << 8)));
1147 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_CEQ_WQE_ELEMENT_COUNT_IDX, nic_ceq->ceq_size);
1148 u64temp = (u64)nic_ceq->ceq_pbase;
1149 set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_CQ_WQE_PBL_LOW_IDX, u64temp);
1150
1151 /* Poll until CCQP done */
1152 count = 0;
1153 do {
1154 if (count++ > 1000) {
1155 printk(KERN_ERR PFX "Error creating CQP\n");
1156 pci_free_consistent(nesdev->pcidev, nesdev->cqp_mem_size,
1157 nesdev->cqp_vbase, nesdev->cqp_pbase);
1158 return -1;
1159 }
1160 udelay(10);
1161 } while (!(nes_read_indexed(nesdev,
1162 NES_IDX_QP_CONTROL + (PCI_FUNC(nesdev->pcidev->devfn) * 8)) & (1 << 8)));
1163
1164 nes_debug(NES_DBG_INIT, "CQP Status = 0x%08X\n", nes_read_indexed(nesdev,
1165 NES_IDX_QP_CONTROL+(PCI_FUNC(nesdev->pcidev->devfn)*8)));
1166
1167 u32temp = 0x04800000;
1168 nes_write32(nesdev->regs+NES_WQE_ALLOC, u32temp | nesdev->cqp.qp_id);
1169
1170 /* wait for the CCQ, CEQ, and AEQ to get created */
1171 count = 0;
1172 do {
1173 if (count++ > 1000) {
1174 printk(KERN_ERR PFX "Error creating CCQ, CEQ, and AEQ\n");
1175 pci_free_consistent(nesdev->pcidev, nesdev->cqp_mem_size,
1176 nesdev->cqp_vbase, nesdev->cqp_pbase);
1177 return -1;
1178 }
1179 udelay(10);
1180 } while (((nes_read_indexed(nesdev,
1181 NES_IDX_QP_CONTROL+(PCI_FUNC(nesdev->pcidev->devfn)*8)) & (15<<8)) != (15<<8)));
1182
1183 /* dump the QP status value */
1184 nes_debug(NES_DBG_INIT, "QP Status = 0x%08X\n", nes_read_indexed(nesdev,
1185 NES_IDX_QP_CONTROL+(PCI_FUNC(nesdev->pcidev->devfn)*8)));
1186
1187 nesdev->cqp.sq_tail++;
1188
1189 return 0;
1190 }
1191
1192
1193 /**
1194 * nes_destroy_cqp
1195 */
nes_destroy_cqp(struct nes_device * nesdev)1196 int nes_destroy_cqp(struct nes_device *nesdev)
1197 {
1198 struct nes_hw_cqp_wqe *cqp_wqe;
1199 u32 count = 0;
1200 u32 cqp_head;
1201 unsigned long flags;
1202
1203 do {
1204 if (count++ > 1000)
1205 break;
1206 udelay(10);
1207 } while (!(nesdev->cqp.sq_head == nesdev->cqp.sq_tail));
1208
1209 /* Reset CCQ */
1210 nes_write32(nesdev->regs+NES_CQE_ALLOC, NES_CQE_ALLOC_RESET |
1211 nesdev->ccq.cq_number);
1212
1213 /* Disable device interrupts */
1214 nes_write32(nesdev->regs+NES_INT_MASK, 0x7fffffff);
1215
1216 spin_lock_irqsave(&nesdev->cqp.lock, flags);
1217
1218 /* Destroy the AEQ */
1219 cqp_head = nesdev->cqp.sq_head++;
1220 nesdev->cqp.sq_head &= nesdev->cqp.sq_size-1;
1221 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1222 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(NES_CQP_DESTROY_AEQ |
1223 ((u32)PCI_FUNC(nesdev->pcidev->devfn) << 8));
1224 cqp_wqe->wqe_words[NES_CQP_WQE_COMP_CTX_HIGH_IDX] = 0;
1225
1226 /* Destroy the NIC CEQ */
1227 cqp_head = nesdev->cqp.sq_head++;
1228 nesdev->cqp.sq_head &= nesdev->cqp.sq_size-1;
1229 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1230 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(NES_CQP_DESTROY_CEQ |
1231 ((u32)nesdev->nic_ceq_index << 8));
1232
1233 /* Destroy the CEQ */
1234 cqp_head = nesdev->cqp.sq_head++;
1235 nesdev->cqp.sq_head &= nesdev->cqp.sq_size-1;
1236 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1237 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(NES_CQP_DESTROY_CEQ |
1238 (nesdev->ceq_index << 8));
1239
1240 /* Destroy the CCQ */
1241 cqp_head = nesdev->cqp.sq_head++;
1242 nesdev->cqp.sq_head &= nesdev->cqp.sq_size-1;
1243 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1244 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(NES_CQP_DESTROY_CQ);
1245 cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX] = cpu_to_le32(nesdev->ccq.cq_number |
1246 ((u32)nesdev->ceq_index << 16));
1247
1248 /* Destroy CQP */
1249 cqp_head = nesdev->cqp.sq_head++;
1250 nesdev->cqp.sq_head &= nesdev->cqp.sq_size-1;
1251 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1252 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(NES_CQP_DESTROY_QP |
1253 NES_CQP_QP_TYPE_CQP);
1254 cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX] = cpu_to_le32(nesdev->cqp.qp_id);
1255
1256 barrier();
1257 /* Ring doorbell (5 WQEs) */
1258 nes_write32(nesdev->regs+NES_WQE_ALLOC, 0x05800000 | nesdev->cqp.qp_id);
1259
1260 spin_unlock_irqrestore(&nesdev->cqp.lock, flags);
1261
1262 /* wait for the CCQ, CEQ, and AEQ to get destroyed */
1263 count = 0;
1264 do {
1265 if (count++ > 1000) {
1266 printk(KERN_ERR PFX "Function%d: Error destroying CCQ, CEQ, and AEQ\n",
1267 PCI_FUNC(nesdev->pcidev->devfn));
1268 break;
1269 }
1270 udelay(10);
1271 } while (((nes_read_indexed(nesdev,
1272 NES_IDX_QP_CONTROL + (PCI_FUNC(nesdev->pcidev->devfn)*8)) & (15 << 8)) != 0));
1273
1274 /* dump the QP status value */
1275 nes_debug(NES_DBG_SHUTDOWN, "Function%d: QP Status = 0x%08X\n",
1276 PCI_FUNC(nesdev->pcidev->devfn),
1277 nes_read_indexed(nesdev,
1278 NES_IDX_QP_CONTROL+(PCI_FUNC(nesdev->pcidev->devfn)*8)));
1279
1280 kfree(nesdev->nes_cqp_requests);
1281
1282 /* Free the control structures */
1283 pci_free_consistent(nesdev->pcidev, nesdev->cqp_mem_size, nesdev->cqp.sq_vbase,
1284 nesdev->cqp.sq_pbase);
1285
1286 return 0;
1287 }
1288
1289
1290 /**
1291 * nes_init_1g_phy
1292 */
nes_init_1g_phy(struct nes_device * nesdev,u8 phy_type,u8 phy_index)1293 static int nes_init_1g_phy(struct nes_device *nesdev, u8 phy_type, u8 phy_index)
1294 {
1295 u32 counter = 0;
1296 u16 phy_data;
1297 int ret = 0;
1298
1299 nes_read_1G_phy_reg(nesdev, 1, phy_index, &phy_data);
1300 nes_write_1G_phy_reg(nesdev, 23, phy_index, 0xb000);
1301
1302 /* Reset the PHY */
1303 nes_write_1G_phy_reg(nesdev, 0, phy_index, 0x8000);
1304 udelay(100);
1305 counter = 0;
1306 do {
1307 nes_read_1G_phy_reg(nesdev, 0, phy_index, &phy_data);
1308 if (counter++ > 100) {
1309 ret = -1;
1310 break;
1311 }
1312 } while (phy_data & 0x8000);
1313
1314 /* Setting no phy loopback */
1315 phy_data &= 0xbfff;
1316 phy_data |= 0x1140;
1317 nes_write_1G_phy_reg(nesdev, 0, phy_index, phy_data);
1318 nes_read_1G_phy_reg(nesdev, 0, phy_index, &phy_data);
1319 nes_read_1G_phy_reg(nesdev, 0x17, phy_index, &phy_data);
1320 nes_read_1G_phy_reg(nesdev, 0x1e, phy_index, &phy_data);
1321
1322 /* Setting the interrupt mask */
1323 nes_read_1G_phy_reg(nesdev, 0x19, phy_index, &phy_data);
1324 nes_write_1G_phy_reg(nesdev, 0x19, phy_index, 0xffee);
1325 nes_read_1G_phy_reg(nesdev, 0x19, phy_index, &phy_data);
1326
1327 /* turning on flow control */
1328 nes_read_1G_phy_reg(nesdev, 4, phy_index, &phy_data);
1329 nes_write_1G_phy_reg(nesdev, 4, phy_index, (phy_data & ~(0x03E0)) | 0xc00);
1330 nes_read_1G_phy_reg(nesdev, 4, phy_index, &phy_data);
1331
1332 /* Clear Half duplex */
1333 nes_read_1G_phy_reg(nesdev, 9, phy_index, &phy_data);
1334 nes_write_1G_phy_reg(nesdev, 9, phy_index, phy_data & ~(0x0100));
1335 nes_read_1G_phy_reg(nesdev, 9, phy_index, &phy_data);
1336
1337 nes_read_1G_phy_reg(nesdev, 0, phy_index, &phy_data);
1338 nes_write_1G_phy_reg(nesdev, 0, phy_index, phy_data | 0x0300);
1339
1340 return ret;
1341 }
1342
1343
1344 /**
1345 * nes_init_2025_phy
1346 */
nes_init_2025_phy(struct nes_device * nesdev,u8 phy_type,u8 phy_index)1347 static int nes_init_2025_phy(struct nes_device *nesdev, u8 phy_type, u8 phy_index)
1348 {
1349 u32 temp_phy_data = 0;
1350 u32 temp_phy_data2 = 0;
1351 u32 counter = 0;
1352 u32 sds;
1353 u32 mac_index = nesdev->mac_index;
1354 int ret = 0;
1355 unsigned int first_attempt = 1;
1356
1357 /* Check firmware heartbeat */
1358 nes_read_10G_phy_reg(nesdev, phy_index, 0x3, 0xd7ee);
1359 temp_phy_data = (u16)nes_read_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL);
1360 udelay(1500);
1361 nes_read_10G_phy_reg(nesdev, phy_index, 0x3, 0xd7ee);
1362 temp_phy_data2 = (u16)nes_read_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL);
1363
1364 if (temp_phy_data != temp_phy_data2) {
1365 nes_read_10G_phy_reg(nesdev, phy_index, 0x3, 0xd7fd);
1366 temp_phy_data = (u16)nes_read_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL);
1367 if ((temp_phy_data & 0xff) > 0x20)
1368 return 0;
1369 printk(PFX "Reinitialize external PHY\n");
1370 }
1371
1372 /* no heartbeat, configure the PHY */
1373 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0x0000, 0x8000);
1374 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc300, 0x0000);
1375 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc316, 0x000A);
1376 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc318, 0x0052);
1377
1378 switch (phy_type) {
1379 case NES_PHY_TYPE_ARGUS:
1380 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc316, 0x000A);
1381 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc318, 0x0052);
1382 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc302, 0x000C);
1383 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc319, 0x0008);
1384 nes_write_10G_phy_reg(nesdev, phy_index, 0x3, 0x0027, 0x0001);
1385 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc31a, 0x0098);
1386 nes_write_10G_phy_reg(nesdev, phy_index, 0x3, 0x0026, 0x0E00);
1387
1388 /* setup LEDs */
1389 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xd006, 0x0007);
1390 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xd007, 0x000A);
1391 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xd008, 0x0009);
1392 break;
1393
1394 case NES_PHY_TYPE_SFP_D:
1395 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc316, 0x000A);
1396 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc318, 0x0052);
1397 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc302, 0x0004);
1398 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc319, 0x0038);
1399 nes_write_10G_phy_reg(nesdev, phy_index, 0x3, 0x0027, 0x0013);
1400 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc31a, 0x0098);
1401 nes_write_10G_phy_reg(nesdev, phy_index, 0x3, 0x0026, 0x0E00);
1402
1403 /* setup LEDs */
1404 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xd006, 0x0007);
1405 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xd007, 0x000A);
1406 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xd008, 0x0009);
1407 break;
1408
1409 case NES_PHY_TYPE_KR:
1410 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc316, 0x000A);
1411 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc318, 0x0052);
1412 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc302, 0x000C);
1413 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc319, 0x0010);
1414 nes_write_10G_phy_reg(nesdev, phy_index, 0x3, 0x0027, 0x0013);
1415 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc31a, 0x0080);
1416 nes_write_10G_phy_reg(nesdev, phy_index, 0x3, 0x0026, 0x0E00);
1417
1418 /* setup LEDs */
1419 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xd006, 0x000B);
1420 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xd007, 0x0003);
1421 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xd008, 0x0004);
1422
1423 nes_write_10G_phy_reg(nesdev, phy_index, 0x3, 0x0022, 0x406D);
1424 nes_write_10G_phy_reg(nesdev, phy_index, 0x3, 0x0023, 0x0020);
1425 break;
1426 }
1427
1428 nes_write_10G_phy_reg(nesdev, phy_index, 0x3, 0x0028, 0xA528);
1429
1430 /* Bring PHY out of reset */
1431 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc300, 0x0002);
1432
1433 /* Check for heartbeat */
1434 counter = 0;
1435 mdelay(690);
1436 nes_read_10G_phy_reg(nesdev, phy_index, 0x3, 0xd7ee);
1437 temp_phy_data = (u16)nes_read_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL);
1438 do {
1439 if (counter++ > 150) {
1440 printk(PFX "No PHY heartbeat\n");
1441 break;
1442 }
1443 mdelay(1);
1444 nes_read_10G_phy_reg(nesdev, phy_index, 0x3, 0xd7ee);
1445 temp_phy_data2 = (u16)nes_read_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL);
1446 } while ((temp_phy_data2 == temp_phy_data));
1447
1448 /* wait for tracking */
1449 counter = 0;
1450 do {
1451 nes_read_10G_phy_reg(nesdev, phy_index, 0x3, 0xd7fd);
1452 temp_phy_data = (u16)nes_read_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL);
1453 if (counter++ > 300) {
1454 if (((temp_phy_data & 0xff) == 0x0) && first_attempt) {
1455 first_attempt = 0;
1456 counter = 0;
1457 /* reset AMCC PHY and try again */
1458 nes_write_10G_phy_reg(nesdev, phy_index, 0x3, 0xe854, 0x00c0);
1459 nes_write_10G_phy_reg(nesdev, phy_index, 0x3, 0xe854, 0x0040);
1460 continue;
1461 } else {
1462 ret = 1;
1463 break;
1464 }
1465 }
1466 mdelay(10);
1467 } while ((temp_phy_data & 0xff) < 0x30);
1468
1469 /* setup signal integrity */
1470 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xd003, 0x0000);
1471 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xF00D, 0x00FE);
1472 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xF00E, 0x0032);
1473 if (phy_type == NES_PHY_TYPE_KR) {
1474 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xF00F, 0x000C);
1475 } else {
1476 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xF00F, 0x0002);
1477 nes_write_10G_phy_reg(nesdev, phy_index, 0x1, 0xc314, 0x0063);
1478 }
1479
1480 /* reset serdes */
1481 sds = nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL0 + mac_index * 0x200);
