Lines Matching refs:depth

14 	unsigned depth = sb->depth;  in init_alloc_hint()  local
20 if (depth && !sb->round_robin) { in init_alloc_hint()
24 *per_cpu_ptr(sb->alloc_hint, i) = prandom_u32_max(depth); in init_alloc_hint()
30 unsigned int depth) in update_alloc_hint_before_get() argument
35 if (unlikely(hint >= depth)) { in update_alloc_hint_before_get()
36 hint = depth ? prandom_u32_max(depth) : 0; in update_alloc_hint_before_get()
44 unsigned int depth, in update_alloc_hint_after_get() argument
54 if (hint >= depth - 1) in update_alloc_hint_after_get()
83 int sbitmap_init_node(struct sbitmap *sb, unsigned int depth, int shift, in sbitmap_init_node() argument
90 shift = sbitmap_calculate_shift(depth); in sbitmap_init_node()
97 sb->depth = depth; in sbitmap_init_node()
98 sb->map_nr = DIV_ROUND_UP(sb->depth, bits_per_word); in sbitmap_init_node()
101 if (depth == 0) { in sbitmap_init_node()
123 void sbitmap_resize(struct sbitmap *sb, unsigned int depth) in sbitmap_resize() argument
131 sb->depth = depth; in sbitmap_resize()
132 sb->map_nr = DIV_ROUND_UP(sb->depth, bits_per_word); in sbitmap_resize()
136 static int __sbitmap_get_word(unsigned long *word, unsigned long depth, in __sbitmap_get_word() argument
145 nr = find_next_zero_bit(word, depth, hint); in __sbitmap_get_word()
146 if (unlikely(nr >= depth)) { in __sbitmap_get_word()
163 if (hint >= depth - 1) in __sbitmap_get_word()
224 unsigned int hint, depth; in sbitmap_get() local
229 depth = READ_ONCE(sb->depth); in sbitmap_get()
230 hint = update_alloc_hint_before_get(sb, depth); in sbitmap_get()
232 update_alloc_hint_after_get(sb, depth, hint, nr); in sbitmap_get()
278 unsigned int hint, depth; in sbitmap_get_shallow() local
283 depth = READ_ONCE(sb->depth); in sbitmap_get_shallow()
284 hint = update_alloc_hint_before_get(sb, depth); in sbitmap_get_shallow()
286 update_alloc_hint_after_get(sb, depth, hint, nr); in sbitmap_get_shallow()
333 seq_printf(m, "depth=%u\n", sb->depth); in sbitmap_show()
392 unsigned int depth) in sbq_calc_wake_batch() argument
414 depth = ((depth >> sbq->sb.shift) * shallow_depth + in sbq_calc_wake_batch()
415 min(depth & ((1U << sbq->sb.shift) - 1), shallow_depth)); in sbq_calc_wake_batch()
416 wake_batch = clamp_t(unsigned int, depth / SBQ_WAIT_QUEUES, 1, in sbq_calc_wake_batch()
422 int sbitmap_queue_init_node(struct sbitmap_queue *sbq, unsigned int depth, in sbitmap_queue_init_node() argument
428 ret = sbitmap_init_node(&sbq->sb, depth, shift, flags, node, in sbitmap_queue_init_node()
434 sbq->wake_batch = sbq_calc_wake_batch(sbq, depth); in sbitmap_queue_init_node()
472 unsigned int depth) in sbitmap_queue_update_wake_batch() argument
476 wake_batch = sbq_calc_wake_batch(sbq, depth); in sbitmap_queue_update_wake_batch()
485 unsigned int depth = (sbq->sb.depth + users - 1) / users; in sbitmap_queue_recalculate_wake_batch() local
487 min_batch = sbq->sb.depth >= (4 * SBQ_WAIT_QUEUES) ? 4 : 1; in sbitmap_queue_recalculate_wake_batch()
489 wake_batch = clamp_val(depth / SBQ_WAIT_QUEUES, in sbitmap_queue_recalculate_wake_batch()
495 void sbitmap_queue_resize(struct sbitmap_queue *sbq, unsigned int depth) in sbitmap_queue_resize() argument
497 sbitmap_queue_update_wake_batch(sbq, depth); in sbitmap_queue_resize()
498 sbitmap_resize(&sbq->sb, depth); in sbitmap_queue_resize()
512 unsigned int hint, depth; in __sbitmap_queue_get_batch() local
519 depth = READ_ONCE(sb->depth); in __sbitmap_queue_get_batch()
520 hint = update_alloc_hint_before_get(sb, depth); in __sbitmap_queue_get_batch()
548 update_alloc_hint_after_get(sb, depth, hint, in __sbitmap_queue_get_batch()
575 sbitmap_queue_update_wake_batch(sbq, sbq->sb.depth); in sbitmap_queue_min_shallow_depth()
684 if (likely(!sb->round_robin && tag < sb->depth)) in sbitmap_update_cpu_hint()