Lines Matching full:used
87 * @texture_stage: Device data used to reconstruct binding command.
98 * @shader_slot: Device data used to reconstruct binding command.
109 * @shader_slot: Device data used to reconstruct binding command.
110 * @offset: Device data used to reconstruct binding command.
111 * @size: Device data used to reconstruct binding command.
112 * @slot: Device data used to reconstruct binding command.
126 * @shader_slot: Device data used to reconstruct binding command.
127 * @slot: Device data used to reconstruct binding command.
139 * @offset: Device data used to reconstruct binding command.
140 * @size: Device data used to reconstruct binding command.
141 * @slot: Device data used to reconstruct binding command.
154 * @offset: Device data used to reconstruct binding command.
155 * @stride: Device data used to reconstruct binding command.
156 * @slot: Device data used to reconstruct binding command.
169 * @offset: Device data used to reconstruct binding command.
170 * @format: Device data used to reconstruct binding command.
210 * @slot: Device data used to reconstruct binding command.