1482 sds |= 0x1;
1483 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL0 + mac_index * 0x200, sds);
1484 sds &= 0xfffffffe;
1485 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL0 + mac_index * 0x200, sds);
1486
1487 counter = 0;
1488 while (((nes_read32(nesdev->regs + NES_SOFTWARE_RESET) & 0x00000040) != 0x00000040)
1489 && (counter++ < 5000))
1490 ;
1491
1492 return ret;
1493 }
1494
1495
1496 /**
1497 * nes_init_phy
1498 */
nes_init_phy(struct nes_device * nesdev)1499 int nes_init_phy(struct nes_device *nesdev)
1500 {
1501 struct nes_adapter *nesadapter = nesdev->nesadapter;
1502 u32 mac_index = nesdev->mac_index;
1503 u32 tx_config = 0;
1504 unsigned long flags;
1505 u8 phy_type = nesadapter->phy_type[mac_index];
1506 u8 phy_index = nesadapter->phy_index[mac_index];
1507 int ret = 0;
1508
1509 tx_config = nes_read_indexed(nesdev, NES_IDX_MAC_TX_CONFIG);
1510 if (phy_type == NES_PHY_TYPE_1G) {
1511 /* setup 1G MDIO operation */
1512 tx_config &= 0xFFFFFFE3;
1513 tx_config |= 0x04;
1514 } else {
1515 /* setup 10G MDIO operation */
1516 tx_config &= 0xFFFFFFE3;
1517 tx_config |= 0x1D;
1518 }
1519 nes_write_indexed(nesdev, NES_IDX_MAC_TX_CONFIG, tx_config);
1520
1521 spin_lock_irqsave(&nesdev->nesadapter->phy_lock, flags);
1522
1523 switch (phy_type) {
1524 case NES_PHY_TYPE_1G:
1525 ret = nes_init_1g_phy(nesdev, phy_type, phy_index);
1526 break;
1527 case NES_PHY_TYPE_ARGUS:
1528 case NES_PHY_TYPE_SFP_D:
1529 case NES_PHY_TYPE_KR:
1530 ret = nes_init_2025_phy(nesdev, phy_type, phy_index);
1531 break;
1532 }
1533
1534 spin_unlock_irqrestore(&nesdev->nesadapter->phy_lock, flags);
1535
1536 return ret;
1537 }
1538
1539
1540 /**
1541 * nes_replenish_nic_rq
1542 */
nes_replenish_nic_rq(struct nes_vnic * nesvnic)1543 static void nes_replenish_nic_rq(struct nes_vnic *nesvnic)
1544 {
1545 unsigned long flags;
1546 dma_addr_t bus_address;
1547 struct sk_buff *skb;
1548 struct nes_hw_nic_rq_wqe *nic_rqe;
1549 struct nes_hw_nic *nesnic;
1550 struct nes_device *nesdev;
1551 struct nes_rskb_cb *cb;
1552 u32 rx_wqes_posted = 0;
1553
1554 nesnic = &nesvnic->nic;
1555 nesdev = nesvnic->nesdev;
1556 spin_lock_irqsave(&nesnic->rq_lock, flags);
1557 if (nesnic->replenishing_rq !=0) {
1558 if (((nesnic->rq_size-1) == atomic_read(&nesvnic->rx_skbs_needed)) &&
1559 (atomic_read(&nesvnic->rx_skb_timer_running) == 0)) {
1560 atomic_set(&nesvnic->rx_skb_timer_running, 1);
1561 spin_unlock_irqrestore(&nesnic->rq_lock, flags);
1562 nesvnic->rq_wqes_timer.expires = jiffies + (HZ/2); /* 1/2 second */
1563 add_timer(&nesvnic->rq_wqes_timer);
1564 } else
1565 spin_unlock_irqrestore(&nesnic->rq_lock, flags);
1566 return;
1567 }
1568 nesnic->replenishing_rq = 1;
1569 spin_unlock_irqrestore(&nesnic->rq_lock, flags);
1570 do {
1571 skb = dev_alloc_skb(nesvnic->max_frame_size);
1572 if (skb) {
1573 skb->dev = nesvnic->netdev;
1574
1575 bus_address = pci_map_single(nesdev->pcidev,
1576 skb->data, nesvnic->max_frame_size, PCI_DMA_FROMDEVICE);
1577 cb = (struct nes_rskb_cb *)&skb->cb[0];
1578 cb->busaddr = bus_address;
1579 cb->maplen = nesvnic->max_frame_size;
1580
1581 nic_rqe = &nesnic->rq_vbase[nesvnic->nic.rq_head];
1582 nic_rqe->wqe_words[NES_NIC_RQ_WQE_LENGTH_1_0_IDX] =
1583 cpu_to_le32(nesvnic->max_frame_size);
1584 nic_rqe->wqe_words[NES_NIC_RQ_WQE_LENGTH_3_2_IDX] = 0;
1585 nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_LOW_IDX] =
1586 cpu_to_le32((u32)bus_address);
1587 nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_HIGH_IDX] =
1588 cpu_to_le32((u32)((u64)bus_address >> 32));
1589 nesnic->rx_skb[nesnic->rq_head] = skb;
1590 nesnic->rq_head++;
1591 nesnic->rq_head &= nesnic->rq_size - 1;
1592 atomic_dec(&nesvnic->rx_skbs_needed);
1593 barrier();
1594 if (++rx_wqes_posted == 255) {
1595 nes_write32(nesdev->regs+NES_WQE_ALLOC, (rx_wqes_posted << 24) | nesnic->qp_id);
1596 rx_wqes_posted = 0;
1597 }
1598 } else {
1599 spin_lock_irqsave(&nesnic->rq_lock, flags);
1600 if (((nesnic->rq_size-1) == atomic_read(&nesvnic->rx_skbs_needed)) &&
1601 (atomic_read(&nesvnic->rx_skb_timer_running) == 0)) {
1602 atomic_set(&nesvnic->rx_skb_timer_running, 1);
1603 spin_unlock_irqrestore(&nesnic->rq_lock, flags);
1604 nesvnic->rq_wqes_timer.expires = jiffies + (HZ/2); /* 1/2 second */
1605 add_timer(&nesvnic->rq_wqes_timer);
1606 } else
1607 spin_unlock_irqrestore(&nesnic->rq_lock, flags);
1608 break;
1609 }
1610 } while (atomic_read(&nesvnic->rx_skbs_needed));
1611 barrier();
1612 if (rx_wqes_posted)
1613 nes_write32(nesdev->regs+NES_WQE_ALLOC, (rx_wqes_posted << 24) | nesnic->qp_id);
1614 nesnic->replenishing_rq = 0;
1615 }
1616
1617
1618 /**
1619 * nes_rq_wqes_timeout
1620 */
nes_rq_wqes_timeout(struct timer_list * t)1621 static void nes_rq_wqes_timeout(struct timer_list *t)
1622 {
1623 struct nes_vnic *nesvnic = from_timer(nesvnic, t, rq_wqes_timer);
1624 printk("%s: Timer fired.\n", __func__);
1625 atomic_set(&nesvnic->rx_skb_timer_running, 0);
1626 if (atomic_read(&nesvnic->rx_skbs_needed))
1627 nes_replenish_nic_rq(nesvnic);
1628 }
1629
1630
1631 /**
1632 * nes_init_nic_qp
1633 */
nes_init_nic_qp(struct nes_device * nesdev,struct net_device * netdev)1634 int nes_init_nic_qp(struct nes_device *nesdev, struct net_device *netdev)
1635 {
1636 struct nes_hw_cqp_wqe *cqp_wqe;
1637 struct nes_hw_nic_sq_wqe *nic_sqe;
1638 struct nes_hw_nic_qp_context *nic_context;
1639 struct sk_buff *skb;
1640 struct nes_hw_nic_rq_wqe *nic_rqe;
1641 struct nes_vnic *nesvnic = netdev_priv(netdev);
1642 unsigned long flags;
1643 void *vmem;
1644 dma_addr_t pmem;
1645 u64 u64temp;
1646 int ret;
1647 u32 cqp_head;
1648 u32 counter;
1649 u32 wqe_count;
1650 struct nes_rskb_cb *cb;
1651 u8 jumbomode=0;
1652
1653 /* Allocate fragment, SQ, RQ, and CQ; Reuse CEQ based on the PCI function */
1654 nesvnic->nic_mem_size = 256 +
1655 (NES_NIC_WQ_SIZE * sizeof(struct nes_first_frag)) +
1656 (NES_NIC_WQ_SIZE * sizeof(struct nes_hw_nic_sq_wqe)) +
1657 (NES_NIC_WQ_SIZE * sizeof(struct nes_hw_nic_rq_wqe)) +
1658 (NES_NIC_WQ_SIZE * 2 * sizeof(struct nes_hw_nic_cqe)) +
1659 sizeof(struct nes_hw_nic_qp_context);
1660
1661 nesvnic->nic_vbase = pci_zalloc_consistent(nesdev->pcidev,
1662 nesvnic->nic_mem_size,
1663 &nesvnic->nic_pbase);
1664 if (!nesvnic->nic_vbase) {
1665 nes_debug(NES_DBG_INIT, "Unable to allocate memory for NIC host descriptor rings\n");
1666 return -ENOMEM;
1667 }
1668 nes_debug(NES_DBG_INIT, "Allocated NIC QP structures at %p (phys = %016lX), size = %u.\n",
1669 nesvnic->nic_vbase, (unsigned long)nesvnic->nic_pbase, nesvnic->nic_mem_size);
1670
1671 vmem = (void *)(((unsigned long)nesvnic->nic_vbase + (256 - 1)) &
1672 ~(unsigned long)(256 - 1));
1673 pmem = (dma_addr_t)(((unsigned long long)nesvnic->nic_pbase + (256 - 1)) &
1674 ~(unsigned long long)(256 - 1));
1675
1676 /* Setup the first Fragment buffers */
1677 nesvnic->nic.first_frag_vbase = vmem;
1678
1679 for (counter = 0; counter < NES_NIC_WQ_SIZE; counter++) {
1680 nesvnic->nic.frag_paddr[counter] = pmem;
1681 pmem += sizeof(struct nes_first_frag);
1682 }
1683
1684 /* setup the SQ */
1685 vmem += (NES_NIC_WQ_SIZE * sizeof(struct nes_first_frag));
1686
1687 nesvnic->nic.sq_vbase = (void *)vmem;
1688 nesvnic->nic.sq_pbase = pmem;
1689 nesvnic->nic.sq_head = 0;
1690 nesvnic->nic.sq_tail = 0;
1691 nesvnic->nic.sq_size = NES_NIC_WQ_SIZE;
1692 for (counter = 0; counter < NES_NIC_WQ_SIZE; counter++) {
1693 nic_sqe = &nesvnic->nic.sq_vbase[counter];
1694 nic_sqe->wqe_words[NES_NIC_SQ_WQE_MISC_IDX] =
1695 cpu_to_le32(NES_NIC_SQ_WQE_DISABLE_CHKSUM |
1696 NES_NIC_SQ_WQE_COMPLETION);
1697 nic_sqe->wqe_words[NES_NIC_SQ_WQE_LENGTH_0_TAG_IDX] =
1698 cpu_to_le32((u32)NES_FIRST_FRAG_SIZE << 16);
1699 nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_LOW_IDX] =
1700 cpu_to_le32((u32)nesvnic->nic.frag_paddr[counter]);
1701 nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_HIGH_IDX] =
1702 cpu_to_le32((u32)((u64)nesvnic->nic.frag_paddr[counter] >> 32));
1703 }
1704
1705 nesvnic->get_cqp_request = nes_get_cqp_request;
1706 nesvnic->post_cqp_request = nes_post_cqp_request;
1707 nesvnic->mcrq_mcast_filter = NULL;
1708
1709 spin_lock_init(&nesvnic->nic.rq_lock);
1710
1711 /* setup the RQ */
1712 vmem += (NES_NIC_WQ_SIZE * sizeof(struct nes_hw_nic_sq_wqe));
1713 pmem += (NES_NIC_WQ_SIZE * sizeof(struct nes_hw_nic_sq_wqe));
1714
1715
1716 nesvnic->nic.rq_vbase = vmem;
1717 nesvnic->nic.rq_pbase = pmem;
1718 nesvnic->nic.rq_head = 0;
1719 nesvnic->nic.rq_tail = 0;
1720 nesvnic->nic.rq_size = NES_NIC_WQ_SIZE;
1721
1722 /* setup the CQ */
1723 vmem += (NES_NIC_WQ_SIZE * sizeof(struct nes_hw_nic_rq_wqe));
1724 pmem += (NES_NIC_WQ_SIZE * sizeof(struct nes_hw_nic_rq_wqe));
1725
1726 if (nesdev->nesadapter->netdev_count > 2)
1727 nesvnic->mcrq_qp_id = nesvnic->nic_index + 32;
1728 else
1729 nesvnic->mcrq_qp_id = nesvnic->nic.qp_id + 4;
1730
1731 nesvnic->nic_cq.cq_vbase = vmem;
1732 nesvnic->nic_cq.cq_pbase = pmem;
1733 nesvnic->nic_cq.cq_head = 0;
1734 nesvnic->nic_cq.cq_size = NES_NIC_WQ_SIZE * 2;
1735
1736 nesvnic->nic_cq.ce_handler = nes_nic_napi_ce_handler;
1737
1738 /* Send CreateCQ request to CQP */
1739 spin_lock_irqsave(&nesdev->cqp.lock, flags);
1740 cqp_head = nesdev->cqp.sq_head;
1741
1742 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1743 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
1744
1745 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(
1746 NES_CQP_CREATE_CQ | NES_CQP_CQ_CEQ_VALID |
1747 ((u32)nesvnic->nic_cq.cq_size << 16));
1748 cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX] = cpu_to_le32(
1749 nesvnic->nic_cq.cq_number | ((u32)nesdev->nic_ceq_index << 16));
1750 u64temp = (u64)nesvnic->nic_cq.cq_pbase;
1751 set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_CQ_WQE_PBL_LOW_IDX, u64temp);
1752 cqp_wqe->wqe_words[NES_CQP_CQ_WQE_CQ_CONTEXT_HIGH_IDX] = 0;
1753 u64temp = (unsigned long)&nesvnic->nic_cq;
1754 cqp_wqe->wqe_words[NES_CQP_CQ_WQE_CQ_CONTEXT_LOW_IDX] = cpu_to_le32((u32)(u64temp >> 1));
1755 cqp_wqe->wqe_words[NES_CQP_CQ_WQE_CQ_CONTEXT_HIGH_IDX] =
1756 cpu_to_le32(((u32)((u64temp) >> 33)) & 0x7FFFFFFF);
1757 cqp_wqe->wqe_words[NES_CQP_CQ_WQE_DOORBELL_INDEX_HIGH_IDX] = 0;
1758 if (++cqp_head >= nesdev->cqp.sq_size)
1759 cqp_head = 0;
1760 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1761 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
1762
1763 /* Send CreateQP request to CQP */
1764 nic_context = (void *)(&nesvnic->nic_cq.cq_vbase[nesvnic->nic_cq.cq_size]);
1765 nic_context->context_words[NES_NIC_CTX_MISC_IDX] =
1766 cpu_to_le32((u32)NES_NIC_CTX_SIZE |
1767 ((u32)PCI_FUNC(nesdev->pcidev->devfn) << 12));
1768 nes_debug(NES_DBG_INIT, "RX_WINDOW_BUFFER_PAGE_TABLE_SIZE = 0x%08X, RX_WINDOW_BUFFER_SIZE = 0x%08X\n",
1769 nes_read_indexed(nesdev, NES_IDX_RX_WINDOW_BUFFER_PAGE_TABLE_SIZE),
1770 nes_read_indexed(nesdev, NES_IDX_RX_WINDOW_BUFFER_SIZE));
1771 if (nes_read_indexed(nesdev, NES_IDX_RX_WINDOW_BUFFER_SIZE) != 0) {
1772 nic_context->context_words[NES_NIC_CTX_MISC_IDX] |= cpu_to_le32(NES_NIC_BACK_STORE);
1773 }
1774
1775 u64temp = (u64)nesvnic->nic.sq_pbase;
1776 nic_context->context_words[NES_NIC_CTX_SQ_LOW_IDX] = cpu_to_le32((u32)u64temp);
1777 nic_context->context_words[NES_NIC_CTX_SQ_HIGH_IDX] = cpu_to_le32((u32)(u64temp >> 32));
1778 u64temp = (u64)nesvnic->nic.rq_pbase;
1779 nic_context->context_words[NES_NIC_CTX_RQ_LOW_IDX] = cpu_to_le32((u32)u64temp);
1780 nic_context->context_words[NES_NIC_CTX_RQ_HIGH_IDX] = cpu_to_le32((u32)(u64temp >> 32));
1781
1782 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(NES_CQP_CREATE_QP |
1783 NES_CQP_QP_TYPE_NIC);
1784 cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX] = cpu_to_le32(nesvnic->nic.qp_id);
1785 u64temp = (u64)nesvnic->nic_cq.cq_pbase +
1786 (nesvnic->nic_cq.cq_size * sizeof(struct nes_hw_nic_cqe));
1787 set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_QP_WQE_CONTEXT_LOW_IDX, u64temp);
1788
1789 if (++cqp_head >= nesdev->cqp.sq_size)
1790 cqp_head = 0;
1791 nesdev->cqp.sq_head = cqp_head;
1792
1793 barrier();
1794
1795 /* Ring doorbell (2 WQEs) */
1796 nes_write32(nesdev->regs+NES_WQE_ALLOC, 0x02800000 | nesdev->cqp.qp_id);
1797
1798 spin_unlock_irqrestore(&nesdev->cqp.lock, flags);
1799 nes_debug(NES_DBG_INIT, "Waiting for create NIC QP%u to complete.\n",
1800 nesvnic->nic.qp_id);
1801
1802 ret = wait_event_timeout(nesdev->cqp.waitq, (nesdev->cqp.sq_tail == cqp_head),
1803 NES_EVENT_TIMEOUT);
1804 nes_debug(NES_DBG_INIT, "Create NIC QP%u completed, wait_event_timeout ret = %u.\n",
1805 nesvnic->nic.qp_id, ret);
1806 if (!ret) {
1807 nes_debug(NES_DBG_INIT, "NIC QP%u create timeout expired\n", nesvnic->nic.qp_id);
1808 pci_free_consistent(nesdev->pcidev, nesvnic->nic_mem_size, nesvnic->nic_vbase,
1809 nesvnic->nic_pbase);
1810 return -EIO;
1811 }
1812
1813 /* Populate the RQ */
1814 for (counter = 0; counter < (NES_NIC_WQ_SIZE - 1); counter++) {
1815 skb = dev_alloc_skb(nesvnic->max_frame_size);
1816 if (!skb) {
