Lines Matching refs:ctx_node
404 struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node; in vmw_view_id_val_add() local
408 if (!ctx_node) in vmw_view_id_val_add()
783 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context); in vmw_view_bindings_add() local
786 if (!ctx_node) in vmw_view_bindings_add()
801 binding.bi.ctx = ctx_node->ctx; in vmw_view_bindings_add()
806 vmw_binding_add(ctx_node->staged, &binding.bi, in vmw_view_bindings_add()
1255 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context); in vmw_cmd_dx_define_query() local
1259 if (!ctx_node) in vmw_cmd_dx_define_query()
1268 cotable_res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_DXQUERY); in vmw_cmd_dx_define_query()
2120 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context); in vmw_cmd_dx_set_single_constant_buffer() local
2124 if (!ctx_node) in vmw_cmd_dx_set_single_constant_buffer()
2142 binding.bi.ctx = ctx_node->ctx; in vmw_cmd_dx_set_single_constant_buffer()
2150 vmw_binding_add(ctx_node->staged, &binding.bi, binding.shader_slot, in vmw_cmd_dx_set_single_constant_buffer()
2171 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context); in vmw_cmd_dx_set_constant_buffer_offset() local
2177 if (!ctx_node) in vmw_cmd_dx_set_constant_buffer_offset()
2188 vmw_binding_cb_offset_update(ctx_node->staged, shader_slot, in vmw_cmd_dx_set_constant_buffer_offset()
2239 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context); in vmw_cmd_dx_set_shader() local
2243 if (!ctx_node) in vmw_cmd_dx_set_shader()
2268 binding.bi.ctx = ctx_node->ctx; in vmw_cmd_dx_set_shader()
2273 vmw_binding_add(ctx_node->staged, &binding.bi, binding.shader_slot, 0); in vmw_cmd_dx_set_shader()
2290 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context); in vmw_cmd_dx_set_vertex_buffers() local
2300 if (!ctx_node) in vmw_cmd_dx_set_vertex_buffers()
2320 binding.bi.ctx = ctx_node->ctx; in vmw_cmd_dx_set_vertex_buffers()
2327 vmw_binding_add(ctx_node->staged, &binding.bi, 0, binding.slot); in vmw_cmd_dx_set_vertex_buffers()
2345 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context); in vmw_cmd_dx_set_index_buffer() local
2351 if (!ctx_node) in vmw_cmd_dx_set_index_buffer()
2361 binding.bi.ctx = ctx_node->ctx; in vmw_cmd_dx_set_index_buffer()
2367 vmw_binding_add(ctx_node->staged, &binding.bi, 0, 0); in vmw_cmd_dx_set_index_buffer()
2453 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context); in vmw_cmd_dx_view_define() local
2468 if (!ctx_node) in vmw_cmd_dx_view_define()
2486 res = vmw_context_cotable(ctx_node->ctx, vmw_view_cotables[view_type]); in vmw_cmd_dx_view_define()
2491 return vmw_view_add(sw_context->man, ctx_node->ctx, srf, view_type, in vmw_cmd_dx_view_define()
2508 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context); in vmw_cmd_dx_set_so_targets() local
2518 if (!ctx_node) in vmw_cmd_dx_set_so_targets()
2537 binding.bi.ctx = ctx_node->ctx; in vmw_cmd_dx_set_so_targets()
2544 vmw_binding_add(ctx_node->staged, &binding.bi, 0, binding.slot); in vmw_cmd_dx_set_so_targets()
2554 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context); in vmw_cmd_dx_so_define() local
2567 if (!ctx_node) in vmw_cmd_dx_so_define()
2571 res = vmw_context_cotable(ctx_node->ctx, vmw_so_cotables[so_type]); in vmw_cmd_dx_so_define()
2619 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context); in vmw_cmd_dx_cid_check() local
2621 if (!ctx_node) in vmw_cmd_dx_cid_check()
2642 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context); in vmw_cmd_dx_view_remove() local
2651 if (!ctx_node) in vmw_cmd_dx_view_remove()
2682 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context); in vmw_cmd_dx_define_shader() local
2688 if (!ctx_node) in vmw_cmd_dx_define_shader()
2691 res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_DXSHADER); in vmw_cmd_dx_define_shader()
2696 return vmw_dx_shader_add(sw_context->man, ctx_node->ctx, in vmw_cmd_dx_define_shader()
2712 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context); in vmw_cmd_dx_destroy_shader() local
2717 if (!ctx_node) in vmw_cmd_dx_destroy_shader()
2751 struct vmw_ctx_validation_info *ctx_node = in vmw_cmd_dx_bind_shader() local
2754 if (!ctx_node) in vmw_cmd_dx_bind_shader()
2757 ctx = ctx_node->ctx; in vmw_cmd_dx_bind_shader()
2996 struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node; in vmw_cmd_dx_define_streamoutput() local
3007 if (!ctx_node) { in vmw_cmd_dx_define_streamoutput()
3012 res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_STREAMOUTPUT); in vmw_cmd_dx_define_streamoutput()
3017 return vmw_dx_streamoutput_add(sw_context->man, ctx_node->ctx, in vmw_cmd_dx_define_streamoutput()
3026 struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node; in vmw_cmd_dx_destroy_streamoutput() local
3033 if (!ctx_node) { in vmw_cmd_dx_destroy_streamoutput()
3049 res = vmw_dx_streamoutput_lookup(vmw_context_res_man(ctx_node->ctx), in vmw_cmd_dx_destroy_streamoutput()
3062 struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node; in vmw_cmd_dx_bind_streamoutput() local
3073 if (!ctx_node) { in vmw_cmd_dx_bind_streamoutput()
3078 res = vmw_dx_streamoutput_lookup(vmw_context_res_man(ctx_node->ctx), in vmw_cmd_dx_bind_streamoutput()
3103 struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node; in vmw_cmd_dx_set_streamoutput() local
3112 if (!ctx_node) { in vmw_cmd_dx_set_streamoutput()
3131 res = vmw_dx_streamoutput_lookup(vmw_context_res_man(ctx_node->ctx), in vmw_cmd_dx_set_streamoutput()
3144 binding.bi.ctx = ctx_node->ctx; in vmw_cmd_dx_set_streamoutput()