Searched defs:axes (Results 1 – 15 of 15) sorted by relevance
/Linux-v4.19/drivers/input/joystick/ |
D | a3d.c | 54 int axes[4]; member 193 static int a3d_adc_cooked_read(struct gameport *gameport, int *axes, int *buttons) in a3d_adc_cooked_read() 318 int axes[] = { ABS_X, ABS_Y, ABS_THROTTLE, ABS_RUDDER }; in a3d_connect() local
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D | joydump.c | 49 int axes[4], buttons; in joydump_connect() local
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D | spaceorb.c | 75 int axes[6]; in spaceorb_process_packet() local
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D | analog.c | 128 int axes[4]; member 198 static void analog_decode(struct analog *analog, int *axes, int *initial, int buttons) in analog_decode()
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D | tmdc.c | 95 const signed char *axes; member
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/Linux-v4.19/drivers/input/gameport/ |
D | lightning.c | 72 static int l4_cooked_read(struct gameport *gameport, int *axes, int *buttons) in l4_cooked_read() 192 static int l4_calibrate(struct gameport *gameport, int *axes, int *max) in l4_calibrate()
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D | fm801-gp.c | 44 static int fm801_gp_cooked_read(struct gameport *gameport, int *axes, int *buttons) in fm801_gp_cooked_read()
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/Linux-v4.19/sound/pci/au88x0/ |
D | au88x0_game.c | 56 vortex_game_cooked_read(struct gameport *gameport, int *axes, int *buttons) in vortex_game_cooked_read()
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/Linux-v4.19/include/linux/ |
D | gameport.h | 185 static inline int gameport_cooked_read(struct gameport *gameport, int *axes, int *buttons) in gameport_cooked_read() 193 static inline int gameport_calibrate(struct gameport *gameport, int *axes, int *max) in gameport_calibrate()
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/Linux-v4.19/drivers/input/joystick/iforce/ |
D | iforce-ff.c | 306 u8 effect_type, u8 axes, u16 duration, u16 delay, u16 button, in make_core()
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/Linux-v4.19/drivers/platform/x86/ |
D | hdaps.c | 500 #define HDAPS_DMI_MATCH_INVERT(vendor, model, axes) { \ argument
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/Linux-v4.19/sound/pci/ |
D | azt3328.c | 301 u16 axes[4]; member 1759 int *axes, in snd_azf3328_gameport_cooked_read()
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D | cs4281.c | 1219 int *axes, int *buttons) in snd_cs4281_gameport_cooked_read()
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/Linux-v4.19/sound/pci/trident/ |
D | trident_main.c | 3143 static int snd_trident_gameport_cooked_read(struct gameport *gameport, int *axes, int *buttons) in snd_trident_gameport_cooked_read()
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/Linux-v4.19/sound/pci/cs46xx/ |
D | cs46xx_lib.c | 2741 static int snd_cs46xx_gameport_cooked_read(struct gameport *gameport, int *axes, int *buttons) in snd_cs46xx_gameport_cooked_read()
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