Lines Matching full:framebuffer
8 pairing that with a hardware framebuffer (16MB) on the other end of the
9 USB wire. That hardware framebuffer is able to drive the VGA, DVI, or HDMI
13 result with a local shadow of the remote hardware framebuffer to identify
32 Advantages of supporting DisplayLink chips with kernel framebuffer interface:
44 * Fbdev's mmap interface assumes a real hardware framebuffer is mapped.
51 * Fbdev does not arbitrate client ownership of the framebuffer well.
52 * Fbcon assumes the first framebuffer it finds should be consumed for console.
67 to open and begin writing to the framebuffer of the DisplayLink device using
76 code. They write to the standard framebuffer interface and rely on udlfb
112 module to track changed areas of the framebuffer by page faults.
125 shadow Allocate a 2nd framebuffer to shadow what's currently across
136 Where ? is the sequential framebuffer id of the particular DisplayLink device
153 unchanged, based on a shadow framebuffer check