Lines Matching refs:binding
790 struct vmw_ctx_bindinfo_view binding; in vmw_view_bindings_add() local
801 binding.bi.ctx = ctx_node->ctx; in vmw_view_bindings_add()
802 binding.bi.res = view; in vmw_view_bindings_add()
803 binding.bi.bt = binding_type; in vmw_view_bindings_add()
804 binding.shader_slot = shader_slot; in vmw_view_bindings_add()
805 binding.slot = first_slot + i; in vmw_view_bindings_add()
806 vmw_binding_add(ctx_node->staged, &binding.bi, in vmw_view_bindings_add()
807 shader_slot, binding.slot); in vmw_view_bindings_add()
893 struct vmw_ctx_bindinfo_view binding; in vmw_cmd_set_render_target_check() local
900 binding.bi.ctx = ctx; in vmw_cmd_set_render_target_check()
901 binding.bi.res = res; in vmw_cmd_set_render_target_check()
902 binding.bi.bt = vmw_ctx_binding_rt; in vmw_cmd_set_render_target_check()
903 binding.slot = cmd->body.type; in vmw_cmd_set_render_target_check()
904 vmw_binding_add(node->staged, &binding.bi, 0, binding.slot); in vmw_cmd_set_render_target_check()
1657 struct vmw_ctx_bindinfo_tex binding; in vmw_cmd_tex_state() local
1664 binding.bi.ctx = ctx; in vmw_cmd_tex_state()
1665 binding.bi.res = res; in vmw_cmd_tex_state()
1666 binding.bi.bt = vmw_ctx_binding_tex; in vmw_cmd_tex_state()
1667 binding.texture_stage = cur_state->stage; in vmw_cmd_tex_state()
1668 vmw_binding_add(node->staged, &binding.bi, 0, in vmw_cmd_tex_state()
1669 binding.texture_stage); in vmw_cmd_tex_state()
1988 struct vmw_ctx_bindinfo_shader binding; in vmw_cmd_set_shader() local
2048 binding.bi.ctx = ctx; in vmw_cmd_set_shader()
2049 binding.bi.res = res; in vmw_cmd_set_shader()
2050 binding.bi.bt = vmw_ctx_binding_shader; in vmw_cmd_set_shader()
2051 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN; in vmw_cmd_set_shader()
2052 vmw_binding_add(ctx_info->staged, &binding.bi, binding.shader_slot, 0); in vmw_cmd_set_shader()
2121 struct vmw_ctx_bindinfo_cb binding; in vmw_cmd_dx_set_single_constant_buffer() local
2142 binding.bi.ctx = ctx_node->ctx; in vmw_cmd_dx_set_single_constant_buffer()
2143 binding.bi.res = res; in vmw_cmd_dx_set_single_constant_buffer()
2144 binding.bi.bt = vmw_ctx_binding_cb; in vmw_cmd_dx_set_single_constant_buffer()
2145 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN; in vmw_cmd_dx_set_single_constant_buffer()
2146 binding.offset = cmd->body.offsetInBytes; in vmw_cmd_dx_set_single_constant_buffer()
2147 binding.size = cmd->body.sizeInBytes; in vmw_cmd_dx_set_single_constant_buffer()
2148 binding.slot = cmd->body.slot; in vmw_cmd_dx_set_single_constant_buffer()
2150 vmw_binding_add(ctx_node->staged, &binding.bi, binding.shader_slot, in vmw_cmd_dx_set_single_constant_buffer()
2151 binding.slot); in vmw_cmd_dx_set_single_constant_buffer()
2240 struct vmw_ctx_bindinfo_shader binding; in vmw_cmd_dx_set_shader() local
2268 binding.bi.ctx = ctx_node->ctx; in vmw_cmd_dx_set_shader()
2269 binding.bi.res = res; in vmw_cmd_dx_set_shader()
2270 binding.bi.bt = vmw_ctx_binding_dx_shader; in vmw_cmd_dx_set_shader()
2271 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN; in vmw_cmd_dx_set_shader()
2273 vmw_binding_add(ctx_node->staged, &binding.bi, binding.shader_slot, 0); in vmw_cmd_dx_set_shader()
2291 struct vmw_ctx_bindinfo_vb binding; in vmw_cmd_dx_set_vertex_buffers() local
2320 binding.bi.ctx = ctx_node->ctx; in vmw_cmd_dx_set_vertex_buffers()
2321 binding.bi.bt = vmw_ctx_binding_vb; in vmw_cmd_dx_set_vertex_buffers()
2322 binding.bi.res = res; in vmw_cmd_dx_set_vertex_buffers()
2323 binding.offset = cmd->buf[i].offset; in vmw_cmd_dx_set_vertex_buffers()
2324 binding.stride = cmd->buf[i].stride; in vmw_cmd_dx_set_vertex_buffers()
2325 binding.slot = i + cmd->body.startBuffer; in vmw_cmd_dx_set_vertex_buffers()
2327 vmw_binding_add(ctx_node->staged, &binding.bi, 0, binding.slot); in vmw_cmd_dx_set_vertex_buffers()
2346 struct vmw_ctx_bindinfo_ib binding; in vmw_cmd_dx_set_index_buffer() local
2361 binding.bi.ctx = ctx_node->ctx; in vmw_cmd_dx_set_index_buffer()
2362 binding.bi.res = res; in vmw_cmd_dx_set_index_buffer()
2363 binding.bi.bt = vmw_ctx_binding_ib; in vmw_cmd_dx_set_index_buffer()
2364 binding.offset = cmd->body.offset; in vmw_cmd_dx_set_index_buffer()
2365 binding.format = cmd->body.format; in vmw_cmd_dx_set_index_buffer()
2367 vmw_binding_add(ctx_node->staged, &binding.bi, 0, 0); in vmw_cmd_dx_set_index_buffer()
2509 struct vmw_ctx_bindinfo_so_target binding; in vmw_cmd_dx_set_so_targets() local
2537 binding.bi.ctx = ctx_node->ctx; in vmw_cmd_dx_set_so_targets()
2538 binding.bi.res = res; in vmw_cmd_dx_set_so_targets()
2539 binding.bi.bt = vmw_ctx_binding_so_target; in vmw_cmd_dx_set_so_targets()
2540 binding.offset = cmd->targets[i].offset; in vmw_cmd_dx_set_so_targets()
2541 binding.size = cmd->targets[i].sizeInBytes; in vmw_cmd_dx_set_so_targets()
2542 binding.slot = i; in vmw_cmd_dx_set_so_targets()
2544 vmw_binding_add(ctx_node->staged, &binding.bi, 0, binding.slot); in vmw_cmd_dx_set_so_targets()
3105 struct vmw_ctx_bindinfo_so binding; in vmw_cmd_dx_set_streamoutput() local
3144 binding.bi.ctx = ctx_node->ctx; in vmw_cmd_dx_set_streamoutput()
3145 binding.bi.res = res; in vmw_cmd_dx_set_streamoutput()
3146 binding.bi.bt = vmw_ctx_binding_so; in vmw_cmd_dx_set_streamoutput()
3147 binding.slot = 0; /* Only one SO set to context at a time. */ in vmw_cmd_dx_set_streamoutput()
3149 vmw_binding_add(sw_context->dx_ctx_node->staged, &binding.bi, 0, in vmw_cmd_dx_set_streamoutput()
3150 binding.slot); in vmw_cmd_dx_set_streamoutput()