Lines Matching refs:ODEBUG_STATE_ACTIVE
122 [ODEBUG_STATE_ACTIVE] = "active",
648 case ODEBUG_STATE_ACTIVE: in __debug_object_init()
726 obj->state = ODEBUG_STATE_ACTIVE; in debug_object_activate()
730 case ODEBUG_STATE_ACTIVE: in debug_object_activate()
790 case ODEBUG_STATE_ACTIVE: in debug_object_deactivate()
848 case ODEBUG_STATE_ACTIVE: in debug_object_destroy()
892 case ODEBUG_STATE_ACTIVE: in debug_object_free()
972 case ODEBUG_STATE_ACTIVE: in debug_object_active_state()
1028 case ODEBUG_STATE_ACTIVE: in __debug_check_no_obj_freed()
1138 case ODEBUG_STATE_ACTIVE: in fixup_init()
1159 case ODEBUG_STATE_ACTIVE: in fixup_activate()
1178 case ODEBUG_STATE_ACTIVE: in fixup_destroy()
1196 case ODEBUG_STATE_ACTIVE: in fixup_free()
1271 if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings)) in debug_objects_selftest()
1274 if (check_results(&obj, ODEBUG_STATE_ACTIVE, ++fixups, ++warnings)) in debug_objects_selftest()
1297 if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings)) in debug_objects_selftest()
1311 if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings)) in debug_objects_selftest()