Lines Matching refs:ODEBUG_STATE_ACTIVE
122 [ODEBUG_STATE_ACTIVE] = "active",
587 case ODEBUG_STATE_ACTIVE: in __debug_object_init()
667 obj->state = ODEBUG_STATE_ACTIVE; in debug_object_activate()
671 case ODEBUG_STATE_ACTIVE: in debug_object_activate()
739 case ODEBUG_STATE_ACTIVE: in debug_object_deactivate()
797 case ODEBUG_STATE_ACTIVE: in debug_object_destroy()
841 case ODEBUG_STATE_ACTIVE: in debug_object_free()
929 case ODEBUG_STATE_ACTIVE: in debug_object_active_state()
985 case ODEBUG_STATE_ACTIVE: in __debug_check_no_obj_freed()
1095 case ODEBUG_STATE_ACTIVE: in fixup_init()
1116 case ODEBUG_STATE_ACTIVE: in fixup_activate()
1135 case ODEBUG_STATE_ACTIVE: in fixup_destroy()
1153 case ODEBUG_STATE_ACTIVE: in fixup_free()
1228 if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings)) in debug_objects_selftest()
1231 if (check_results(&obj, ODEBUG_STATE_ACTIVE, ++fixups, ++warnings)) in debug_objects_selftest()
1254 if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings)) in debug_objects_selftest()
1268 if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings)) in debug_objects_selftest()