1817 nes_debug(NES_DBG_INIT, "%s: out of memory for receive skb\n", netdev->name);
1818
1819 nes_destroy_nic_qp(nesvnic);
1820 return -ENOMEM;
1821 }
1822
1823 skb->dev = netdev;
1824
1825 pmem = pci_map_single(nesdev->pcidev, skb->data,
1826 nesvnic->max_frame_size, PCI_DMA_FROMDEVICE);
1827 cb = (struct nes_rskb_cb *)&skb->cb[0];
1828 cb->busaddr = pmem;
1829 cb->maplen = nesvnic->max_frame_size;
1830
1831 nic_rqe = &nesvnic->nic.rq_vbase[counter];
1832 nic_rqe->wqe_words[NES_NIC_RQ_WQE_LENGTH_1_0_IDX] = cpu_to_le32(nesvnic->max_frame_size);
1833 nic_rqe->wqe_words[NES_NIC_RQ_WQE_LENGTH_3_2_IDX] = 0;
1834 nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_LOW_IDX] = cpu_to_le32((u32)pmem);
1835 nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_HIGH_IDX] = cpu_to_le32((u32)((u64)pmem >> 32));
1836 nesvnic->nic.rx_skb[counter] = skb;
1837 }
1838
1839 wqe_count = NES_NIC_WQ_SIZE - 1;
1840 nesvnic->nic.rq_head = wqe_count;
1841 barrier();
1842 do {
1843 counter = min(wqe_count, ((u32)255));
1844 wqe_count -= counter;
1845 nes_write32(nesdev->regs+NES_WQE_ALLOC, (counter << 24) | nesvnic->nic.qp_id);
1846 } while (wqe_count);
1847 timer_setup(&nesvnic->rq_wqes_timer, nes_rq_wqes_timeout, 0);
1848 nes_debug(NES_DBG_INIT, "NAPI support Enabled\n");
1849 if (nesdev->nesadapter->et_use_adaptive_rx_coalesce)
1850 {
1851 nes_nic_init_timer(nesdev);
1852 if (netdev->mtu > 1500)
1853 jumbomode = 1;
1854 nes_nic_init_timer_defaults(nesdev, jumbomode);
1855 }
1856 if ((nesdev->nesadapter->allow_unaligned_fpdus) &&
1857 (nes_init_mgt_qp(nesdev, netdev, nesvnic))) {
1858 nes_debug(NES_DBG_INIT, "%s: Out of memory for pau nic\n",
1859 netdev->name);
1860 nes_destroy_nic_qp(nesvnic);
1861 return -ENOMEM;
1862 }
1863
1864 return 0;
1865 }
1866
1867
1868 /**
1869 * nes_destroy_nic_qp
1870 */
nes_destroy_nic_qp(struct nes_vnic * nesvnic)1871 void nes_destroy_nic_qp(struct nes_vnic *nesvnic)
1872 {
1873 u64 u64temp;
1874 dma_addr_t bus_address;
1875 struct nes_device *nesdev = nesvnic->nesdev;
1876 struct nes_hw_cqp_wqe *cqp_wqe;
1877 struct nes_hw_nic_sq_wqe *nic_sqe;
1878 __le16 *wqe_fragment_length;
1879 u16 wqe_fragment_index;
1880 u32 cqp_head;
1881 u32 wqm_cfg0;
1882 unsigned long flags;
1883 struct sk_buff *rx_skb;
1884 struct nes_rskb_cb *cb;
1885 int ret;
1886
1887 if (nesdev->nesadapter->allow_unaligned_fpdus)
1888 nes_destroy_mgt(nesvnic);
1889
1890 /* clear wqe stall before destroying NIC QP */
1891 wqm_cfg0 = nes_read_indexed(nesdev, NES_IDX_WQM_CONFIG0);
1892 nes_write_indexed(nesdev, NES_IDX_WQM_CONFIG0, wqm_cfg0 & 0xFFFF7FFF);
1893
1894 /* Free remaining NIC receive buffers */
1895 while (nesvnic->nic.rq_head != nesvnic->nic.rq_tail) {
1896 rx_skb = nesvnic->nic.rx_skb[nesvnic->nic.rq_tail];
1897 cb = (struct nes_rskb_cb *)&rx_skb->cb[0];
1898 pci_unmap_single(nesdev->pcidev, cb->busaddr, cb->maplen,
1899 PCI_DMA_FROMDEVICE);
1900
1901 dev_kfree_skb(nesvnic->nic.rx_skb[nesvnic->nic.rq_tail++]);
1902 nesvnic->nic.rq_tail &= (nesvnic->nic.rq_size - 1);
1903 }
1904
1905 /* Free remaining NIC transmit buffers */
1906 while (nesvnic->nic.sq_head != nesvnic->nic.sq_tail) {
1907 nic_sqe = &nesvnic->nic.sq_vbase[nesvnic->nic.sq_tail];
1908 wqe_fragment_index = 1;
1909 wqe_fragment_length = (__le16 *)
1910 &nic_sqe->wqe_words[NES_NIC_SQ_WQE_LENGTH_0_TAG_IDX];
1911 /* bump past the vlan tag */
1912 wqe_fragment_length++;
1913 if (le16_to_cpu(wqe_fragment_length[wqe_fragment_index]) != 0) {
1914 u64temp = (u64)le32_to_cpu(
1915 nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_LOW_IDX+
1916 wqe_fragment_index*2]);
1917 u64temp += ((u64)le32_to_cpu(
1918 nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_HIGH_IDX
1919 + wqe_fragment_index*2]))<<32;
1920 bus_address = (dma_addr_t)u64temp;
1921 if (test_and_clear_bit(nesvnic->nic.sq_tail,
1922 nesvnic->nic.first_frag_overflow)) {
1923 pci_unmap_single(nesdev->pcidev,
1924 bus_address,
1925 le16_to_cpu(wqe_fragment_length[
1926 wqe_fragment_index++]),
1927 PCI_DMA_TODEVICE);
1928 }
1929 for (; wqe_fragment_index < 5; wqe_fragment_index++) {
1930 if (wqe_fragment_length[wqe_fragment_index]) {
1931 u64temp = le32_to_cpu(
1932 nic_sqe->wqe_words[
1933 NES_NIC_SQ_WQE_FRAG0_LOW_IDX+
1934 wqe_fragment_index*2]);
1935 u64temp += ((u64)le32_to_cpu(
1936 nic_sqe->wqe_words[
1937 NES_NIC_SQ_WQE_FRAG0_HIGH_IDX+
1938 wqe_fragment_index*2]))<<32;
1939 bus_address = (dma_addr_t)u64temp;
1940 pci_unmap_page(nesdev->pcidev,
1941 bus_address,
1942 le16_to_cpu(
1943 wqe_fragment_length[
1944 wqe_fragment_index]),
1945 PCI_DMA_TODEVICE);
1946 } else
1947 break;
1948 }
1949 }
1950 if (nesvnic->nic.tx_skb[nesvnic->nic.sq_tail])
1951 dev_kfree_skb(
1952 nesvnic->nic.tx_skb[nesvnic->nic.sq_tail]);
1953
1954 nesvnic->nic.sq_tail = (nesvnic->nic.sq_tail + 1)
1955 & (nesvnic->nic.sq_size - 1);
1956 }
1957
1958 spin_lock_irqsave(&nesdev->cqp.lock, flags);
1959
1960 /* Destroy NIC QP */
1961 cqp_head = nesdev->cqp.sq_head;
1962 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1963 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
1964
1965 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_OPCODE_IDX,
1966 (NES_CQP_DESTROY_QP | NES_CQP_QP_TYPE_NIC));
1967 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_ID_IDX,
1968 nesvnic->nic.qp_id);
1969
1970 if (++cqp_head >= nesdev->cqp.sq_size)
1971 cqp_head = 0;
1972
1973 cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head];
1974
1975 /* Destroy NIC CQ */
1976 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
1977 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_OPCODE_IDX,
1978 (NES_CQP_DESTROY_CQ | ((u32)nesvnic->nic_cq.cq_size << 16)));
1979 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_ID_IDX,
1980 (nesvnic->nic_cq.cq_number | ((u32)nesdev->nic_ceq_index << 16)));
1981
1982 if (++cqp_head >= nesdev->cqp.sq_size)
1983 cqp_head = 0;
1984
1985 nesdev->cqp.sq_head = cqp_head;
1986 barrier();
1987
1988 /* Ring doorbell (2 WQEs) */
1989 nes_write32(nesdev->regs+NES_WQE_ALLOC, 0x02800000 | nesdev->cqp.qp_id);
1990
1991 spin_unlock_irqrestore(&nesdev->cqp.lock, flags);
1992 nes_debug(NES_DBG_SHUTDOWN, "Waiting for CQP, cqp_head=%u, cqp.sq_head=%u,"
1993 " cqp.sq_tail=%u, cqp.sq_size=%u\n",
1994 cqp_head, nesdev->cqp.sq_head,
1995 nesdev->cqp.sq_tail, nesdev->cqp.sq_size);
1996
1997 ret = wait_event_timeout(nesdev->cqp.waitq, (nesdev->cqp.sq_tail == cqp_head),
1998 NES_EVENT_TIMEOUT);
1999
2000 nes_debug(NES_DBG_SHUTDOWN, "Destroy NIC QP returned, wait_event_timeout ret = %u, cqp_head=%u,"
2001 " cqp.sq_head=%u, cqp.sq_tail=%u\n",
2002 ret, cqp_head, nesdev->cqp.sq_head, nesdev->cqp.sq_tail);
2003 if (!ret) {
2004 nes_debug(NES_DBG_SHUTDOWN, "NIC QP%u destroy timeout expired\n",
2005 nesvnic->nic.qp_id);
2006 }
2007
2008 pci_free_consistent(nesdev->pcidev, nesvnic->nic_mem_size, nesvnic->nic_vbase,
2009 nesvnic->nic_pbase);
2010
2011 /* restore old wqm_cfg0 value */
2012 nes_write_indexed(nesdev, NES_IDX_WQM_CONFIG0, wqm_cfg0);
2013 }
2014
2015 /**
2016 * nes_napi_isr
2017 */
nes_napi_isr(struct nes_device * nesdev)2018 int nes_napi_isr(struct nes_device *nesdev)
2019 {
2020 struct nes_adapter *nesadapter = nesdev->nesadapter;
2021 u32 int_stat;
2022
2023 if (nesdev->napi_isr_ran) {
2024 /* interrupt status has already been read in ISR */
2025 int_stat = nesdev->int_stat;
2026 } else {
2027 int_stat = nes_read32(nesdev->regs + NES_INT_STAT);
2028 nesdev->int_stat = int_stat;
2029 nesdev->napi_isr_ran = 1;
2030 }
2031
2032 int_stat &= nesdev->int_req;
2033 /* iff NIC, process here, else wait for DPC */
2034 if ((int_stat) && ((int_stat & 0x0000ff00) == int_stat)) {
2035 nesdev->napi_isr_ran = 0;
2036 nes_write32(nesdev->regs + NES_INT_STAT,
2037 (int_stat &
2038 ~(NES_INT_INTF | NES_INT_TIMER | NES_INT_MAC0 | NES_INT_MAC1 | NES_INT_MAC2 | NES_INT_MAC3)));
2039
2040 /* Process the CEQs */
2041 nes_process_ceq(nesdev, &nesdev->nesadapter->ceq[nesdev->nic_ceq_index]);
2042
2043 if (unlikely((((nesadapter->et_rx_coalesce_usecs_irq) &&
2044 (!nesadapter->et_use_adaptive_rx_coalesce)) ||
2045 ((nesadapter->et_use_adaptive_rx_coalesce) &&
2046 (nesdev->deepcq_count > nesadapter->et_pkt_rate_low))))) {
2047 if ((nesdev->int_req & NES_INT_TIMER) == 0) {
2048 /* Enable Periodic timer interrupts */
2049 nesdev->int_req |= NES_INT_TIMER;
2050 /* ack any pending periodic timer interrupts so we don't get an immediate interrupt */
2051 /* TODO: need to also ack other unused periodic timer values, get from nesadapter */
2052 nes_write32(nesdev->regs+NES_TIMER_STAT,
2053 nesdev->timer_int_req | ~(nesdev->nesadapter->timer_int_req));
2054 nes_write32(nesdev->regs+NES_INTF_INT_MASK,
2055 ~(nesdev->intf_int_req | NES_INTF_PERIODIC_TIMER));
2056 }
2057
2058 if (unlikely(nesadapter->et_use_adaptive_rx_coalesce))
2059 {
2060 nes_nic_init_timer(nesdev);
2061 }
2062 /* Enable interrupts, except CEQs */
2063 nes_write32(nesdev->regs+NES_INT_MASK, 0x0000ffff | (~nesdev->int_req));
2064 } else {
2065 /* Enable interrupts, make sure timer is off */
2066 nesdev->int_req &= ~NES_INT_TIMER;
2067 nes_write32(nesdev->regs+NES_INTF_INT_MASK, ~(nesdev->intf_int_req));
2068 nes_write32(nesdev->regs+NES_INT_MASK, ~nesdev->int_req);
2069 }
2070 nesdev->deepcq_count = 0;
2071 return 1;
2072 } else {
2073 return 0;
2074 }
2075 }
2076
process_critical_error(struct nes_device * nesdev)2077 static void process_critical_error(struct nes_device *nesdev)
2078 {
2079 u32 debug_error;
2080 u32 nes_idx_debug_error_masks0 = 0;
2081 u16 error_module = 0;
2082
2083 debug_error = nes_read_indexed(nesdev, NES_IDX_DEBUG_ERROR_CONTROL_STATUS);
2084 printk(KERN_ERR PFX "Critical Error reported by device!!! 0x%02X\n",
2085 (u16)debug_error);
2086 nes_write_indexed(nesdev, NES_IDX_DEBUG_ERROR_CONTROL_STATUS,
2087 0x01010000 | (debug_error & 0x0000ffff));
2088 if (crit_err_count++ > 10)
2089 nes_write_indexed(nesdev, NES_IDX_DEBUG_ERROR_MASKS1, 1 << 0x17);
2090 error_module = (u16) (debug_error & 0x1F00) >> 8;
2091 if (++nesdev->nesadapter->crit_error_count[error_module-1] >=
2092 nes_max_critical_error_count) {
2093 printk(KERN_ERR PFX "Masking off critical error for module "
2094 "0x%02X\n", (u16)error_module);
2095 nes_idx_debug_error_masks0 = nes_read_indexed(nesdev,
2096 NES_IDX_DEBUG_ERROR_MASKS0);
2097 nes_write_indexed(nesdev, NES_IDX_DEBUG_ERROR_MASKS0,
2098 nes_idx_debug_error_masks0 | (1 << error_module));
2099 }
2100 }
2101 /**
2102 * nes_dpc
2103 */
nes_dpc(unsigned long param)2104 void nes_dpc(unsigned long param)
2105 {
2106 struct nes_device *nesdev = (struct nes_device *)param;
2107 struct nes_adapter *nesadapter = nesdev->nesadapter;
2108 u32 counter;
2109 u32 loop_counter = 0;
2110 u32 int_status_bit;
2111 u32 int_stat;
2112 u32 timer_stat;
2113 u32 temp_int_stat;
2114 u32 intf_int_stat;
2115 u32 processed_intf_int = 0;
2116 u16 processed_timer_int = 0;
2117 u16 completion_ints = 0;
2118 u16 timer_ints = 0;
2119
2120 /* nes_debug(NES_DBG_ISR, "\n"); */
2121
2122 do {
2123 timer_stat = 0;
2124 if (nesdev->napi_isr_ran) {
2125 nesdev->napi_isr_ran = 0;
2126 int_stat = nesdev->int_stat;
2127 } else
2128 int_stat = nes_read32(nesdev->regs+NES_INT_STAT);
2129 if (processed_intf_int != 0)
2130 int_stat &= nesdev->int_req & ~NES_INT_INTF;
2131 else
2132 int_stat &= nesdev->int_req;
2133 if (processed_timer_int == 0) {
2134 processed_timer_int = 1;
2135 if (int_stat & NES_INT_TIMER) {
2136 timer_stat = nes_read32(nesdev->regs + NES_TIMER_STAT);
2137 if ((timer_stat & nesdev->timer_int_req) == 0) {
2138 int_stat &= ~NES_INT_TIMER;
2139 }
2140 }
2141 } else {
2142 int_stat &= ~NES_INT_TIMER;
2143 }
2144
2145 if (int_stat) {
2146 if (int_stat & ~(NES_INT_INTF | NES_INT_TIMER | NES_INT_MAC0|
2147 NES_INT_MAC1|NES_INT_MAC2 | NES_INT_MAC3)) {
2148 /* Ack the interrupts */
2149 nes_write32(nesdev->regs+NES_INT_STAT,
2150 (int_stat & ~(NES_INT_INTF | NES_INT_TIMER | NES_INT_MAC0|
2151 NES_INT_MAC1 | NES_INT_MAC2 | NES_INT_MAC3)));
2152 }
2153
2154 temp_int_stat = int_stat;
2155 for (counter = 0, int_status_bit = 1; counter < 16; counter++) {
2156 if (int_stat & int_status_bit) {
2157 nes_process_ceq(nesdev, &nesadapter->ceq[counter]);
2158 temp_int_stat &= ~int_status_bit;
2159 completion_ints = 1;
2160 }
2161 if (!(temp_int_stat & 0x0000ffff))
2162 break;
2163 int_status_bit <<= 1;
2164 }
2165
2166 /* Process the AEQ for this pci function */
2167 int_status_bit = 1 << (16 + PCI_FUNC(nesdev->pcidev->devfn));
2168 if (int_stat & int_status_bit) {
2169 nes_process_aeq(nesdev, &nesadapter->aeq[PCI_FUNC(nesdev->pcidev->devfn)]);
2170 }
2171
2172 /* Process the MAC interrupt for this pci function */
2173 int_status_bit = 1 << (24 + nesdev->mac_index);
2174 if (int_stat & int_status_bit) {
2175 nes_process_mac_intr(nesdev, nesdev->mac_index);
2176 }
2177
2178 if (int_stat & NES_INT_TIMER) {
2179 if (timer_stat & nesdev->timer_int_req) {
2180 nes_write32(nesdev->regs + NES_TIMER_STAT,
2181 (timer_stat & nesdev->timer_int_req) |
