Lines Matching full:shader
203 const int shader = cstate->domain[nv_clk_src_shader]; in mcp77_clk_calc() local
215 /* Calculate clock * 2, so shader clock can use it too */ in mcp77_clk_calc()
239 if (shader == nvkm_clk_read(&clk->base, nv_clk_src_href)) { in mcp77_clk_calc()
242 clock = calc_pll(clk, 0x4020, shader, &N, &M, &P1); in mcp77_clk_calc()
244 out = calc_P((core << 1), shader, &divs); in mcp77_clk_calc()
246 if (abs(shader - out) <= in mcp77_clk_calc()
247 abs(shader - clock) && in mcp77_clk_calc()
281 nvkm_debug(subdev, "shader: hrefm4\n"); in mcp77_clk_calc()
283 nvkm_debug(subdev, "shader: nvpll\n"); in mcp77_clk_calc()
285 nvkm_debug(subdev, "shader: spll\n"); in mcp77_clk_calc()
405 { nv_clk_src_shader , 0xff, 0, "shader", 1000 },