Lines Matching refs:rebind
117 static int vmw_binding_scrub_shader(struct vmw_ctx_bindinfo *bi, bool rebind);
119 bool rebind);
120 static int vmw_binding_scrub_texture(struct vmw_ctx_bindinfo *bi, bool rebind);
121 static int vmw_binding_scrub_cb(struct vmw_ctx_bindinfo *bi, bool rebind);
122 static int vmw_binding_scrub_dx_rt(struct vmw_ctx_bindinfo *bi, bool rebind);
123 static int vmw_binding_scrub_sr(struct vmw_ctx_bindinfo *bi, bool rebind);
124 static int vmw_binding_scrub_so_target(struct vmw_ctx_bindinfo *bi, bool rebind);
127 bool rebind);
128 static int vmw_binding_scrub_ib(struct vmw_ctx_bindinfo *bi, bool rebind);
129 static int vmw_binding_scrub_vb(struct vmw_ctx_bindinfo *bi, bool rebind);
130 static int vmw_binding_scrub_uav(struct vmw_ctx_bindinfo *bi, bool rebind);
131 static int vmw_binding_scrub_cs_uav(struct vmw_ctx_bindinfo *bi, bool rebind);
132 static int vmw_binding_scrub_so(struct vmw_ctx_bindinfo *bi, bool rebind);
571 static int vmw_binding_scrub_shader(struct vmw_ctx_bindinfo *bi, bool rebind) in vmw_binding_scrub_shader() argument
589 cmd->body.shid = ((rebind) ? bi->res->id : SVGA3D_INVALID_ID); in vmw_binding_scrub_shader()
603 bool rebind) in vmw_binding_scrub_render_target() argument
621 cmd->body.target.sid = ((rebind) ? bi->res->id : SVGA3D_INVALID_ID); in vmw_binding_scrub_render_target()
639 bool rebind) in vmw_binding_scrub_texture() argument
661 cmd->body.s1.value = ((rebind) ? bi->res->id : SVGA3D_INVALID_ID); in vmw_binding_scrub_texture()
673 static int vmw_binding_scrub_dx_shader(struct vmw_ctx_bindinfo *bi, bool rebind) in vmw_binding_scrub_dx_shader() argument
690 cmd->body.shaderId = ((rebind) ? bi->res->id : SVGA3D_INVALID_ID); in vmw_binding_scrub_dx_shader()
702 static int vmw_binding_scrub_cb(struct vmw_ctx_bindinfo *bi, bool rebind) in vmw_binding_scrub_cb() argument
720 if (rebind) { in vmw_binding_scrub_cb()
1201 static int vmw_binding_scrub_sr(struct vmw_ctx_bindinfo *bi, bool rebind) in vmw_binding_scrub_sr() argument
1223 static int vmw_binding_scrub_dx_rt(struct vmw_ctx_bindinfo *bi, bool rebind) in vmw_binding_scrub_dx_rt() argument
1240 static int vmw_binding_scrub_so_target(struct vmw_ctx_bindinfo *bi, bool rebind) in vmw_binding_scrub_so_target() argument
1257 static int vmw_binding_scrub_vb(struct vmw_ctx_bindinfo *bi, bool rebind) in vmw_binding_scrub_vb() argument
1276 static int vmw_binding_scrub_ib(struct vmw_ctx_bindinfo *bi, bool rebind) in vmw_binding_scrub_ib() argument
1292 if (rebind) { in vmw_binding_scrub_ib()
1307 static int vmw_binding_scrub_uav(struct vmw_ctx_bindinfo *bi, bool rebind) in vmw_binding_scrub_uav() argument
1315 static int vmw_binding_scrub_cs_uav(struct vmw_ctx_bindinfo *bi, bool rebind) in vmw_binding_scrub_cs_uav() argument
1328 static int vmw_binding_scrub_so(struct vmw_ctx_bindinfo *bi, bool rebind) in vmw_binding_scrub_so() argument
1344 cmd->body.soid = rebind ? bi->res->id : SVGA3D_INVALID_ID; in vmw_binding_scrub_so()