2182 ~(nesdev->nesadapter->timer_int_req));
2183 timer_ints = 1;
2184 }
2185 }
2186
2187 if (int_stat & NES_INT_INTF) {
2188 processed_intf_int = 1;
2189 intf_int_stat = nes_read32(nesdev->regs+NES_INTF_INT_STAT);
2190 intf_int_stat &= nesdev->intf_int_req;
2191 if (NES_INTF_INT_CRITERR & intf_int_stat) {
2192 process_critical_error(nesdev);
2193 }
2194 if (NES_INTF_INT_PCIERR & intf_int_stat) {
2195 printk(KERN_ERR PFX "PCI Error reported by device!!!\n");
2196 BUG();
2197 }
2198 if (NES_INTF_INT_AEQ_OFLOW & intf_int_stat) {
2199 printk(KERN_ERR PFX "AEQ Overflow reported by device!!!\n");
2200 BUG();
2201 }
2202 nes_write32(nesdev->regs+NES_INTF_INT_STAT, intf_int_stat);
2203 }
2204
2205 if (int_stat & NES_INT_TSW) {
2206 }
2207 }
2208 /* Don't use the interface interrupt bit stay in loop */
2209 int_stat &= ~NES_INT_INTF | NES_INT_TIMER | NES_INT_MAC0 |
2210 NES_INT_MAC1 | NES_INT_MAC2 | NES_INT_MAC3;
2211 } while ((int_stat != 0) && (loop_counter++ < MAX_DPC_ITERATIONS));
2212
2213 if (timer_ints == 1) {
2214 if ((nesadapter->et_rx_coalesce_usecs_irq) || (nesadapter->et_use_adaptive_rx_coalesce)) {
2215 if (completion_ints == 0) {
2216 nesdev->timer_only_int_count++;
2217 if (nesdev->timer_only_int_count>=nesadapter->timer_int_limit) {
2218 nesdev->timer_only_int_count = 0;
2219 nesdev->int_req &= ~NES_INT_TIMER;
2220 nes_write32(nesdev->regs + NES_INTF_INT_MASK, ~(nesdev->intf_int_req));
2221 nes_write32(nesdev->regs + NES_INT_MASK, ~nesdev->int_req);
2222 } else {
2223 nes_write32(nesdev->regs+NES_INT_MASK, 0x0000ffff | (~nesdev->int_req));
2224 }
2225 } else {
2226 if (unlikely(nesadapter->et_use_adaptive_rx_coalesce))
2227 {
2228 nes_nic_init_timer(nesdev);
2229 }
2230 nesdev->timer_only_int_count = 0;
2231 nes_write32(nesdev->regs+NES_INT_MASK, 0x0000ffff | (~nesdev->int_req));
2232 }
2233 } else {
2234 nesdev->timer_only_int_count = 0;
2235 nesdev->int_req &= ~NES_INT_TIMER;
2236 nes_write32(nesdev->regs+NES_INTF_INT_MASK, ~(nesdev->intf_int_req));
2237 nes_write32(nesdev->regs+NES_TIMER_STAT,
2238 nesdev->timer_int_req | ~(nesdev->nesadapter->timer_int_req));
2239 nes_write32(nesdev->regs+NES_INT_MASK, ~nesdev->int_req);
2240 }
2241 } else {
2242 if ( (completion_ints == 1) &&
2243 (((nesadapter->et_rx_coalesce_usecs_irq) &&
2244 (!nesadapter->et_use_adaptive_rx_coalesce)) ||
2245 ((nesdev->deepcq_count > nesadapter->et_pkt_rate_low) &&
2246 (nesadapter->et_use_adaptive_rx_coalesce) )) ) {
2247 /* nes_debug(NES_DBG_ISR, "Enabling periodic timer interrupt.\n" ); */
2248 nesdev->timer_only_int_count = 0;
2249 nesdev->int_req |= NES_INT_TIMER;
2250 nes_write32(nesdev->regs+NES_TIMER_STAT,
2251 nesdev->timer_int_req | ~(nesdev->nesadapter->timer_int_req));
2252 nes_write32(nesdev->regs+NES_INTF_INT_MASK,
2253 ~(nesdev->intf_int_req | NES_INTF_PERIODIC_TIMER));
2254 nes_write32(nesdev->regs+NES_INT_MASK, 0x0000ffff | (~nesdev->int_req));
2255 } else {
2256 nes_write32(nesdev->regs+NES_INT_MASK, ~nesdev->int_req);
2257 }
2258 }
2259 nesdev->deepcq_count = 0;
2260 }
2261
2262
2263 /**
2264 * nes_process_ceq
2265 */
nes_process_ceq(struct nes_device * nesdev,struct nes_hw_ceq * ceq)2266 static void nes_process_ceq(struct nes_device *nesdev, struct nes_hw_ceq *ceq)
2267 {
2268 u64 u64temp;
2269 struct nes_hw_cq *cq;
2270 u32 head;
2271 u32 ceq_size;
2272
2273 /* nes_debug(NES_DBG_CQ, "\n"); */
2274 head = ceq->ceq_head;
2275 ceq_size = ceq->ceq_size;
2276
2277 do {
2278 if (le32_to_cpu(ceq->ceq_vbase[head].ceqe_words[NES_CEQE_CQ_CTX_HIGH_IDX]) &
2279 NES_CEQE_VALID) {
2280 u64temp = (((u64)(le32_to_cpu(ceq->ceq_vbase[head].ceqe_words[NES_CEQE_CQ_CTX_HIGH_IDX]))) << 32) |
2281 ((u64)(le32_to_cpu(ceq->ceq_vbase[head].ceqe_words[NES_CEQE_CQ_CTX_LOW_IDX])));
2282 u64temp <<= 1;
2283 cq = *((struct nes_hw_cq **)&u64temp);
2284 /* nes_debug(NES_DBG_CQ, "pCQ = %p\n", cq); */
2285 barrier();
2286 ceq->ceq_vbase[head].ceqe_words[NES_CEQE_CQ_CTX_HIGH_IDX] = 0;
2287
2288 /* call the event handler */
2289 cq->ce_handler(nesdev, cq);
2290
2291 if (++head >= ceq_size)
2292 head = 0;
2293 } else {
2294 break;
2295 }
2296
2297 } while (1);
2298
2299 ceq->ceq_head = head;
2300 }
2301
2302
2303 /**
2304 * nes_process_aeq
2305 */
nes_process_aeq(struct nes_device * nesdev,struct nes_hw_aeq * aeq)2306 static void nes_process_aeq(struct nes_device *nesdev, struct nes_hw_aeq *aeq)
2307 {
2308 /* u64 u64temp; */
2309 u32 head;
2310 u32 aeq_size;
2311 u32 aeqe_misc;
2312 u32 aeqe_cq_id;
2313 struct nes_hw_aeqe volatile *aeqe;
2314
2315 head = aeq->aeq_head;
2316 aeq_size = aeq->aeq_size;
2317
2318 do {
2319 aeqe = &aeq->aeq_vbase[head];
2320 if ((le32_to_cpu(aeqe->aeqe_words[NES_AEQE_MISC_IDX]) & NES_AEQE_VALID) == 0)
2321 break;
2322 aeqe_misc = le32_to_cpu(aeqe->aeqe_words[NES_AEQE_MISC_IDX]);
2323 aeqe_cq_id = le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX]);
2324 if (aeqe_misc & (NES_AEQE_QP|NES_AEQE_CQ)) {
2325 if (aeqe_cq_id >= NES_FIRST_QPN) {
2326 /* dealing with an accelerated QP related AE */
2327 /*
2328 * u64temp = (((u64)(le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_CTXT_HIGH_IDX]))) << 32) |
2329 * ((u64)(le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_CTXT_LOW_IDX])));
2330 */
2331 nes_process_iwarp_aeqe(nesdev, (struct nes_hw_aeqe *)aeqe);
2332 } else {
2333 /* TODO: dealing with a CQP related AE */
2334 nes_debug(NES_DBG_AEQ, "Processing CQP related AE, misc = 0x%04X\n",
2335 (u16)(aeqe_misc >> 16));
2336 }
2337 }
2338
2339 aeqe->aeqe_words[NES_AEQE_MISC_IDX] = 0;
2340
2341 if (++head >= aeq_size)
2342 head = 0;
2343
2344 nes_write32(nesdev->regs + NES_AEQ_ALLOC, 1 << 16);
2345 }
2346 while (1);
2347 aeq->aeq_head = head;
2348 }
2349
nes_reset_link(struct nes_device * nesdev,u32 mac_index)2350 static void nes_reset_link(struct nes_device *nesdev, u32 mac_index)
2351 {
2352 struct nes_adapter *nesadapter = nesdev->nesadapter;
2353 u32 reset_value;
2354 u32 i=0;
2355 u32 u32temp;
2356
2357 if (nesadapter->hw_rev == NE020_REV) {
2358 return;
2359 }
2360 mh_detected++;
2361
2362 reset_value = nes_read32(nesdev->regs+NES_SOFTWARE_RESET);
2363
2364 if ((mac_index == 0) || ((mac_index == 1) && (nesadapter->OneG_Mode)))
2365 reset_value |= 0x0000001d;
2366 else
2367 reset_value |= 0x0000002d;
2368
2369 if (4 <= (nesadapter->link_interrupt_count[mac_index] / ((u16)NES_MAX_LINK_INTERRUPTS))) {
2370 if ((!nesadapter->OneG_Mode) && (nesadapter->port_count == 2)) {
2371 nesadapter->link_interrupt_count[0] = 0;
2372 nesadapter->link_interrupt_count[1] = 0;
2373 u32temp = nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1);
2374 if (0x00000040 & u32temp)
2375 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, 0x0000F088);
2376 else
2377 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, 0x0000F0C8);
2378
2379 reset_value |= 0x0000003d;
2380 }
2381 nesadapter->link_interrupt_count[mac_index] = 0;
2382 }
2383
2384 nes_write32(nesdev->regs+NES_SOFTWARE_RESET, reset_value);
2385
2386 while (((nes_read32(nesdev->regs+NES_SOFTWARE_RESET)
2387 & 0x00000040) != 0x00000040) && (i++ < 5000));
2388
2389 if (0x0000003d == (reset_value & 0x0000003d)) {
2390 u32 pcs_control_status0, pcs_control_status1;
2391
2392 for (i = 0; i < 10; i++) {
2393 pcs_control_status0 = nes_read_indexed(nesdev, NES_IDX_PHY_PCS_CONTROL_STATUS0);
2394 pcs_control_status1 = nes_read_indexed(nesdev, NES_IDX_PHY_PCS_CONTROL_STATUS0 + 0x200);
2395 if (((0x0F000000 == (pcs_control_status0 & 0x0F000000))
2396 && (pcs_control_status0 & 0x00100000))
2397 || ((0x0F000000 == (pcs_control_status1 & 0x0F000000))
2398 && (pcs_control_status1 & 0x00100000)))
2399 continue;
2400 else
2401 break;
2402 }
2403 if (10 == i) {
2404 u32temp = nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1);
2405 if (0x00000040 & u32temp)
2406 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, 0x0000F088);
2407 else
2408 nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL1, 0x0000F0C8);
2409
2410 nes_write32(nesdev->regs+NES_SOFTWARE_RESET, reset_value);
2411
2412 while (((nes_read32(nesdev->regs + NES_SOFTWARE_RESET)
2413 & 0x00000040) != 0x00000040) && (i++ < 5000));
2414 }
2415 }
2416 }
2417
2418 /**
2419 * nes_process_mac_intr
2420 */
nes_process_mac_intr(struct nes_device * nesdev,u32 mac_number)2421 static void nes_process_mac_intr(struct nes_device *nesdev, u32 mac_number)
2422 {
2423 unsigned long flags;
2424 u32 pcs_control_status;
2425 struct nes_adapter *nesadapter = nesdev->nesadapter;
2426 struct nes_vnic *nesvnic;
2427 u32 mac_status;
2428 u32 mac_index = nesdev->mac_index;
2429 u32 u32temp;
2430 u16 phy_data;
2431 u16 temp_phy_data;
2432 u32 pcs_val = 0x0f0f0000;
2433 u32 pcs_mask = 0x0f1f0000;
2434 u32 cdr_ctrl;
2435
2436 spin_lock_irqsave(&nesadapter->phy_lock, flags);
2437 if (nesadapter->mac_sw_state[mac_number] != NES_MAC_SW_IDLE) {
2438 spin_unlock_irqrestore(&nesadapter->phy_lock, flags);
2439 return;
2440 }
2441 nesadapter->mac_sw_state[mac_number] = NES_MAC_SW_INTERRUPT;
2442
2443 /* ack the MAC interrupt */
2444 mac_status = nes_read_indexed(nesdev, NES_IDX_MAC_INT_STATUS + (mac_index * 0x200));
2445 /* Clear the interrupt */
2446 nes_write_indexed(nesdev, NES_IDX_MAC_INT_STATUS + (mac_index * 0x200), mac_status);
2447
2448 nes_debug(NES_DBG_PHY, "MAC%u interrupt status = 0x%X.\n", mac_number, mac_status);
2449
2450 if (mac_status & (NES_MAC_INT_LINK_STAT_CHG | NES_MAC_INT_XGMII_EXT)) {
2451 nesdev->link_status_interrupts++;
2452 if (0 == (++nesadapter->link_interrupt_count[mac_index] % ((u16)NES_MAX_LINK_INTERRUPTS)))
2453 nes_reset_link(nesdev, mac_index);
2454
2455 /* read the PHY interrupt status register */
2456 if ((nesadapter->OneG_Mode) &&
2457 (nesadapter->phy_type[mac_index] != NES_PHY_TYPE_PUMA_1G)) {
2458 do {
2459 nes_read_1G_phy_reg(nesdev, 0x1a,
2460 nesadapter->phy_index[mac_index], &phy_data);
2461 nes_debug(NES_DBG_PHY, "Phy%d data from register 0x1a = 0x%X.\n",
2462 nesadapter->phy_index[mac_index], phy_data);
2463 } while (phy_data&0x8000);
2464
2465 temp_phy_data = 0;
2466 do {
2467 nes_read_1G_phy_reg(nesdev, 0x11,
2468 nesadapter->phy_index[mac_index], &phy_data);
2469 nes_debug(NES_DBG_PHY, "Phy%d data from register 0x11 = 0x%X.\n",
2470 nesadapter->phy_index[mac_index], phy_data);
2471 if (temp_phy_data == phy_data)
2472 break;
2473 temp_phy_data = phy_data;
2474 } while (1);
2475
2476 nes_read_1G_phy_reg(nesdev, 0x1e,
2477 nesadapter->phy_index[mac_index], &phy_data);
2478 nes_debug(NES_DBG_PHY, "Phy%d data from register 0x1e = 0x%X.\n",
2479 nesadapter->phy_index[mac_index], phy_data);
2480
2481 nes_read_1G_phy_reg(nesdev, 1,
2482 nesadapter->phy_index[mac_index], &phy_data);
2483 nes_debug(NES_DBG_PHY, "1G phy%u data from register 1 = 0x%X\n",
2484 nesadapter->phy_index[mac_index], phy_data);
2485
2486 if (temp_phy_data & 0x1000) {
2487 nes_debug(NES_DBG_PHY, "The Link is up according to the PHY\n");
2488 phy_data = 4;
2489 } else {
2490 nes_debug(NES_DBG_PHY, "The Link is down according to the PHY\n");
2491 }
2492 }
2493 nes_debug(NES_DBG_PHY, "Eth SERDES Common Status: 0=0x%08X, 1=0x%08X\n",
2494 nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_STATUS0),
2495 nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_STATUS0+0x200));
2496
2497 if (nesadapter->phy_type[mac_index] == NES_PHY_TYPE_PUMA_1G) {
2498 switch (mac_index) {
2499 case 1:
2500 case 3:
2501 pcs_control_status = nes_read_indexed(nesdev,
2502 NES_IDX_PHY_PCS_CONTROL_STATUS0 + 0x200);
2503 break;
2504 default:
2505 pcs_control_status = nes_read_indexed(nesdev,
2506 NES_IDX_PHY_PCS_CONTROL_STATUS0);
2507 break;
2508 }
2509 } else {
2510 pcs_control_status = nes_read_indexed(nesdev,
2511 NES_IDX_PHY_PCS_CONTROL_STATUS0 + ((mac_index & 1) * 0x200));
2512 pcs_control_status = nes_read_indexed(nesdev,
2513 NES_IDX_PHY_PCS_CONTROL_STATUS0 + ((mac_index & 1) * 0x200));
2514 }
2515
2516 nes_debug(NES_DBG_PHY, "PCS PHY Control/Status%u: 0x%08X\n",
2517 mac_index, pcs_control_status);
2518 if ((nesadapter->OneG_Mode) &&
2519 (nesadapter->phy_type[mac_index] != NES_PHY_TYPE_PUMA_1G)) {
2520 u32temp = 0x01010000;
2521 if (nesadapter->port_count > 2) {
2522 u32temp |= 0x02020000;
2523 }
2524 if ((pcs_control_status & u32temp)!= u32temp) {
2525 phy_data = 0;
2526 nes_debug(NES_DBG_PHY, "PCS says the link is down\n");
2527 }
2528 } else {
2529 switch (nesadapter->phy_type[mac_index]) {
2530 case NES_PHY_TYPE_ARGUS:
2531 case NES_PHY_TYPE_SFP_D:
2532 case NES_PHY_TYPE_KR:
2533 /* clear the alarms */
2534 nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 4, 0x0008);
2535 nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 4, 0xc001);
2536 nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 4, 0xc002);
2537 nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 4, 0xc005);
2538 nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 4, 0xc006);
2539 nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 1, 0x9003);
2540 nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 1, 0x9004);
2541 nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 1, 0x9005);
2542 /* check link status */
2543 nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 1, 0x9003);
2544 temp_phy_data = (u16)nes_read_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL);
2545
2546 nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 3, 0x0021);
2547 nes_read_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL);
2548 nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 3, 0x0021);
2549 phy_data = (u16)nes_read_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL);
2550
2551 phy_data = (!temp_phy_data && (phy_data == 0x8000)) ? 0x4 : 0x0;
2552
2553 nes_debug(NES_DBG_PHY, "%s: Phy data = 0x%04X, link was %s.\n",
2554 __func__, phy_data, nesadapter->mac_link_down[mac_index] ? "DOWN" : "UP");
2555 break;
2556
2557 case NES_PHY_TYPE_PUMA_1G:
2558 if (mac_index < 2)
2559 pcs_val = pcs_mask = 0x01010000;
2560 else
2561 pcs_val = pcs_mask = 0x02020000;
2562 /* fall through */
2563 default:
2564 phy_data = (pcs_val == (pcs_control_status & pcs_mask)) ? 0x4 : 0x0;
2565 break;
2566 }
2567 }
2568
2569 if (phy_data & 0x0004) {
2570 if (wide_ppm_offset &&
2571 (nesadapter->phy_type[mac_index] == NES_PHY_TYPE_CX4) &&
2572 (nesadapter->hw_rev != NE020_REV)) {
2573 cdr_ctrl = nes_read_indexed(nesdev,
2574 NES_IDX_ETH_SERDES_CDR_CONTROL0 +
2575 mac_index * 0x200);
2576 nes_write_indexed(nesdev,
2577 NES_IDX_ETH_SERDES_CDR_CONTROL0 +
2578 mac_index * 0x200,
2579 cdr_ctrl | 0x000F0000);
2580 }
2581 nesadapter->mac_link_down[mac_index] = 0;
2582 list_for_each_entry(nesvnic, &nesadapter->nesvnic_list[mac_index], list) {
2583 nes_debug(NES_DBG_PHY, "The Link is UP!!. linkup was %d\n",
2584 nesvnic->linkup);
2585 if (nesvnic->linkup == 0) {
2586 printk(PFX "The Link is now up for port %s, netdev %p.\n",
2587 nesvnic->netdev->name, nesvnic->netdev);
2588 if (netif_queue_stopped(nesvnic->netdev))
2589 netif_start_queue(nesvnic->netdev);
2590 nesvnic->linkup = 1;
2591 netif_carrier_on(nesvnic->netdev);
2592
2593 spin_lock(&nesvnic->port_ibevent_lock);
2594 if (nesvnic->of_device_registered) {
2595 if (nesdev->iw_status == 0) {
2596 nesdev->iw_status = 1;
2597 nes_port_ibevent(nesvnic);
2598 }
2599 }
2600 spin_unlock(&nesvnic->port_ibevent_lock);
2601 }
2602 }
2603 } else {
2604 if (wide_ppm_offset &&
2605 (nesadapter->phy_type[mac_index] == NES_PHY_TYPE_CX4) &&
2606 (nesadapter->hw_rev != NE020_REV)) {
2607 cdr_ctrl = nes_read_indexed(nesdev,
2608 NES_IDX_ETH_SERDES_CDR_CONTROL0 +
2609 mac_index * 0x200);
2610 nes_write_indexed(nesdev,
2611 NES_IDX_ETH_SERDES_CDR_CONTROL0 +
2612 mac_index * 0x200,
2613 cdr_ctrl & 0xFFF0FFFF);
2614 }
2615 nesadapter->mac_link_down[mac_index] = 1;
2616 list_for_each_entry(nesvnic, &nesadapter->nesvnic_list[mac_index], list) {
2617 nes_debug(NES_DBG_PHY, "The Link is Down!!. linkup was %d\n",
2618 nesvnic->linkup);
2619 if (nesvnic->linkup == 1) {
2620 printk(PFX "The Link is now down for port %s, netdev %p.\n",
2621 nesvnic->netdev->name, nesvnic->netdev);
2622 if (!(netif_queue_stopped(nesvnic->netdev)))
2623 netif_stop_queue(nesvnic->netdev);
2624 nesvnic->linkup = 0;
2625 netif_carrier_off(nesvnic->netdev);
2626
2627 spin_lock(&nesvnic->port_ibevent_lock);
2628 if (nesvnic->of_device_registered) {
2629 if (nesdev->iw_status == 1) {
2630 nesdev->iw_status = 0;
2631 nes_port_ibevent(nesvnic);
2632 }
2633 }
2634 spin_unlock(&nesvnic->port_ibevent_lock);
2635 }
2636 }
2637 }
2638 if (nesadapter->phy_type[mac_index] == NES_PHY_TYPE_SFP_D) {
2639 nesdev->link_recheck = 1;
2640 mod_delayed_work(system_wq, &nesdev->work,
2641 NES_LINK_RECHECK_DELAY);
2642 }
2643 }
2644
2645 spin_unlock_irqrestore(&nesadapter->phy_lock, flags);
2646
2647 nesadapter->mac_sw_state[mac_number] = NES_MAC_SW_IDLE;
2648 }
2649
nes_recheck_link_status(struct work_struct * work)2650 void nes_recheck_link_status(struct work_struct *work)
2651 {
2652 unsigned long flags;
2653 struct nes_device *nesdev = container_of(work, struct nes_device, work.work);
2654 struct nes_adapter *nesadapter = nesdev->nesadapter;
2655 struct nes_vnic *nesvnic;
2656 u32 mac_index = nesdev->mac_index;
2657 u16 phy_data;
2658 u16 temp_phy_data;
2659
2660 spin_lock_irqsave(&nesadapter->phy_lock, flags);
2661
2662 /* check link status */
2663 nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 1, 0x9003);
2664 temp_phy_data = (u16)nes_read_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL);
2665
2666 nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 3, 0x0021);
2667 nes_read_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL);
2668 nes_read_10G_phy_reg(nesdev, nesadapter->phy_index[mac_index], 3, 0x0021);
2669 phy_data = (u16)nes_read_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL);
2670
2671 phy_data = (!temp_phy_data && (phy_data == 0x8000)) ? 0x4 : 0x0;
2672
2673 nes_debug(NES_DBG_PHY, "%s: Phy data = 0x%04X, link was %s.\n",
2674 __func__, phy_data,
2675 nesadapter->mac_link_down[mac_index] ? "DOWN" : "UP");
2676
2677 if (phy_data & 0x0004) {
2678 nesadapter->mac_link_down[mac_index] = 0;
2679 list_for_each_entry(nesvnic, &nesadapter->nesvnic_list[mac_index], list) {
2680 if (nesvnic->linkup == 0) {
2681 printk(PFX "The Link is now up for port %s, netdev %p.\n",
2682 nesvnic->netdev->name, nesvnic->netdev);
2683 if (netif_queue_stopped(nesvnic->netdev))
2684 netif_start_queue(nesvnic->netdev);
2685 nesvnic->linkup = 1;
2686 netif_carrier_on(nesvnic->netdev);
2687
2688 spin_lock(&nesvnic->port_ibevent_lock);
2689 if (nesvnic->of_device_registered) {
2690 if (nesdev->iw_status == 0) {
2691 nesdev->iw_status = 1;
2692 nes_port_ibevent(nesvnic);
2693 }
2694 }
2695 spin_unlock(&nesvnic->port_ibevent_lock);
2696 }
2697 }
2698
2699 } else {
2700 nesadapter->mac_link_down[mac_index] = 1;
2701 list_for_each_entry(nesvnic, &nesadapter->nesvnic_list[mac_index], list) {
2702 if (nesvnic->linkup == 1) {
2703 printk(PFX "The Link is now down for port %s, netdev %p.\n",
2704 nesvnic->netdev->name, nesvnic->netdev);
2705 if (!(netif_queue_stopped(nesvnic->netdev)))
2706 netif_stop_queue(nesvnic->netdev);
2707 nesvnic->linkup = 0;
2708 netif_carrier_off(nesvnic->netdev);
2709
2710 spin_lock(&nesvnic->port_ibevent_lock);
2711 if (nesvnic->of_device_registered) {
2712 if (nesdev->iw_status == 1) {
2713 nesdev->iw_status = 0;
2714 nes_port_ibevent(nesvnic);
2715 }
2716 }
2717 spin_unlock(&nesvnic->port_ibevent_lock);
2718 }
2719 }
2720 }
2721 if (nesdev->link_recheck++ < NES_LINK_RECHECK_MAX)
2722 schedule_delayed_work(&nesdev->work, NES_LINK_RECHECK_DELAY);
2723 else
2724 nesdev->link_recheck = 0;
2725
2726 spin_unlock_irqrestore(&nesadapter->phy_lock, flags);
2727 }
2728
2729
nes_nic_napi_ce_handler(struct nes_device * nesdev,struct nes_hw_nic_cq * cq)2730 static void nes_nic_napi_ce_handler(struct nes_device *nesdev, struct nes_hw_nic_cq *cq)
2731 {
2732 struct nes_vnic *nesvnic = container_of(cq, struct nes_vnic, nic_cq);
2733
2734 napi_schedule(&nesvnic->napi);
2735 }
2736
2737
2738 /* The MAX_RQES_TO_PROCESS defines how many max read requests to complete before
2739 * getting out of nic_ce_handler
2740 */
2741 #define MAX_RQES_TO_PROCESS 384
2742
2743 /**
2744 * nes_nic_ce_handler
2745 */
nes_nic_ce_handler(struct nes_device * nesdev,struct nes_hw_nic_cq * cq)2746 void nes_nic_ce_handler(struct nes_device *nesdev, struct nes_hw_nic_cq *cq)
2747 {
2748 u64 u64temp;
2749 dma_addr_t bus_address;
2750 struct nes_hw_nic *nesnic;
2751 struct nes_vnic *nesvnic = container_of(cq, struct nes_vnic, nic_cq);
2752 struct nes_adapter *nesadapter = nesdev->nesadapter;
2753 struct nes_hw_nic_rq_wqe *nic_rqe;
2754 struct nes_hw_nic_sq_wqe *nic_sqe;
2755 struct sk_buff *skb;
2756 struct sk_buff *rx_skb;
2757 struct nes_rskb_cb *cb;
2758 __le16 *wqe_fragment_length;
2759 u32 head;
2760 u32 cq_size;
2761 u32 rx_pkt_size;
2762 u32 cqe_count=0;
2763 u32 cqe_errv;
2764 u32 cqe_misc;
2765 u16 wqe_fragment_index = 1; /* first fragment (0) is used by copy buffer */
2766 u16 vlan_tag;
2767 u16 pkt_type;
2768 u16 rqes_processed = 0;
2769 u8 sq_cqes = 0;
2770
2771 head = cq->cq_head;
2772 cq_size = cq->cq_size;
2773 cq->cqes_pending = 1;
2774 do {
2775 if (le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_NIC_CQE_MISC_IDX]) &
2776 NES_NIC_CQE_VALID) {
2777 nesnic = &nesvnic->nic;
2778 cqe_misc = le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_NIC_CQE_MISC_IDX]);
2779 if (cqe_misc & NES_NIC_CQE_SQ) {
2780 sq_cqes++;
2781 wqe_fragment_index = 1;
2782 nic_sqe = &nesnic->sq_vbase[nesnic->sq_tail];
2783 skb = nesnic->tx_skb[nesnic->sq_tail];
2784 wqe_fragment_length = (__le16 *)&nic_sqe->wqe_words[NES_NIC_SQ_WQE_LENGTH_0_TAG_IDX];
2785 /* bump past the vlan tag */
2786 wqe_fragment_length++;
2787 if (le16_to_cpu(wqe_fragment_length[wqe_fragment_index]) != 0) {
2788 u64temp = (u64) le32_to_cpu(nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_LOW_IDX +
2789 wqe_fragment_index * 2]);
2790 u64temp += ((u64)le32_to_cpu(nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_HIGH_IDX +
2791 wqe_fragment_index * 2])) << 32;
2792 bus_address = (dma_addr_t)u64temp;
2793 if (test_and_clear_bit(nesnic->sq_tail, nesnic->first_frag_overflow)) {
2794 pci_unmap_single(nesdev->pcidev,
2795 bus_address,
2796 le16_to_cpu(wqe_fragment_length[wqe_fragment_index++]),
2797 PCI_DMA_TODEVICE);
2798 }
2799 for (; wqe_fragment_index < 5; wqe_fragment_index++) {
2800 if (wqe_fragment_length[wqe_fragment_index]) {
2801 u64temp = le32_to_cpu(nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_LOW_IDX +
2802 wqe_fragment_index * 2]);
2803 u64temp += ((u64)le32_to_cpu(nic_sqe->wqe_words[NES_NIC_SQ_WQE_FRAG0_HIGH_IDX
2804 + wqe_fragment_index * 2])) <<32;
2805 bus_address = (dma_addr_t)u64temp;
2806 pci_unmap_page(nesdev->pcidev,
2807 bus_address,
2808 le16_to_cpu(wqe_fragment_length[wqe_fragment_index]),
2809 PCI_DMA_TODEVICE);
2810 } else
2811 break;
2812 }
2813 }
2814 if (skb)
2815 dev_kfree_skb_any(skb);
2816 nesnic->sq_tail++;
2817 nesnic->sq_tail &= nesnic->sq_size-1;
2818 if (sq_cqes > 128) {
2819 barrier();
2820 /* restart the queue if it had been stopped */
2821 if (netif_queue_stopped(nesvnic->netdev))
2822 netif_wake_queue(nesvnic->netdev);
2823 sq_cqes = 0;
2824 }
2825 } else {
2826 rqes_processed ++;
2827
2828 cq->rx_cqes_completed++;
2829 cq->rx_pkts_indicated++;
2830 rx_pkt_size = cqe_misc & 0x0000ffff;
2831 nic_rqe = &nesnic->rq_vbase[nesnic->rq_tail];
2832 /* Get the skb */
2833 rx_skb = nesnic->rx_skb[nesnic->rq_tail];
2834 nic_rqe = &nesnic->rq_vbase[nesvnic->nic.rq_tail];
2835 bus_address = (dma_addr_t)le32_to_cpu(nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_LOW_IDX]);
2836 bus_address += ((u64)le32_to_cpu(nic_rqe->wqe_words[NES_NIC_RQ_WQE_FRAG0_HIGH_IDX])) << 32;
2837 pci_unmap_single(nesdev->pcidev, bus_address,
2838 nesvnic->max_frame_size, PCI_DMA_FROMDEVICE);
2839 cb = (struct nes_rskb_cb *)&rx_skb->cb[0];
2840 cb->busaddr = 0;
2841 /* rx_skb->tail = rx_skb->data + rx_pkt_size; */
2842 /* rx_skb->len = rx_pkt_size; */
2843 rx_skb->len = 0; /* TODO: see if this is necessary */
2844 skb_put(rx_skb, rx_pkt_size);
2845 rx_skb->protocol = eth_type_trans(rx_skb, nesvnic->netdev);
2846 nesnic->rq_tail++;
2847 nesnic->rq_tail &= nesnic->rq_size - 1;
2848
2849 atomic_inc(&nesvnic->rx_skbs_needed);
2850 if (atomic_read(&nesvnic->rx_skbs_needed) > (nesvnic->nic.rq_size>>1)) {
2851 nes_write32(nesdev->regs+NES_CQE_ALLOC,
2852 cq->cq_number | (cqe_count << 16));
2853 /* nesadapter->tune_timer.cq_count += cqe_count; */
2854 nesdev->currcq_count += cqe_count;
2855 cqe_count = 0;
2856 nes_replenish_nic_rq(nesvnic);
2857 }
2858 pkt_type = (u16)(le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_NIC_CQE_TAG_PKT_TYPE_IDX]));
2859 cqe_errv = (cqe_misc & NES_NIC_CQE_ERRV_MASK) >> NES_NIC_CQE_ERRV_SHIFT;
2860 rx_skb->ip_summed = CHECKSUM_NONE;
2861
2862 if ((NES_PKT_TYPE_TCPV4_BITS == (pkt_type & NES_PKT_TYPE_TCPV4_MASK)) ||
2863 (NES_PKT_TYPE_UDPV4_BITS == (pkt_type & NES_PKT_TYPE_UDPV4_MASK))) {
2864 if ((cqe_errv &
2865 (NES_NIC_ERRV_BITS_IPV4_CSUM_ERR | NES_NIC_ERRV_BITS_TCPUDP_CSUM_ERR |
2866 NES_NIC_ERRV_BITS_IPH_ERR | NES_NIC_ERRV_BITS_WQE_OVERRUN)) == 0) {
2867 if (nesvnic->netdev->features & NETIF_F_RXCSUM)
2868 rx_skb->ip_summed = CHECKSUM_UNNECESSARY;
2869 } else
2870 nes_debug(NES_DBG_CQ, "%s: unsuccessfully checksummed TCP or UDP packet."
2871 " errv = 0x%X, pkt_type = 0x%X.\n",
2872 nesvnic->netdev->name, cqe_errv, pkt_type);
2873
2874 } else if ((pkt_type & NES_PKT_TYPE_IPV4_MASK) == NES_PKT_TYPE_IPV4_BITS) {
2875 if ((cqe_errv &
2876 (NES_NIC_ERRV_BITS_IPV4_CSUM_ERR | NES_NIC_ERRV_BITS_IPH_ERR |
2877 NES_NIC_ERRV_BITS_WQE_OVERRUN)) == 0) {
2878 if (nesvnic->netdev->features & NETIF_F_RXCSUM) {
2879 rx_skb->ip_summed = CHECKSUM_UNNECESSARY;
2880 /* nes_debug(NES_DBG_CQ, "%s: Reporting successfully checksummed IPv4 packet.\n",
2881 nesvnic->netdev->name); */
2882 }
2883 } else
2884 nes_debug(NES_DBG_CQ, "%s: unsuccessfully checksummed TCP or UDP packet."
2885 " errv = 0x%X, pkt_type = 0x%X.\n",
2886 nesvnic->netdev->name, cqe_errv, pkt_type);
2887 }
2888 /* nes_debug(NES_DBG_CQ, "pkt_type=%x, APBVT_MASK=%x\n",
2889 pkt_type, (pkt_type & NES_PKT_TYPE_APBVT_MASK)); */
2890
2891 if ((pkt_type & NES_PKT_TYPE_APBVT_MASK) == NES_PKT_TYPE_APBVT_BITS) {
2892 if (nes_cm_recv(rx_skb, nesvnic->netdev))
2893 rx_skb = NULL;
2894 }
2895 if (rx_skb == NULL)
2896 goto skip_rx_indicate0;
2897
2898
2899 if (cqe_misc & NES_NIC_CQE_TAG_VALID) {
2900 vlan_tag = (u16)(le32_to_cpu(
2901 cq->cq_vbase[head].cqe_words[NES_NIC_CQE_TAG_PKT_TYPE_IDX])
2902 >> 16);
2903 nes_debug(NES_DBG_CQ, "%s: Reporting stripped VLAN packet. Tag = 0x%04X\n",
2904 nesvnic->netdev->name, vlan_tag);
2905
2906 __vlan_hwaccel_put_tag(rx_skb, htons(ETH_P_8021Q), vlan_tag);
2907 }
2908 napi_gro_receive(&nesvnic->napi, rx_skb);
2909
2910 skip_rx_indicate0:
2911 ;
2912 /* nesvnic->netstats.rx_packets++; */
2913 /* nesvnic->netstats.rx_bytes += rx_pkt_size; */
2914 }
2915
2916 cq->cq_vbase[head].cqe_words[NES_NIC_CQE_MISC_IDX] = 0;
2917 /* Accounting... */
2918 cqe_count++;
2919 if (++head >= cq_size)
2920 head = 0;
2921 if (cqe_count == 255) {
2922 /* Replenish Nic CQ */
2923 nes_write32(nesdev->regs+NES_CQE_ALLOC,
2924 cq->cq_number | (cqe_count << 16));
2925 /* nesdev->nesadapter->tune_timer.cq_count += cqe_count; */
2926 nesdev->currcq_count += cqe_count;
2927 cqe_count = 0;
2928 }
2929
2930 if (cq->rx_cqes_completed >= nesvnic->budget)
2931 break;
2932 } else {
2933 cq->cqes_pending = 0;
2934 break;
2935 }
2936
2937 } while (1);
2938
2939 if (sq_cqes) {
2940 barrier();
2941 /* restart the queue if it had been stopped */
2942 if (netif_queue_stopped(nesvnic->netdev))
2943 netif_wake_queue(nesvnic->netdev);
2944 }
2945 cq->cq_head = head;
2946 /* nes_debug(NES_DBG_CQ, "CQ%u Processed = %u cqes, new head = %u.\n",
2947 cq->cq_number, cqe_count, cq->cq_head); */
2948 cq->cqe_allocs_pending = cqe_count;
2949 if (unlikely(nesadapter->et_use_adaptive_rx_coalesce))
2950 {
2951 /* nesdev->nesadapter->tune_timer.cq_count += cqe_count; */
2952 nesdev->currcq_count += cqe_count;
2953 nes_nic_tune_timer(nesdev);
2954 }
2955 if (atomic_read(&nesvnic->rx_skbs_needed))
2956 nes_replenish_nic_rq(nesvnic);
2957 }
2958
2959
2960
2961 /**
2962 * nes_cqp_ce_handler
2963 */
nes_cqp_ce_handler(struct nes_device * nesdev,struct nes_hw_cq * cq)2964 static void nes_cqp_ce_handler(struct nes_device *nesdev, struct nes_hw_cq *cq)
2965 {
2966 u64 u64temp;
2967 unsigned long flags;
2968 struct nes_hw_cqp *cqp = NULL;
2969 struct nes_cqp_request *cqp_request;
2970 struct nes_hw_cqp_wqe *cqp_wqe;
2971 u32 head;
2972 u32 cq_size;
2973 u32 cqe_count=0;
2974 u32 error_code;
2975 u32 opcode;
2976 u32 ctx_index;
2977 /* u32 counter; */
2978
2979 head = cq->cq_head;
2980 cq_size = cq->cq_size;
2981
2982 do {
2983 /* process the CQE */
2984 /* nes_debug(NES_DBG_CQP, "head=%u cqe_words=%08X\n", head,
2985 le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_CQE_OPCODE_IDX])); */
2986
2987 opcode = le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_CQE_OPCODE_IDX]);
2988 if (opcode & NES_CQE_VALID) {
2989 cqp = &nesdev->cqp;
2990
2991 error_code = le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_CQE_ERROR_CODE_IDX]);
2992 if (error_code) {
2993 nes_debug(NES_DBG_CQP, "Bad Completion code for opcode 0x%02X from CQP,"
2994 " Major/Minor codes = 0x%04X:%04X.\n",
2995 le32_to_cpu(cq->cq_vbase[head].cqe_words[NES_CQE_OPCODE_IDX])&0x3f,
2996 (u16)(error_code >> 16),
2997 (u16)error_code);
2998 }
2999
3000 u64temp = (((u64)(le32_to_cpu(cq->cq_vbase[head].
3001 cqe_words[NES_CQE_COMP_COMP_CTX_HIGH_IDX]))) << 32) |
3002 ((u64)(le32_to_cpu(cq->cq_vbase[head].
3003 cqe_words[NES_CQE_COMP_COMP_CTX_LOW_IDX])));
3004
3005 cqp_request = (struct nes_cqp_request *)(unsigned long)u64temp;
3006 if (cqp_request) {
3007 if (cqp_request->waiting) {
3008 /* nes_debug(NES_DBG_CQP, "%s: Waking up requestor\n"); */
3009 cqp_request->major_code = (u16)(error_code >> 16);
3010 cqp_request->minor_code = (u16)error_code;
3011 barrier();
3012 cqp_request->request_done = 1;
3013 wake_up(&cqp_request->waitq);
3014 nes_put_cqp_request(nesdev, cqp_request);
3015 } else {
3016 if (cqp_request->callback)
3017 cqp_request->cqp_callback(nesdev, cqp_request);
3018 nes_free_cqp_request(nesdev, cqp_request);
3019 }
3020 } else {
3021 wake_up(&nesdev->cqp.waitq);
3022 }
3023
3024 cq->cq_vbase[head].cqe_words[NES_CQE_OPCODE_IDX] = 0;
3025 nes_write32(nesdev->regs + NES_CQE_ALLOC, cq->cq_number | (1 << 16));
3026 if (++cqp->sq_tail >= cqp->sq_size)
3027 cqp->sq_tail = 0;
3028
3029 /* Accounting... */
3030 cqe_count++;
3031 if (++head >= cq_size)
3032 head = 0;
3033 } else {
3034 break;
3035 }
3036 } while (1);
3037 cq->cq_head = head;
3038
3039 spin_lock_irqsave(&nesdev->cqp.lock, flags);
3040 while ((!list_empty(&nesdev->cqp_pending_reqs)) &&
3041 ((((nesdev->cqp.sq_tail+nesdev->cqp.sq_size)-nesdev->cqp.sq_head) &
3042 (nesdev->cqp.sq_size - 1)) != 1)) {
3043 cqp_request = list_entry(nesdev->cqp_pending_reqs.next,
3044 struct nes_cqp_request, list);
3045 list_del_init(&cqp_request->list);
3046 head = nesdev->cqp.sq_head++;
3047 nesdev->cqp.sq_head &= nesdev->cqp.sq_size-1;
3048 cqp_wqe = &nesdev->cqp.sq_vbase[head];
3049 memcpy(cqp_wqe, &cqp_request->cqp_wqe, sizeof(*cqp_wqe));
3050 barrier();
3051
3052 opcode = le32_to_cpu(cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX]);
3053 if ((opcode & NES_CQP_OPCODE_MASK) == NES_CQP_DOWNLOAD_SEGMENT)
3054 ctx_index = NES_CQP_WQE_DL_COMP_CTX_LOW_IDX;
3055 else
3056 ctx_index = NES_CQP_WQE_COMP_CTX_LOW_IDX;
3057 cqp_wqe->wqe_words[ctx_index] =
3058 cpu_to_le32((u32)((unsigned long)cqp_request));
3059 cqp_wqe->wqe_words[ctx_index + 1] =
3060 cpu_to_le32((u32)(upper_32_bits((unsigned long)cqp_request)));
3061 nes_debug(NES_DBG_CQP, "CQP request %p (opcode 0x%02X) put on CQPs SQ wqe%u.\n",
3062 cqp_request, le32_to_cpu(cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX])&0x3f, head);
3063 /* Ring doorbell (1 WQEs) */
3064 barrier();
3065 nes_write32(nesdev->regs+NES_WQE_ALLOC, 0x01800000 | nesdev->cqp.qp_id);
3066 }
3067 spin_unlock_irqrestore(&nesdev->cqp.lock, flags);
3068
3069 /* Arm the CCQ */
3070 nes_write32(nesdev->regs+NES_CQE_ALLOC, NES_CQE_ALLOC_NOTIFY_NEXT |
3071 cq->cq_number);
3072 nes_read32(nesdev->regs+NES_CQE_ALLOC);
3073 }
3074
locate_mpa(u8 * pkt,u32 aeq_info)3075 static u8 *locate_mpa(u8 *pkt, u32 aeq_info)
3076 {
3077 if (aeq_info & NES_AEQE_Q2_DATA_ETHERNET) {
3078 /* skip over ethernet header */
3079 pkt += ETH_HLEN;
3080
3081 /* Skip over IP and TCP headers */
3082 pkt += 4 * (pkt[0] & 0x0f);
3083 pkt += 4 * ((pkt[12] >> 4) & 0x0f);
3084 }
3085 return pkt;
3086 }
3087
3088 /* Determine if incoming error pkt is rdma layer */
iwarp_opcode(struct nes_qp * nesqp,u32 aeq_info)3089 static u32 iwarp_opcode(struct nes_qp *nesqp, u32 aeq_info)
3090 {
3091 u8 *pkt;
3092 u16 *mpa;
3093 u32 opcode = 0xffffffff;
3094
3095 if (aeq_info & NES_AEQE_Q2_DATA_WRITTEN) {
3096 pkt = nesqp->hwqp.q2_vbase + BAD_FRAME_OFFSET;
3097 mpa = (u16 *)locate_mpa(pkt, aeq_info);
3098 opcode = be16_to_cpu(mpa[1]) & 0xf;
3099 }
3100
3101 return opcode;
3102 }
3103
3104 /* Build iWARP terminate header */
nes_bld_terminate_hdr(struct nes_qp * nesqp,u16 async_event_id,u32 aeq_info)3105 static int nes_bld_terminate_hdr(struct nes_qp *nesqp, u16 async_event_id, u32 aeq_info)
3106 {
3107 u8 *pkt = nesqp->hwqp.q2_vbase + BAD_FRAME_OFFSET;
3108 u16 ddp_seg_len;
3109 int copy_len = 0;
3110 u8 is_tagged = 0;
3111 u8 flush_code = 0;
3112 struct nes_terminate_hdr *termhdr;
3113
3114 termhdr = (struct nes_terminate_hdr *)nesqp->hwqp.q2_vbase;
3115 memset(termhdr, 0, 64);
3116
3117 if (aeq_info & NES_AEQE_Q2_DATA_WRITTEN) {
3118
3119 /* Use data from offending packet to fill in ddp & rdma hdrs */
3120 pkt = locate_mpa(pkt, aeq_info);
3121 ddp_seg_len = be16_to_cpu(*(u16 *)pkt);
3122 if (ddp_seg_len) {
3123 copy_len = 2;
3124 termhdr->hdrct = DDP_LEN_FLAG;
3125 if (pkt[2] & 0x80) {
3126 is_tagged = 1;
3127 if (ddp_seg_len >= TERM_DDP_LEN_TAGGED) {
3128 copy_len += TERM_DDP_LEN_TAGGED;
3129 termhdr->hdrct |= DDP_HDR_FLAG;
3130 }
3131 } else {
3132 if (ddp_seg_len >= TERM_DDP_LEN_UNTAGGED) {
3133 copy_len += TERM_DDP_LEN_UNTAGGED;
3134 termhdr->hdrct |= DDP_HDR_FLAG;
3135 }
3136
3137 if (ddp_seg_len >= (TERM_DDP_LEN_UNTAGGED + TERM_RDMA_LEN)) {
3138 if ((pkt[3] & RDMA_OPCODE_MASK) == RDMA_READ_REQ_OPCODE) {
3139 copy_len += TERM_RDMA_LEN;
3140 termhdr->hdrct |= RDMA_HDR_FLAG;
3141 }
3142 }
3143 }
3144 }
3145 }
3146
3147 switch (async_event_id) {
3148 case NES_AEQE_AEID_AMP_UNALLOCATED_STAG:
3149 switch (iwarp_opcode(nesqp, aeq_info)) {
3150 case IWARP_OPCODE_WRITE:
3151 flush_code = IB_WC_LOC_PROT_ERR;
3152 termhdr->layer_etype = (LAYER_DDP << 4) | DDP_TAGGED_BUFFER;
3153 termhdr->error_code = DDP_TAGGED_INV_STAG;
3154 break;
3155 default:
3156 flush_code = IB_WC_REM_ACCESS_ERR;
3157 termhdr->layer_etype = (LAYER_RDMA << 4) | RDMAP_REMOTE_PROT;
3158 termhdr->error_code = RDMAP_INV_STAG;
3159 }
3160 break;
3161 case NES_AEQE_AEID_AMP_INVALID_STAG:
3162 flush_code = IB_WC_REM_ACCESS_ERR;
3163 termhdr->layer_etype = (LAYER_RDMA << 4) | RDMAP_REMOTE_PROT;
3164 termhdr->error_code = RDMAP_INV_STAG;
3165 break;
3166 case NES_AEQE_AEID_AMP_BAD_QP:
3167 flush_code = IB_WC_LOC_QP_OP_ERR;
3168 termhdr->layer_etype = (LAYER_DDP << 4) | DDP_UNTAGGED_BUFFER;
3169 termhdr->error_code = DDP_UNTAGGED_INV_QN;
3170 break;
3171 case NES_AEQE_AEID_AMP_BAD_STAG_KEY:
3172 case NES_AEQE_AEID_AMP_BAD_STAG_INDEX:
3173 switch (iwarp_opcode(nesqp, aeq_info)) {
3174 case IWARP_OPCODE_SEND_INV:
3175 case IWARP_OPCODE_SEND_SE_INV:
3176 flush_code = IB_WC_REM_OP_ERR;
3177 termhdr->layer_etype = (LAYER_RDMA << 4) | RDMAP_REMOTE_OP;
3178 termhdr->error_code = RDMAP_CANT_INV_STAG;
3179 break;
3180 default:
3181 flush_code = IB_WC_REM_ACCESS_ERR;
3182 termhdr->layer_etype = (LAYER_RDMA << 4) | RDMAP_REMOTE_PROT;
3183 termhdr->error_code = RDMAP_INV_STAG;
3184 }
3185 break;
3186 case NES_AEQE_AEID_AMP_BOUNDS_VIOLATION:
3187 if (aeq_info & (NES_AEQE_Q2_DATA_ETHERNET | NES_AEQE_Q2_DATA_MPA)) {
3188 flush_code = IB_WC_LOC_PROT_ERR;
3189 termhdr->layer_etype = (LAYER_DDP << 4) | DDP_TAGGED_BUFFER;
3190 termhdr->error_code = DDP_TAGGED_BOUNDS;
3191 } else {
3192 flush_code = IB_WC_REM_ACCESS_ERR;
3193 termhdr->layer_etype = (LAYER_RDMA << 4) | RDMAP_REMOTE_PROT;
3194 termhdr->error_code = RDMAP_INV_BOUNDS;
3195 }
3196 break;
3197 case NES_AEQE_AEID_AMP_RIGHTS_VIOLATION:
3198 case NES_AEQE_AEID_AMP_INVALIDATE_NO_REMOTE_ACCESS_RIGHTS:
3199 case NES_AEQE_AEID_PRIV_OPERATION_DENIED:
3200 flush_code = IB_WC_REM_ACCESS_ERR;
3201 termhdr->layer_etype = (LAYER_RDMA << 4) | RDMAP_REMOTE_PROT;
3202 termhdr->error_code = RDMAP_ACCESS;
3203 break;
3204 case NES_AEQE_AEID_AMP_TO_WRAP:
3205 flush_code = IB_WC_REM_ACCESS_ERR;
3206 termhdr->layer_etype = (LAYER_RDMA << 4) | RDMAP_REMOTE_PROT;
3207 termhdr->error_code = RDMAP_TO_WRAP;
3208 break;
3209 case NES_AEQE_AEID_AMP_BAD_PD:
3210 switch (iwarp_opcode(nesqp, aeq_info)) {
3211 case IWARP_OPCODE_WRITE:
3212 flush_code = IB_WC_LOC_PROT_ERR;
3213 termhdr->layer_etype = (LAYER_DDP << 4) | DDP_TAGGED_BUFFER;
3214 termhdr->error_code = DDP_TAGGED_UNASSOC_STAG;
3215 break;
3216 case IWARP_OPCODE_SEND_INV:
3217 case IWARP_OPCODE_SEND_SE_INV:
3218 flush_code = IB_WC_REM_ACCESS_ERR;
3219 termhdr->layer_etype = (LAYER_RDMA << 4) | RDMAP_REMOTE_PROT;
3220 termhdr->error_code = RDMAP_CANT_INV_STAG;
3221 break;
3222 default:
3223 flush_code = IB_WC_REM_ACCESS_ERR;
3224 termhdr->layer_etype = (LAYER_RDMA << 4) | RDMAP_REMOTE_PROT;
3225 termhdr->error_code = RDMAP_UNASSOC_STAG;
3226 }
3227 break;
3228 case NES_AEQE_AEID_LLP_RECEIVED_MARKER_AND_LENGTH_FIELDS_DONT_MATCH:
3229 flush_code = IB_WC_LOC_LEN_ERR;
3230 termhdr->layer_etype = (LAYER_MPA << 4) | DDP_LLP;
3231 termhdr->error_code = MPA_MARKER;
3232 break;
3233 case NES_AEQE_AEID_LLP_RECEIVED_MPA_CRC_ERROR:
3234 flush_code = IB_WC_GENERAL_ERR;
3235 termhdr->layer_etype = (LAYER_MPA << 4) | DDP_LLP;
3236 termhdr->error_code = MPA_CRC;
3237 break;
3238 case NES_AEQE_AEID_LLP_SEGMENT_TOO_LARGE:
3239 case NES_AEQE_AEID_LLP_SEGMENT_TOO_SMALL:
3240 flush_code = IB_WC_LOC_LEN_ERR;
3241 termhdr->layer_etype = (LAYER_DDP << 4) | DDP_CATASTROPHIC;
3242 termhdr->error_code = DDP_CATASTROPHIC_LOCAL;
3243 break;
3244 case NES_AEQE_AEID_DDP_LCE_LOCAL_CATASTROPHIC:
3245 case NES_AEQE_AEID_DDP_NO_L_BIT:
3246 flush_code = IB_WC_FATAL_ERR;
3247 termhdr->layer_etype = (LAYER_DDP << 4) | DDP_CATASTROPHIC;
3248 termhdr->error_code = DDP_CATASTROPHIC_LOCAL;
3249 break;
3250 case NES_AEQE_AEID_DDP_INVALID_MSN_GAP_IN_MSN:
3251 case NES_AEQE_AEID_DDP_INVALID_MSN_RANGE_IS_NOT_VALID:
3252 flush_code = IB_WC_GENERAL_ERR;
3253 termhdr->layer_etype = (LAYER_DDP << 4) | DDP_UNTAGGED_BUFFER;
3254 termhdr->error_code = DDP_UNTAGGED_INV_MSN_RANGE;
3255 break;
3256 case NES_AEQE_AEID_DDP_UBE_DDP_MESSAGE_TOO_LONG_FOR_AVAILABLE_BUFFER:
3257 flush_code = IB_WC_LOC_LEN_ERR;
3258 termhdr->layer_etype = (LAYER_DDP << 4) | DDP_UNTAGGED_BUFFER;
3259 termhdr->error_code = DDP_UNTAGGED_INV_TOO_LONG;
3260 break;
3261 case NES_AEQE_AEID_DDP_UBE_INVALID_DDP_VERSION:
3262 flush_code = IB_WC_GENERAL_ERR;
3263 if (is_tagged) {
3264 termhdr->layer_etype = (LAYER_DDP << 4) | DDP_TAGGED_BUFFER;
3265 termhdr->error_code = DDP_TAGGED_INV_DDP_VER;
3266 } else {
3267 termhdr->layer_etype = (LAYER_DDP << 4) | DDP_UNTAGGED_BUFFER;
3268 termhdr->error_code = DDP_UNTAGGED_INV_DDP_VER;
3269 }
3270 break;
3271 case NES_AEQE_AEID_DDP_UBE_INVALID_MO:
3272 flush_code = IB_WC_GENERAL_ERR;
3273 termhdr->layer_etype = (LAYER_DDP << 4) | DDP_UNTAGGED_BUFFER;
3274 termhdr->error_code = DDP_UNTAGGED_INV_MO;
3275 break;
3276 case NES_AEQE_AEID_DDP_UBE_INVALID_MSN_NO_BUFFER_AVAILABLE:
3277 flush_code = IB_WC_REM_OP_ERR;
3278 termhdr->layer_etype = (LAYER_DDP << 4) | DDP_UNTAGGED_BUFFER;
3279 termhdr->error_code = DDP_UNTAGGED_INV_MSN_NO_BUF;
3280 break;
3281 case NES_AEQE_AEID_DDP_UBE_INVALID_QN:
3282 flush_code = IB_WC_GENERAL_ERR;
3283 termhdr->layer_etype = (LAYER_DDP << 4) | DDP_UNTAGGED_BUFFER;
3284 termhdr->error_code = DDP_UNTAGGED_INV_QN;
3285 break;
3286 case NES_AEQE_AEID_RDMAP_ROE_INVALID_RDMAP_VERSION:
3287 flush_code = IB_WC_GENERAL_ERR;
3288 termhdr->layer_etype = (LAYER_RDMA << 4) | RDMAP_REMOTE_OP;
3289 termhdr->error_code = RDMAP_INV_RDMAP_VER;
3290 break;
3291 case NES_AEQE_AEID_RDMAP_ROE_UNEXPECTED_OPCODE:
3292 flush_code = IB_WC_LOC_QP_OP_ERR;
3293 termhdr->layer_etype = (LAYER_RDMA << 4) | RDMAP_REMOTE_OP;
3294 termhdr->error_code = RDMAP_UNEXPECTED_OP;
3295 break;
3296 default:
3297 flush_code = IB_WC_FATAL_ERR;
3298 termhdr->layer_etype = (LAYER_RDMA << 4) | RDMAP_REMOTE_OP;
3299 termhdr->error_code = RDMAP_UNSPECIFIED;
3300 break;
3301 }
3302
3303 if (copy_len)
3304 memcpy(termhdr + 1, pkt, copy_len);
3305
3306 if ((flush_code) && ((NES_AEQE_INBOUND_RDMA & aeq_info) == 0)) {
3307 if (aeq_info & NES_AEQE_SQ)
3308 nesqp->term_sq_flush_code = flush_code;
3309 else
3310 nesqp->term_rq_flush_code = flush_code;
3311 }
3312
3313 return sizeof(struct nes_terminate_hdr) + copy_len;
3314 }
3315
nes_terminate_connection(struct nes_device * nesdev,struct nes_qp * nesqp,struct nes_hw_aeqe * aeqe,enum ib_event_type eventtype)3316 static void nes_terminate_connection(struct nes_device *nesdev, struct nes_qp *nesqp,
3317 struct nes_hw_aeqe *aeqe, enum ib_event_type eventtype)
3318 {
3319 u64 context;
3320 unsigned long flags;
3321 u32 aeq_info;
3322 u16 async_event_id;
3323 u8 tcp_state;
3324 u8 iwarp_state;
3325 u32 termlen = 0;
3326 u32 mod_qp_flags = NES_CQP_QP_IWARP_STATE_TERMINATE |
3327 NES_CQP_QP_TERM_DONT_SEND_FIN;
3328 struct nes_adapter *nesadapter = nesdev->nesadapter;
3329
3330 if (nesqp->term_flags & NES_TERM_SENT)
3331 return; /* Sanity check */
3332
3333 aeq_info = le32_to_cpu(aeqe->aeqe_words[NES_AEQE_MISC_IDX]);
3334 tcp_state = (aeq_info & NES_AEQE_TCP_STATE_MASK) >> NES_AEQE_TCP_STATE_SHIFT;
3335 iwarp_state = (aeq_info & NES_AEQE_IWARP_STATE_MASK) >> NES_AEQE_IWARP_STATE_SHIFT;
3336 async_event_id = (u16)aeq_info;
3337
3338 context = (unsigned long)nesadapter->qp_table[le32_to_cpu(
3339 aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX]) - NES_FIRST_QPN];
3340 if (!context) {
3341 WARN_ON(!context);
3342 return;
3343 }
3344
3345 nesqp = (struct nes_qp *)(unsigned long)context;
3346 spin_lock_irqsave(&nesqp->lock, flags);
3347 nesqp->hw_iwarp_state = iwarp_state;
3348 nesqp->hw_tcp_state = tcp_state;
3349 nesqp->last_aeq = async_event_id;
3350 nesqp->terminate_eventtype = eventtype;
3351 spin_unlock_irqrestore(&nesqp->lock, flags);
3352
3353 if (nesadapter->send_term_ok)
3354 termlen = nes_bld_terminate_hdr(nesqp, async_event_id, aeq_info);
3355 else
3356 mod_qp_flags |= NES_CQP_QP_TERM_DONT_SEND_TERM_MSG;
3357
3358 if (!nesdev->iw_status) {
3359 nesqp->term_flags = NES_TERM_DONE;
3360 nes_hw_modify_qp(nesdev, nesqp, NES_CQP_QP_IWARP_STATE_ERROR, 0, 0);
3361 nes_cm_disconn(nesqp);
3362 } else {
3363 nes_terminate_start_timer(nesqp);
3364 nesqp->term_flags |= NES_TERM_SENT;
3365 nes_hw_modify_qp(nesdev, nesqp, mod_qp_flags, termlen, 0);
3366 }
3367 }
3368
nes_terminate_send_fin(struct nes_device * nesdev,struct nes_qp * nesqp,struct nes_hw_aeqe * aeqe)3369 static void nes_terminate_send_fin(struct nes_device *nesdev,
3370 struct nes_qp *nesqp, struct nes_hw_aeqe *aeqe)
3371 {
3372 u32 aeq_info;
3373 u16 async_event_id;
3374 u8 tcp_state;
3375 u8 iwarp_state;
3376 unsigned long flags;
3377
3378 aeq_info = le32_to_cpu(aeqe->aeqe_words[NES_AEQE_MISC_IDX]);
3379 tcp_state = (aeq_info & NES_AEQE_TCP_STATE_MASK) >> NES_AEQE_TCP_STATE_SHIFT;
3380 iwarp_state = (aeq_info & NES_AEQE_IWARP_STATE_MASK) >> NES_AEQE_IWARP_STATE_SHIFT;
3381 async_event_id = (u16)aeq_info;
3382
3383 spin_lock_irqsave(&nesqp->lock, flags);
3384 nesqp->hw_iwarp_state = iwarp_state;
3385 nesqp->hw_tcp_state = tcp_state;
3386 nesqp->last_aeq = async_event_id;
3387 spin_unlock_irqrestore(&nesqp->lock, flags);
3388
3389 /* Send the fin only */
3390 nes_hw_modify_qp(nesdev, nesqp, NES_CQP_QP_IWARP_STATE_TERMINATE |
3391 NES_CQP_QP_TERM_DONT_SEND_TERM_MSG, 0, 0);
3392 }
3393
3394 /* Cleanup after a terminate sent or received */
nes_terminate_done(struct nes_qp * nesqp,int timeout_occurred)3395 static void nes_terminate_done(struct nes_qp *nesqp, int timeout_occurred)
3396 {
3397 u32 next_iwarp_state = NES_CQP_QP_IWARP_STATE_ERROR;
3398 unsigned long flags;
3399 struct nes_vnic *nesvnic = to_nesvnic(nesqp->ibqp.device);
3400 struct nes_device *nesdev = nesvnic->nesdev;
3401 u8 first_time = 0;
3402
3403 spin_lock_irqsave(&nesqp->lock, flags);
3404 if (nesqp->hte_added) {
3405 nesqp->hte_added = 0;
3406 next_iwarp_state |= NES_CQP_QP_DEL_HTE;
3407 }
3408
3409 first_time = (nesqp->term_flags & NES_TERM_DONE) == 0;
3410 nesqp->term_flags |= NES_TERM_DONE;
3411 spin_unlock_irqrestore(&nesqp->lock, flags);
3412
3413 /* Make sure we go through this only once */
3414 if (first_time) {
3415 if (timeout_occurred == 0)
3416 del_timer(&nesqp->terminate_timer);
3417 else
3418 next_iwarp_state |= NES_CQP_QP_RESET;
3419
3420 nes_hw_modify_qp(nesdev, nesqp, next_iwarp_state, 0, 0);
3421 nes_cm_disconn(nesqp);
3422 }
3423 }
3424
nes_terminate_received(struct nes_device * nesdev,struct nes_qp * nesqp,struct nes_hw_aeqe * aeqe)3425 static void nes_terminate_received(struct nes_device *nesdev,
3426 struct nes_qp *nesqp, struct nes_hw_aeqe *aeqe)
3427 {
3428 u32 aeq_info;
3429 u8 *pkt;
3430 u32 *mpa;
3431 u8 ddp_ctl;
3432 u8 rdma_ctl;
3433 u16 aeq_id = 0;
3434
3435 aeq_info = le32_to_cpu(aeqe->aeqe_words[NES_AEQE_MISC_IDX]);
3436 if (aeq_info & NES_AEQE_Q2_DATA_WRITTEN) {
3437 /* Terminate is not a performance path so the silicon */
3438 /* did not validate the frame - do it now */
3439 pkt = nesqp->hwqp.q2_vbase + BAD_FRAME_OFFSET;
3440 mpa = (u32 *)locate_mpa(pkt, aeq_info);
3441 ddp_ctl = (be32_to_cpu(mpa[0]) >> 8) & 0xff;
3442 rdma_ctl = be32_to_cpu(mpa[0]) & 0xff;
3443 if ((ddp_ctl & 0xc0) != 0x40)
3444 aeq_id = NES_AEQE_AEID_DDP_LCE_LOCAL_CATASTROPHIC;
3445 else if ((ddp_ctl & 0x03) != 1)
3446 aeq_id = NES_AEQE_AEID_DDP_UBE_INVALID_DDP_VERSION;
3447 else if (be32_to_cpu(mpa[2]) != 2)
3448 aeq_id = NES_AEQE_AEID_DDP_UBE_INVALID_QN;
3449 else if (be32_to_cpu(mpa[3]) != 1)
3450 aeq_id = NES_AEQE_AEID_DDP_INVALID_MSN_GAP_IN_MSN;
3451 else if (be32_to_cpu(mpa[4]) != 0)
3452 aeq_id = NES_AEQE_AEID_DDP_UBE_INVALID_MO;
3453 else if ((rdma_ctl & 0xc0) != 0x40)
3454 aeq_id = NES_AEQE_AEID_RDMAP_ROE_INVALID_RDMAP_VERSION;
3455
3456 if (aeq_id) {
3457 /* Bad terminate recvd - send back a terminate */
3458 aeq_info = (aeq_info & 0xffff0000) | aeq_id;
3459 aeqe->aeqe_words[NES_AEQE_MISC_IDX] = cpu_to_le32(aeq_info);
3460 nes_terminate_connection(nesdev, nesqp, aeqe, IB_EVENT_QP_FATAL);
3461 return;
3462 }
3463 }
3464
3465 nesqp->term_flags |= NES_TERM_RCVD;
3466 nesqp->terminate_eventtype = IB_EVENT_QP_FATAL;
3467 nes_terminate_start_timer(nesqp);
3468 nes_terminate_send_fin(nesdev, nesqp, aeqe);
3469 }
3470
3471 /* Timeout routine in case terminate fails to complete */
nes_terminate_timeout(struct timer_list * t)3472 void nes_terminate_timeout(struct timer_list *t)
3473 {
3474 struct nes_qp *nesqp = from_timer(nesqp, t, terminate_timer);
3475
3476 nes_terminate_done(nesqp, 1);
3477 }
3478
3479 /* Set a timer in case hw cannot complete the terminate sequence */
nes_terminate_start_timer(struct nes_qp * nesqp)3480 static void nes_terminate_start_timer(struct nes_qp *nesqp)
3481 {
3482 mod_timer(&nesqp->terminate_timer, (jiffies + HZ));
3483 }
3484
3485 /**
3486 * nes_process_iwarp_aeqe
3487 */
nes_process_iwarp_aeqe(struct nes_device * nesdev,struct nes_hw_aeqe * aeqe)3488 static void nes_process_iwarp_aeqe(struct nes_device *nesdev,
3489 struct nes_hw_aeqe *aeqe)
3490 {
3491 u64 context;
3492 unsigned long flags;
3493 struct nes_qp *nesqp;
3494 struct nes_hw_cq *hw_cq;
3495 struct nes_cq *nescq;
3496 int resource_allocated;
3497 struct nes_adapter *nesadapter = nesdev->nesadapter;
3498 u32 aeq_info;
3499 u32 next_iwarp_state = 0;
3500 u32 aeqe_cq_id;
3501 u16 async_event_id;
3502 u8 tcp_state;
3503 u8 iwarp_state;
3504 struct ib_event ibevent;
3505
3506 nes_debug(NES_DBG_AEQ, "\n");
3507 aeq_info = le32_to_cpu(aeqe->aeqe_words[NES_AEQE_MISC_IDX]);
3508 if ((NES_AEQE_INBOUND_RDMA & aeq_info) || (!(NES_AEQE_QP & aeq_info))) {
3509 context = le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_CTXT_LOW_IDX]);
3510 context += ((u64)le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_CTXT_HIGH_IDX])) << 32;
3511 } else {
3512 context = (unsigned long)nesadapter->qp_table[le32_to_cpu(
3513 aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX]) - NES_FIRST_QPN];
3514 BUG_ON(!context);
3515 }
3516
3517 /* context is nesqp unless async_event_id == CQ ERROR */
3518 nesqp = (struct nes_qp *)(unsigned long)context;
3519 async_event_id = (u16)aeq_info;
3520 tcp_state = (aeq_info & NES_AEQE_TCP_STATE_MASK) >> NES_AEQE_TCP_STATE_SHIFT;
3521 iwarp_state = (aeq_info & NES_AEQE_IWARP_STATE_MASK) >> NES_AEQE_IWARP_STATE_SHIFT;
3522 nes_debug(NES_DBG_AEQ, "aeid = 0x%04X, qp-cq id = %d, aeqe = %p,"
3523 " Tcp state = %s, iWARP state = %s\n",
3524 async_event_id,
3525 le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX]), aeqe,
3526 nes_tcp_state_str[tcp_state], nes_iwarp_state_str[iwarp_state]);
3527
3528 aeqe_cq_id = le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX]);
3529 if (aeq_info & NES_AEQE_QP) {
3530 if (!nes_is_resource_allocated(nesadapter,
3531 nesadapter->allocated_qps,
3532 aeqe_cq_id))
3533 return;
3534 }
3535
3536 switch (async_event_id) {
3537 case NES_AEQE_AEID_LLP_FIN_RECEIVED:
3538 if (nesqp->term_flags)
3539 return; /* Ignore it, wait for close complete */
3540
3541 if (atomic_inc_return(&nesqp->close_timer_started) == 1) {
3542 if ((tcp_state == NES_AEQE_TCP_STATE_CLOSE_WAIT) &&
3543 (nesqp->ibqp_state == IB_QPS_RTS)) {
3544 spin_lock_irqsave(&nesqp->lock, flags);
3545 nesqp->hw_iwarp_state = iwarp_state;
3546 nesqp->hw_tcp_state = tcp_state;
3547 nesqp->last_aeq = async_event_id;
3548 next_iwarp_state = NES_CQP_QP_IWARP_STATE_CLOSING;
3549 nesqp->hw_iwarp_state = NES_AEQE_IWARP_STATE_CLOSING;
3550 spin_unlock_irqrestore(&nesqp->lock, flags);
3551 nes_hw_modify_qp(nesdev, nesqp, next_iwarp_state, 0, 0);
3552 nes_cm_disconn(nesqp);
3553 }
3554 nesqp->cm_id->add_ref(nesqp->cm_id);
3555 schedule_nes_timer(nesqp->cm_node, (struct sk_buff *)nesqp,
3556 NES_TIMER_TYPE_CLOSE, 1, 0);
3557 nes_debug(NES_DBG_AEQ, "QP%u Not decrementing QP refcount (%d),"
3558 " need ae to finish up, original_last_aeq = 0x%04X."
3559 " last_aeq = 0x%04X, scheduling timer. TCP state = %d\n",
3560 nesqp->hwqp.qp_id, atomic_read(&nesqp->refcount),
3561 async_event_id, nesqp->last_aeq, tcp_state);
3562 }
3563 break;
3564 case NES_AEQE_AEID_LLP_CLOSE_COMPLETE:
3565 spin_lock_irqsave(&nesqp->lock, flags);
3566 nesqp->hw_iwarp_state = iwarp_state;
3567 nesqp->hw_tcp_state = tcp_state;
3568 nesqp->last_aeq = async_event_id;
3569 spin_unlock_irqrestore(&nesqp->lock, flags);
3570 nes_cm_disconn(nesqp);
3571 break;
3572
3573 case NES_AEQE_AEID_RESET_SENT:
3574 tcp_state = NES_AEQE_TCP_STATE_CLOSED;
3575 spin_lock_irqsave(&nesqp->lock, flags);
3576 nesqp->hw_iwarp_state = iwarp_state;
3577 nesqp->hw_tcp_state = tcp_state;
3578 nesqp->last_aeq = async_event_id;
3579 nesqp->hte_added = 0;
3580 spin_unlock_irqrestore(&nesqp->lock, flags);
3581 next_iwarp_state = NES_CQP_QP_IWARP_STATE_ERROR | NES_CQP_QP_DEL_HTE;
3582 nes_hw_modify_qp(nesdev, nesqp, next_iwarp_state, 0, 0);
3583 nes_cm_disconn(nesqp);
3584 break;
3585
3586 case NES_AEQE_AEID_LLP_CONNECTION_RESET:
3587 if (atomic_read(&nesqp->close_timer_started))
3588 return;
3589 spin_lock_irqsave(&nesqp->lock, flags);
3590 nesqp->hw_iwarp_state = iwarp_state;
3591 nesqp->hw_tcp_state = tcp_state;
3592 nesqp->last_aeq = async_event_id;
3593 spin_unlock_irqrestore(&nesqp->lock, flags);
3594 nes_cm_disconn(nesqp);
3595 break;
3596
3597 case NES_AEQE_AEID_TERMINATE_SENT:
3598 nes_terminate_send_fin(nesdev, nesqp, aeqe);
3599 break;
3600
3601 case NES_AEQE_AEID_LLP_TERMINATE_RECEIVED:
3602 nes_terminate_received(nesdev, nesqp, aeqe);
3603 break;
3604
3605 case NES_AEQE_AEID_AMP_BAD_STAG_KEY:
3606 case NES_AEQE_AEID_AMP_BAD_STAG_INDEX:
3607 case NES_AEQE_AEID_AMP_UNALLOCATED_STAG:
3608 case NES_AEQE_AEID_AMP_INVALID_STAG:
3609 case NES_AEQE_AEID_AMP_RIGHTS_VIOLATION:
3610 case NES_AEQE_AEID_AMP_INVALIDATE_NO_REMOTE_ACCESS_RIGHTS:
3611 case NES_AEQE_AEID_PRIV_OPERATION_DENIED:
3612 case NES_AEQE_AEID_DDP_UBE_DDP_MESSAGE_TOO_LONG_FOR_AVAILABLE_BUFFER:
3613 case NES_AEQE_AEID_AMP_BOUNDS_VIOLATION:
3614 case NES_AEQE_AEID_AMP_TO_WRAP:
3615 printk(KERN_ERR PFX "QP[%u] async_event_id=0x%04X IB_EVENT_QP_ACCESS_ERR\n",
3616 nesqp->hwqp.qp_id, async_event_id);
3617 nes_terminate_connection(nesdev, nesqp, aeqe, IB_EVENT_QP_ACCESS_ERR);
3618 break;
3619
3620 case NES_AEQE_AEID_LLP_SEGMENT_TOO_LARGE:
3621 case NES_AEQE_AEID_LLP_SEGMENT_TOO_SMALL:
3622 case NES_AEQE_AEID_DDP_UBE_INVALID_MO:
3623 case NES_AEQE_AEID_DDP_UBE_INVALID_QN:
3624 if (iwarp_opcode(nesqp, aeq_info) > IWARP_OPCODE_TERM) {
3625 aeq_info &= 0xffff0000;
3626 aeq_info |= NES_AEQE_AEID_RDMAP_ROE_UNEXPECTED_OPCODE;
3627 aeqe->aeqe_words[NES_AEQE_MISC_IDX] = cpu_to_le32(aeq_info);
3628 }
3629 /* fall through */
3630 case NES_AEQE_AEID_RDMAP_ROE_BAD_LLP_CLOSE:
3631 case NES_AEQE_AEID_LLP_TOO_MANY_RETRIES:
3632 case NES_AEQE_AEID_DDP_UBE_INVALID_MSN_NO_BUFFER_AVAILABLE:
3633 case NES_AEQE_AEID_LLP_RECEIVED_MPA_CRC_ERROR:
3634 case NES_AEQE_AEID_AMP_BAD_QP:
3635 case NES_AEQE_AEID_LLP_RECEIVED_MARKER_AND_LENGTH_FIELDS_DONT_MATCH:
3636 case NES_AEQE_AEID_DDP_LCE_LOCAL_CATASTROPHIC:
3637 case NES_AEQE_AEID_DDP_NO_L_BIT:
3638 case NES_AEQE_AEID_DDP_INVALID_MSN_GAP_IN_MSN:
3639 case NES_AEQE_AEID_DDP_INVALID_MSN_RANGE_IS_NOT_VALID:
3640 case NES_AEQE_AEID_DDP_UBE_INVALID_DDP_VERSION:
3641 case NES_AEQE_AEID_RDMAP_ROE_INVALID_RDMAP_VERSION:
3642 case NES_AEQE_AEID_RDMAP_ROE_UNEXPECTED_OPCODE:
3643 case NES_AEQE_AEID_AMP_BAD_PD:
3644 case NES_AEQE_AEID_AMP_FASTREG_SHARED:
3645 case NES_AEQE_AEID_AMP_FASTREG_VALID_STAG:
3646 case NES_AEQE_AEID_AMP_FASTREG_MW_STAG:
3647 case NES_AEQE_AEID_AMP_FASTREG_INVALID_RIGHTS:
3648 case NES_AEQE_AEID_AMP_FASTREG_PBL_TABLE_OVERFLOW:
3649 case NES_AEQE_AEID_AMP_FASTREG_INVALID_LENGTH:
3650 case NES_AEQE_AEID_AMP_INVALIDATE_SHARED:
3651 case NES_AEQE_AEID_AMP_INVALIDATE_MR_WITH_BOUND_WINDOWS:
3652 case NES_AEQE_AEID_AMP_MWBIND_VALID_STAG:
3653 case NES_AEQE_AEID_AMP_MWBIND_OF_MR_STAG:
3654 case NES_AEQE_AEID_AMP_MWBIND_TO_ZERO_BASED_STAG:
3655 case NES_AEQE_AEID_AMP_MWBIND_TO_MW_STAG:
3656 case NES_AEQE_AEID_AMP_MWBIND_INVALID_RIGHTS:
3657 case NES_AEQE_AEID_AMP_MWBIND_INVALID_BOUNDS:
3658 case NES_AEQE_AEID_AMP_MWBIND_TO_INVALID_PARENT:
3659 case NES_AEQE_AEID_AMP_MWBIND_BIND_DISABLED:
3660 case NES_AEQE_AEID_BAD_CLOSE:
3661 case NES_AEQE_AEID_RDMA_READ_WHILE_ORD_ZERO:
3662 case NES_AEQE_AEID_STAG_ZERO_INVALID:
3663 case NES_AEQE_AEID_ROE_INVALID_RDMA_READ_REQUEST:
3664 case NES_AEQE_AEID_ROE_INVALID_RDMA_WRITE_OR_READ_RESP:
3665 printk(KERN_ERR PFX "QP[%u] async_event_id=0x%04X IB_EVENT_QP_FATAL\n",
3666 nesqp->hwqp.qp_id, async_event_id);
3667 print_ip(nesqp->cm_node);
3668 if (!atomic_read(&nesqp->close_timer_started))
3669 nes_terminate_connection(nesdev, nesqp, aeqe, IB_EVENT_QP_FATAL);
3670 break;
3671
3672 case NES_AEQE_AEID_CQ_OPERATION_ERROR:
3673 context <<= 1;
3674 nes_debug(NES_DBG_AEQ, "Processing an NES_AEQE_AEID_CQ_OPERATION_ERROR event on CQ%u, %p\n",
3675 le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX]), (void *)(unsigned long)context);
3676 resource_allocated = nes_is_resource_allocated(nesadapter, nesadapter->allocated_cqs,
3677 le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX]));
3678 if (resource_allocated) {
3679 printk(KERN_ERR PFX "%s: Processing an NES_AEQE_AEID_CQ_OPERATION_ERROR event on CQ%u\n",
3680 __func__, le32_to_cpu(aeqe->aeqe_words[NES_AEQE_COMP_QP_CQ_ID_IDX]));
3681 hw_cq = (struct nes_hw_cq *)(unsigned long)context;
3682 if (hw_cq) {
3683 nescq = container_of(hw_cq, struct nes_cq, hw_cq);
3684 if (nescq->ibcq.event_handler) {
3685 ibevent.device = nescq->ibcq.device;
3686 ibevent.event = IB_EVENT_CQ_ERR;
3687 ibevent.element.cq = &nescq->ibcq;
3688 nescq->ibcq.event_handler(&ibevent, nescq->ibcq.cq_context);
3689 }
3690 }
3691 }
3692 break;
3693
3694 default:
3695 nes_debug(NES_DBG_AEQ, "Processing an iWARP related AE for QP, misc = 0x%04X\n",
3696 async_event_id);
3697 break;
3698 }
3699
3700 }
3701
3702 /**
3703 * nes_iwarp_ce_handler
3704 */
nes_iwarp_ce_handler(struct nes_device * nesdev,struct nes_hw_cq * hw_cq)3705 void nes_iwarp_ce_handler(struct nes_device *nesdev, struct nes_hw_cq *hw_cq)
3706 {
3707 struct nes_cq *nescq = container_of(hw_cq, struct nes_cq, hw_cq);
3708
3709 /* nes_debug(NES_DBG_CQ, "Processing completion event for iWARP CQ%u.\n",
3710 nescq->hw_cq.cq_number); */
3711 nes_write32(nesdev->regs+NES_CQ_ACK, nescq->hw_cq.cq_number);
3712
3713 if (nescq->ibcq.comp_handler)
3714 nescq->ibcq.comp_handler(&nescq->ibcq, nescq->ibcq.cq_context);
3715
3716 return;
3717 }
3718
3719
3720 /**
3721 * nes_manage_apbvt()
3722 */
nes_manage_apbvt(struct nes_vnic * nesvnic,u32 accel_local_port,u32 nic_index,u32 add_port)3723 int nes_manage_apbvt(struct nes_vnic *nesvnic, u32 accel_local_port,
3724 u32 nic_index, u32 add_port)
3725 {
3726 struct nes_device *nesdev = nesvnic->nesdev;
3727 struct nes_hw_cqp_wqe *cqp_wqe;
3728 struct nes_cqp_request *cqp_request;
3729 int ret = 0;
3730 u16 major_code;
3731
3732 /* Send manage APBVT request to CQP */
3733 cqp_request = nes_get_cqp_request(nesdev);
3734 if (cqp_request == NULL) {
3735 nes_debug(NES_DBG_QP, "Failed to get a cqp_request.\n");
3736 return -ENOMEM;
3737 }
3738 cqp_request->waiting = 1;
3739 cqp_wqe = &cqp_request->cqp_wqe;
3740
3741 nes_debug(NES_DBG_QP, "%s APBV for local port=%u(0x%04x), nic_index=%u\n",
3742 (add_port == NES_MANAGE_APBVT_ADD) ? "ADD" : "DEL",
3743 accel_local_port, accel_local_port, nic_index);
3744
3745 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
3746 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_OPCODE_IDX, (NES_CQP_MANAGE_APBVT |
3747 ((add_port == NES_MANAGE_APBVT_ADD) ? NES_CQP_APBVT_ADD : 0)));
3748 set_wqe_32bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_ID_IDX,
3749 ((nic_index << NES_CQP_APBVT_NIC_SHIFT) | accel_local_port));
3750
3751 nes_debug(NES_DBG_QP, "Waiting for CQP completion for APBVT.\n");
3752
3753 atomic_set(&cqp_request->refcount, 2);
3754 nes_post_cqp_request(nesdev, cqp_request);
3755
3756 if (add_port == NES_MANAGE_APBVT_ADD)
3757 ret = wait_event_timeout(cqp_request->waitq, (cqp_request->request_done != 0),
3758 NES_EVENT_TIMEOUT);
3759 nes_debug(NES_DBG_QP, "Completed, ret=%u, CQP Major:Minor codes = 0x%04X:0x%04X\n",
3760 ret, cqp_request->major_code, cqp_request->minor_code);
3761 major_code = cqp_request->major_code;
3762
3763 nes_put_cqp_request(nesdev, cqp_request);
3764
3765 if (!ret)
3766 return -ETIME;
3767 else if (major_code)
3768 return -EIO;
3769 else
3770 return 0;
3771 }
3772
3773
3774 /**
3775 * nes_manage_arp_cache
3776 */
nes_manage_arp_cache(struct net_device * netdev,unsigned char * mac_addr,u32 ip_addr,u32 action)3777 void nes_manage_arp_cache(struct net_device *netdev, unsigned char *mac_addr,
3778 u32 ip_addr, u32 action)
3779 {
3780 struct nes_hw_cqp_wqe *cqp_wqe;
3781 struct nes_vnic *nesvnic = netdev_priv(netdev);
3782 struct nes_device *nesdev;
3783 struct nes_cqp_request *cqp_request;
3784 int arp_index;
3785
3786 nesdev = nesvnic->nesdev;
3787 arp_index = nes_arp_table(nesdev, ip_addr, mac_addr, action);
3788 if (arp_index == -1) {
3789 return;
3790 }
3791
3792 /* update the ARP entry */
3793 cqp_request = nes_get_cqp_request(nesdev);
3794 if (cqp_request == NULL) {
3795 nes_debug(NES_DBG_NETDEV, "Failed to get a cqp_request.\n");
3796 return;
3797 }
3798 cqp_request->waiting = 0;
3799 cqp_wqe = &cqp_request->cqp_wqe;
3800 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
3801
3802 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] = cpu_to_le32(
3803 NES_CQP_MANAGE_ARP_CACHE | NES_CQP_ARP_PERM);
3804 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] |= cpu_to_le32(
3805 (u32)PCI_FUNC(nesdev->pcidev->devfn) << NES_CQP_ARP_AEQ_INDEX_SHIFT);
3806 cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX] = cpu_to_le32(arp_index);
3807
3808 if (action == NES_ARP_ADD) {
3809 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] |= cpu_to_le32(NES_CQP_ARP_VALID);
3810 cqp_wqe->wqe_words[NES_CQP_ARP_WQE_MAC_ADDR_LOW_IDX] = cpu_to_le32(
3811 (((u32)mac_addr[2]) << 24) | (((u32)mac_addr[3]) << 16) |
3812 (((u32)mac_addr[4]) << 8) | (u32)mac_addr[5]);
3813 cqp_wqe->wqe_words[NES_CQP_ARP_WQE_MAC_HIGH_IDX] = cpu_to_le32(
3814 (((u32)mac_addr[0]) << 8) | (u32)mac_addr[1]);
3815 } else {
3816 cqp_wqe->wqe_words[NES_CQP_ARP_WQE_MAC_ADDR_LOW_IDX] = 0;
3817 cqp_wqe->wqe_words[NES_CQP_ARP_WQE_MAC_HIGH_IDX] = 0;
3818 }
3819
3820 nes_debug(NES_DBG_NETDEV, "Not waiting for CQP, cqp.sq_head=%u, cqp.sq_tail=%u\n",
3821 nesdev->cqp.sq_head, nesdev->cqp.sq_tail);
3822
3823 atomic_set(&cqp_request->refcount, 1);
3824 nes_post_cqp_request(nesdev, cqp_request);
3825 }
3826
3827
3828 /**
3829 * flush_wqes
3830 */
flush_wqes(struct nes_device * nesdev,struct nes_qp * nesqp,u32 which_wq,u32 wait_completion)3831 void flush_wqes(struct nes_device *nesdev, struct nes_qp *nesqp,
3832 u32 which_wq, u32 wait_completion)
3833 {
3834 struct nes_cqp_request *cqp_request;
3835 struct nes_hw_cqp_wqe *cqp_wqe;
3836 u32 sq_code = (NES_IWARP_CQE_MAJOR_FLUSH << 16) | NES_IWARP_CQE_MINOR_FLUSH;
3837 u32 rq_code = (NES_IWARP_CQE_MAJOR_FLUSH << 16) | NES_IWARP_CQE_MINOR_FLUSH;
3838 int ret;
3839
3840 cqp_request = nes_get_cqp_request(nesdev);
3841 if (cqp_request == NULL) {
3842 nes_debug(NES_DBG_QP, "Failed to get a cqp_request.\n");
3843 return;
3844 }
3845 if (wait_completion) {
3846 cqp_request->waiting = 1;
3847 atomic_set(&cqp_request->refcount, 2);
3848 } else {
3849 cqp_request->waiting = 0;
3850 }
3851 cqp_wqe = &cqp_request->cqp_wqe;
3852 nes_fill_init_cqp_wqe(cqp_wqe, nesdev);
3853
3854 /* If wqe in error was identified, set code to be put into cqe */
3855 if ((nesqp->term_sq_flush_code) && (which_wq & NES_CQP_FLUSH_SQ)) {
3856 which_wq |= NES_CQP_FLUSH_MAJ_MIN;
3857 sq_code = (CQE_MAJOR_DRV << 16) | nesqp->term_sq_flush_code;
3858 nesqp->term_sq_flush_code = 0;
3859 }
3860
3861 if ((nesqp->term_rq_flush_code) && (which_wq & NES_CQP_FLUSH_RQ)) {
3862 which_wq |= NES_CQP_FLUSH_MAJ_MIN;
3863 rq_code = (CQE_MAJOR_DRV << 16) | nesqp->term_rq_flush_code;
3864 nesqp->term_rq_flush_code = 0;
3865 }
3866
3867 if (which_wq & NES_CQP_FLUSH_MAJ_MIN) {
3868 cqp_wqe->wqe_words[NES_CQP_QP_WQE_FLUSH_SQ_CODE] = cpu_to_le32(sq_code);
3869 cqp_wqe->wqe_words[NES_CQP_QP_WQE_FLUSH_RQ_CODE] = cpu_to_le32(rq_code);
3870 }
3871
3872 cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX] =
3873 cpu_to_le32(NES_CQP_FLUSH_WQES | which_wq);
3874 cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX] = cpu_to_le32(nesqp->hwqp.qp_id);
3875
3876 nes_post_cqp_request(nesdev, cqp_request);
3877
3878 if (wait_completion) {
3879 /* Wait for CQP */
3880 ret = wait_event_timeout(cqp_request->waitq, (cqp_request->request_done != 0),
3881 NES_EVENT_TIMEOUT);
3882 nes_debug(NES_DBG_QP, "Flush SQ QP WQEs completed, ret=%u,"
3883 " CQP Major:Minor codes = 0x%04X:0x%04X\n",
3884 ret, cqp_request->major_code, cqp_request->minor_code);
3885 nes_put_cqp_request(nesdev, cqp_request);
3886 }
3887 }
3888